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- debounce = false
- script.Parent.Touched:connect(function(GetCar)
- if not debounce then
- debounce = true
- local car = game.ReplicatedStorage.AutoBasico -- reemplaza 'AutoBasico' por el nombre del auto
- local clone = car:Clone()
- clone.Parent = workspace
- clone:MakeJoints()
- end
- wait(5)
- debounce = false
- end)
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