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- E/Unity: Exception: No DI containers found in current context!
- at SimpleContainer.Unity.Context.get_CurrentContainer () [0x00000] in <00000000000000000000000000000000>:0
- at NetworkingPeer.SendMonoMessage (PhotonNetworkingMessage methodString, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at NetworkingPeer.OnStatusChanged (ExitGames.Client.Photon.StatusCode statusCode) [0x00000] in <00000000000000000000000000000000>:0
- at ExitGames.Client.Photon.PeerBase+MyAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x00000] in <00000000000000000000000000000000>:0
- at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00000] in <00000000000000000000000000000000>:0
- at PhotonHandler.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
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