Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon HD 6770M OpenGL Engine
- Vendor: ATI Technologies Inc.
- Version: 4.1 ATI-1.68.23
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_ro
- w_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 58950144
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.043 seconds
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 700002d3d000 -> priority: 1
- Thread -> id: 700002dc0000 -> priority: 1
- UnloadTime: 1.692008 ms
- CrashReporter: initialized
- Asset loading screen awake at 11/22/2019 5:44:28 PM
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Localization load took 47.395000000000000000000000000ms
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting breakpad minidump AppID = 843380
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198797578335 [API loaded no]
- device memory: 4096
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded 136 assets synchronously at 11/22/2019 5:44:29 PM
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading 3530 assets semi-asynchronously at 11/22/2019 5:44:29 PM
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WARNING: 123852848 format is not supported, decompressing texture
- Loading of semi-asynchronous assets finished at 11/22/2019 5:44:40 PM
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.137955 ms
- InControl (version 1.7.1 build 9323)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 16050.
- Total: 57.002034 ms (FindLiveObjects: 1.411550 ms CreateObjectMapping: 0.943992 ms MarkObjects: 54.460289 ms DeleteObjects: 0.182941 ms)
- main menu START @ 11/22/2019 5:44:45 PM UTC
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- local player updating is in match: False
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- local player updating is in match: False
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - steam init'd, name:tramymy
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - client not logged in, need to login
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - steam cloud is available
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - non demo user
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - starting to login with Steam
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - got steam hexTicket
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- discord exception on init: InternalError
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- discord not initialized
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - Steam lobby ticket OK, now trying to login
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - playfab login with steam failed... Failed to receive data
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement