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  1. # Training plan 2018 (April - July)
  2.  
  3. ## Coaches review 31st May
  4.  
  5. ### Discussion points
  6. - [x] Post FS Invite and MN review
  7. - [ ] Training plan from now till Ohio
  8.  
  9. ### Performance
  10. <table class="unchanged rich-diff-level-one">
  11. <thead>
  12. <tr>
  13. <th>Against</th>
  14. <th>Poss%</th>
  15. <th>D%</th>
  16. <th>WLF*</th>
  17. <th>Score</th>
  18. </tr>
  19. </thead>
  20. <tbody>
  21. <tr>
  22. <th colspan=5>Friendlies</th>
  23. </tr>
  24. <tr>
  25. <td>FS Green</td>
  26. <td>0.48</td>
  27. <td>0.77</td>
  28. <td>1.25</td>
  29. <td><b>19</b>-9</td>
  30. </tr>
  31. <tr>
  32. <td>Chuckies</td>
  33. <td>0.48</td>
  34. <td>0.70</td>
  35. <td>1.18</td>
  36. <td><b>15</b>-9</td>
  37. </tr>
  38. <tr>
  39. <th colspan=5>FS Invite</th>
  40. </tr>
  41. <tr>
  42. <td>Mixed Nuts</td>
  43. <td>0.33</td>
  44. <td>0.46</td>
  45. <td style='color:red'>0.79</td>
  46. <td><b style='color:red'>9</b>-15</td>
  47. </tr>
  48. <tr>
  49. <td>Chuckies</td>
  50. <td>0.33</td>
  51. <td>0.48</td>
  52. <td style='color:red'>0.81</td>
  53. <td><b style='color:red'>11</b>-15</td>
  54. </tr>
  55. <tr>
  56. <td>FS Green</td>
  57. <td>0.35</td>
  58. <td>0.66</td>
  59. <td>1.01</td>
  60. <td><b>12</b>-11</td>
  61. </tr>
  62. <tr>
  63. <td>ZD</td>
  64. <td>0.57</td>
  65. <td>0.45</td>
  66. <td>1.02</td>
  67. <td><b>12</b>-9</td>
  68. </tr>
  69. <tr>
  70. <td>Friskee</td>
  71. <td>0.27</td>
  72. <td>0.52</td>
  73. <td style='color:red'>0.81</td>
  74. <td><b style='color:red'>13</b>-15</td>
  75. </tr>
  76. <tr>
  77. <th colspan=5>Mixed Nats</th>
  78. </tr>
  79. <tr>
  80. <td>Rascals</td>
  81. <td>0.35</td>
  82. <td>0.53</td>
  83. <td style='color:red'>0.88</td>
  84. <td><b style='color:red'>7</b>-9</td>
  85. </tr>
  86. <tr>
  87. <td>Chuckies C</td>
  88. <td>0.32</td>
  89. <td>0.73</td>
  90. <td>1.05</td>
  91. <td><b>7</b>-6</td>
  92. </tr>
  93. <tr>
  94. <td>FS Green</td>
  95. <td>0.47</td>
  96. <td>0.67</td>
  97. <td>1.14</td>
  98. <td><b>9</b>-6</td>
  99. </tr>
  100. <tr>
  101. <td>Rascals</td>
  102. <td>0.45</td>
  103. <td>0.45</td>
  104. <td style='color:red'>0.90</td>
  105. <td><b style='color:red'>9</b>-11</td>
  106. </tr>
  107. </tbody>
  108. </table>
  109.  
  110. ****WLF** (Win-Loss Factor) = Poss% + D%
  111.  
  112. Win: WLF > 1.0
  113.  
  114. Lose: WLF < 1.0
  115.  
  116. ### Review
  117. - Zone not effective when we were down.
  118. - Under-used cobra
  119. - learn how to call it as much as we can, without planning
  120. - Contain zone does not push the disc back.
  121. - First layer scared to poke the lanes.
  122. - Need stronger players in first layer
  123. - Deep deep does not need to be very strong. Just need to communicate well
  124. - Don't dive too much
  125. - Man D is not applying enough pressure.
  126. - bad pulls
  127. - do not run down as hard
  128. - energy level
  129. - confidence
  130. - desire
  131. - don't understand vision and awareness
  132. - someone to lead by example on the line
  133. - aggressiveness on the mark
  134. - players not receptive to voices
  135. - girls need confidence boost
  136. - hard to find open spaces
  137. - too many objectives to achieve
  138. - not used to losing games and not seeing immediate results when we try to make a come back
  139. - roles are not defined
  140. - are we mature enough to play both O and D on command
  141.  
  142. ### Summary
  143. Challenge players to force themselves to endure hardship.
  144.  
  145. Cannot have false positive environment, but also cannot be negative.
  146.  
  147. Are we still doing the things we are suppose to do even when we are tired or down.
  148.  
  149. ### Objectives
  150. 1. **Create hardship and toughness**
  151. 2. Achieve common understanding and reps
  152. 3. Test common understanding with tough scrimmages
  153. 4. **20** every practice
  154.  
  155. ---
  156.  
  157. ## Timeline
  158.  
  159. - 3 weekends left to FS Invite
  160. - 4 weekends left to Mixed Nats
  161. - 11 weekends left to WUCC
  162.  
  163. ### 28th April
  164. - try zone lines
  165. - try stacked lines
  166. - Starters + 1-6 (learn 2h)
  167. - Contain zone (learn 2h)
  168. - Trap zone (revise 2h)
  169. - magic number
  170.  
  171. ### 1st May
  172. - try zone lines
  173. - try stacked lines
  174. - Starters + 1-6 (learn 2h)
  175. - Zone (learn 2h)
  176. - magic number
  177.  
  178. ### 5th May
  179. - try zone lines
  180. - try stacked lines
  181. - Starters + 1-6 (learn 2h)
  182. - Zone (revise 2h)
  183. - Groot + Hori (revise 2h)
  184. - magic number
  185.  
  186. ### 10th May
  187. - Full game (green vs wucc)
  188. - use any offense and any defense
  189. - use staked lines and zone lines
  190.  
  191. ### 12th May
  192. - try zone lines
  193. - try stacked lines
  194. - Starters + 1-6 (refine 2h)
  195. - 10O 10D Green vs Ohio
  196. - Zone (refine 2h)
  197. - 10O 10D Green vs Ohio
  198. - chuckies scrimmage (2h)
  199. - magic number
  200.  
  201. ### 17th May
  202. - Full game (green vs wucc)
  203. - focus on starters
  204. - endzone %
  205. - consistency throughout 2 hours
  206. - Magic number
  207.  
  208. ### 19th/20th May (FS Invite)
  209. - well drilled
  210. - use all 3 zones
  211. - execute starters
  212. - confident with horizontal and 1-6
  213.  
  214. ### 24th May
  215. - Full game (green vs wucc)
  216. - focus on starters
  217. - endzone %
  218. - consistency throughout 2 hours
  219. - Magic number
  220.  
  221. ### 26th/27th May (MN)
  222. - well drilled
  223. - use all 3 zones
  224. - execute starters
  225. - confident with horizontal and 1-6
  226. - win
  227.  
  228. ### 7 weeks left to WUCC
  229. - Hot vs Cold
  230. - On-demand aggression
  231. - Refine weaker schemes based on performance in FS Invite & MN
  232.  
  233. ## Syllabus
  234.  
  235. ### To Learn
  236. Move to To Refine by FS Invitations
  237.  
  238. |Item|Offense/Defense|Practices needed|Owner|Done|
  239. |--|--|--|--|-|
  240. |[Starters](#starters)|Offense|4 x 0.5|Andy/Jo/Shan|no|
  241. |[Contain zone](#contain-zone)|Defense|4 x 0.5|Shan|yes|
  242.  
  243. ### To Revise
  244. |Item|Offense/Defense|Practices needed|Owners|Done|
  245. |--|--|--|--|-|
  246. |[1-6](#1-6)|Offense|2 x 0.5|Andy|yes|
  247. |[Trap zone](#trap-zone)|Defense|3 x 0.5|Shan|yes|
  248. |[Groot](#groot)|Defense|3 x 0.5|Ben|yes|
  249.  
  250. ### To Refine
  251. |Item|Offense/Defense|Practices needed|Done|
  252. |--|--|--|-|
  253. |[Horizontal](#horizontal)|Offense|2 x 0.5|no|
  254. |[1-6](#1-6)|Offense|2 x 0.5|no|
  255. |[Trap zone](#trap-zone)|Defense|3 x 0.5|no|
  256. |[Groot](#groot)|Defense|3 x 0.5|no|
  257. |[Contain zone](#contain-zone)|Defense|4 x 0.5|no|
  258.  
  259. ## TODO
  260.  
  261. ### By 27th April
  262. - [x] Write up on Contain Zone (Shan)
  263. - [ ] Come up with starters (Andy + Shan)
  264.  
  265. ### By 1st May
  266. - [x] Prepare Groot (Ben)
  267. - [ ] Draft zone lines (line captains)
  268. - [x] Draft stacked lines (line captains)
  269.  
  270. ### Always
  271. - [ ] remind about man D every training (coaches)
  272. - [ ] remind about objective of practice and timeline (coaches)
  273. - [ ] poll about extra throw/gym after each training
  274. - [ ] poll buddy activity
  275.  
  276. ## KIV
  277. - Gender-based lines (single gender handling/cutting)
  278. - Try it out with stacked lines first
  279.  
  280. ## Andy's Takeaway from Grizzly
  281. 1. Increase mobility not immediately involved in a play, especially right after throwing (change of habit)
  282. 2. Improve moving the disc from side to side, learn to do it at will ([Big 5 point box](#big-5-point-box))
  283. 3. Increase number of hybrid players so that offence can run smoothly ([Big 5 point box](#big-5-point-box))
  284. 4. Develop good habits to improve throwing reset throws ([Key reset steps](#key-reset-steps), 1 full day)
  285. 5. Improve consistency, release point and switching sides (3 man drill in wind)
  286.  
  287. ### Big 5 point box
  288. - Distance similar to 1-6 stack
  289. - Start with 4 players
  290. - Eventually increase to 7 players
  291.  
  292. ### Key reset steps
  293. - Keeping defender behind us
  294. - Stepping out
  295. - Leading the throw
  296. - Throwing the throw
  297.  
  298. ---
  299.  
  300. ## Horizontal
  301. 1. Shallow stack
  302. 2. Create space by slashing
  303. 3. Isolated cuts
  304. 4. if poached - be aware of changes in space, still perform the cuts to create space; **moment disc is passed to a cutter, there wont be poaches**
  305.  
  306. ### Variants
  307. #### Blue
  308. - handler weave
  309. - Stack shifts back to give space
  310. - Once handler moves close enough, cutters provide option
  311.  
  312. ---
  313.  
  314. ## 1-6
  315. 1. Shift up/down or left right - sprint to sidelines - **Don't shift diagonally**
  316. 2. Cut from last in stack
  317. 3. Shoulder cut and drive cuts
  318. 4. Aggressive handler movement
  319. 5. On open side, clear into stack for inside pass **NO TWO HANDS**
  320. 6. On break side, cut deep to clear for 2 hands option
  321. 7. Handlers dont be afraid to lose yards
  322. 8. Change angle of attack by swinging disc
  323.  
  324. ---
  325.  
  326. ## Starters
  327. - kick start offense flow
  328. - each line to come up with 2 starters
  329. - share with each other and execute
  330.  
  331. ---
  332.  
  333. ## Man-D
  334.  
  335. - Marking handlers, be aware - check back to look for cuts
  336. - Don't commit hips too early
  337. - Stay low
  338. - Mental aspect - **stay focused**
  339.  
  340. ---
  341.  
  342. ## Contain zone
  343. - Force middle
  344. - No gambling to make bids
  345. - As many passes as possible
  346. - Intent is to contain.
  347. - Middle handler mark is the AG (annoying guy), most aggressive mark on the line.
  348. - Reset handlers mark to do a slight dive.
  349. - When disc is at the side line, swing is ok, **NO up the line or forward inside throw** to the near reset handler.
  350. - Far end handler mark can afford to dive higher - **Sweep**
  351. - Active short deep pushes forward more.
  352. - Wings to stay back slightly.
  353.  
  354. ---
  355.  
  356. ## Cobra
  357. - **TCO** - TRAP, CHAOS, OPPORTUNITIES
  358.  
  359. ### Trap
  360. - Force sidelines by diving
  361. - Disc is in middle, 2 options:
  362. 1. Full dive into the lane, give the swing & challenge the downfield shots as much as possible
  363. 2. slight dive into the lanes + downfield defenders guard narrow with front-back config
  364. - Disc at sidelines: Trap, no easy resets.
  365. - Defender on reset handler on the far end *(when disc is at sidelines)*, **SWEEP**
  366. - SWEEP can eat into the middle lane to cover the insides
  367.  
  368. ### Create Chaos
  369. - Transition between zone and man
  370.  
  371. ### Opportunities
  372. - Downfield defence
  373. - **I am Groot**: Linger in the open space and briefly stop any up the line or open side throws
  374. - Scenarios to remember
  375. - Groot after you are successful in denying a hard in-cut to the sideline
  376. - Groot after you are successful in denying a strike cut along the sideline
  377. - Don’t Groot if you are suppose to be marking the thrower on the sideline. If not, we are not trapping.
  378. - Don’t Groot if there is no Trap (don’t Groot in the middle of the field)
  379. - Don’t Groot if there is already a Groot
  380. - Don’t Groot if there isn’t someone of the same gender to cover last back for you
  381.  
  382. - Last back : ALWAYS cover the deep - gender specific
  383. ---
  384.  
  385. ## Trap zone
  386. - **Pinch point is sidelines**, be selective when pinch is used to note tire out the rabbit wall
  387. - Try funnelling to weaker handler to apply pinch (use with discretion)
  388. - No gambling outside pinch point
  389. - **Aggressive rabbit/wall**
  390. - Rabbit wall cannot be too reactive
  391. - Wall, find a receiver to take off if no one is in ur space.
  392. - Wall constantly check around for the crash
  393. - Line 2 experimented with 3 man cup instead of rabbit wall - short deep will plug the holes that the walls create when covering down the line options
  394. - **Squeeze** called is to activate the trap. Full on aggressive rabbit and high pressure wall.
  395. - *Key to defence is to always communicate with your teammates, especially in a zone defence*
  396.  
  397. ---
  398.  
  399. ## Zone Offense - Line 1
  400. - 1 ready for the swing, 1 right behind, this means downfield must rotate in for the swing to the sidelines.
  401.  
  402. ---
  403.  
  404. ## Zone Offense - Line 2
  405. - X popper in the middle gets the continuations from handlers
  406. - Two other receivers downfield triangulate with X to pull defenders/ get disc
  407. - 2 main handlers will hinge
  408. - 2 side handlers will provide swings
  409.  
  410. ---
  411.  
  412. ## 5 point box drill
  413. - Step into defender for forehand inside to open up swing to the break
  414. - Defenders need to have lateral vision on downfield cutter to stop the next possible throw instead of purely marking handlers
  415.  
  416. ## 7 points for handlers:
  417. - Agressive and decisive cuts
  418. - Identify attacking cones
  419. - Open up spaces for thrower
  420.  
  421. ## 7 points for cutters:
  422. - cut to break side shoulder
  423. - inside, around then 2 hands options.
  424. - Stack remember to shift back in the mean time to provide any continuation but don't bite into the attacking space.
  425. - Preserve the space while cutting deep so that the angle for the in cut will still be valid after the deep cut.
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