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- character : {
- _t : "c",
- info : {
- name : sync.newValue("Name", "Default Character"),
- img : sync.newValue("Character Art"),
- race : sync.newValue("Species", "Human"),
- career : sync.newValue("Career"),
- powers : sync.newValue("Rating", 0, 0),
- notes : sync.newValue("Notes", null),
- },
- stats : {
- Br : sync.newValue("Brawn", 2, 0),
- Ag : sync.newValue("Agility", 2, 0),
- Int : sync.newValue("Intellect", 2, 0),
- Cun : sync.newValue("Cunning", 2, 0),
- Will : sync.newValue("Willpower", 2, 0),
- Pr : sync.newValue("Presence", 2, 0),
- },
- counters : {
- exp : sync.newValue("Experience", 0, 0, null, {"Starting" : 0}),
- wounds : sync.newValue("Wounds", 8, 0, 8),
- stress : sync.newValue("Stress", 10, 0, 10),
- obligation : sync.newValue("Obligation", 0, 0, 100),
- mdf : sync.newValue("Melee", 0),
- rdf : sync.newValue("Ranged", 0),
- },
- crits : [],
- equipment : {},
- proficient : {},
- skills : [
- sync.newValue("Combat Skills"),
- sync.newValue("Brawl (Br)"),
- sync.newValue("Gunnery (Ag)"),
- sync.newValue("Melee (Br)"),
- sync.newValue("Ranged - Light (Ag)"),
- sync.newValue("Ranged - Heavy (Ag)"),
- sync.newValue("Lightsaber (Br)"),
- sync.newValue("General Skills"),
- sync.newValue("Astrogation (Int)"),
- sync.newValue("Athletics (Br)"),
- sync.newValue("Charm (Pr)"),
- sync.newValue("Coercion (Will)"),
- sync.newValue("Computers (Int)"),
- sync.newValue("Cool (Pr)"),
- sync.newValue("Coordination (Ag)"),
- sync.newValue("Deception (Cun)"),
- sync.newValue("Discipline (Will)"),
- sync.newValue("Leadership (Pr)"),
- sync.newValue("Mechanics (Int)"),
- sync.newValue("Medicine (Int)"),
- sync.newValue("Negotiation (Pr)"),
- sync.newValue("Perception (Cun)"),
- sync.newValue("Piloting - Planetary (Ag)"),
- sync.newValue("Piloting - Space (Ag)"),
- sync.newValue("Resilience (Br)"),
- sync.newValue("Skulduggery (Cun)"),
- sync.newValue("Stealth (Ag)"),
- sync.newValue("Streetwise (Cun)"),
- sync.newValue("Survival (Cun)"),
- sync.newValue("Vigilance (Will)"),
- sync.newValue("Knowledge Skills"),
- sync.newValue("Core Worlds (Int)"),
- sync.newValue("Education (Int)"),
- sync.newValue("Lore (Int)"),
- sync.newValue("Underworld (Int)"),
- sync.newValue("Xenology (Int)"),
- sync.newValue("Outer Rim (Int)"),
- sync.newValue("Warfare (Int)"),
- ],
- talents : [],
- spellbook : [], //storage for force powers
- inventory : [],
- specials : [],
- },
- item : {
- _t : "i",
- info : {
- name : sync.newValue("Name", null),
- weight : sync.newValue("Encumbrance", null, 0),
- quantity : sync.newValue("Quantity", null, 0),
- img : sync.newValue("Image", null),
- skill : sync.newValue("Skill", null),
- special : sync.newValue("Special", null),
- notes : sync.newValue("Notes", null),
- },
- equip : {
- armor : sync.newValue("Armor", null),
- rdf : sync.newValue("Ranged", null),
- mdf : sync.newValue("Melee", null),
- },
- weapon : { // type of variable dictates what you can enter
- damage : sync.newValue("Damage", null),
- range : sync.newValue("Range", null),
- crit : sync.newValue("Crit", null),
- },
- spell : {
- level : sync.newValue("Level", null),
- required : sync.newValue("Materials", null),
- duration : sync.newValue("Duration", null),
- time : sync.newValue("Casting Time", null),
- },
- },
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