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Eliskik

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Sep 30th, 2019
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  1. E/Unity: Exception: No DI containers found in current context!
  2. at SimpleContainer.Unity.Context.get_CurrentContainer () [0x00000] in <00000000000000000000000000000000>:0
  3. at NetworkingPeer.SendMonoMessage (PhotonNetworkingMessage methodString, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
  4. at NetworkingPeer.OnStatusChanged (ExitGames.Client.Photon.StatusCode statusCode) [0x00000] in <00000000000000000000000000000000>:0
  5. at ExitGames.Client.Photon.PeerBase+MyAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  6. at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in <00000000000000000000000000000000>:0
  7. at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in <00000000000000000000000000000000>:0
  8. at PhotonHandler.Update () [0x00000] in <00000000000000000000000000000000>:0
  9.  
  10. (Filename: currently not available on il2cpp Line: -1)
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