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- # Training plan 2018 (April - July)
- ## Coaches review 31st May
- ### Discussion points
- - [x] Post FS Invite and MN review
- - [ ] Training plan from now till Ohio
- ### Performance
- <table class="unchanged rich-diff-level-one">
- <thead>
- <tr>
- <th>Against</th>
- <th>Poss%</th>
- <th>D%</th>
- <th>WLF*</th>
- <th>Score</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <th colspan=5>Friendlies</th>
- </tr>
- <tr>
- <td>FS Green</td>
- <td>0.48</td>
- <td>0.77</td>
- <td>1.25</td>
- <td><b>19</b>-9</td>
- </tr>
- <tr>
- <td>Chuckies</td>
- <td>0.48</td>
- <td>0.70</td>
- <td>1.18</td>
- <td><b>15</b>-9</td>
- </tr>
- <tr>
- <th colspan=5>FS Invite</th>
- </tr>
- <tr>
- <td>Mixed Nuts</td>
- <td>0.33</td>
- <td>0.46</td>
- <td style='color:red'>0.79</td>
- <td><b style='color:red'>9</b>-15</td>
- </tr>
- <tr>
- <td>Chuckies</td>
- <td>0.33</td>
- <td>0.48</td>
- <td style='color:red'>0.81</td>
- <td><b style='color:red'>11</b>-15</td>
- </tr>
- <tr>
- <td>FS Green</td>
- <td>0.35</td>
- <td>0.66</td>
- <td>1.01</td>
- <td><b>12</b>-11</td>
- </tr>
- <tr>
- <td>ZD</td>
- <td>0.57</td>
- <td>0.45</td>
- <td>1.02</td>
- <td><b>12</b>-9</td>
- </tr>
- <tr>
- <td>Friskee</td>
- <td>0.27</td>
- <td>0.52</td>
- <td style='color:red'>0.81</td>
- <td><b style='color:red'>13</b>-15</td>
- </tr>
- <tr>
- <th colspan=5>Mixed Nats</th>
- </tr>
- <tr>
- <td>Rascals</td>
- <td>0.35</td>
- <td>0.53</td>
- <td style='color:red'>0.88</td>
- <td><b style='color:red'>7</b>-9</td>
- </tr>
- <tr>
- <td>Chuckies C</td>
- <td>0.32</td>
- <td>0.73</td>
- <td>1.05</td>
- <td><b>7</b>-6</td>
- </tr>
- <tr>
- <td>FS Green</td>
- <td>0.47</td>
- <td>0.67</td>
- <td>1.14</td>
- <td><b>9</b>-6</td>
- </tr>
- <tr>
- <td>Rascals</td>
- <td>0.45</td>
- <td>0.45</td>
- <td style='color:red'>0.90</td>
- <td><b style='color:red'>9</b>-11</td>
- </tr>
- </tbody>
- </table>
- ****WLF** (Win-Loss Factor) = Poss% + D%
- Win: WLF > 1.0
- Lose: WLF < 1.0
- ### Review
- - Zone not effective when we were down.
- - Under-used cobra
- - learn how to call it as much as we can, without planning
- - Contain zone does not push the disc back.
- - First layer scared to poke the lanes.
- - Need stronger players in first layer
- - Deep deep does not need to be very strong. Just need to communicate well
- - Don't dive too much
- - Man D is not applying enough pressure.
- - bad pulls
- - do not run down as hard
- - energy level
- - confidence
- - desire
- - don't understand vision and awareness
- - someone to lead by example on the line
- - aggressiveness on the mark
- - players not receptive to voices
- - girls need confidence boost
- - hard to find open spaces
- - too many objectives to achieve
- - not used to losing games and not seeing immediate results when we try to make a come back
- - roles are not defined
- - are we mature enough to play both O and D on command
- ### Summary
- Challenge players to force themselves to endure hardship.
- Cannot have false positive environment, but also cannot be negative.
- Are we still doing the things we are suppose to do even when we are tired or down.
- ### Objectives
- 1. **Create hardship and toughness**
- 2. Achieve common understanding and reps
- 3. Test common understanding with tough scrimmages
- 4. **20** every practice
- ---
- ## Timeline
- - 3 weekends left to FS Invite
- - 4 weekends left to Mixed Nats
- - 11 weekends left to WUCC
- ### 28th April
- - try zone lines
- - try stacked lines
- - Starters + 1-6 (learn 2h)
- - Contain zone (learn 2h)
- - Trap zone (revise 2h)
- - magic number
- ### 1st May
- - try zone lines
- - try stacked lines
- - Starters + 1-6 (learn 2h)
- - Zone (learn 2h)
- - magic number
- ### 5th May
- - try zone lines
- - try stacked lines
- - Starters + 1-6 (learn 2h)
- - Zone (revise 2h)
- - Groot + Hori (revise 2h)
- - magic number
- ### 10th May
- - Full game (green vs wucc)
- - use any offense and any defense
- - use staked lines and zone lines
- ### 12th May
- - try zone lines
- - try stacked lines
- - Starters + 1-6 (refine 2h)
- - 10O 10D Green vs Ohio
- - Zone (refine 2h)
- - 10O 10D Green vs Ohio
- - chuckies scrimmage (2h)
- - magic number
- ### 17th May
- - Full game (green vs wucc)
- - focus on starters
- - endzone %
- - consistency throughout 2 hours
- - Magic number
- ### 19th/20th May (FS Invite)
- - well drilled
- - use all 3 zones
- - execute starters
- - confident with horizontal and 1-6
- ### 24th May
- - Full game (green vs wucc)
- - focus on starters
- - endzone %
- - consistency throughout 2 hours
- - Magic number
- ### 26th/27th May (MN)
- - well drilled
- - use all 3 zones
- - execute starters
- - confident with horizontal and 1-6
- - win
- ### 7 weeks left to WUCC
- - Hot vs Cold
- - On-demand aggression
- - Refine weaker schemes based on performance in FS Invite & MN
- ## Syllabus
- ### To Learn
- Move to To Refine by FS Invitations
- |Item|Offense/Defense|Practices needed|Owner|Done|
- |--|--|--|--|-|
- |[Starters](#starters)|Offense|4 x 0.5|Andy/Jo/Shan|no|
- |[Contain zone](#contain-zone)|Defense|4 x 0.5|Shan|yes|
- ### To Revise
- |Item|Offense/Defense|Practices needed|Owners|Done|
- |--|--|--|--|-|
- |[1-6](#1-6)|Offense|2 x 0.5|Andy|yes|
- |[Trap zone](#trap-zone)|Defense|3 x 0.5|Shan|yes|
- |[Groot](#groot)|Defense|3 x 0.5|Ben|yes|
- ### To Refine
- |Item|Offense/Defense|Practices needed|Done|
- |--|--|--|-|
- |[Horizontal](#horizontal)|Offense|2 x 0.5|no|
- |[1-6](#1-6)|Offense|2 x 0.5|no|
- |[Trap zone](#trap-zone)|Defense|3 x 0.5|no|
- |[Groot](#groot)|Defense|3 x 0.5|no|
- |[Contain zone](#contain-zone)|Defense|4 x 0.5|no|
- ## TODO
- ### By 27th April
- - [x] Write up on Contain Zone (Shan)
- - [ ] Come up with starters (Andy + Shan)
- ### By 1st May
- - [x] Prepare Groot (Ben)
- - [ ] Draft zone lines (line captains)
- - [x] Draft stacked lines (line captains)
- ### Always
- - [ ] remind about man D every training (coaches)
- - [ ] remind about objective of practice and timeline (coaches)
- - [ ] poll about extra throw/gym after each training
- - [ ] poll buddy activity
- ## KIV
- - Gender-based lines (single gender handling/cutting)
- - Try it out with stacked lines first
- ## Andy's Takeaway from Grizzly
- 1. Increase mobility not immediately involved in a play, especially right after throwing (change of habit)
- 2. Improve moving the disc from side to side, learn to do it at will ([Big 5 point box](#big-5-point-box))
- 3. Increase number of hybrid players so that offence can run smoothly ([Big 5 point box](#big-5-point-box))
- 4. Develop good habits to improve throwing reset throws ([Key reset steps](#key-reset-steps), 1 full day)
- 5. Improve consistency, release point and switching sides (3 man drill in wind)
- ### Big 5 point box
- - Distance similar to 1-6 stack
- - Start with 4 players
- - Eventually increase to 7 players
- ### Key reset steps
- - Keeping defender behind us
- - Stepping out
- - Leading the throw
- - Throwing the throw
- ---
- ## Horizontal
- 1. Shallow stack
- 2. Create space by slashing
- 3. Isolated cuts
- 4. if poached - be aware of changes in space, still perform the cuts to create space; **moment disc is passed to a cutter, there wont be poaches**
- ### Variants
- #### Blue
- - handler weave
- - Stack shifts back to give space
- - Once handler moves close enough, cutters provide option
- ---
- ## 1-6
- 1. Shift up/down or left right - sprint to sidelines - **Don't shift diagonally**
- 2. Cut from last in stack
- 3. Shoulder cut and drive cuts
- 4. Aggressive handler movement
- 5. On open side, clear into stack for inside pass **NO TWO HANDS**
- 6. On break side, cut deep to clear for 2 hands option
- 7. Handlers dont be afraid to lose yards
- 8. Change angle of attack by swinging disc
- ---
- ## Starters
- - kick start offense flow
- - each line to come up with 2 starters
- - share with each other and execute
- ---
- ## Man-D
- - Marking handlers, be aware - check back to look for cuts
- - Don't commit hips too early
- - Stay low
- - Mental aspect - **stay focused**
- ---
- ## Contain zone
- - Force middle
- - No gambling to make bids
- - As many passes as possible
- - Intent is to contain.
- - Middle handler mark is the AG (annoying guy), most aggressive mark on the line.
- - Reset handlers mark to do a slight dive.
- - When disc is at the side line, swing is ok, **NO up the line or forward inside throw** to the near reset handler.
- - Far end handler mark can afford to dive higher - **Sweep**
- - Active short deep pushes forward more.
- - Wings to stay back slightly.
- ---
- ## Cobra
- - **TCO** - TRAP, CHAOS, OPPORTUNITIES
- ### Trap
- - Force sidelines by diving
- - Disc is in middle, 2 options:
- 1. Full dive into the lane, give the swing & challenge the downfield shots as much as possible
- 2. slight dive into the lanes + downfield defenders guard narrow with front-back config
- - Disc at sidelines: Trap, no easy resets.
- - Defender on reset handler on the far end *(when disc is at sidelines)*, **SWEEP**
- - SWEEP can eat into the middle lane to cover the insides
- ### Create Chaos
- - Transition between zone and man
- ### Opportunities
- - Downfield defence
- - **I am Groot**: Linger in the open space and briefly stop any up the line or open side throws
- - Scenarios to remember
- - Groot after you are successful in denying a hard in-cut to the sideline
- - Groot after you are successful in denying a strike cut along the sideline
- - Don’t Groot if you are suppose to be marking the thrower on the sideline. If not, we are not trapping.
- - Don’t Groot if there is no Trap (don’t Groot in the middle of the field)
- - Don’t Groot if there is already a Groot
- - Don’t Groot if there isn’t someone of the same gender to cover last back for you
- - Last back : ALWAYS cover the deep - gender specific
- ---
- ## Trap zone
- - **Pinch point is sidelines**, be selective when pinch is used to note tire out the rabbit wall
- - Try funnelling to weaker handler to apply pinch (use with discretion)
- - No gambling outside pinch point
- - **Aggressive rabbit/wall**
- - Rabbit wall cannot be too reactive
- - Wall, find a receiver to take off if no one is in ur space.
- - Wall constantly check around for the crash
- - Line 2 experimented with 3 man cup instead of rabbit wall - short deep will plug the holes that the walls create when covering down the line options
- - **Squeeze** called is to activate the trap. Full on aggressive rabbit and high pressure wall.
- - *Key to defence is to always communicate with your teammates, especially in a zone defence*
- ---
- ## Zone Offense - Line 1
- - 1 ready for the swing, 1 right behind, this means downfield must rotate in for the swing to the sidelines.
- ---
- ## Zone Offense - Line 2
- - X popper in the middle gets the continuations from handlers
- - Two other receivers downfield triangulate with X to pull defenders/ get disc
- - 2 main handlers will hinge
- - 2 side handlers will provide swings
- ---
- ## 5 point box drill
- - Step into defender for forehand inside to open up swing to the break
- - Defenders need to have lateral vision on downfield cutter to stop the next possible throw instead of purely marking handlers
- ## 7 points for handlers:
- - Agressive and decisive cuts
- - Identify attacking cones
- - Open up spaces for thrower
- ## 7 points for cutters:
- - cut to break side shoulder
- - inside, around then 2 hands options.
- - Stack remember to shift back in the mean time to provide any continuation but don't bite into the attacking space.
- - Preserve the space while cutting deep so that the angle for the in cut will still be valid after the deep cut.
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