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RespawnVehicleTutorial

Mar 17th, 2018
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  1.  
  2. debounce = false
  3.  
  4. script.Parent.Touched:connect(function(GetCar)
  5. if not debounce then
  6. debounce = true
  7. local car = game.ReplicatedStorage.AutoBasico -- reemplaza 'AutoBasico' por el nombre del auto
  8. local clone = car:Clone()
  9. clone.Parent = workspace
  10. clone:MakeJoints()
  11. end
  12. wait(5)
  13. debounce = false
  14. end)
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