FatherWh0

MobHunting config

Feb 3rd, 2017
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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. #
  18. # You can also specify the message send to the player.
  19. # The text can be color coded with these codes:
  20. # http://minecraft.gamepedia.com/Formatting_codes
  21. #
  22. # You can run many console commands on each line, each command
  23. # must be separated by |
  24. # The player will have the cmd run in {mob-cmd-run-frequency} out of
  25. # {mob-cmd-run-frequency-base} times in average. If mob-cmd-run-frequency=0 it
  26. # will never run. If f.ex. mob-cmd-run-frequency=50 and
  27. # mob-cmd-run-frequency-base=100 it will run run every second time.
  28. mobs:
  29. blaze: '4.0'
  30. blaze-cmd: ''
  31. blaze-cmd-desc: ''
  32. blaze-cmd-run-frequency: 10
  33. blaze-cmd-run-frequency-base: 100
  34. cave-spider: '1:2'
  35. cave-spider-cmd: ''
  36. cave-spider-cmd-desc: ''
  37. cave-spider-cmd-run-frequency: 10
  38. cave-spider-cmd-run-frequency-base: 100
  39. creeper: '2:3'
  40. creeper-cmd: ''
  41. creeper-cmd-desc: ''
  42. creeper-cmd-run-frequency: 5
  43. creeper-cmd-run-frequency-base: 100
  44. elder-guardian: '50'
  45. elder-guardian-cmd: mobhunt head give {player} ElderGuardian|give {player} cookie 1|say An elder guardian has left this world at the hands of {player}
  46. elder-guardian-cmd-desc: You got a Elder Guardian skull and a cookie! :)
  47. elder-guardian-cmd-run-frequency: 33
  48. elder-guardian-cmd-run-frequency-base: 100
  49. enderman: '5'
  50. enderman-cmd: ''
  51. enderman-cmd-desc: ''
  52. enderman-cmd-run-frequency: 20
  53. enderman-cmd-run-frequency-base: 100
  54. endermite: '0'
  55. endermite-cmd: ''
  56. endermite-cmd-desc: ''
  57. endermite-cmd-run-frequency: 10
  58. endermite-cmd-run-frequency-base: 100
  59. evoker: '10'
  60. evoker-cmd: mobhunt head give {player} evoker|give {player} iron_ingot 1
  61. evoker-cmd-desc: You got a Evoker skull and an Iron ingot.
  62. evoker-cmd-run-chance: 0.5
  63. ghast: '20:35'
  64. ghast-cmd: ''
  65. ghast-cmd-desc: ''
  66. ghast-cmd-run-frequency: 10
  67. ghast-cmd-run-frequency-base: 100
  68. giant: '5.0'
  69. giant-cmd: ''
  70. giant-cmd-desc: ''
  71. giant-cmd-run-frequency: 5
  72. giant-cmd-run-frequency-base: 100
  73. iron-golem: '0'
  74. iron-golem-cmd: ''
  75. iron-golem-cmd-desc: ''
  76. iron-golem-cmd-run-frequency: 10
  77. iron-golem-cmd-run-frequency-base: 100
  78. guardian: '6:10'
  79. guardian-cmd: ''
  80. guardian-cmd-desc: ''
  81. guardian-cmd-run-frequency: 10
  82. guardian-cmd-run-frequency-base: 100
  83. husk: '3:5'
  84. husk-cmd: mobhunt head give {player} Husk
  85. husk-cmd-desc: You got a Zombie Husk skull.
  86. husk-cmd-run-frequency: 11
  87. husk-cmd-run-frequency-base: 100
  88. killerrabbit: 100:200
  89. killerrabbit-cmd: mobhunt head give {player} KillerRabbit|say It is the rabbit!
  90. killerrabbit-cmd-desc: You got a Caerbannog Skull.
  91. killerrabbit-cmd-run-frequency: 11
  92. killerrabbit-cmd-run-frequency-base: 100
  93.  
  94. # This is multiplied by the size of the magma cube. So a big natural magma cube is 4x this value
  95. magma-cube: '2:4'
  96. magma-cube-cmd: ''
  97. magma-cube-cmd-desc: ''
  98. magma-cube-cmd-run-frequency: 10
  99. magma-cube-cmd-run-frequency-base: 100
  100. polar-bear: 50:100
  101. polar-bear-cmd: ''
  102. polar-bear-cmd-desc: ''
  103. polar-bear-cmd-run-frequency: 50
  104. polar-bear-cmd-run-frequency-base: 100
  105.  
  106. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  107. slime-base: '10'
  108. slime-cmd: ''
  109. slime-cmd-desc: ''
  110. slime-cmd-run-frequency: 5
  111. slime-cmd-run-frequency-base: 100
  112. shulker: '30:40'
  113. shulker-cmd: ''
  114. shulker-cmd-desc: ''
  115. shulker-cmd-run-frequency: 50
  116. shulker-cmd-run-frequency-base: 100
  117. stray: '3:5'
  118. stray-cmd: mobhunt head give {player} Stray
  119. stray-cmd-desc: You got a Skeleton Stray skull.
  120. stray-cmd-run-frequency: 11
  121. stray-cmd-run-frequency-base: 100
  122. silverfish: '0'
  123. silverfish-cmd: ''
  124. silver-cmd-desc: ''
  125. silverfish-cmd-run-frequency: 10
  126. silverfish-cmd-run-frequency-base: 100
  127. skeleton: '1:2'
  128. skeleton-cmd: ''
  129. skeleton-cmd-desc: ''
  130. skeleton-cmd-run-frequency: 5
  131. skeleton-cmd-run-frequency-base: 100
  132. spider: '1:2'
  133. spider-cmd: ''
  134. spider-cmd-desc: ''
  135. spider-cmd-run-frequency: 5
  136. spider-cmd-run-frequency-base: 100
  137. zombie: '1:2'
  138. zombie-cmd: ''
  139. zombie-cmd-desc: ''
  140. zombie-cmd-run-frequency: 50
  141. zombie-cmd-run-frequency-base: 1000
  142. zombie-pigman: '2:3'
  143. zombie-pigman-cmd: ''
  144. zombie-pigman-cmd-desc: ''
  145. zombie-pigman-cmd-run-frequency: 10
  146. zombie-pigman-cmd-run-frequency-base: 100
  147. vex: '10:15'
  148. vex-cmd: mobhunt head give {player} Witch|give {player} gold_ingot 1
  149. vex-cmd-desc: You got a Vex skull and an Gold ingot.
  150. vex-cmd-run-chance: 0.5
  151. vindicator: '10:15'
  152. vindicator-cmd: mobhunt head give {player} Witch|give {player} gold_ingot 1
  153. vindicator-cmd-desc: You got a Vindicator skull and an Gold ingot.
  154. vindicator-cmd-run-chance: 0.05
  155. witch: '1:3'
  156. witch-cmd: ''
  157. witch-cmd-desc: ''
  158. witch-cmd-run-frequency: 5
  159. witch-cmd-run-frequency-base: 100
  160. wither-skeleton: '10:15'
  161. wither-skeleton-cmd: ''
  162. wither-skeleton-cmd-desc: ''
  163. wither-skeleton-cmd-run-frequency: 10
  164. wither-skeleton-cmd-run-frequency-base: 100
  165.  
  166. # ########################################################################
  167. # Rewards for killing bosses
  168. # ########################################################################
  169. # Here is where you set the base prize in $ for killing the bosses
  170. boss:
  171. wither: '1000'
  172. wither-cmd: ''
  173. wither-cmd-desc: ''
  174. wither-cmd-run-frequency: 100
  175. wither-cmd-run-frequency-base: 100
  176. enderdragon: '1000'
  177. enderdragon-cmd: ''
  178. enderdragon-cmd-desc: ''
  179. enderdragon-cmd-run-frequency: 100
  180. enderdragon-cmd-run-frequency-base: 100
  181.  
  182. # ########################################################################
  183. # Rewards for killing villagers
  184. # ########################################################################
  185. # Here is where you set the base prize in $ for killing the villagers
  186. villager:
  187. cartographer: '-100'
  188. cartographer-cmd: ''
  189. cartographer-cmd-desc: ''
  190. cartographer-cmd-run-chance: 1.0
  191. nitwit: '-100'
  192. nitwit-cmd: ''
  193. nitwit-cmd-desc: ''
  194. nitwit-cmd-run-chance: 1.0
  195. farmer: '-100'
  196. farmer-cmd: ''
  197. farmer-cmd-desc: ''
  198. farmer-cmd-run-chance: 1.0
  199. priest: '-100'
  200. priest-cmd: ''
  201. priest-cmd-desc: ''
  202. priest-cmd-run-chance: 1.0
  203. blacksmith: '-100'
  204. blacksmith-cmd: ''
  205. blacksmith-cmd-desc: ''
  206. blacksmith-cmd-run-chance: 1.0
  207. butcher: '-100'
  208. butcher-cmd: ''
  209. butcher-cmd-desc: ''
  210. butcher-cmd-run-chance: 1.0
  211. librarian: '-100'
  212. librarian-cmd: ''
  213. librarian-cmd-desc: ''
  214. librarian-cmd-run-chance: 1.0
  215. villager: '-100'
  216. villager-cmd: mobhunt head give {player} Villager
  217. villager-cmd-desc: You got a Villager Skull
  218. villager-cmd-run-frequency: 0
  219. villager-cmd-run-frequency-base: 100
  220. zombie-villager: '3:5'
  221. zombie-villager-cmd: ''
  222. zombie-villager-cmd-desc: ''
  223. zombie-villager-cmd-run-chance: 1.0
  224.  
  225. # ########################################################################
  226. # Rewards for killing passive mobs
  227. # ########################################################################
  228. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  229. # By default the player does not get a reward for killing friendly mobs.
  230. # If you make the number negative, the reward will be a fine for killing a passive animal.
  231. passive:
  232. bat: '0'
  233. bat-cmd: ''
  234. bat-cmd-desc: ''
  235. bat-cmd-run-frequency: 0
  236. bat-cmd-run-frequency-base: 100
  237. chicken: '0'
  238. chicken-cmd: ''
  239. chicken-cmd-desc: ''
  240. chicken-cmd-run-frequency: 0
  241. chicken-cmd-run-frequency-base: 100
  242. cow: '0'
  243. cow-cmd: ''
  244. cow-cmd-desc: ''
  245. cow-cmd-run-frequency: 0
  246. cow-cmd-run-frequency-base: 100
  247. donkey: '5'
  248. donkey-cmd: mobhunt head give {player} donkey
  249. donkey-cmd-desc: You got a Donkey Skull
  250. donkey-cmd-run-chance: 0.0
  251. horse: '0'
  252. horse-cmd: ''
  253. horse-cmd-desc: ''
  254. horse-cmd-run-frequency: 0
  255. horse-cmd-run-frequency-base: 100
  256. llama: '0'
  257. llama-cmd: mobhunt head give {player} llama
  258. llama-cmd-desc: You got a Llama Skull
  259. llama-cmd-run-chance: 0.0
  260. mule: '0'
  261. mule-cmd: mobhunt head give {player} mule
  262. mule-cmd-desc: You got a Mule Skull
  263. mule-cmd-run-chance: 0.0
  264. mushroom-cow: '0'
  265. mushroom-cow-cmd: ''
  266. mushroom-cow-cmd-desc: ''
  267. mushroom-cow-cmd-run-frequency: 0
  268. mushroom-cow-cmd-run-frequency-base: 100
  269. ocelot: '-2'
  270. ocelot-cmd: ''
  271. ocelot-cmd-desc: ''
  272. ocelot-cmd-run-frequency: 0
  273. ocelot-cmd-run-frequency-base: 100
  274. pig: '0'
  275. pig-cmd: ''
  276. pig-cmd-desc: ''
  277. pig-cmd-run-frequency: 0
  278. pig-cmd-run-frequency-base: 100
  279. rabbit: '0'
  280. rabbit-cmd: ''
  281. rabbit-cmd-desc: ''
  282. rabbit-cmd-run-frequency: 0
  283. rabbit-cmd-run-frequency-base: 100
  284. sheep: '0'
  285. sheep-cmd: ''
  286. sheep-cmd-desc: ''
  287. sheep-cmd-run-frequency: 0
  288. sheep-cmd-run-frequency-base: 100
  289. skeletonhorse: '2:5'
  290. skeletonhorse-cmd: mobhunt head give {player} skeletonhorse
  291. skeletonhorse-cmd-desc: You got a SkeletonHorse Skull
  292. skeletonhorse-cmd-run-chance: 0.0
  293. snowman: '4:8'
  294. snowman-cmd: ''
  295. snowman-cmd-desc: Cha-Ching
  296. snowman-cmd-run-frequency: 0
  297. snowman-cmd-run-frequency-base: 100
  298. squid: '3:5'
  299. squid-cmd: ''
  300. squid-cmd-desc: You got paid.
  301. squid-cmd-run-frequency: 0
  302. squid-cmd-run-frequency-base: 100
  303. wolf: '-2'
  304. wolf-cmd: ''
  305. wolf-cmd-desc: ''
  306. wolf-cmd-run-frequency: 0
  307. wolf-cmd-run-frequency-base: 100
  308. zombiehorse: '2:5'
  309. zombiehorse-cmd: mobhunt head give {player} zombiehorse
  310. zombiehorse-cmd-desc: You got a ZombieHorse Skull
  311. zombiehorse-cmd-run-chance: 0.25
  312.  
  313. # ########################################################################
  314. # Bonus multipliers
  315. # ########################################################################
  316. # These are bonus multipliers that can modify the base prize.
  317. # REMEMBER: These are not in $ but they are a multiplier.
  318. # Setting to 1 will disable them.
  319. bonus:
  320. sneaky: 2.0
  321. return-to-sender: 2.0
  322. push-off-cliff: 2.5
  323. no-weapon: 1.3
  324.  
  325. # This is the PRO-Sniper bonus. The Sniper bonus is calulated as half of PRO-Sniper bonus.
  326. # If If PRO Sniper (far-shot) is 2, then Sniper will be = 1+((far-shot-1)/2)=1.5
  327. far-shot: 1.5
  328. mounted: 2.0
  329. friendly-fire: 4.0
  330. bonus-mob: 2.0
  331. critical: 1.2
  332.  
  333. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  334. bonus-mob-chance: 0.1
  335.  
  336. # Bonus for killing a Baby mob.
  337. babyMultiplier: 1.0
  338.  
  339. # ########################################################################
  340. # Special / Achievements rewards
  341. # ########################################################################
  342. # Here is where you set the prize in $ for achieving a special kill.
  343. # For each achievment you can run a console command to give the player a reward.
  344. # You can use the following variables {player},{world}.
  345. # An example could be to give the player permission to fly
  346. # for 1 hour or use give command to the player items.
  347. # You can also specify the message send to the player.
  348. # You can run many console commands on each line, each command
  349. # must be separated by |
  350. # Achievements will not be shown if the prize is 0, unless you set show-achievements-without-reward=true.
  351. achievements:
  352.  
  353. # Put the names of the worlds here where you want to disable achievements.
  354. # Players will still get rewards for killings.
  355. disable-achievements-in-worlds:
  356. - w_area51
  357. - w_arena1
  358. - w_kitpvp
  359. - w_minigames
  360. - w_temp
  361. - world_the_end
  362.  
  363. # Set this to true if you want to see achievements when you use /mobhunt achievements
  364. # allthough there is no reward for this.
  365. show-achievements-without-reward: false
  366.  
  367. # Achievements
  368. charged-kill: 0.0
  369. charged-kill-cmd: give {player} TNT 12 0
  370. charged-kill-cmd-desc: Big Badda Boom!
  371. creeper-punch: 0.0
  372. creeper-punch-cmd: give {player} gunpowder 5 0
  373. creeper-punch-cmd-desc: Creeper boxing pays
  374. axe-murderer: 0.0
  375. axe-murderer-cmd: ''
  376. axe-murderer-cmd-desc: ''
  377. recordhungry: 0.0
  378. recordhungry-cmd: ''
  379. recordhungry-cmd-desc: ''
  380. infighting: 0.0
  381. infighting-cmd: give {player} minecraft:tipped_arrow 1 0 {Potion:"minecraft:poison"}
  382. infighting-cmd-desc: Divide and conquer
  383. by-the-book: 0.0
  384. by-the-book-cmd: ''
  385. by-the-book-cmd-desc: ''
  386. creepercide: 0.0
  387. creepercide-cmd: give {player} TNT 2 0
  388. creepercide-cmd-desc: Creepercide!
  389. hunt-begins: 0.0
  390. hunt-begins-cmd: ''
  391. hunt-begins-cmd-desc: ''
  392. itsmagic: 0.0
  393. itsmagic-cmd: give {player} potion 1 16390 {CustomPotionEffects:[{Id:7}],display:{Name:"Splash Potion of Harming"}}
  394. itsmagic-cmd-desc: Its Magic!
  395. fancypants: 0.0
  396. fancypants-cmd: ''
  397. fancypants-cmd-desc: ''
  398. master-sniper: 10.0
  399. master-sniper-cmd: ''
  400. master-sniper-cmd-desc: Headshot!
  401. justintime: 10.0
  402. justintime-cmd: ''
  403. justintime-cmd-desc: Faster Than Light!
  404. fangmaster: 0.0
  405. fangmaster-cmd: give {player} 264 64 0
  406. fangmaster-cmd-desc: Truely you are a fang master!
  407. hunter1: 100.0
  408. hunter1-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level One"]}}
  409. hunter1-cmd-desc: You get a cookie!
  410. hunter2: 250.0
  411. hunter2-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Two"]}}
  412. hunter2-cmd-desc: You get a cookie!
  413. hunter3: 500.0
  414. hunter3-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Three"]}}
  415. hunter3-cmd-desc: You get a cookie!
  416. hunter4: 1000.0
  417. hunter4-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Four"]}}
  418. hunter4-cmd-desc: You get a cookie!
  419. hunter5: 2500.0
  420. hunter5-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Five"]}}
  421. hunter5-cmd-desc: You get a cookie!
  422. hunter6: 5000.0
  423. hunter6-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Six"]}}
  424. hunter6-cmd-desc: You get a cookie!
  425. hunter7: 10000.0
  426. hunter7-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Seven"]}}
  427. hunter7-cmd-desc: You get a cookie!
  428.  
  429. # ########################################################################
  430. # Achievement Hunter levels
  431. # ########################################################################
  432. # Here is where you set how many mobs to kill to reach next level per mob.
  433. # You can only set the number of mobs to kill to reach level 1. the next
  434. # levels is automatically calculated this way.
  435. # Level 1: 100 (100 kills)
  436. # Level 2: x 2.5 (250 kills)
  437. # Level 3: x 5 (500 kills)
  438. # Level 4: x 10 (1000 kills)
  439. # Level 5: x 25 (2500 kills)
  440. # Level 6: x 50 (5000 kills)
  441. # Level 7: x 100 (10000 kills)
  442. # Level Achievements can be disabled by setting the number to 0
  443. achievement_levels:
  444. blaze_level1: 80
  445. creeper_level1: 100
  446. silverfish_level1: 100
  447. zombie-pigman_level1: 100
  448. enderman_level1: 100
  449. giant_level1: 100
  450. skeleton_level1: 150
  451. wither-skeleton_level1: 80
  452. spider_level1: 100
  453. cave-spider_level1: 100
  454. witch_level1: 80
  455. zombie_level1: 150
  456. ghast_level1: 60
  457. iron-golem_level1: 100
  458. magma-cube_level1: 100
  459. endermite_level1: 40
  460. guardian_level1: 60
  461. elder_guardian_level1: 12
  462. killerrabbit_level1: 40
  463. slime-base_level1: 100
  464. shulker_level1: 100
  465. bat_level1: 100
  466. chicken_level1: 200
  467. cow_level1: 200
  468. horse_level1: 100
  469. mushroom-cow_level1: 100
  470. ocelot_level1: 40
  471. pig_level1: 200
  472. rabbit_level1: 200
  473. sheep_level1: 200
  474. snowman_level1: 50
  475. squid_level1: 60
  476. villager_level1: 1000000
  477. wolf_level1: 40
  478. pvpplayer_level1: 10
  479. bonusmob_level1: 20
  480. polar_bear_level1: 40
  481. stray_level1: 100
  482. husk_level1: 100
  483. wither_level1: 5
  484. enderdragon_level1: 20
  485. cartographer_level1: 100
  486. nitwit_level1: 100
  487. farmer_level1: 100
  488. librarian_level1: 100
  489. priest_level1: 100
  490. butcher_level1: 100
  491. blacksmith_level1: 100
  492. donkey_level1: 100
  493. evoker_level1: 50
  494. llama_level1: 100
  495. mule_level1: 100
  496. vex_level1: 100
  497. vindicator_level1: 100
  498. zombiehorse_level1: 100
  499. skeletonhorse_level1: 100
  500. zombie_villager_level1: 100
  501.  
  502. # ########################################################################
  503. # Rewards for assisting killings
  504. # ########################################################################
  505. # They players can get an extra reward if they help each other killing mobs.
  506. assists:
  507.  
  508. # Enabling assist allows the second last player to attack a mob to get some money from it
  509. enable: true
  510.  
  511. # This should be a value that is multiplied against the mobs base kill value.
  512. # This is used to determine how much money an assister gets.
  513. multiplier: 0.25
  514.  
  515. # Should killstreak be applied to assists
  516. allow-killstreak: false
  517.  
  518. # Time in seconds after attacking a mob that can be counted as an assist
  519. timeout: 4
  520.  
  521. # ########################################################################
  522. # Grinding detection settings
  523. # ########################################################################
  524. # Here you can change the behavior of the grinding detection.
  525. grinding:
  526.  
  527. # Grinding detection.
  528. # Enabling this prevents a player from earning too much money from using a mob grinder
  529. # If you enable kill_debug in config.yml you will get debug information when grinding appears.
  530. enable-grinding-penalty: true
  531.  
  532. # For each kill MobHunting check number of kills within this number of blocks.
  533. # If number of kills exceeds 10, the reward will decrese with 10% until 20 kills with
  534. # the range, whereafter the reward will be zero.
  535. grinding-range-detection: 15
  536.  
  537. # Killing stacked mobs (created by a mob stacking plugin)
  538. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  539. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  540. grinding-stacked-mobs-allowed: true
  541.  
  542. # ########################################################################
  543. # Penalty multipliers
  544. # ########################################################################
  545. # These are penalty multipliers that can modify the base prize.
  546. # REMEMBER: These are not in $ but they are a multiplier.
  547. # Setting to 1 will disable them.
  548. penalty:
  549.  
  550. # If a player flies at any point in a fight, this penalty will be applied
  551. flyingPenalty: 0.0
  552.  
  553. # This is the penalty if the player gets killed by a mob.
  554. # Set mob-rob-from-player=10 to let the mob steal 10 dollars
  555. # or 10% to let the mob steal 10% of the players balance.
  556. # Set mob-rob-from-player=0 to disable this
  557. mob-rob-from-player: 0%
  558.  
  559. # ########################################################################
  560. # Reward for kills in a row
  561. # ########################################################################
  562. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  563. # Killstreak will be disabled if you set the multiplier: 1.0
  564. killstreak:
  565. level1: 10
  566. level1-multiplier: 1.2
  567. level2: 20
  568. level2-multiplier: 1.5
  569. level3: 40
  570. level3-multiplier: 2.0
  571. level4: 100
  572. level4-multiplier: 5.0
  573.  
  574. # ########################################################################
  575. # Rank multipliers and world difficulty multipliers
  576. # ########################################################################
  577. # You can add multipliers for players with different ranks/groups. To do this
  578. # you must set give the user/group permissions with a format like this:
  579. # mobhunting.multiplier.guest
  580. # mobhunting.multiplier.guardian
  581. # mobhunting.multiplier.staff
  582. # mobhunting.multiplier.hasVoted
  583. # mobhunting.multiplier.donator
  584. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  585. # OP'ed players will only get the OP multiplier
  586. # you can make your own permission nodes. You just need to keep the format
  587. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  588. multiplier:
  589.  
  590. # Ranks
  591. rank-multiplier:
  592. mobhunting:
  593. multiplier:
  594. donator: '3'
  595. staff: '1.05'
  596. hasVoted: '2'
  597. guest: '0.9'
  598. guardian: '1.02'
  599.  
  600. # WorldDifficulty
  601. world-difficulty-multiplier:
  602. difficulty:
  603. multiplier:
  604. peaceful: '0.0'
  605. hard: '1'
  606. normal: '1'
  607. easy: '0.0'
  608.  
  609. # ########################################################################
  610. # Pvp rewards
  611. # ########################################################################
  612. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  613. # You can alsp run a console command when this happens to give the player a reward or punish him.
  614. # You can you the following variables {player},{world},{killed_player}.
  615. # An example could be to give the player permission to fly
  616. # for 1 hour or use give command to the player items.
  617. # You can also specify the message send to the player.
  618. # You can run many console commands on each line, each command
  619. # must be separated by |
  620. pvp:
  621.  
  622. # Set pvpAllowed=false to disable rewards on killing other players.
  623. pvp-allowed: true
  624.  
  625. # Set rob-from-victim=true to steal from the victim or
  626. # rob-from-victim=false to get the reward mpney from the server.
  627. rob-from-victim: true
  628.  
  629. # The kill prize can be a number to steal x dollars from the killed player,
  630. # or it can be a cut in percent of his balance.
  631. pvp-kill-prize: '500'
  632.  
  633. # One or more console commands to be run when a player kills another player.
  634. pvp-kill-cmd: ''
  635.  
  636. # Write the message to the killer, describing the reward / console commands
  637. pvp-kill-cmd-desc: ''
  638.  
  639. # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
  640. pvp-kill-cmd-run-chance: 0.5
  641.  
  642. # ########################################################################
  643. # Disguises rewards
  644. # ########################################################################
  645. # Here is where can define the actions when a player is under disguise (attacker)
  646. # or when the attacked (victim)
  647. disguises:
  648.  
  649. # Disable integration with iDisguise
  650. disable-integration-i-disguise: false
  651.  
  652. # Disable integration with DisguiseCcraft
  653. disable-integration-disguisecraft: false
  654.  
  655. # Disable integration with LibsDisguises
  656. disable-integration-libsdisguises: false
  657.  
  658. # Set pvpAllowed=false to disable rewards on killing other players.
  659. remove-disguise-when-attacking: false
  660.  
  661. # Set pvpAllowed=false to disable rewards on killing other players.
  662. remove-disguise-when-attacked: false
  663.  
  664. # Bonus multiplier for killing while disgused.
  665. # Can be both positive an negative = reward or penalty
  666. # and over and under 1 = raise or lower the reward.
  667. undercover-multiplier: 1.1
  668.  
  669. # Bonus multiplier for killing a disgused player.
  670. # Can be both positive an negative = reward or penalty
  671. # and over and under 1 = raise or lower the reward.
  672. cover-blown-multiplier: 1.5
  673.  
  674. # ########################################################################
  675. # NPC / Citizens / MasterMobHunter settings.
  676. # ########################################################################
  677. npc:
  678.  
  679. # Disable integration with Citizens2
  680. disable-integration-citizens: false
  681.  
  682. # Set the number of seconds between each check. Recommended setting is
  683. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  684. masterMobHunter_check_every: 300
  685.  
  686. # ########################################################################
  687. # Bounty settings
  688. # ########################################################################
  689. # Here you can change the behavior of the Bounty Command or you can disable
  690. # the command completely.
  691. bounties:
  692.  
  693. # Set to true if you want to disable players to be able to put bounties on each other.
  694. disable-player-bounties: false
  695.  
  696. # Here you set how much of a bound the bounty owner get back if
  697. # he drop the bounty on another player
  698. bounty-return-pct: 50
  699.  
  700. # Here you set the number of days the Bounty is collectable.
  701. # After the number of days the Bounty will be removed automatically
  702. bounty_duration: 30
  703.  
  704. # Set enable_random_bounty=false to disable random bounties
  705. enable_random_bounty: true
  706.  
  707. # Time between Random Bounty is created in minutes
  708. time_between_random_bounties: 360
  709.  
  710. # Minimum number of players before the server starts to make random bounties
  711. minimum_number_of_online_players: 4
  712.  
  713. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  714. chance_to_create_a_random_bounty: 1.0
  715.  
  716. # Random Bounty. Can be a number 100 or a range 100:200
  717. random_bounty_prize: 1500:3000
  718.  
  719. # ########################################################################
  720. # Stacked mobs settings
  721. # ########################################################################
  722. # Here you can change the behavior of stacked mobs integration, or you can disable
  723. # integration completely.
  724. stackedmobs:
  725.  
  726. # Disable integration with MobStacker.
  727. # https://www.spigotmc.org/resources/mobstacker.15596/
  728. disable-integration-mobstacker: false
  729.  
  730. # Disable integration with StackMob.
  731. # https://www.spigotmc.org/resources/stackmob.29999/
  732. disable-integration-stackmob: false
  733.  
  734. # Set to true if you want stacked mobs to pay a reward.
  735. get-reward-from-stacked-mobs: true
  736.  
  737. # ########################################################################
  738. # CustomMob settings
  739. # ########################################################################
  740. # Here you can change the behavior of CustomMobs Integration, or you can disable
  741. # integration completely.
  742. # https://www.spigotmc.org/resources/custommobs.7339/
  743. custommobs:
  744.  
  745. # Disable integration with CustomMobs
  746. # https://dev.bukkit.org/bukkit-plugins/custom-mobs/
  747. disable-integration-custommobs: true
  748.  
  749. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  750. allow_custom_mobspawners_and_eggs: false
  751.  
  752. # ########################################################################
  753. # Conquestia Mobs settings
  754. # ########################################################################
  755. # Here you can change the behavior of ConquestiaMobs Integration, or you can disable
  756. # integration completely.
  757. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  758. conquestiamobs:
  759.  
  760. # Disable integration with ConquestiaMobs
  761. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  762. disable-integration-conquestiamobs: false
  763.  
  764. # This is the multiplier per level mutiplied with the basic reward.
  765. # Becareful not to ruin the server economy by making the multiplier to big.
  766. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  767. # reward is:
  768. # Level 1: reward=10
  769. # Level 2: reward=10*1.05=10.5
  770. # Level 3: reward=10*1.05*1.05=11.03
  771. # Level 4: reward=10*1.05*1.05*1.05=11.58
  772. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  773. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  774. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  775. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  776. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  777. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  778. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  779. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  780. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  781. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  782. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  783. multiplier_per_level: 1.05
  784.  
  785. # ########################################################################
  786. # DropMoneyOnGround Settings
  787. # ########################################################################
  788. dropmoneyonground:
  789.  
  790. # When a player get a money reward for a kill, the money will go directly
  791. # into his pocket. If you set dropMoneyOnGround=true the reward will
  792. # dropped on ground to be picked up by the player.
  793. # Negative rewards will always be taken from the player.
  794. drop-money-on-ground: true
  795.  
  796. # Dark room mobspawners usually collect items in a HOPPER. This is denied by default.
  797. # If you want HOPPERS to collect MobHunting Money rewards
  798. # set "deny-hoppers-to-pickup-money-on-ground"=true
  799. deny-hoppers-to-pickup-money-on-ground: true
  800.  
  801. # Here you can set the type of the ITEM to be dropped.
  802. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  803. # The value will be showed above the item.
  804. # ITEM: The reward is dropped as a normal Minecraft item.
  805. # KILLED: The reward is dropped as the head of the mob/player you killed.
  806. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  807. # and custom texture signature at http://mineskin.org
  808. # KILLER: The reward is dropped as the killers head.
  809. #
  810. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  811. # Examples:
  812. #
  813. # Bag of gold: (https://mineskin.org/3384)
  814. #
  815. # drop-money-on-ground-skull-playerUUID: '3eb9e46c-72ca-374d-8314-058a96cd0e8d'
  816. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  817. # drop-money-on-ground-skull-texture-signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  818. #
  819. # Chest: (https://mineskin.org/3136)
  820. #
  821. # drop-money-on-ground-skull-playerUUID: 'e572342f-5552-3c82-b163-c776e3b57da4'
  822. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  823. # drop-money-on-ground-skull-texture-signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  824. #
  825. # Birthday present: (https://mineskin.org/4743)
  826. #
  827. # drop-money-on-ground-skull-playerUUID: '6eb23602-2c22-34b8-b6b1-1847931c1a6d'
  828. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  829. # drop-money-on-ground-skull-texture-signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  830. #
  831. # Choose between "ITEM","KILLED","SKULL","KILLER"
  832. drop-money-on-ground-itemtype: SKULL
  833.  
  834. # Here you can set which item should be used when you have chosen drop-money-on-ground-itemtype: ITEM.
  835. # Use Minecraft Item names like:
  836. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  837. drop-money-on-ground-item: GOLD_NUGGET
  838.  
  839. # Here you can set of the color of the number above the dropped item.
  840. # Use color names like WHITE, RED, BLUE
  841. drop-money-on-ground-text-color: GOLD
  842.  
  843. # This is the Custom player UUID generated at http://mineskin.org
  844. drop-money-on-ground-skull-playerUUID: 3eb9e46c-72ca-374d-8314-058a96cd0e8d
  845.  
  846. # This is the Custom Texture Value generated at http://mineskin.org
  847. drop-money-on-ground-skull-texture-value: eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0=
  848.  
  849. # This is the Custom Texture Signature generated at http:\\mineskin.org
  850. drop-money-on-ground-skull-texture-signature: JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc=
  851.  
  852. # ########################################################################
  853. # Integration to other plugins.
  854. # ########################################################################
  855. plugins:
  856.  
  857. # Disable integration with MobArena
  858. disable-integration-mobarena: true
  859.  
  860. # Set to true if you want the players to get rewards while playing MobArena.
  861. mobarena-get-rewards: false
  862.  
  863. # Disable integration with PvpArena
  864. disable-integration-pvparena: false
  865.  
  866. # Set to true if you want the players to get rewards while playing pvpArena.
  867. pvparena-get-rewards: false
  868.  
  869. # Disable integration with MythicMobs
  870. disable-integration-mythicmobs: true
  871.  
  872. # Disable integration with MyPet
  873. disable-integration-mypet: false
  874.  
  875. # Disable integration with MiniGames
  876. disable-integration-minigames: false
  877.  
  878. # Disable integration with MiniGamesLib
  879. # https://www.spigotmc.org/resources/minigameslib.23844/
  880. disable-integration-minigameslib: false
  881.  
  882. # Disable integration with WorldGuard
  883. disable-integration-worldguard: false
  884.  
  885. # Disable integration with Essentials
  886. # http://dev.bukkit.org/bukkit-plugins/essentialsx/
  887. disable-integration-essentials: false
  888.  
  889. # Disable integration with BattleArena
  890. disable-integration-battlearena: true
  891.  
  892. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  893. disable-integration-bossbarapi: false
  894.  
  895. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  896. # https://dev.bukkit.org/projects/bar-api
  897. disable-integration-barapi: false
  898.  
  899. # Disable integration with TitleAPI
  900. disable-integration-titleapi: false
  901.  
  902. # Disable integration with VanishNoPacket
  903. disable-integration-vanishnopacket: false
  904.  
  905. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  906. # https://www.spigotmc.org/resources/titlemanager.1049/
  907. disable-integration-titlemanager: false
  908.  
  909. # Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  910. disable-integration-actionbar: false
  911.  
  912. # Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  913. # https://www.spigotmc.org/resources/actionbarapi-1-8-1-9-1-10.1315/
  914. disable-integration-actionbarapi: false
  915.  
  916. # Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  917. # https://www.spigotmc.org/resources/actionannouncer.1320/
  918. disable-integration-actionannouncer: false
  919.  
  920. # Disable integration with Gringotts Economy.
  921. # http://dev.bukkit.org/bukkit-plugins/gringotts/
  922. disable-integration-gringotts: true
  923.  
  924. # Disable integration with TARDIS Weeping Angels.
  925. # http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/
  926. disable-integration-tardis-weeping-angels: true
  927.  
  928. # Disable integration with ProtocolLib.
  929. # https://www.spigotmc.org/resources/protocollib.1997/
  930. disable-integration-protocollib: false
  931.  
  932. # Disable integration with MysteriousHalloween.
  933. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  934. disable-integration-mysterious-halloween: false
  935.  
  936. # ########################################################################
  937. # Database Settings.
  938. # ########################################################################
  939. database:
  940.  
  941. # Type of database to use. Valid values are: sqlite, mysql
  942. type: sqlite
  943. username: user
  944. password: password
  945. host: localhost:3306
  946. database: mobhunting
  947.  
  948. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  949. debug_sql: false
  950.  
  951. # FOR INTERNAL USE ONLY. DONT CHANGE THIS VALUE!
  952. database_version: 3
  953.  
  954. # ########################################################################
  955. # Update settings
  956. # ########################################################################
  957. updates:
  958.  
  959. # Check if there is a new version of the plugin available.
  960. update-check: false
  961.  
  962. # Set the number of seconds between each check. Recommended setting is
  963. # check_every: 7200 ~ to check every second hour.
  964. check_every: 7200
  965.  
  966. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  967. # You will still have to reboot the server manually.
  968. autoupdate: false
  969.  
  970. # ########################################################################
  971. # General Setting.
  972. # ########################################################################
  973. general:
  974.  
  975. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  976. disabled-in-worlds:
  977. - w_area51
  978. - w_arena1
  979. - w_kitpvp
  980. - w_minigames
  981. - w_temp
  982. - world_the_end
  983.  
  984. # The language (file) to use. You can put the name of the language file as the language code
  985. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  986. # Please check the lang/ folder for a list of all available translations.
  987. language: en_US
  988.  
  989. # Can the players earn money on mobs spawned from mobspawners and eggs?
  990. allow_mobspawners_and_eggs: false
  991.  
  992. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  993. use-actionbar-for-broadcasts: true
  994.  
  995. # Should achievements be broadcasted?
  996. broadcast-achievement: true
  997.  
  998. # Should the hunt begins achievement be broadcasted?
  999. broadcast-first-achievement: true
  1000.  
  1001. # Time between saves in ticks (20 ticks ~ 1 sec)
  1002. save-period: 6000
  1003.  
  1004. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec)
  1005. leaderboard-update-period: 1200
  1006.  
  1007. # Time in seconds after attacking a mob that can be counted as a kill
  1008. kill-timeout: 4
  1009.  
  1010. # If kills are not being registered in mob hunting. Enable this to see why they arent
  1011. kill-debug: false
  1012.  
  1013. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  1014. # All numbers except 0 can be used.
  1015. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  1016. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  1017. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  1018. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  1019. reward_rounding: 0.01
  1020.  
  1021. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  1022. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  1023. # a mob) will have to lower the minimum reward. Remember that some multipiers are less than 1
  1024. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  1025. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  1026. minimum_reward: 0.01
  1027.  
  1028. # When a new playerjoins the server he will by default start
  1029. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  1030. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  1031. newplayer_learning_mode: true
  1032.  
  1033. # When use_gui_for_archivements=true the status of players achievemens will
  1034. # be showed in a Inventory GUI.
  1035. use_gui_for_achievements: true
  1036.  
  1037. # When use_gui_for_bounties=true the open bounties and most wanted players will
  1038. # be showed in a Inventory GUI.
  1039. use_gui_for_bounties: true
  1040.  
  1041. # Try to cancel natural drops when a mob is killed while the MobHunting reward is cancelled
  1042. # (because player is grinding or protected by Worldguard)
  1043. # If you want the mobs to drops normal rewards set
  1044. # "try-to-cancel-natural-drops"=false
  1045. try-to-cancel-natural-drops: true
  1046.  
  1047. # Try to cancel XP drops when a mob is killed while the MobHunting reward is cancelled
  1048. # (because player is grinding or protected by Worldguard)
  1049. # If you want the mobs to drop normal XP set
  1050. # "try-to-cancel-xp-drops"=false
  1051. try-to-cancel-xp-drops: true
  1052.  
  1053. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  1054. # If you want the mobs to drops normal rewards set
  1055. # "try-to-cancel-natural-drops-when-in-creative"=false
  1056. try-to-cancel-natural-drops-when-in-creative: true
  1057.  
  1058. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  1059. # If you want the mobs to drop normal XP set
  1060. # "try-to-cancel-xp-drops-when-in-creative"=false
  1061. try-to-cancel-xp-drops-when-in-creative: true
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