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AgentMk07 Apr 23rd, 2019 55 Never
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  1. ---------------
  2. --Jevil v3 (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!  
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by Ninjalomen2003 --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by Ninjalomen2003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32.     char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37.     local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38.     local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39.     spawn(function()
  40.         while game:GetService("RunService").Heartbeat:Wait() do
  41.             remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42.         end
  43.     end)
  44.     game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45.         if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46.             remote:FireServer(1, input.KeyCode)
  47.         end
  48.     end)
  49.     mouse.Button1Down:Connect(function()
  50.         remote:FireServer(2)
  51.     end)
  52.     remote.OnClientEvent:Connect(function()
  53.         game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54.     end)
  55. ]==], char)
  56. local crabrave = Instance.new("Sound", char.Torso)
  57. local RS = char.Torso["Right Shoulder"]
  58. local LS = char.Torso["Left Shoulder"]
  59. local RH = char.Torso["Right Hip"]
  60. local LH = char.Torso["Left Hip"]
  61. local rootj = char.HumanoidRootPart.RootJoint
  62. local throwbutton = false
  63. local throw = false
  64. local normalanim = true
  65. local attackd = false
  66. local animpose = "Idle"
  67. local timepos = 0
  68. local sine = 0
  69. local RSnor = RS.C0
  70. local LSnor = LS.C0
  71. local RHnor = RH.C0
  72. local LHnor = LH.C0
  73. local rootjnor = rootj.C0
  74.  
  75. ---------------------------------
  76. --------------Set up-------------
  77. ---------------------------------
  78.  
  79. ---------------------------------
  80. -----------Wrapping up-----------
  81. ---------------------------------
  82.  
  83. while game:GetService("RunService").Heartbeat:Wait() do
  84.     if normalanim then
  85.         sine = sine + 1
  86.     end
  87.     if crabrave.Parent == char.Torso then
  88.         crabrave.SoundId = "rbxassetid://0"
  89.         crabrave.Playing = true
  90.         crabrave.Volume = 1
  91.         crabrave.Looped = true
  92.         timepos = crabrave.TimePosition
  93.     else
  94.         crabrave = Instance.new("Sound", char.Torso)
  95.         crabrave.TimePosition = timepos
  96.     end
  97.     if remote.Parent == char then
  98.         remote.Name = "ReplicationEvent"
  99.     else
  100.         remote = Instance.new("RemoteEvent", char)
  101.     end
  102.     local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  103.     if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  104.         animpose = "Walking"
  105.     elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  106.         animpose = "Jumping"
  107.     elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  108.         animpose = "Falling"
  109.     else
  110.         animpose = "Idle"
  111.     end
  112.     if animpose == "Idle" and normalanim then
  113.  
  114.         RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115.         LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  116.         rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  117.     elseif animpose == "Walking" and normalanim then
  118.  
  119.         RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120.         LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  121.         rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  122.     elseif animpose == "Jumping" and normalanim then
  123.  
  124.         RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125.         LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  126.         rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  127.     elseif animpose == "Falling" and normalanim then
  128.  
  129.         RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130.         LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131.         rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132.     end
  133. end
  134. end)
  135.  
  136.  
  137. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  138. local Player,game,owner = owner,game
  139. local RealPlayer = Player
  140. do
  141.     local rp = RealPlayer
  142.     script.Parent = rp.Character
  143.    
  144.     --RemoteEvent for communicating
  145.     local Event = Instance.new("RemoteEvent")
  146.     Event.Name = "UserInput_Event"
  147.  
  148.     --Fake event to make stuff like Mouse.KeyDown work
  149.     local function fakeEvent()
  150.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  151.         t.connect = t.Connect
  152.         return t
  153.     end
  154.  
  155.     --Creating fake input objects with fake variables
  156.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  157.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  158.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  159.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  160.     end}
  161.     --Merged 2 functions into one by checking amount of arguments
  162.     CAS.UnbindAction = CAS.BindAction
  163.  
  164.     --This function will trigger the events that have been :Connect()'ed
  165.     local function te(self,ev,...)
  166.         local t = m[ev]
  167.         if t and t._fakeEvent then
  168.             for _,f in pairs(t.Functions) do
  169.                 f(...)
  170.             end
  171.         end
  172.     end
  173.     m.TrigEvent = te
  174.     UIS.TrigEvent = te
  175.  
  176.     Event.OnServerEvent:Connect(function(plr,io)
  177.         if plr~=rp then return end
  178.         m.Target = io.Target
  179.         m.Hit = io.Hit
  180.         if not io.isMouse then
  181.             local b = io.UserInputState == Enum.UserInputState.Begin
  182.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  183.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  184.             end
  185.             for _,t in pairs(CAS.Actions) do
  186.                 for _,k in pairs(t.Keys) do
  187.                     if k==io.KeyCode then
  188.                         t.Function(t.Name,io.UserInputState,io)
  189.                     end
  190.                 end
  191.             end
  192.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  193.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  194.         end
  195.     end)
  196.     Event.Parent = NLS([==[
  197.     local Player = game:GetService("Players").LocalPlayer
  198.     local Event = script:WaitForChild("UserInput_Event")
  199.  
  200.     local Mouse = Player:GetMouse()
  201.     local UIS = game:GetService("UserInputService")
  202.     local input = function(io,a)
  203.         if a then return end
  204.         --Since InputObject is a client-side instance, we create and pass table instead
  205.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  206.     end
  207.     UIS.InputBegan:Connect(input)
  208.     UIS.InputEnded:Connect(input)
  209.  
  210.     local h,t
  211.     --Give the server mouse data 30 times every second, but only if the values changed
  212.     --If player is not moving their mouse, client won't fire events
  213.     while wait(1/30) do
  214.         if h~=Mouse.Hit or t~=Mouse.Target then
  215.             h,t=Mouse.Hit,Mouse.Target
  216.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  217.         end
  218.     end]==],Player.Character)
  219.  
  220.     ----Sandboxed game object that allows the usage of client-side methods and services
  221.     --Real game object
  222.     local _rg = game
  223.  
  224.     --Metatable for fake service
  225.     local fsmt = {
  226.         __index = function(self,k)
  227.             local s = rawget(self,"_RealService")
  228.             if s then return s[k] end
  229.         end,
  230.         __newindex = function(self,k,v)
  231.             local s = rawget(self,"_RealService")
  232.             if s then s[k]=v end
  233.         end,
  234.         __call = function(self,...)
  235.             local s = rawget(self,"_RealService")
  236.             if s then return s(...) end
  237.         end
  238.     }
  239.     local function FakeService(t,RealService)
  240.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  241.         return setmetatable(t,fsmt)
  242.     end
  243.  
  244.     --Fake game object
  245.     local g = {
  246.         GetService = function(self,s)
  247.             return self[s]
  248.         end,
  249.         Players = FakeService({
  250.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  251.         },"Players"),
  252.         UserInputService = FakeService(UIS,"UserInputService"),
  253.         ContextActionService = FakeService(CAS,"ContextActionService"),
  254.     }
  255.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  256.     g.service = g.GetService
  257.    
  258.     g.RunService = FakeService({
  259.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  260.         BindToRenderStep = function(self,name,_,fun)
  261.             self._btrs[name] = self.Heartbeat:Connect(fun)
  262.         end,
  263.         UnbindFromRenderStep = function(self,name)
  264.             self._btrs[name]:Disconnect()
  265.         end,
  266.     },"RunService")
  267.  
  268.     setmetatable(g,{
  269.         __index=function(self,s)
  270.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  271.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  272.         end,
  273.         __newindex = fsmt.__newindex,
  274.         __call = fsmt.__call
  275.     })
  276.     --Changing owner to fake player object to support owner:GetMouse()
  277.     game,owner = g,g.Players.LocalPlayer
  278. end
  279.  
  280. Player = owner
  281. PlayerGui = Player.PlayerGui
  282. Cam = workspace.CurrentCamera
  283. Backpack = Player.Backpack
  284. Character = Player.Character
  285. Humanoid = Character.Humanoid
  286. Mouse = Player:GetMouse()
  287. RootPart = Character["HumanoidRootPart"]
  288. Torso = Character["Torso"]
  289. Head = Character["Head"]
  290. RightArm = Character["Right Arm"]
  291. LeftArm = Character["Left Arm"]
  292. RightLeg = Character["Right Leg"]
  293. LeftLeg = Character["Left Leg"]
  294. RootJoint = RootPart["RootJoint"]
  295. Neck = Torso["Neck"]
  296. RightShoulder = Torso["Right Shoulder"]
  297. LeftShoulder = Torso["Left Shoulder"]
  298. RightHip = Torso["Right Hip"]
  299. LeftHip = Torso["Left Hip"]
  300.  
  301. Character = Player.Character
  302. Humanoid = Character.Humanoid
  303.  
  304. ---------
  305. ---------
  306. plr = game.Players.LocalPlayer
  307. char = plr.Character
  308. hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. Camera = cam
  311. local CamInterrupt = false
  312. local TwoD = false
  313. local TargetInfo = {nil, nil}
  314. cam.CameraType = "Custom"
  315. t = char.Torso
  316. h = char.Head
  317. ra = char["Right Arm"]
  318. la = char["Left Arm"]
  319. rl = char["Right Leg"]
  320. ll = char["Left Leg"]
  321. tors = char.Torso
  322. lleg = char["Left Leg"]
  323. root = char.HumanoidRootPart
  324. hed = char.Head
  325. rleg = char["Right Leg"]
  326. rarm = char["Right Arm"]
  327. larm = char["Left Arm"]
  328. radian = math.rad
  329. random = math.random
  330. Vec3 = Vector3.new
  331. Inst = Instance.new
  332. cFrame = CFrame.new
  333. Euler = CFrame.fromEulerAnglesXYZ
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. local Booleans = {CamFollow = true, GyroUse = true}
  340. function lerp(object, newCFrame, alpha)
  341.     return object:lerp(newCFrame, alpha)
  342. end
  343.  
  344. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  345. ff.Visible = false
  346.  
  347. plr = game.Players.LocalPlayer
  348. chara = plr.Character
  349. mouse = plr:GetMouse()
  350. Create = Instance.new
  351. Huge = math.huge
  352.  
  353. Player = game:GetService("Players").LocalPlayer
  354. PlayerGui = Player.PlayerGui
  355. Cam = workspace.CurrentCamera
  356. Backpack = Player.Backpack
  357. Character = Player.Character
  358. char = Player.Character
  359. Humanoid = Character.Humanoid
  360. Mouse = Player:GetMouse()
  361. RootPart = Character["HumanoidRootPart"]
  362. Torso = Character["Torso"]
  363. Head = Character["Head"]
  364. RightArm = Character["Right Arm"]
  365. LeftArm = Character["Left Arm"]
  366. RightLeg = Character["Right Leg"]
  367. LeftLeg = Character["Left Leg"]
  368. RootJoint = RootPart["RootJoint"]
  369. Neck = Torso["Neck"]
  370. RightShoulder = Torso["Right Shoulder"]
  371. LeftShoulder = Torso["Left Shoulder"]
  372. RightHip = Torso["Right Hip"]
  373. LeftHip = Torso["Left Hip"]
  374.  
  375. local Orin = "http://www.roblox.com/asset/?id=7074786"
  376. Head.face.Texture = Orin
  377. function weld(a, b, acf)
  378.     local w = Instance.new("Weld", a)
  379.     w.Part0 = a
  380.     w.Part1 = b
  381.     w.C0 = acf
  382. end
  383.  
  384. local righteyebrickcolor = "Institutional white"
  385. local reye = Instance.new("Part", char)
  386. reye.CanCollide = false
  387. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  388. reye.Material = "Neon"
  389. reye.Size = Vector3.new(.25,.35,.25)
  390. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  391. m1 = Instance.new("SpecialMesh", reye)
  392. m1.MeshType = "Sphere"
  393. m1.Scale = Vector3.new(0.9,0.9,0.9)
  394. reye.Locked = true
  395. reye.Name = "re"
  396.  
  397.  
  398. local righteyebrickcolor = "Institutional white"
  399. local reye = Instance.new("Part", char)
  400. reye.CanCollide = false
  401. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  402. reye.Material = "Neon"
  403. reye.Size = Vector3.new(.25,.35,.15)
  404. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  405. m1 = Instance.new("SpecialMesh", reye)
  406. m1.MeshType = "Sphere"
  407. m1.Scale = Vector3.new(0.9,0.9,0.9)
  408. reye.Locked = true
  409. reye.Name = "re"
  410.  
  411. --------------------------------
  412.            char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  413. --------------------------------
  414.  
  415. -------------------------------------------------------
  416.  
  417. local FavIDs = {
  418.     340106355, --Nefl Crystals
  419.     927529620, --Dimension
  420.     876981900, --Fantasy
  421.     398987889, --Ordinary Days
  422.     1117396305, --Oh wait, it's you.
  423.     885996042, --Action Winter Journey
  424.     919231299, --Sprawling Idiot Effigy
  425.     743466274, --Good Day Sunshine
  426.     727411183, --Knife Fight
  427.     1402748531, --The Earth Is Counting On You!
  428.     595230126 --Robot Language
  429.     }
  430.  
  431.  
  432.  
  433. --The reality of my life isn't real but a Universe -makhail07
  434. wait(0.2)
  435. local plr = game:service'Players'.LocalPlayer
  436. print('Local User is '..plr.Name)
  437. print('SCRIPTNAME Loaded')
  438. print('SCRIPT DESCRIPTION')
  439. local char = plr.Character
  440. local hum = char.Humanoid
  441. local hed = char.Head
  442. local root = char.HumanoidRootPart
  443. local rootj = root.RootJoint
  444. local tors = char.Torso
  445. local ra = char["Right Arm"]
  446. local la = char["Left Arm"]
  447. local rl = char["Right Leg"]
  448. local ll = char["Left Leg"]
  449. local neck = tors["Neck"]
  450. local mouse = plr:GetMouse()
  451. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  452. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  453. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  454. local maincolor = BrickColor.new("Storm blue")
  455.  
  456. -------------------------------------------------------
  457. --Start Good Stuff--
  458. -------------------------------------------------------
  459. cam = game.Workspace.CurrentCamera
  460. CF = CFrame.new
  461. angles = CFrame.Angles
  462. attack = false
  463. Euler = CFrame.fromEulerAnglesXYZ
  464. Rad = math.rad
  465. IT = Instance.new
  466. BrickC = BrickColor.new
  467. Cos = math.cos
  468. Acos = math.acos
  469. Sin = math.sin
  470. Asin = math.asin
  471. Abs = math.abs
  472. Mrandom = math.random
  473. Floor = math.floor
  474. -------------------------------------------------------
  475. --End Good Stuff--
  476. -------------------------------------------------------
  477. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  478. RSH, LSH = nil, nil
  479. RW = Instance.new("Weld")
  480. LW = Instance.new("Weld")
  481. RH = tors["Right Hip"]
  482. LH = tors["Left Hip"]
  483. RSH = tors["Right Shoulder"]
  484. LSH = tors["Left Shoulder"]
  485. RSH.Parent = nil
  486. LSH.Parent = nil
  487. RW.Name = "RW"
  488. RW.Part0 = tors
  489. RW.C0 = CF(1.5, 0.5, 0)
  490. RW.C1 = CF(0, 0.5, 0)
  491. RW.Part1 = ra
  492. RW.Parent = tors
  493. LW.Name = "LW"
  494. LW.Part0 = tors
  495. LW.C0 = CF(-1.5, 0.5, 0)
  496. LW.C1 = CF(0, 0.5, 0)
  497. LW.Part1 = la
  498. LW.Parent = tors
  499. Effects = {}
  500. -------------------------------------------------------
  501. --Start HeartBeat--
  502. -------------------------------------------------------
  503. ArtificialHB = Instance.new("BindableEvent", script)
  504. ArtificialHB.Name = "Heartbeat"
  505. script:WaitForChild("Heartbeat")
  506.  
  507. frame = 1 / 60
  508. tf = 0
  509. allowframeloss = false
  510. tossremainder = false
  511.  
  512.  
  513. lastframe = tick()
  514. script.Heartbeat:Fire()
  515.  
  516.  
  517. game:GetService("RunService").Heartbeat:connect(function(s, p)
  518.     tf = tf + s
  519.     if tf >= frame then
  520.         if allowframeloss then
  521.             script.Heartbeat:Fire()
  522.             lastframe = tick()
  523.         else
  524.             for i = 1, math.floor(tf / frame) do
  525.                 script.Heartbeat:Fire()
  526.             end
  527.             lastframe = tick()
  528.         end
  529.         if tossremainder then
  530.             tf = 0
  531.         else
  532.             tf = tf - frame * math.floor(tf / frame)
  533.         end
  534.     end
  535. end)
  536. -------------------------------------------------------
  537. --End HeartBeat--
  538. -------------------------------------------------------
  539.  
  540. -------------------------------------------------------
  541. --Start Important Functions--
  542. -------------------------------------------------------
  543. function swait(num)
  544.     if num == 0 or num == nil then
  545.         game:service("RunService").Stepped:wait(0)
  546.     else
  547.         for i = 0, num do
  548.             game:service("RunService").Stepped:wait(0)
  549.         end
  550.     end
  551. end
  552. function thread(f)
  553.     coroutine.resume(coroutine.create(f))
  554. end
  555. function clerp(a, b, t)
  556.     local qa = {
  557.         QuaternionFromCFrame(a)
  558.     }
  559.     local qb = {
  560.         QuaternionFromCFrame(b)
  561.     }
  562.     local ax, ay, az = a.x, a.y, a.z
  563.     local bx, by, bz = b.x, b.y, b.z
  564.     local _t = 1 - t
  565.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  566. end
  567. function QuaternionFromCFrame(cf)
  568.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  569.     local trace = m00 + m11 + m22
  570.     if trace > 0 then
  571.         local s = math.sqrt(1 + trace)
  572.         local recip = 0.5 / s
  573.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  574.     else
  575.         local i = 0
  576.         if m00 < m11 then
  577.             i = 1
  578.         end
  579.         if m22 > (i == 0 and m00 or m11) then
  580.             i = 2
  581.         end
  582.         if i == 0 then
  583.             local s = math.sqrt(m00 - m11 - m22 + 1)
  584.             local recip = 0.5 / s
  585.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  586.         elseif i == 1 then
  587.             local s = math.sqrt(m11 - m22 - m00 + 1)
  588.             local recip = 0.5 / s
  589.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  590.         elseif i == 2 then
  591.             local s = math.sqrt(m22 - m00 - m11 + 1)
  592.             local recip = 0.5 / s
  593.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  594.         end
  595.     end
  596. end
  597. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  598.     local xs, ys, zs = x + x, y + y, z + z
  599.     local wx, wy, wz = w * xs, w * ys, w * zs
  600.     local xx = x * xs
  601.     local xy = x * ys
  602.     local xz = x * zs
  603.     local yy = y * ys
  604.     local yz = y * zs
  605.     local zz = z * zs
  606.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  607. end
  608. function QuaternionSlerp(a, b, t)
  609.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  610.     local startInterp, finishInterp
  611.     if cosTheta >= 1.0E-4 then
  612.         if 1 - cosTheta > 1.0E-4 then
  613.             local theta = math.acos(cosTheta)
  614.             local invSinTheta = 1 / Sin(theta)
  615.             startInterp = Sin((1 - t) * theta) * invSinTheta
  616.             finishInterp = Sin(t * theta) * invSinTheta
  617.         else
  618.             startInterp = 1 - t
  619.             finishInterp = t
  620.         end
  621.     elseif 1 + cosTheta > 1.0E-4 then
  622.         local theta = math.acos(-cosTheta)
  623.         local invSinTheta = 1 / Sin(theta)
  624.         startInterp = Sin((t - 1) * theta) * invSinTheta
  625.         finishInterp = Sin(t * theta) * invSinTheta
  626.     else
  627.         startInterp = t - 1
  628.         finishInterp = t
  629.     end
  630.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  631. end
  632. function rayCast(Position, Direction, Range, Ignore)
  633.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  634. end
  635. local RbxUtility = LoadLibrary("RbxUtility")
  636. local Create = RbxUtility.Create
  637.  
  638. -------------------------------------------------------
  639. --Start Damage Function--
  640. -------------------------------------------------------
  641. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  642.     if hit.Parent == nil then
  643.         return
  644.     end
  645.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  646.     for _, v in pairs(hit.Parent:children()) do
  647.         if v:IsA("Humanoid") then
  648.             h = v
  649.         end
  650.     end
  651.          if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  652.    
  653.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  654.          end
  655.  
  656.     if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  657.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  658.             if hit.Parent.DebounceHit.Value == true then
  659.                 return
  660.             end
  661.         end
  662.          if insta == true then
  663.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  664.          end
  665.         local c = Create("ObjectValue"){
  666.             Name = "creator",
  667.             Value = game:service("Players").LocalPlayer,
  668.             Parent = h,
  669.         }
  670.         game:GetService("Debris"):AddItem(c, .5)
  671.         if HitSound ~= nil and HitPitch ~= nil then
  672.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  673.         end
  674.         local Damage = math.random(minim, maxim)
  675.         local blocked = false
  676.         local block = hit.Parent:findFirstChild("Block")
  677.         if block ~= nil then
  678.             if block.className == "IntValue" then
  679.                 if block.Value > 0 then
  680.                     blocked = true
  681.                     block.Value = block.Value - 1
  682.                     print(block.Value)
  683.                 end
  684.             end
  685.         end
  686.         if blocked == false then
  687.             h.Health = h.Health - Damage
  688.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  689.         else
  690.             h.Health = h.Health - (Damage / 2)
  691.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  692.         end
  693.         if Type == "Knockdown" then
  694.             local hum = hit.Parent.Humanoid
  695.             hum.PlatformStand = true
  696.             coroutine.resume(coroutine.create(function(HHumanoid)
  697.                 swait(1)
  698.                 HHumanoid.PlatformStand = false
  699.             end), hum)
  700.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  701.             local bodvol = Create("BodyVelocity"){
  702.                 velocity = angle * knockback,
  703.                 P = 5000,
  704.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  705.                 Parent = hit,
  706.             }
  707.             local rl = Create("BodyAngularVelocity"){
  708.                 P = 3000,
  709.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  710.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  711.                 Parent = hit,
  712.             }
  713.             game:GetService("Debris"):AddItem(bodvol, .5)
  714.             game:GetService("Debris"):AddItem(rl, .5)
  715.         elseif Type == "Normal" then
  716.             local vp = Create("BodyVelocity"){
  717.                 P = 500,
  718.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  719.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  720.             }
  721.             if knockback > 0 then
  722.                 vp.Parent = hit.Parent.Torso
  723.             end
  724.             game:GetService("Debris"):AddItem(vp, .5)
  725.         elseif Type == "Up" then
  726.             local bodyVelocity = Create("BodyVelocity"){
  727.                 velocity = Vector3.new(0, 20, 0),
  728.                 P = 5000,
  729.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  730.                 Parent = hit,
  731.             }
  732.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  733.         elseif Type == "DarkUp" then
  734.             coroutine.resume(coroutine.create(function()
  735.                 for i = 0, 1, 0.1 do
  736.                     swait()
  737.                     Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  738.                 end
  739.             end))
  740.             local bodyVelocity = Create("BodyVelocity"){
  741.                 velocity = Vector3.new(0, 20, 0),
  742.                 P = 5000,
  743.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  744.                 Parent = hit,
  745.             }
  746.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  747.         elseif Type == "Snare" then
  748.             local bp = Create("BodyPosition"){
  749.                 P = 2000,
  750.                 D = 100,
  751.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  752.                 position = hit.Parent.Torso.Position,
  753.                 Parent = hit.Parent.Torso,
  754.             }
  755.             game:GetService("Debris"):AddItem(bp, 1)
  756.         elseif Type == "Freeze" then
  757.             local BodPos = Create("BodyPosition"){
  758.                 P = 50000,
  759.                 D = 1000,
  760.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  761.                 position = hit.Parent.Torso.Position,
  762.                 Parent = hit.Parent.Torso,
  763.             }
  764.             local BodGy = Create("BodyGyro") {
  765.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  766.                 P = 20e+003,
  767.                 Parent = hit.Parent.Torso,
  768.                 cframe = hit.Parent.Torso.CFrame,
  769.             }
  770.             hit.Parent.Torso.Anchored = true
  771.             coroutine.resume(coroutine.create(function(Part)
  772.                 swait(1.5)
  773.                 Part.Anchored = false
  774.             end), hit.Parent.Torso)
  775.             game:GetService("Debris"):AddItem(BodPos, 3)
  776.             game:GetService("Debris"):AddItem(BodGy, 3)
  777.         end
  778.         local debounce = Create("BoolValue"){
  779.             Name = "DebounceHit",
  780.             Parent = hit.Parent,
  781.             Value = true,
  782.         }
  783.         game:GetService("Debris"):AddItem(debounce, Delay)
  784.         c = Create("ObjectValue"){
  785.             Name = "creator",
  786.             Value = Player,
  787.             Parent = h,
  788.         }
  789.         game:GetService("Debris"):AddItem(c, .5)
  790.     end
  791. end
  792.  
  793. function damage(range,mindam,maxdam,pos)
  794.     for i,v in ipairs(workspace:GetChildren()) do
  795.         if v:IsA("Model") then
  796.             if v.Name ~= Player.Name then
  797.                 if v:FindFirstChildOfClass("Humanoid") then
  798.                     if v:FindFirstChild("Head") then
  799.                         if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  800.                             if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  801.                                 v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  802.                             end
  803.                         end
  804.                     end
  805.                 end
  806.             end
  807.         end
  808.     end
  809. end
  810. -------------------------------------------------------
  811. --End Damage Function--
  812. -------------------------------------------------------
  813.  
  814. -------------------------------------------------------
  815. --Start Damage Function Customization--
  816. -------------------------------------------------------
  817. local RbxUtility = LoadLibrary("RbxUtility")
  818. local Create = RbxUtility.Create
  819. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  820. local type = type
  821. local rng = Instance.new("Part", char)
  822.         rng.Anchored = true
  823.         rng.BrickColor = color
  824.         rng.CanCollide = false
  825.         rng.FormFactor = 3
  826.         rng.Name = "Ring"
  827.         rng.Material = "Neon"
  828.         rng.Size = Vector3.new(1, 1, 1)
  829.         rng.Transparency = 0
  830.         rng.TopSurface = 0
  831.         rng.BottomSurface = 0
  832.         rng.CFrame = pos
  833. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  834.         local rngm = Instance.new("SpecialMesh", rng)
  835.         rngm.MeshType = "Brick"
  836. if rainbowmode == true then
  837. rng.Color = Color3.new(r/255,g/255,b/255)
  838. end
  839. local scaler2 = 1
  840. local speeder = FastSpeed/10
  841. if type == "Add" then
  842. scaler2 = 1*value
  843. elseif type == "Divide" then
  844. scaler2 = 1/value
  845. end
  846. coroutine.resume(coroutine.create(function()
  847. for i = 0,10/bonuspeed,0.1 do
  848. swait()
  849. if type == "Add" then
  850. scaler2 = scaler2 - 0.01*value/bonuspeed
  851. elseif type == "Divide" then
  852. scaler2 = scaler2 - 0.01/value*bonuspeed
  853. end
  854. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  855. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  856. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  857. end
  858. rng:Destroy()
  859. end))
  860. end
  861. function ShowDamage(Pos, Text, Time, Color)
  862.     local Rate = (1 / 30)
  863.     local Pos = (Pos or Vector3.new(0, 0, 0))
  864.     local Text = (Text or "")
  865.     local Time = (Time or 2)
  866.     local Color = (Color or Color3.new(1, 0, 1))
  867.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  868.     EffectPart.Anchored = true
  869.     local BillboardGui = Create("BillboardGui"){
  870.         Size = UDim2.new(3, 0, 3, 0),
  871.         Adornee = EffectPart,
  872.         Parent = EffectPart,
  873.     }
  874.     local TextLabel = Create("TextLabel"){
  875.         BackgroundTransparency = 1,
  876.         Size = UDim2.new(1, 0, 1, 0),
  877.         Text = Text,
  878.         Font = "Bodoni",
  879.         TextColor3 = Color,
  880.         TextScaled = true,
  881.         TextStrokeColor3 = Color3.fromRGB(0,0,0),
  882.         Parent = BillboardGui,
  883.     }
  884.     game.Debris:AddItem(EffectPart, (Time))
  885.     EffectPart.Parent = game:GetService("Workspace")
  886.     delay(0, function()
  887.         local Frames = (Time / Rate)
  888.         for Frame = 1, Frames do
  889.             wait(Rate)
  890.             local Percent = (Frame / Frames)
  891.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  892.             TextLabel.TextTransparency = Percent
  893.         end
  894.         if EffectPart and EffectPart.Parent then
  895.             EffectPart:Destroy()
  896.         end
  897.     end)
  898. end
  899. -------------------------------------------------------
  900. --End Damage Function Customization--
  901. -------------------------------------------------------
  902.  
  903. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  904.   for _, c in pairs(workspace:children()) do
  905.     local hum = c:findFirstChild("Humanoid")
  906.     if hum ~= nil then
  907.       local head = c:findFirstChild("Head")
  908.       if head ~= nil then
  909.         local targ = head.Position - Part.Position
  910.         local mag = targ.magnitude
  911.         if magni >= mag and c.Name ~= plr.Name then
  912.           Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  913.         end
  914.       end
  915.     end
  916.   end
  917. end
  918.  
  919.  
  920. CFuncs = {
  921.     Part = {
  922.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  923.             local Part = Create("Part")({
  924.                 Parent = Parent,
  925.                 Reflectance = Reflectance,
  926.                 Transparency = Transparency,
  927.                 CanCollide = false,
  928.                 Locked = true,
  929.                 BrickColor = BrickColor.new(tostring(BColor)),
  930.                 Name = Name,
  931.                 Size = Size,
  932.                 Material = Material
  933.             })
  934.             RemoveOutlines(Part)
  935.             return Part
  936.         end
  937.     },
  938.     Mesh = {
  939.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  940.             local Msh = Create(Mesh)({
  941.                 Parent = Part,
  942.                 Offset = OffSet,
  943.                 Scale = Scale
  944.             })
  945.             if Mesh == "SpecialMesh" then
  946.                 Msh.MeshType = MeshType
  947.                 Msh.MeshId = MeshId
  948.             end
  949.             return Msh
  950.         end
  951.     },
  952.     Mesh = {
  953.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  954.             local Msh = Create(Mesh)({
  955.                 Parent = Part,
  956.                 Offset = OffSet,
  957.                 Scale = Scale
  958.             })
  959.             if Mesh == "SpecialMesh" then
  960.                 Msh.MeshType = MeshType
  961.                 Msh.MeshId = MeshId
  962.             end
  963.             return Msh
  964.         end
  965.     },
  966.     Weld = {
  967.         Create = function(Parent, Part0, Part1, C0, C1)
  968.             local Weld = Create("Weld")({
  969.                 Parent = Parent,
  970.                 Part0 = Part0,
  971.                 Part1 = Part1,
  972.                 C0 = C0,
  973.                 C1 = C1
  974.             })
  975.             return Weld
  976.         end
  977.     },
  978.     Sound = {
  979.         Create = function(id, par, vol, pit)
  980.             coroutine.resume(coroutine.create(function()
  981.                 local S = Create("Sound")({
  982.                     Volume = vol,
  983.                     Pitch = pit or 1,
  984.                     SoundId = id,
  985.                     Parent = par or workspace
  986.                 })
  987.                 wait()
  988.                 S:play()
  989.                 game:GetService("Debris"):AddItem(S, 6)
  990.             end))
  991.         end
  992.     },
  993.     ParticleEmitter = {
  994.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  995.             local fp = Create("ParticleEmitter")({
  996.                 Parent = Parent,
  997.                 Color = ColorSequence.new(Color1, Color2),
  998.                 LightEmission = LightEmission,
  999.                 Size = Size,
  1000.                 Texture = Texture,
  1001.                 Transparency = Transparency,
  1002.                 ZOffset = ZOffset,
  1003.                 Acceleration = Accel,
  1004.                 Drag = Drag,
  1005.                 LockedToPart = LockedToPart,
  1006.                 VelocityInheritance = VelocityInheritance,
  1007.                 EmissionDirection = EmissionDirection,
  1008.                 Enabled = Enabled,
  1009.                 Lifetime = LifeTime,
  1010.                 Rate = Rate,
  1011.                 Rotation = Rotation,
  1012.                 RotSpeed = RotSpeed,
  1013.                 Speed = Speed,
  1014.                 VelocitySpread = VelocitySpread
  1015.             })
  1016.             return fp
  1017.         end
  1018.     }
  1019. }
  1020. function RemoveOutlines(part)
  1021.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1022. end
  1023. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1024.     local Part = Create("Part")({
  1025.         formFactor = FormFactor,
  1026.         Parent = Parent,
  1027.         Reflectance = Reflectance,
  1028.         Transparency = Transparency,
  1029.         CanCollide = false,
  1030.         Locked = true,
  1031.         BrickColor = BrickColor.new(tostring(BColor)),
  1032.         Name = Name,
  1033.         Size = Size,
  1034.         Material = Material
  1035.     })
  1036.     RemoveOutlines(Part)
  1037.     return Part
  1038. end
  1039. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1040.     local Msh = Create(Mesh)({
  1041.         Parent = Part,
  1042.         Offset = OffSet,
  1043.         Scale = Scale
  1044.     })
  1045.     if Mesh == "SpecialMesh" then
  1046.         Msh.MeshType = MeshType
  1047.         Msh.MeshId = MeshId
  1048.     end
  1049.     return Msh
  1050. end
  1051. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1052.     local Weld = Create("Weld")({
  1053.         Parent = Parent,
  1054.         Part0 = Part0,
  1055.         Part1 = Part1,
  1056.         C0 = C0,
  1057.         C1 = C1
  1058.     })
  1059.     return Weld
  1060. end
  1061.  
  1062.  
  1063. -------------------------------------------------------
  1064. --Start Effect Function--
  1065. -------------------------------------------------------
  1066. EffectModel = Instance.new("Model", char)
  1067. Effects = {
  1068.   Block = {
  1069.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1070.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1071.       prt.Anchored = true
  1072.       prt.CFrame = cframe
  1073.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1074.       game:GetService("Debris"):AddItem(prt, 10)
  1075.       if Type == 1 or Type == nil then
  1076.         table.insert(Effects, {
  1077.           prt,
  1078.           "Block1",
  1079.           delay,
  1080.           x3,
  1081.           y3,
  1082.           z3,
  1083.           msh
  1084.         })
  1085.       elseif Type == 2 then
  1086.         table.insert(Effects, {
  1087.           prt,
  1088.           "Block2",
  1089.           delay,
  1090.           x3,
  1091.           y3,
  1092.           z3,
  1093.           msh
  1094.         })
  1095.       else
  1096.         table.insert(Effects, {
  1097.           prt,
  1098.           "Block3",
  1099.           delay,
  1100.           x3,
  1101.           y3,
  1102.           z3,
  1103.           msh
  1104.         })
  1105.       end
  1106.     end
  1107.   },
  1108.   Sphere = {
  1109.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1110.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1111.       prt.Anchored = true
  1112.       prt.CFrame = cframe
  1113.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1114.       game:GetService("Debris"):AddItem(prt, 10)
  1115.       table.insert(Effects, {
  1116.         prt,
  1117.         "Cylinder",
  1118.         delay,
  1119.         x3,
  1120.         y3,
  1121.         z3,
  1122.         msh
  1123.       })
  1124.     end
  1125.   },
  1126.   Cylinder = {
  1127.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1128.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1129.       prt.Anchored = true
  1130.       prt.CFrame = cframe
  1131.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1132.       game:GetService("Debris"):AddItem(prt, 10)
  1133.       table.insert(Effects, {
  1134.         prt,
  1135.         "Cylinder",
  1136.         delay,
  1137.         x3,
  1138.         y3,
  1139.         z3,
  1140.         msh
  1141.       })
  1142.     end
  1143.   },
  1144.   Wave = {
  1145.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1146.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1147.       prt.Anchored = true
  1148.       prt.CFrame = cframe
  1149.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1150.       game:GetService("Debris"):AddItem(prt, 10)
  1151.       table.insert(Effects, {
  1152.         prt,
  1153.         "Cylinder",
  1154.         delay,
  1155.         x3 / 60,
  1156.         y3 / 60,
  1157.         z3 / 60,
  1158.         msh
  1159.       })
  1160.     end
  1161.   },
  1162.   Ring = {
  1163.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1164.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1165.       prt.Anchored = true
  1166.       prt.CFrame = cframe
  1167.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1168.       game:GetService("Debris"):AddItem(prt, 10)
  1169.       table.insert(Effects, {
  1170.         prt,
  1171.         "Cylinder",
  1172.         delay,
  1173.         x3,
  1174.         y3,
  1175.         z3,
  1176.         msh
  1177.       })
  1178.     end
  1179.   },
  1180.   Break = {
  1181.     Create = function(brickcolor, cframe, x1, y1, z1)
  1182.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1183.       prt.Anchored = true
  1184.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1185.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1186.       local num = math.random(10, 50) / 1000
  1187.       game:GetService("Debris"):AddItem(prt, 10)
  1188.       table.insert(Effects, {
  1189.         prt,
  1190.         "Shatter",
  1191.         num,
  1192.         prt.CFrame,
  1193.         math.random() - math.random(),
  1194.         0,
  1195.         math.random(50, 100) / 100
  1196.       })
  1197.     end
  1198.   },
  1199. Spiral = {
  1200.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1201.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1202.       prt.Anchored = true
  1203.       prt.CFrame = cframe
  1204.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1205.       game:GetService("Debris"):AddItem(prt, 10)
  1206.       table.insert(Effects, {
  1207.         prt,
  1208.         "Cylinder",
  1209.         delay,
  1210.         x3,
  1211.         y3,
  1212.         z3,
  1213.         msh
  1214.       })
  1215.     end
  1216.   },
  1217. Push = {
  1218.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1219.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1220.       prt.Anchored = true
  1221.       prt.CFrame = cframe
  1222.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1223.       game:GetService("Debris"):AddItem(prt, 10)
  1224.       table.insert(Effects, {
  1225.         prt,
  1226.         "Cylinder",
  1227.         delay,
  1228.         x3,
  1229.         y3,
  1230.         z3,
  1231.         msh
  1232.       })
  1233.     end
  1234.   }
  1235. }
  1236. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1237.     local fp = IT("Part")
  1238.     fp.formFactor = formfactor
  1239.     fp.Parent = parent
  1240.     fp.Reflectance = reflectance
  1241.     fp.Transparency = transparency
  1242.     fp.CanCollide = false
  1243.     fp.Locked = true
  1244.     fp.BrickColor = brickcolor
  1245.     fp.Name = name
  1246.     fp.Size = size
  1247.     fp.Position = tors.Position
  1248.     RemoveOutlines(fp)
  1249.     fp.Material = "SmoothPlastic"
  1250.     fp:BreakJoints()
  1251.     return fp
  1252. end
  1253.  
  1254. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1255.     local mesh = IT(Mesh)
  1256.     mesh.Parent = part
  1257.     if Mesh == "SpecialMesh" then
  1258.         mesh.MeshType = meshtype
  1259.     if meshid ~= "nil" then
  1260.         mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1261.         end
  1262.     end
  1263.     mesh.Offset = offset
  1264.     mesh.Scale = scale
  1265.     return mesh
  1266. end
  1267.  
  1268. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1269.     local type = type
  1270.     local rng = Instance.new("Part", char)
  1271.     rng.Anchored = true
  1272.     rng.BrickColor = color
  1273.     rng.CanCollide = false
  1274.     rng.FormFactor = 3
  1275.     rng.Name = "Ring"
  1276.     rng.Material = "Neon"
  1277.     rng.Size = Vector3.new(1, 1, 1)
  1278.     rng.Transparency = 0
  1279.     rng.TopSurface = 0
  1280.     rng.BottomSurface = 0
  1281.     rng.CFrame = pos
  1282.     local rngm = Instance.new("SpecialMesh", rng)
  1283.     rngm.MeshType = MType
  1284.     rngm.Scale = scale
  1285.     local scaler2 = 1
  1286.     if type == "Add" then
  1287.         scaler2 = 1 * value
  1288.     elseif type == "Divide" then
  1289.         scaler2 = 1 / value
  1290.     end
  1291.     coroutine.resume(coroutine.create(function()
  1292.         for i = 0, 10 / bonuspeed, 0.1 do
  1293.             swait()
  1294.             if type == "Add" then
  1295.                 scaler2 = scaler2 - 0.01 * value / bonuspeed
  1296.             elseif type == "Divide" then
  1297.                 scaler2 = scaler2 - 0.01 / value * bonuspeed
  1298.             end
  1299.             rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1300.             rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1301.         end
  1302.         rng:Destroy()
  1303.     end))
  1304. end
  1305.  
  1306. function Eviscerate(dude)
  1307.     if dude.Name ~= char then
  1308.         local bgf = IT("BodyGyro", dude.Head)
  1309.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1310.         local val = IT("BoolValue", dude)
  1311.         val.Name = "IsHit"
  1312.         local ds = coroutine.wrap(function()
  1313.             dude:WaitForChild("Head"):BreakJoints()
  1314.             wait(0.5)
  1315.             target = nil
  1316.             coroutine.resume(coroutine.create(function()
  1317.                 for i, v in pairs(dude:GetChildren()) do
  1318.                     if v:IsA("Accessory") then
  1319.                         v:Destroy()
  1320.                     end
  1321.                     if v:IsA("Humanoid") then
  1322.                         v:Destroy()
  1323.                     end
  1324.                     if v:IsA("CharacterMesh") then
  1325.                         v:Destroy()
  1326.                     end
  1327.                     if v:IsA("Model") then
  1328.                         v:Destroy()
  1329.                     end
  1330.                     if v:IsA("Part") or v:IsA("MeshPart") then
  1331.                         for x, o in pairs(v:GetChildren()) do
  1332.                             if o:IsA("Decal") then
  1333.                                 o:Destroy()
  1334.                             end
  1335.                         end
  1336.                         coroutine.resume(coroutine.create(function()
  1337.                             v.Material = "Neon"
  1338.                             v.CanCollide = false
  1339.                             local PartEmmit1 = IT("ParticleEmitter", v)
  1340.                             PartEmmit1.LightEmission = 1
  1341.                             PartEmmit1.Texture = "rbxassetid://284205403"
  1342.                             PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1343.                             PartEmmit1.Rate = 150
  1344.                             PartEmmit1.Lifetime = NumberRange.new(1)
  1345.                             PartEmmit1.Size = NumberSequence.new({
  1346.                                 NumberSequenceKeypoint.new(0, 0.75, 0),
  1347.                                 NumberSequenceKeypoint.new(1, 0, 0)
  1348.                             })
  1349.                             PartEmmit1.Transparency = NumberSequence.new({
  1350.                                 NumberSequenceKeypoint.new(0, 0, 0),
  1351.                                 NumberSequenceKeypoint.new(1, 1, 0)
  1352.                             })
  1353.                             PartEmmit1.Speed = NumberRange.new(0, 0)
  1354.                             PartEmmit1.VelocitySpread = 30000
  1355.                             PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1356.                             PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1357.                             local BodPoss = IT("BodyPosition", v)
  1358.                             BodPoss.P = 3000
  1359.                             BodPoss.D = 1000
  1360.                             BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1361.                             BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1362.                             v.Color = maincolor.Color
  1363.                             coroutine.resume(coroutine.create(function()
  1364.                                 for i = 0, 49 do
  1365.                                     swait(1)
  1366.                                     v.Transparency = v.Transparency + 0.08
  1367.                                 end
  1368.                                 wait(0.5)
  1369.                                 PartEmmit1.Enabled = false
  1370.                                 wait(3)
  1371.                                 v:Destroy()
  1372.                                 dude:Destroy()
  1373.                             end))
  1374.                         end))
  1375.                     end
  1376.                 end
  1377.             end))
  1378.         end)
  1379.         ds()
  1380.     end
  1381. end
  1382.  
  1383. function FindNearestHead(Position, Distance, SinglePlayer)
  1384.     if SinglePlayer then
  1385.         return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1386.     end
  1387.     local List = {}
  1388.     for i, v in pairs(workspace:GetChildren()) do
  1389.         if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1390.             table.insert(List, v)
  1391.         end
  1392.     end
  1393.     return List
  1394. end
  1395.  
  1396. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1397.     local type = type
  1398.     local rng = Instance.new("Part", char)
  1399.     rng.Anchored = true
  1400.     rng.BrickColor = color
  1401.     rng.CanCollide = false
  1402.     rng.FormFactor = 3
  1403.     rng.Name = "Ring"
  1404.     rng.Material = "Neon"
  1405.     rng.Size = Vector3.new(1, 1, 1)
  1406.     rng.Transparency = 0
  1407.     rng.TopSurface = 0
  1408.     rng.BottomSurface = 0
  1409.     rng.CFrame = pos
  1410.     rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1411.     local rngm = Instance.new("SpecialMesh", rng)
  1412.     rngm.MeshType = MType
  1413.     rngm.Scale = Vector3.new(x1, y1, z1)
  1414.     local scaler2 = 1
  1415.     local speeder = FastSpeed
  1416.     if type == "Add" then
  1417.         scaler2 = 1 * value
  1418.     elseif type == "Divide" then
  1419.         scaler2 = 1 / value
  1420.     end
  1421.     coroutine.resume(coroutine.create(function()
  1422.         for i = 0, 10 / bonuspeed, 0.1 do
  1423.             swait()
  1424.             if type == "Add" then
  1425.                 scaler2 = scaler2 - 0.01 * value / bonuspeed
  1426.             elseif type == "Divide" then
  1427.                 scaler2 = scaler2 - 0.01 / value * bonuspeed
  1428.             end
  1429.             speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1430.             rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1431.             rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1432.             rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1433.         end
  1434.         rng:Destroy()
  1435.     end))
  1436. end
  1437.  
  1438. function SoulSteal(dude)
  1439. if dude.Name ~= char then
  1440. local bgf = IT("BodyGyro", dude.Head)
  1441. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1442. local val = IT("BoolValue", dude)
  1443. val.Name = "IsHit"
  1444. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1445. local soulst = coroutine.wrap(function()
  1446. local soul = Instance.new("Part",dude)
  1447. soul.Size = Vector3.new(1,1,1)
  1448. soul.CanCollide = false
  1449. soul.Anchored = false
  1450. soul.Position = torso.Position
  1451. soul.Transparency = 1
  1452. local PartEmmit1 = IT("ParticleEmitter", soul)
  1453. PartEmmit1.LightEmission = 1
  1454. PartEmmit1.Texture = "rbxassetid://569507414"
  1455. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1456. PartEmmit1.Rate = 250
  1457. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1458. PartEmmit1.Size = NumberSequence.new({
  1459.     NumberSequenceKeypoint.new(0, 1, 0),
  1460.     NumberSequenceKeypoint.new(1, 0, 0)
  1461. })
  1462. PartEmmit1.Transparency = NumberSequence.new({
  1463.     NumberSequenceKeypoint.new(0, 0, 0),
  1464.     NumberSequenceKeypoint.new(1, 1, 0)
  1465. })
  1466. PartEmmit1.Speed = NumberRange.new(0, 0)
  1467. PartEmmit1.VelocitySpread = 30000
  1468. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1469. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1470. local BodPoss = IT("BodyPosition", soul)
  1471. BodPoss.P = 3000
  1472. BodPoss.D = 1000
  1473. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1474. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1475. wait(1.6)
  1476. soul.Touched:connect(function(hit)
  1477.     if hit.Parent == char then
  1478.     soul:Destroy()
  1479.     end
  1480. end)
  1481. wait(1.2)
  1482. while soul do
  1483.     swait()
  1484.     PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1485.     BodPoss.Position = tors.Position
  1486. end
  1487. end)
  1488.     soulst()
  1489.     end
  1490. end
  1491. function FaceMouse()
  1492. local   Cam = workspace.CurrentCamera
  1493.     return {
  1494.         CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1495.         Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1496.     }
  1497. end
  1498.  
  1499. BTAUNT = Instance.new("Sound", char)
  1500. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=322621962"
  1501. BTAUNT.Volume = 2
  1502. BTAUNT.Pitch = 1
  1503. BTAUNT.Looped = true
  1504. BTAUNT.TimePosition = 0
  1505.  
  1506. BTAUNT3 = Instance.new("Sound", tors)
  1507. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=137038843"
  1508. BTAUNT3.Volume = 10
  1509. BTAUNT3.Pitch = 1
  1510. BTAUNT3.Looped = false
  1511. BTAUNT3.TimePosition = 0
  1512.  
  1513. TEST = Instance.new("Sound", tors)
  1514. TEST.SoundId = "http://www.roblox.com/asset/?id=135824631"
  1515. TEST.Volume = 25
  1516. TEST.Pitch = 1
  1517. TEST.Looped = false
  1518. TEST.TimePosition = 0
  1519. -------------------------------------------------------
  1520. --End Effect Function--
  1521. -------------------------------------------------------
  1522. function Cso(ID, PARENT, VOLUME, PITCH)
  1523.     local NSound = nil
  1524.     coroutine.resume(coroutine.create(function()
  1525.         NSound = IT("Sound", PARENT)
  1526.         NSound.Volume = VOLUME
  1527.         NSound.Pitch = PITCH
  1528.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1529.         swait()
  1530.         NSound:play()
  1531.         game:GetService("Debris"):AddItem(NSound, 50)
  1532.     end))
  1533.     return NSound
  1534. end
  1535. function CameraEnshaking(Length, Intensity)
  1536.     coroutine.resume(coroutine.create(function()
  1537.         local intensity = 1 * Intensity
  1538.         local rotM = 0.01 * Intensity
  1539.         for i = 0, Length, 0.1 do
  1540.             swait()
  1541.             intensity = intensity - 0.05 * Intensity / Length
  1542.             rotM = rotM - 5.0E-4 * Intensity / Length
  1543.             hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1544.             cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1545.         end
  1546.         hum.CameraOffset = Vector3.new(0, 0, 0)
  1547.     end))
  1548. end
  1549.  
  1550. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1551.     local Part = Create("Part"){
  1552.         Parent = Parent,
  1553.         Reflectance = Reflectance,
  1554.         Transparency = Transparency,
  1555.         CanCollide = false,
  1556.         Locked = true,
  1557.         BrickColor = BrickColor.new(tostring(BColor)),
  1558.         Name = Name,
  1559.         Size = Size,
  1560.         Material = Material,
  1561.     }
  1562.     RemoveOutlines(Part)
  1563.     return Part
  1564. end
  1565.    
  1566. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1567.     local Msh = Create(Mesh){
  1568.         Parent = Part,
  1569.         Offset = OffSet,
  1570.         Scale = Scale,
  1571.     }
  1572.     if Mesh == "SpecialMesh" then
  1573.         Msh.MeshType = MeshType
  1574.         Msh.MeshId = MeshId
  1575.     end
  1576.     return Msh
  1577. end
  1578.  
  1579. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1580. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1581. prt.Anchored = true
  1582. prt.CFrame = cframe
  1583. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1584. game:GetService("Debris"):AddItem(prt,2)
  1585. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1586. for i=0,1,delay do
  1587. swait()
  1588. Part.Transparency=i
  1589. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1590. end
  1591. Part.Parent=nil
  1592. end),prt,msh,(math.random(0,1)+math.random())/5)
  1593. end
  1594. function getRegion(point,range,ignore)
  1595.     return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1596. end
  1597.  
  1598. function GetTorso(char)
  1599.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1600. end
  1601.  
  1602. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1603.  
  1604. NewInstance = function(instance,parent,properties)
  1605.     local inst = Instance.new(instance)
  1606.     inst.Parent = parent
  1607.     if(properties)then
  1608.         for i,v in next, properties do
  1609.             pcall(function() inst[i] = v end)
  1610.         end
  1611.     end
  1612.     return inst;
  1613. end
  1614.  
  1615. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1616.     local part = Instance.new("Part")
  1617.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1618.     part.Material = material or Enum.Material.SmoothPlastic
  1619.     part.TopSurface,part.BottomSurface=10,10
  1620.     part.Size = size or Vector3.new(1,1,1)
  1621.     part.CFrame = cframe or CF(0,0,0)
  1622.     part.Anchored = anchored or true
  1623.     part.CanCollide = cancollide or false
  1624.     part.Parent = parent or char
  1625.     return part
  1626. end
  1627. -------------------------------------------------------
  1628. --End Important Functions--
  1629. -------------------------------------------------------
  1630.  
  1631.  
  1632. -------------------------------------------------------
  1633. --Start Customization--
  1634. -------------------------------------------------------
  1635. local Player_Size = 1
  1636. if Player_Size ~= 1 then
  1637. root.Size = root.Size * Player_Size
  1638. tors.Size = tors.Size * Player_Size
  1639. hed.Size = hed.Size * Player_Size
  1640. ra.Size = ra.Size * Player_Size
  1641. la.Size = la.Size * Player_Size
  1642. rl.Size = rl.Size * Player_Size
  1643. ll.Size = ll.Size * Player_Size
  1644. ----------------------------------------------------------------------------------
  1645. rootj.Parent = root
  1646. neck.Parent = tors
  1647. RW.Parent = tors
  1648. LW.Parent = tors
  1649. RH.Parent = tors
  1650. LH.Parent = tors
  1651. ----------------------------------------------------------------------------------
  1652. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1653. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1654. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1655. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1656. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1657. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1658. ----------------------------------------------------------------------------------
  1659. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1660. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1661. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1662. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1663. --hat.Parent = Character
  1664. end
  1665. ----------------------------------------------------------------------------------
  1666. ----------------------------------------------------------------------------------
  1667. local equipped = false
  1668. local idle = 0
  1669. local change = 1
  1670. local val = 0
  1671. local toim = 0
  1672. local idleanim = 0.4
  1673. local sine = 0
  1674. local Sit = 1
  1675. ----------------------------------------------------------------------------------
  1676. hum.WalkSpeed = 48
  1677. hum.JumpPower = 57
  1678. hum.Animator.Parent = nil
  1679. ----------------------------------------------------------------------------------
  1680.  
  1681. -------------------------------------------------------
  1682. --End Customization--
  1683. -------------------------------------------------------
  1684. local Blobby = Instance.new("Part", char)
  1685. Blobby.Name = "Blob"
  1686. Blobby.CanCollide = false
  1687. Blobby.BrickColor = BrickColor.new("Really black")
  1688. Blobby.Transparency = 0
  1689. Blobby.Material = "Plastic"
  1690. Blobby.Size = Vector3.new(1, 1, 2)
  1691. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1692. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1693.  
  1694. local Weld = Instance.new("Weld", Blobby)
  1695. Weld.Part0 = ra
  1696. Weld.Part1 = Blobby
  1697. Weld.C1 = CFrame.new(0, 3, 1.1)
  1698. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1699.  
  1700. local M2 = Instance.new("SpecialMesh")
  1701. M2.Parent = Blobby
  1702. M2.MeshId = "rbxassetid://0"
  1703. M2.TextureId = "rbxassetid://0"
  1704. M2.Scale = Vector3.new(.01, .01, .01)
  1705.  
  1706. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1707. naeeym2.AlwaysOnTop = true
  1708. naeeym2.Size = UDim2.new(5,35,2,15)
  1709. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1710. naeeym2.Adornee = hed
  1711. naeeym2.Name = "Name"
  1712. --naeeym2.PlayerToHideFrom = Player
  1713. local tecks2 = Instance.new("TextLabel",naeeym2)
  1714. tecks2.BackgroundTransparency = 1
  1715. tecks2.TextScaled = true
  1716. tecks2.BorderSizePixel = 0
  1717. tecks2.Text = "Fight Me"
  1718. tecks2.Font = Enum.Font.Bodoni
  1719. tecks2.TextSize = 30
  1720. tecks2.TextStrokeTransparency = 0
  1721. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1722. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1723. tecks2.Size = UDim2.new(1,0,0.5,0)
  1724. tecks2.Parent = naeeym2]]
  1725. ----------------------------------------------------------------------------------
  1726. local AddInstance = function(Object, ...)
  1727. local Obj = Instance.new(Object)
  1728. for i,v in next,(...) do
  1729. Obj[i] = v
  1730. end
  1731. return Obj
  1732. end
  1733. ----------------------------------------------------
  1734.         local Reaper = AddInstance("Part",{
  1735.             Parent = hed,
  1736.             CFrame = hed.CFrame,
  1737.             formFactor = "Symmetric",
  1738.             Size = Vector3.new(1, 1, 1),
  1739.             CanCollide = false,
  1740.             TopSurface = "Smooth",
  1741.             BottomSurface = "Smooth",
  1742.             Locked = true,
  1743.         })
  1744.         local Weld = AddInstance("Weld",{
  1745.             Parent = Reaper,
  1746.             Part0 = hed,
  1747.             C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1748.             Part1 = Reaper,
  1749.         })
  1750.         local Mesh = AddInstance("SpecialMesh",{
  1751.             Parent = Reaper,
  1752.             MeshId = "rbxassetid://291954550",
  1753.             TextureId = "rbxassetid://0",
  1754.             Scale = Vector3.new(3.5, 3.5, 3.3),
  1755.             VertexColor = Vector3.new(0.5, 0, 1),
  1756.         })
  1757.  
  1758.         local Reaper = AddInstance("Part",{
  1759.             Parent = hed,
  1760.             CFrame = hed.CFrame,
  1761.             formFactor = "Symmetric",
  1762.             Size = Vector3.new(1, 1, 1),
  1763.             CanCollide = false,
  1764.             TopSurface = "Smooth",
  1765.             BottomSurface = "Smooth",
  1766.             Locked = true,
  1767.         })
  1768.         local Weld = AddInstance("Weld",{
  1769.             Parent = Reaper,
  1770.             Part0 = hed,
  1771.             C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1772.             Part1 = Reaper,
  1773.         })
  1774.         local Mesh = AddInstance("SpecialMesh",{
  1775.             Parent = Reaper,
  1776.             MeshId = "rbxassetid://291954550",
  1777.             TextureId = "rbxassetid://0",
  1778.             Scale = Vector3.new(3.5, 3.5, 3.3),
  1779.             VertexColor = Vector3.new(0, 0, 0),
  1780.         })
  1781.  
  1782.         local Reaper2 = AddInstance("Part",{
  1783.             Parent = tors,
  1784.             CFrame = tors.CFrame,
  1785.             formFactor = "Symmetric",
  1786.             Size = Vector3.new(0.462, 1.403, 2.495),
  1787.             CanCollide = false,
  1788.             TopSurface = "Smooth",
  1789.             BottomSurface = "Smooth",
  1790.             Locked = true,
  1791.         })
  1792.         local Weld = AddInstance("Weld",{
  1793.             Parent = Reaper2,
  1794.             Part0 = tors,
  1795.             C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1796.             Part1 = Reaper2,
  1797.         })
  1798.         local Mesh = AddInstance("SpecialMesh",{
  1799.             Parent = Reaper2,
  1800.             MeshId = "rbxassetid://2759032628",
  1801.             TextureId = "rbxassetid://89867215",
  1802.             Scale = Vector3.new(1, 1, 0.5),
  1803.             VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1804.         })
  1805.  
  1806. -------------------------------------------------------
  1807. wait(1)
  1808. plr = game.Players.LocalPlayer
  1809. char = plr.Character
  1810. mouse = plr:GetMouse()
  1811. whitecolor = Color3.new(1,1,1)
  1812. epicmode = false
  1813. normal = true
  1814. for i,v in pairs(char:GetChildren()) do
  1815.    if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1816.       v:Destroy()
  1817.      end
  1818. end
  1819. local shirt = Instance.new("Shirt",char)
  1820. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1821. local pants = Instance.new("Pants",char)
  1822. pants.PantsTemplate = "rbxassetid://2544611861"
  1823. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1824. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1825. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1826. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1827. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1828. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1829. for i,v in pairs(char:GetChildren()) do
  1830.     if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1831.         v:Destroy()
  1832.     end
  1833. end
  1834.  
  1835. -------------------------------------------------------
  1836. --Start Attacks N Stuff--
  1837. -------------------------------------------------------
  1838. local naeeym2 = Instance.new("BillboardGui",char)
  1839. naeeym2.AlwaysOnTop = true
  1840. naeeym2.Size = UDim2.new(5,35,2,35)
  1841. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1842. naeeym2.Adornee = hed
  1843. naeeym2.Name = "Name"
  1844.  
  1845. local tecks2 = Instance.new("TextLabel",naeeym2)
  1846. tecks2.BackgroundTransparency = 1
  1847. tecks2.TextScaled = true
  1848. tecks2.BorderSizePixel = 0
  1849. tecks2.Text = "M҉ e҉ r҉ a҉ s҉ m҉ u҉ s҉"
  1850. tecks2.Font = "Fantasy"
  1851. tecks2.TextSize = 50
  1852. tecks2.TextStrokeTransparency = 0
  1853. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1854. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1855. tecks2.Size = UDim2.new(1,0,0.5,0)
  1856. tecks2.Parent = naeeym2
  1857. textfag = tecks2
  1858. tecks2.Text = "M҉ e҉ r҉ a҉ s҉ m҉ u҉ s҉"
  1859. BTAUNT:Play()
  1860. coroutine.resume(coroutine.create(function()
  1861.     while textfag ~= nil do
  1862.         swait()
  1863.         textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
  1864.         textfag.Rotation = math.random(-3,3)
  1865.     end
  1866. end))
  1867.  
  1868. function finalChaos()
  1869.     attack = true
  1870.     spawn(function()
  1871.         local p = Instance.new("Part",char)
  1872.         p.Anchored = true
  1873.         p.CanCollide = false
  1874.         p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1875.         local m = Instance.new("SpecialMesh",p)
  1876.         m.MeshId = "https://roblox.com/asset/?id=28140935"
  1877.         m.Scale = Vector3.new(2,2,2)
  1878.         for i=1,30 do
  1879.             p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1880.             p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1881.             wait()
  1882.         end
  1883.     local beam = Instance.new("Part",char)
  1884.     beam.Anchored = true
  1885.     beam.CanCollide = false
  1886.     beam.BrickColor = BrickColor.new("White")
  1887.     beam.Material = Enum.Material.Neon
  1888.     beam.Size = Vector3.new(1,1,1)
  1889.     beam.Position = p.Position+Vector3.new(0,1000,0)
  1890.     beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1891.     local m = Instance.new("SpecialMesh",beam)
  1892.     m.MeshType = "Cylinder"
  1893.     m.Scale = Vector3.new(2000,15,15)
  1894.     damage(6,20,35,p.Position)
  1895.     p.Transparency = 1
  1896.     CFuncs.Sound.Create("rbxassetid://2646359693", p, 10, 1)
  1897.     for i=1,10 do
  1898.         m.Scale = m.Scale-Vector3.new(0,1,1)
  1899.         beam.Transparency = i / 10
  1900.         wait()
  1901.     end
  1902.     p:Destroy()
  1903.     end)
  1904.     attack = false
  1905. end
  1906. function spade()
  1907.     attack = true
  1908.     spawn(function()
  1909.         local p = Instance.new("Part",char)
  1910.         p.Anchored = true
  1911.         p.CanCollide = false
  1912.         p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1913.         local m = Instance.new("SpecialMesh",p)
  1914.         m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1915.         m.Scale = Vector3.new(1,1,1)
  1916.         for i=1,30 do
  1917.             p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1918.             p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1919.             wait()
  1920.         end
  1921.     local beam = Instance.new("Part",char)
  1922.     beam.Anchored = true
  1923.     beam.CanCollide = false
  1924.     beam.BrickColor = BrickColor.new("White")
  1925.     beam.Material = Enum.Material.Neon
  1926.     beam.Size = Vector3.new(1,1,1)
  1927.     beam.Position = p.Position+Vector3.new(0,1000,0)
  1928.     beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1929.     local m = Instance.new("SpecialMesh",beam)
  1930.     m.MeshType = "Cylinder"
  1931.     m.Scale = Vector3.new(2000,15,15)
  1932.     damage(6,20,35,p.Position)
  1933.     p.Transparency = 1
  1934.     CFuncs.Sound.Create("rbxassetid://2646359693", p, 10, 1)
  1935.     for i=1,10 do
  1936.         m.Scale = m.Scale-Vector3.new(0,1,1)
  1937.         beam.Transparency = 1
  1938.         wait()
  1939.     end
  1940.     p:Destroy()
  1941.     end)
  1942.     attack = false
  1943. end
  1944.  
  1945. function club()
  1946.     attack = true
  1947.     spawn(function()
  1948.         local p = Instance.new("Part",char)
  1949.         p.Anchored = true
  1950.         p.CanCollide = false
  1951.         p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1952.         local m = Instance.new("SpecialMesh",p)
  1953.         m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1954.         m.Scale = Vector3.new(1.5,1.5,1.5)
  1955.         for i=1,30 do
  1956.             p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1957.             p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1958.             wait()
  1959.         end
  1960.     local beam = Instance.new("Part",char)
  1961.     beam.Anchored = true
  1962.     beam.CanCollide = false
  1963.     beam.BrickColor = BrickColor.new("White")
  1964.     beam.Material = Enum.Material.Neon
  1965.     beam.Size = Vector3.new(1,1,1)
  1966.     beam.Position = p.Position+Vector3.new(0,1000,0)
  1967.     beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1968.     local m = Instance.new("SpecialMesh",beam)
  1969.     m.MeshType = "Cylinder"
  1970.     m.Scale = Vector3.new(2000,15,15)
  1971.     damage(6,20,35,p.Position)
  1972.     p.Transparency = 1
  1973.     CFuncs.Sound.Create("rbxassetid://2646359693", p, 10, 1)
  1974.     for i=1,10 do
  1975.         m.Scale = m.Scale-Vector3.new(0,1,1)
  1976.         beam.Transparency = 1
  1977.         wait()
  1978.     end
  1979.     p:Destroy()
  1980.     end)
  1981.     attack = false
  1982. end
  1983.  
  1984.  
  1985. function heart()
  1986.     attack = true
  1987.     spawn(function()
  1988.         local p = Instance.new("Part",char)
  1989.         p.Anchored = true
  1990.         p.CanCollide = false
  1991.         p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1992.         local m = Instance.new("SpecialMesh",p)
  1993.         m.MeshId = "https://roblox.com/asset/?id=105992239"
  1994.         m.Scale = Vector3.new(9.5,9.5,9.5)
  1995.         for i=1,30 do
  1996.             p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1997.             p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1998.             wait()
  1999.         end
  2000.     local beam = Instance.new("Part",char)
  2001.     beam.Anchored = true
  2002.     beam.CanCollide = false
  2003.     beam.BrickColor = BrickColor.new("White")
  2004.     beam.Material = Enum.Material.Neon
  2005.     beam.Size = Vector3.new(1,1,1)
  2006.     beam.Position = p.Position+Vector3.new(0,1000,0)
  2007.     beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2008.     local m = Instance.new("SpecialMesh",beam)
  2009.     m.MeshType = "Cylinder"
  2010.     m.Scale = Vector3.new(2000,15,15)
  2011.     damage(6,20,35,p.Position)
  2012.     p.Transparency = 1
  2013.     CFuncs.Sound.Create("rbxassetid://2646359693", p, 10, 1)
  2014.     for i=1,10 do
  2015.         m.Scale = m.Scale-Vector3.new(0,1,1)
  2016.         beam.Transparency = 1
  2017.         wait()
  2018.     end
  2019.     p:Destroy()
  2020.     end)
  2021.     attack = false
  2022. end
  2023.  
  2024.  
  2025. function diamond()
  2026.     attack = true
  2027.     spawn(function()
  2028.         local p = Instance.new("Part",char)
  2029.         p.Anchored = true
  2030.         p.CanCollide = false
  2031.         p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2032.         local m = Instance.new("SpecialMesh",p)
  2033.         m.MeshId = "https://roblox.com/asset/?id=9756362"
  2034.         m.Scale = Vector3.new(6,6,6)
  2035.         for i=1,30 do
  2036.             p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2037.             p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2038.             wait()
  2039.         end
  2040.     local beam = Instance.new("Part",char)
  2041.     beam.Anchored = true
  2042.     beam.CanCollide = false
  2043.     beam.BrickColor = BrickColor.new("White")
  2044.     beam.Material = Enum.Material.Neon
  2045.     beam.Size = Vector3.new(1,1,1)
  2046.     beam.Position = p.Position+Vector3.new(0,1000,0)
  2047.     beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2048.     local m = Instance.new("SpecialMesh",beam)
  2049.     m.MeshType = "Cylinder"
  2050.     m.Scale = Vector3.new(2000,15,15)
  2051.     damage(6,20,35,p.Position)
  2052.     p.Transparency = 1
  2053.     CFuncs.Sound.Create("rbxassetid://2646359693", p, 10, 1)
  2054.     for i=1,10 do
  2055.         m.Scale = m.Scale-Vector3.new(0,1,1)
  2056.         beam.Transparency = 1
  2057.         wait()
  2058.     end
  2059.     p:Destroy()
  2060.     end)
  2061.     attack = false
  2062. end
  2063.  
  2064. function icando()
  2065.     attack = true
  2066.     hum.WalkSpeed = 0
  2067.         TEST:Remove()
  2068.         TEST:Play()
  2069. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2070.     Hook2.Transparency = 1
  2071.     local A2 = NewInstance("Attachment",Hook2)
  2072.     local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2073.     local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2074.         repeat
  2075.     for i = 0,4,0.1 do
  2076.         swait()
  2077.                 TEST.Parent = tors
  2078.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2079.         tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2080.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2081.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2082.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2083.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2084.     end
  2085.         until TEST.Playing == false
  2086.         TEST:Stop()
  2087.         TEST:Play()
  2088.         TEST:Remove()
  2089.         print('I CAN DO ANYTHING')
  2090.         Hook2:Destroy()
  2091.         attack = false
  2092.         hum.WalkSpeed = 20
  2093. end
  2094.  
  2095. function Taunt3()
  2096.     attack = true
  2097.     hum.WalkSpeed = 0
  2098.     local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2099.     Hook2.Transparency = 1
  2100.     local A2 = NewInstance("Attachment",Hook2)
  2101.     local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2102.     local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2103.     CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2104.     for i = 0, 2, 0.1 do
  2105.         swait()
  2106.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2107.         tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2108.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2109.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2110.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2111.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2112.     end
  2113.     for i = 0, 6, 0.1 do
  2114.         swait()
  2115.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2116.         tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2117.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2118.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2119.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2120.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2121.     end
  2122.     for i = 0, 2, 0.1 do
  2123.         swait()
  2124.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2125.         tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2126.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2127.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2128.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2129.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2130.     end
  2131.     attack = false
  2132.         Hook2:Destroy()
  2133.     hum.WalkSpeed = 20
  2134. end
  2135.  
  2136. function Taunt2()
  2137.     attack = true
  2138.     hum.WalkSpeed = 0
  2139.     local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2140.     Hook2.Transparency = 1
  2141.     local A2 = NewInstance("Attachment",Hook2)
  2142.     local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2143.     local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2144.     CFuncs.Sound.Create("rbxassetid://199607491", head, 100, 1)
  2145.     for i = 0, 2, 0.1 do
  2146.         swait()
  2147.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2148.         neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2149.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2150.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2151.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2152.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2153.     end
  2154.     for i = 0, 6, 0.1 do
  2155.         swait()
  2156.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2157.         neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2158.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2159.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2160.         RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2161.         LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2162.     end
  2163.     for i = 0, 2, 0.1 do
  2164.         swait()
  2165.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2166.         neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2167.         RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2168.         LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2169.         RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2170.         LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2171.     end
  2172.     attack = false
  2173.         Hook2:Destroy()
  2174.     hum.WalkSpeed = 20
  2175. end
  2176.  
  2177. function Chaos_balls()
  2178.     attack = true
  2179.     hum.WalkSpeed = 0
  2180. CFuncs.Sound.Create("rbxassetid://199607491", head, 100, 1)
  2181.  
  2182. local Scripts = {   function()
  2183.     LandMine = script.Parent
  2184.    
  2185.     function onTouched(hit)
  2186.   script.Parent.Transparency = 1
  2187.   connection:disconnect()
  2188. end
  2189.    
  2190. connection = LandMine.Touched:connect(onTouched)
  2191.    
  2192. function onTouch(part)
  2193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2194. if (humanoid ~= nil) then
  2195. humanoid.Health = 0
  2196. end
  2197. end
  2198.  
  2199. script.Parent.Touched:connect(onTouch)
  2200.  
  2201.     end;    function()
  2202.     LandMine = script.Parent
  2203.    
  2204.     function onTouched(hit)
  2205.   script.Parent.Transparency = 1
  2206.   connection:disconnect()
  2207. end
  2208.    
  2209. connection = LandMine.Touched:connect(onTouched)
  2210.    
  2211. function onTouch(part)
  2212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2213. if (humanoid ~= nil) then
  2214. humanoid.Health = 0
  2215. end
  2216. end
  2217.  
  2218. script.Parent.Touched:connect(onTouch)
  2219.  
  2220.     end;    function()
  2221.     LandMine = script.Parent
  2222.    
  2223.     function onTouched(hit)
  2224.   script.Parent.Transparency = 1
  2225.   connection:disconnect()
  2226. end
  2227.    
  2228. connection = LandMine.Touched:connect(onTouched)
  2229.    
  2230. function onTouch(part)
  2231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2232. if (humanoid ~= nil) then
  2233. humanoid.Health = 0
  2234. end
  2235. end
  2236.  
  2237. script.Parent.Touched:connect(onTouch)
  2238.  
  2239.     end;    function()
  2240.     LandMine = script.Parent
  2241.    
  2242.     function onTouched(hit)
  2243.   script.Parent.Transparency = 1
  2244.   connection:disconnect()
  2245. end
  2246.    
  2247. connection = LandMine.Touched:connect(onTouched)
  2248.    
  2249. function onTouch(part)
  2250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2251. if (humanoid ~= nil) then
  2252. humanoid.Health = 0
  2253. end
  2254. end
  2255.  
  2256. script.Parent.Touched:connect(onTouch)
  2257.  
  2258.     end;    function()
  2259.     LandMine = script.Parent
  2260.    
  2261.     function onTouched(hit)
  2262.   script.Parent.Transparency = 1
  2263.   connection:disconnect()
  2264. end
  2265.    
  2266. connection = LandMine.Touched:connect(onTouched)
  2267.    
  2268. function onTouch(part)
  2269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2270. if (humanoid ~= nil) then
  2271. humanoid.Health = 0
  2272. end
  2273. end
  2274.  
  2275. script.Parent.Touched:connect(onTouch)
  2276.  
  2277.     end;    function()
  2278.     LandMine = script.Parent
  2279.    
  2280.     function onTouched(hit)
  2281.   script.Parent.Transparency = 1
  2282.   connection:disconnect()
  2283. end
  2284.    
  2285. connection = LandMine.Touched:connect(onTouched)
  2286.    
  2287. function onTouch(part)
  2288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2289. if (humanoid ~= nil) then
  2290. humanoid.Health = 0
  2291. end
  2292. end
  2293.  
  2294. script.Parent.Touched:connect(onTouch)
  2295.  
  2296.     end;    function()
  2297.     LandMine = script.Parent
  2298.    
  2299.     function onTouched(hit)
  2300.   script.Parent.Transparency = 1
  2301.   connection:disconnect()
  2302. end
  2303.    
  2304. connection = LandMine.Touched:connect(onTouched)
  2305.    
  2306. function onTouch(part)
  2307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2308. if (humanoid ~= nil) then
  2309. humanoid.Health = 0
  2310. end
  2311. end
  2312.  
  2313. script.Parent.Touched:connect(onTouch)
  2314.  
  2315.     end;    function()
  2316.     LandMine = script.Parent
  2317.    
  2318.     function onTouched(hit)
  2319.   script.Parent.Transparency = 1
  2320.   connection:disconnect()
  2321. end
  2322.    
  2323. connection = LandMine.Touched:connect(onTouched)
  2324.    
  2325. function onTouch(part)
  2326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2327. if (humanoid ~= nil) then
  2328. humanoid.Health = 0
  2329. end
  2330. end
  2331.  
  2332. script.Parent.Touched:connect(onTouch)
  2333.  
  2334.     end;    function()
  2335.     LandMine = script.Parent
  2336.    
  2337.     function onTouched(hit)
  2338.   script.Parent.Transparency = 1
  2339.   connection:disconnect()
  2340. end
  2341.    
  2342. connection = LandMine.Touched:connect(onTouched)
  2343.    
  2344. function onTouch(part)
  2345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2346. if (humanoid ~= nil) then
  2347. humanoid.Health = 0
  2348. end
  2349. end
  2350.  
  2351. script.Parent.Touched:connect(onTouch)
  2352.  
  2353.     end;    function()
  2354.     LandMine = script.Parent
  2355.    
  2356.     function onTouched(hit)
  2357.   script.Parent.Transparency = 1
  2358.   connection:disconnect()
  2359. end
  2360.    
  2361. connection = LandMine.Touched:connect(onTouched)
  2362.    
  2363. function onTouch(part)
  2364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2365. if (humanoid ~= nil) then
  2366. humanoid.Health = 0
  2367. end
  2368. end
  2369.  
  2370. script.Parent.Touched:connect(onTouch)
  2371.  
  2372.     end;    function()
  2373.     LandMine = script.Parent
  2374.    
  2375.     function onTouched(hit)
  2376.   script.Parent.Transparency = 1
  2377.   connection:disconnect()
  2378. end
  2379.    
  2380. connection = LandMine.Touched:connect(onTouched)
  2381.    
  2382. function onTouch(part)
  2383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2384. if (humanoid ~= nil) then
  2385. humanoid.Health = 0
  2386. end
  2387. end
  2388.  
  2389. script.Parent.Touched:connect(onTouch)
  2390.  
  2391.     end;    function()
  2392.     LandMine = script.Parent
  2393.    
  2394.     function onTouched(hit)
  2395.   script.Parent.Transparency = 1
  2396.   connection:disconnect()
  2397. end
  2398.    
  2399. connection = LandMine.Touched:connect(onTouched)
  2400.    
  2401. function onTouch(part)
  2402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2403. if (humanoid ~= nil) then
  2404. humanoid.Health = 0
  2405. end
  2406. end
  2407.  
  2408. script.Parent.Touched:connect(onTouch)
  2409.  
  2410.     end;    function()
  2411.     LandMine = script.Parent
  2412.    
  2413.     function onTouched(hit)
  2414.   script.Parent.Transparency = 1
  2415.   connection:disconnect()
  2416. end
  2417.    
  2418. connection = LandMine.Touched:connect(onTouched)
  2419.    
  2420. function onTouch(part)
  2421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2422. if (humanoid ~= nil) then
  2423. humanoid.Health = 0
  2424. end
  2425. end
  2426.  
  2427. script.Parent.Touched:connect(onTouch)
  2428.  
  2429.     end;    function()
  2430.     LandMine = script.Parent
  2431.    
  2432.     function onTouched(hit)
  2433.   script.Parent.Transparency = 1
  2434.   connection:disconnect()
  2435. end
  2436.    
  2437. connection = LandMine.Touched:connect(onTouched)
  2438.    
  2439. function onTouch(part)
  2440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2441. if (humanoid ~= nil) then
  2442. humanoid.Health = 0
  2443. end
  2444. end
  2445.  
  2446. script.Parent.Touched:connect(onTouch)
  2447.  
  2448.     end;    function()
  2449.     LandMine = script.Parent
  2450.    
  2451.     function onTouched(hit)
  2452.   script.Parent.Transparency = 1
  2453.   connection:disconnect()
  2454. end
  2455.    
  2456. connection = LandMine.Touched:connect(onTouched)
  2457.    
  2458. function onTouch(part)
  2459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2460. if (humanoid ~= nil) then
  2461. humanoid.Health = 0
  2462. end
  2463. end
  2464.  
  2465. script.Parent.Touched:connect(onTouch)
  2466.  
  2467.     end;    function()
  2468.     LandMine = script.Parent
  2469.    
  2470.     function onTouched(hit)
  2471.   script.Parent.Transparency = 1
  2472.   connection:disconnect()
  2473. end
  2474.    
  2475. connection = LandMine.Touched:connect(onTouched)
  2476.    
  2477. function onTouch(part)
  2478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2479. if (humanoid ~= nil) then
  2480. humanoid.Health = 0
  2481. end
  2482. end
  2483.  
  2484. script.Parent.Touched:connect(onTouch)
  2485.  
  2486.     end;    function()
  2487.     LandMine = script.Parent
  2488.    
  2489.     function onTouched(hit)
  2490.   script.Parent.Transparency = 1
  2491.   connection:disconnect()
  2492. end
  2493.    
  2494. connection = LandMine.Touched:connect(onTouched)
  2495.    
  2496. function onTouch(part)
  2497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2498. if (humanoid ~= nil) then
  2499. humanoid.Health = 0
  2500. end
  2501. end
  2502.  
  2503. script.Parent.Touched:connect(onTouch)
  2504.  
  2505.     end;    function()
  2506.     LandMine = script.Parent
  2507.    
  2508.     function onTouched(hit)
  2509.   script.Parent.Transparency = 1
  2510.   connection:disconnect()
  2511. end
  2512.    
  2513. connection = LandMine.Touched:connect(onTouched)
  2514.    
  2515. function onTouch(part)
  2516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2517. if (humanoid ~= nil) then
  2518. humanoid.Health = 0
  2519. end
  2520. end
  2521.  
  2522. script.Parent.Touched:connect(onTouch)
  2523.  
  2524.     end;    function()
  2525.     LandMine = script.Parent
  2526.    
  2527.     function onTouched(hit)
  2528.   script.Parent.Transparency = 1
  2529.   connection:disconnect()
  2530. end
  2531.    
  2532. connection = LandMine.Touched:connect(onTouched)
  2533.    
  2534. function onTouch(part)
  2535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2536. if (humanoid ~= nil) then
  2537. humanoid.Health = 0
  2538. end
  2539. end
  2540.  
  2541. script.Parent.Touched:connect(onTouch)
  2542.  
  2543.     end;    function()
  2544.     LandMine = script.Parent
  2545.    
  2546.     function onTouched(hit)
  2547.   script.Parent.Transparency = 1
  2548.   connection:disconnect()
  2549. end
  2550.    
  2551. connection = LandMine.Touched:connect(onTouched)
  2552.    
  2553. function onTouch(part)
  2554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2555. if (humanoid ~= nil) then
  2556. humanoid.Health = 0
  2557. end
  2558. end
  2559.  
  2560. script.Parent.Touched:connect(onTouch)
  2561.  
  2562.     end;    function()
  2563.     LandMine = script.Parent
  2564.    
  2565.     function onTouched(hit)
  2566.   script.Parent.Transparency = 1
  2567.   connection:disconnect()
  2568. end
  2569.    
  2570. connection = LandMine.Touched:connect(onTouched)
  2571.    
  2572. function onTouch(part)
  2573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2574. if (humanoid ~= nil) then
  2575. humanoid.Health = 0
  2576. end
  2577. end
  2578.  
  2579. script.Parent.Touched:connect(onTouch)
  2580.  
  2581.     end;    function()
  2582.     LandMine = script.Parent
  2583.    
  2584.     function onTouched(hit)
  2585.   script.Parent.Transparency = 1
  2586.   connection:disconnect()
  2587. end
  2588.    
  2589. connection = LandMine.Touched:connect(onTouched)
  2590.    
  2591. function onTouch(part)
  2592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2593. if (humanoid ~= nil) then
  2594. humanoid.Health = 0
  2595. end
  2596. end
  2597.  
  2598. script.Parent.Touched:connect(onTouch)
  2599.  
  2600.     end;    function()
  2601.     LandMine = script.Parent
  2602.    
  2603.     function onTouched(hit)
  2604.   script.Parent.Transparency = 1
  2605.   connection:disconnect()
  2606. end
  2607.    
  2608. connection = LandMine.Touched:connect(onTouched)
  2609.    
  2610. function onTouch(part)
  2611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2612. if (humanoid ~= nil) then
  2613. humanoid.Health = 0
  2614. end
  2615. end
  2616.  
  2617. script.Parent.Touched:connect(onTouch)
  2618.  
  2619.     end;    function()
  2620.     LandMine = script.Parent
  2621.    
  2622.     function onTouched(hit)
  2623.   script.Parent.Transparency = 1
  2624.   connection:disconnect()
  2625. end
  2626.    
  2627. connection = LandMine.Touched:connect(onTouched)
  2628.    
  2629. function onTouch(part)
  2630. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2631. if (humanoid ~= nil) then
  2632. humanoid.Health = 0
  2633. end
  2634. end
  2635.  
  2636. script.Parent.Touched:connect(onTouch)
  2637.  
  2638.     end;    function()
  2639.     LandMine = script.Parent
  2640.    
  2641.     function onTouched(hit)
  2642.   script.Parent.Transparency = 1
  2643.   connection:disconnect()
  2644. end
  2645.    
  2646. connection = LandMine.Touched:connect(onTouched)
  2647.    
  2648. function onTouch(part)
  2649. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2650. if (humanoid ~= nil) then
  2651. humanoid.Health = 0
  2652. end
  2653. end
  2654.  
  2655. script.Parent.Touched:connect(onTouch)
  2656.  
  2657.     end;    function()
  2658.     LandMine = script.Parent
  2659.    
  2660.     function onTouched(hit)
  2661.   script.Parent.Transparency = 1
  2662.   connection:disconnect()
  2663. end
  2664.    
  2665. connection = LandMine.Touched:connect(onTouched)
  2666.    
  2667. function onTouch(part)
  2668. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2669. if (humanoid ~= nil) then
  2670. humanoid.Health = 0
  2671. end
  2672. end
  2673.  
  2674. script.Parent.Touched:connect(onTouch)
  2675.  
  2676.     end;    function()
  2677.     LandMine = script.Parent
  2678.    
  2679.     function onTouched(hit)
  2680.   script.Parent.Transparency = 1
  2681.   connection:disconnect()
  2682. end
  2683.    
  2684. connection = LandMine.Touched:connect(onTouched)
  2685.    
  2686. function onTouch(part)
  2687. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2688. if (humanoid ~= nil) then
  2689. humanoid.Health = 0
  2690. end
  2691. end
  2692.  
  2693. script.Parent.Touched:connect(onTouch)
  2694.  
  2695.     end;    function()
  2696.     LandMine = script.Parent
  2697.    
  2698.     function onTouched(hit)
  2699.   script.Parent.Transparency = 1
  2700.   connection:disconnect()
  2701. end
  2702.    
  2703. connection = LandMine.Touched:connect(onTouched)
  2704.    
  2705. function onTouch(part)
  2706. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2707. if (humanoid ~= nil) then
  2708. humanoid.Health = 0
  2709. end
  2710. end
  2711.  
  2712. script.Parent.Touched:connect(onTouch)
  2713.  
  2714.     end;    function()
  2715.     LandMine = script.Parent
  2716.    
  2717.     function onTouched(hit)
  2718.   script.Parent.Transparency = 1
  2719.   connection:disconnect()
  2720. end
  2721.    
  2722. connection = LandMine.Touched:connect(onTouched)
  2723.    
  2724. function onTouch(part)
  2725. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2726. if (humanoid ~= nil) then
  2727. humanoid.Health = 0
  2728. end
  2729. end
  2730.  
  2731. script.Parent.Touched:connect(onTouch)
  2732.  
  2733.     end;    function()
  2734.     LandMine = script.Parent
  2735.    
  2736.     function onTouched(hit)
  2737.   script.Parent.Transparency = 1
  2738.   connection:disconnect()
  2739. end
  2740.    
  2741. connection = LandMine.Touched:connect(onTouched)
  2742.    
  2743. function onTouch(part)
  2744. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2745. if (humanoid ~= nil) then
  2746. humanoid.Health = 0
  2747. end
  2748. end
  2749.  
  2750. script.Parent.Touched:connect(onTouch)
  2751.  
  2752.     end;    function()
  2753.     LandMine = script.Parent
  2754.    
  2755.     function onTouched(hit)
  2756.   script.Parent.Transparency = 1
  2757.   connection:disconnect()
  2758. end
  2759.    
  2760. connection = LandMine.Touched:connect(onTouched)
  2761.    
  2762. function onTouch(part)
  2763. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2764. if (humanoid ~= nil) then
  2765. humanoid.Health = 0
  2766. end
  2767. end
  2768.  
  2769. script.Parent.Touched:connect(onTouch)
  2770.  
  2771.     end;    function()
  2772.     LandMine = script.Parent
  2773.    
  2774.     function onTouched(hit)
  2775.   script.Parent.Transparency = 1
  2776.   connection:disconnect()
  2777. end
  2778.    
  2779. connection = LandMine.Touched:connect(onTouched)
  2780.    
  2781. function onTouch(part)
  2782. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2783. if (humanoid ~= nil) then
  2784. humanoid.Health = 0
  2785. end
  2786. end
  2787.  
  2788. script.Parent.Touched:connect(onTouch)
  2789.  
  2790.     end;    function()
  2791.     LandMine = script.Parent
  2792.    
  2793.     function onTouched(hit)
  2794.   script.Parent.Transparency = 1
  2795.   connection:disconnect()
  2796. end
  2797.    
  2798. connection = LandMine.Touched:connect(onTouched)
  2799.    
  2800. function onTouch(part)
  2801. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2802. if (humanoid ~= nil) then
  2803. humanoid.Health = 0
  2804. end
  2805. end
  2806.  
  2807. script.Parent.Touched:connect(onTouch)
  2808.  
  2809.     end;    function()
  2810.     LandMine = script.Parent
  2811.    
  2812.     function onTouched(hit)
  2813.   script.Parent.Transparency = 1
  2814.   connection:disconnect()
  2815. end
  2816.    
  2817. connection = LandMine.Touched:connect(onTouched)
  2818.    
  2819. function onTouch(part)
  2820. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2821. if (humanoid ~= nil) then
  2822. humanoid.Health = 0
  2823. end
  2824. end
  2825.  
  2826. script.Parent.Touched:connect(onTouch)
  2827.  
  2828.     end;    function()
  2829.     LandMine = script.Parent
  2830.    
  2831.     function onTouched(hit)
  2832.   script.Parent.Transparency = 1
  2833.   connection:disconnect()
  2834. end
  2835.    
  2836. connection = LandMine.Touched:connect(onTouched)
  2837.    
  2838. function onTouch(part)
  2839. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2840. if (humanoid ~= nil) then
  2841. humanoid.Health = 0
  2842. end
  2843. end
  2844.  
  2845. script.Parent.Touched:connect(onTouch)
  2846.  
  2847.     end;    function()
  2848.     LandMine = script.Parent
  2849.    
  2850.     function onTouched(hit)
  2851.   script.Parent.Transparency = 1
  2852.   connection:disconnect()
  2853. end
  2854.    
  2855. connection = LandMine.Touched:connect(onTouched)
  2856.    
  2857. function onTouch(part)
  2858. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2859. if (humanoid ~= nil) then
  2860. humanoid.Health = 0
  2861. end
  2862. end
  2863.  
  2864. script.Parent.Touched:connect(onTouch)
  2865.  
  2866.     end;    function()
  2867.     LandMine = script.Parent
  2868.    
  2869.     function onTouched(hit)
  2870.   script.Parent.Transparency = 1
  2871.   connection:disconnect()
  2872. end
  2873.    
  2874. connection = LandMine.Touched:connect(onTouched)
  2875.    
  2876. function onTouch(part)
  2877. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2878. if (humanoid ~= nil) then
  2879. humanoid.Health = 0
  2880. end
  2881. end
  2882.  
  2883. script.Parent.Touched:connect(onTouch)
  2884.  
  2885.     end;    function()
  2886.     LandMine = script.Parent
  2887.    
  2888.     function onTouched(hit)
  2889.   script.Parent.Transparency = 1
  2890.   connection:disconnect()
  2891. end
  2892.    
  2893. connection = LandMine.Touched:connect(onTouched)
  2894.    
  2895. function onTouch(part)
  2896. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2897. if (humanoid ~= nil) then
  2898. humanoid.Health = 0
  2899. end
  2900. end
  2901.  
  2902. script.Parent.Touched:connect(onTouch)
  2903.  
  2904.     end;    function()
  2905.     LandMine = script.Parent
  2906.    
  2907.     function onTouched(hit)
  2908.   script.Parent.Transparency = 1
  2909.   connection:disconnect()
  2910. end
  2911.    
  2912. connection = LandMine.Touched:connect(onTouched)
  2913.    
  2914. function onTouch(part)
  2915. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2916. if (humanoid ~= nil) then
  2917. humanoid.Health = 0
  2918. end
  2919. end
  2920.  
  2921. script.Parent.Touched:connect(onTouch)
  2922.  
  2923.     end;    function()
  2924.     LandMine = script.Parent
  2925.    
  2926.     function onTouched(hit)
  2927.   script.Parent.Transparency = 1
  2928.   connection:disconnect()
  2929. end
  2930.    
  2931. connection = LandMine.Touched:connect(onTouched)
  2932.    
  2933. function onTouch(part)
  2934. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2935. if (humanoid ~= nil) then
  2936. humanoid.Health = 0
  2937. end
  2938. end
  2939.  
  2940. script.Parent.Touched:connect(onTouch)
  2941.  
  2942.     end;    function()
  2943.     LandMine = script.Parent
  2944.    
  2945.     function onTouched(hit)
  2946.   script.Parent.Transparency = 1
  2947.   connection:disconnect()
  2948. end
  2949.    
  2950. connection = LandMine.Touched:connect(onTouched)
  2951.    
  2952. function onTouch(part)
  2953. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2954. if (humanoid ~= nil) then
  2955. humanoid.Health = 0
  2956. end
  2957. end
  2958.  
  2959. script.Parent.Touched:connect(onTouch)
  2960.  
  2961.     end;    function()
  2962.     LandMine = script.Parent
  2963.    
  2964.     function onTouched(hit)
  2965.   script.Parent.Transparency = 1
  2966.   connection:disconnect()
  2967. end
  2968.    
  2969. connection = LandMine.Touched:connect(onTouched)
  2970.    
  2971. function onTouch(part)
  2972. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2973. if (humanoid ~= nil) then
  2974. humanoid.Health = 0
  2975. end
  2976. end
  2977.  
  2978. script.Parent.Touched:connect(onTouch)
  2979.  
  2980.     end;    function()
  2981.     LandMine = script.Parent
  2982.    
  2983.     function onTouched(hit)
  2984.   script.Parent.Transparency = 1
  2985.   connection:disconnect()
  2986. end
  2987.    
  2988. connection = LandMine.Touched:connect(onTouched)
  2989.    
  2990. function onTouch(part)
  2991. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2992. if (humanoid ~= nil) then
  2993. humanoid.Health = 0
  2994. end
  2995. end
  2996.  
  2997. script.Parent.Touched:connect(onTouch)
  2998.  
  2999.     end;    function()
  3000.     LandMine = script.Parent
  3001.    
  3002.     function onTouched(hit)
  3003.   script.Parent.Transparency = 1
  3004.   connection:disconnect()
  3005. end
  3006.    
  3007. connection = LandMine.Touched:connect(onTouched)
  3008.    
  3009. function onTouch(part)
  3010. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3011. if (humanoid ~= nil) then
  3012. humanoid.Health = 0
  3013. end
  3014. end
  3015.  
  3016. script.Parent.Touched:connect(onTouch)
  3017.  
  3018.     end;    function()
  3019.     LandMine = script.Parent
  3020.    
  3021.     function onTouched(hit)
  3022.   script.Parent.Transparency = 1
  3023.   connection:disconnect()
  3024. end
  3025.    
  3026. connection = LandMine.Touched:connect(onTouched)
  3027.    
  3028. function onTouch(part)
  3029. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3030. if (humanoid ~= nil) then
  3031. humanoid.Health = 0
  3032. end
  3033. end
  3034.  
  3035. script.Parent.Touched:connect(onTouch)
  3036.  
  3037.     end;    function()
  3038.     LandMine = script.Parent
  3039.    
  3040.     function onTouched(hit)
  3041.   script.Parent.Transparency = 1
  3042.   connection:disconnect()
  3043. end
  3044.    
  3045. connection = LandMine.Touched:connect(onTouched)
  3046.    
  3047. function onTouch(part)
  3048. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3049. if (humanoid ~= nil) then
  3050. humanoid.Health = 0
  3051. end
  3052. end
  3053.  
  3054. script.Parent.Touched:connect(onTouch)
  3055.  
  3056.     end;    function()
  3057.     LandMine = script.Parent
  3058.    
  3059.     function onTouched(hit)
  3060.   script.Parent.Transparency = 1
  3061.   connection:disconnect()
  3062. end
  3063.    
  3064. connection = LandMine.Touched:connect(onTouched)
  3065.    
  3066. function onTouch(part)
  3067. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3068. if (humanoid ~= nil) then
  3069. humanoid.Health = 0
  3070. end
  3071. end
  3072.  
  3073. script.Parent.Touched:connect(onTouch)
  3074.  
  3075.     end;    function()
  3076.     LandMine = script.Parent
  3077.    
  3078.     function onTouched(hit)
  3079.   script.Parent.Transparency = 1
  3080.   connection:disconnect()
  3081. end
  3082.    
  3083. connection = LandMine.Touched:connect(onTouched)
  3084.    
  3085. function onTouch(part)
  3086. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3087. if (humanoid ~= nil) then
  3088. humanoid.Health = 0
  3089. end
  3090. end
  3091.  
  3092. script.Parent.Touched:connect(onTouch)
  3093.  
  3094.     end;    function()
  3095.     LandMine = script.Parent
  3096.    
  3097.     function onTouched(hit)
  3098.   script.Parent.Transparency = 1
  3099.   connection:disconnect()
  3100. end
  3101.    
  3102. connection = LandMine.Touched:connect(onTouched)
  3103.    
  3104. function onTouch(part)
  3105. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3106. if (humanoid ~= nil) then
  3107. humanoid.Health = 0
  3108. end
  3109. end
  3110.  
  3111. script.Parent.Touched:connect(onTouch)
  3112.  
  3113.     end;    function()
  3114.     LandMine = script.Parent
  3115.    
  3116.     function onTouched(hit)
  3117.   script.Parent.Transparency = 1
  3118.   connection:disconnect()
  3119. end
  3120.    
  3121. connection = LandMine.Touched:connect(onTouched)
  3122.    
  3123. function onTouch(part)
  3124. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3125. if (humanoid ~= nil) then
  3126. humanoid.Health = 0
  3127. end
  3128. end
  3129.  
  3130. script.Parent.Touched:connect(onTouch)
  3131.  
  3132.     end;    function()
  3133.     LandMine = script.Parent
  3134.    
  3135.     function onTouched(hit)
  3136.   script.Parent.Transparency = 1
  3137.   connection:disconnect()
  3138. end
  3139.    
  3140. connection = LandMine.Touched:connect(onTouched)
  3141.    
  3142. function onTouch(part)
  3143. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3144. if (humanoid ~= nil) then
  3145. humanoid.Health = 0
  3146. end
  3147. end
  3148.  
  3149. script.Parent.Touched:connect(onTouch)
  3150.  
  3151.     end;    function()
  3152.     LandMine = script.Parent
  3153.    
  3154.     function onTouched(hit)
  3155.   script.Parent.Transparency = 1
  3156.   connection:disconnect()
  3157. end
  3158.    
  3159. connection = LandMine.Touched:connect(onTouched)
  3160.    
  3161. function onTouch(part)
  3162. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3163. if (humanoid ~= nil) then
  3164. humanoid.Health = 0
  3165. end
  3166. end
  3167.  
  3168. script.Parent.Touched:connect(onTouch)
  3169.  
  3170.     end;    function()
  3171.     LandMine = script.Parent
  3172.    
  3173.     function onTouched(hit)
  3174.   script.Parent.Transparency = 1
  3175.   connection:disconnect()
  3176. end
  3177.    
  3178. connection = LandMine.Touched:connect(onTouched)
  3179.    
  3180. function onTouch(part)
  3181. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3182. if (humanoid ~= nil) then
  3183. humanoid.Health = 0
  3184. end
  3185. end
  3186.  
  3187. script.Parent.Touched:connect(onTouch)
  3188.  
  3189.     end;    function()
  3190.     LandMine = script.Parent
  3191.    
  3192.     function onTouched(hit)
  3193.   script.Parent.Transparency = 1
  3194.   connection:disconnect()
  3195. end
  3196.    
  3197. connection = LandMine.Touched:connect(onTouched)
  3198.    
  3199. function onTouch(part)
  3200. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3201. if (humanoid ~= nil) then
  3202. humanoid.Health = 0
  3203. end
  3204. end
  3205.  
  3206. script.Parent.Touched:connect(onTouch)
  3207.  
  3208.     end;    function()
  3209.     LandMine = script.Parent
  3210.    
  3211.     function onTouched(hit)
  3212.   script.Parent.Transparency = 1
  3213.   connection:disconnect()
  3214. end
  3215.    
  3216. connection = LandMine.Touched:connect(onTouched)
  3217.    
  3218. function onTouch(part)
  3219. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3220. if (humanoid ~= nil) then
  3221. humanoid.Health = 0
  3222. end
  3223. end
  3224.  
  3225. script.Parent.Touched:connect(onTouch)
  3226.  
  3227.     end;    function()
  3228.     LandMine = script.Parent
  3229.    
  3230.     function onTouched(hit)
  3231.   script.Parent.Transparency = 1
  3232.   connection:disconnect()
  3233. end
  3234.    
  3235. connection = LandMine.Touched:connect(onTouched)
  3236.    
  3237. function onTouch(part)
  3238. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3239. if (humanoid ~= nil) then
  3240. humanoid.Health = 0
  3241. end
  3242. end
  3243.  
  3244. script.Parent.Touched:connect(onTouch)
  3245.  
  3246.     end;    function()
  3247.     LandMine = script.Parent
  3248.    
  3249.     function onTouched(hit)
  3250.   script.Parent.Transparency = 1
  3251.   connection:disconnect()
  3252. end
  3253.    
  3254. connection = LandMine.Touched:connect(onTouched)
  3255.    
  3256. function onTouch(part)
  3257. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3258. if (humanoid ~= nil) then
  3259. humanoid.Health = 0
  3260. end
  3261. end
  3262.  
  3263. script.Parent.Touched:connect(onTouch)
  3264.  
  3265.     end;    function()
  3266.     LandMine = script.Parent
  3267.    
  3268.     function onTouched(hit)
  3269.   script.Parent.Transparency = 1
  3270.   connection:disconnect()
  3271. end
  3272.    
  3273. connection = LandMine.Touched:connect(onTouched)
  3274.    
  3275. function onTouch(part)
  3276. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3277. if (humanoid ~= nil) then
  3278. humanoid.Health = 0
  3279. end
  3280. end
  3281.  
  3282. script.Parent.Touched:connect(onTouch)
  3283.  
  3284.     end;    function()
  3285.     LandMine = script.Parent
  3286.    
  3287.     function onTouched(hit)
  3288.   script.Parent.Transparency = 1
  3289.   connection:disconnect()
  3290. end
  3291.    
  3292. connection = LandMine.Touched:connect(onTouched)
  3293.    
  3294. function onTouch(part)
  3295. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3296. if (humanoid ~= nil) then
  3297. humanoid.Health = 0
  3298. end
  3299. end
  3300.  
  3301. script.Parent.Touched:connect(onTouch)
  3302.  
  3303.     end;    function()
  3304.     LandMine = script.Parent
  3305.    
  3306.     function onTouched(hit)
  3307.   script.Parent.Transparency = 1
  3308.   connection:disconnect()
  3309. end
  3310.    
  3311. connection = LandMine.Touched:connect(onTouched)
  3312.    
  3313. function onTouch(part)
  3314. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3315. if (humanoid ~= nil) then
  3316. humanoid.Health = 0
  3317. end
  3318. end
  3319.  
  3320. script.Parent.Touched:connect(onTouch)
  3321.  
  3322.     end;    function()
  3323.     LandMine = script.Parent
  3324.    
  3325.     function onTouched(hit)
  3326.   script.Parent.Transparency = 1
  3327.   connection:disconnect()
  3328. end
  3329.    
  3330. connection = LandMine.Touched:connect(onTouched)
  3331.    
  3332. function onTouch(part)
  3333. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3334. if (humanoid ~= nil) then
  3335. humanoid.Health = 0
  3336. end
  3337. end
  3338.  
  3339. script.Parent.Touched:connect(onTouch)
  3340.  
  3341.     end;    function()
  3342.     LandMine = script.Parent
  3343.    
  3344.     function onTouched(hit)
  3345.   script.Parent.Transparency = 1
  3346.   connection:disconnect()
  3347. end
  3348.    
  3349. connection = LandMine.Touched:connect(onTouched)
  3350.    
  3351. function onTouch(part)
  3352. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3353. if (humanoid ~= nil) then
  3354. humanoid.Health = 0
  3355. end
  3356. end
  3357.  
  3358. script.Parent.Touched:connect(onTouch)
  3359.  
  3360.     end;    function()
  3361.     LandMine = script.Parent
  3362.    
  3363.     function onTouched(hit)
  3364.   script.Parent.Transparency = 1
  3365.   connection:disconnect()
  3366. end
  3367.    
  3368. connection = LandMine.Touched:connect(onTouched)
  3369.    
  3370. function onTouch(part)
  3371. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3372. if (humanoid ~= nil) then
  3373. humanoid.Health = 0
  3374. end
  3375. end
  3376.  
  3377. script.Parent.Touched:connect(onTouch)
  3378.  
  3379.     end;    function()
  3380.     LandMine = script.Parent
  3381.    
  3382.     function onTouched(hit)
  3383.   script.Parent.Transparency = 1
  3384.   connection:disconnect()
  3385. end
  3386.    
  3387. connection = LandMine.Touched:connect(onTouched)
  3388.    
  3389. function onTouch(part)
  3390. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3391. if (humanoid ~= nil) then
  3392. humanoid.Health = 0
  3393. end
  3394. end
  3395.  
  3396. script.Parent.Touched:connect(onTouch)
  3397.  
  3398.     end;    function()
  3399.     LandMine = script.Parent
  3400.    
  3401.     function onTouched(hit)
  3402.   script.Parent.Transparency = 1
  3403.   connection:disconnect()
  3404. end
  3405.    
  3406. connection = LandMine.Touched:connect(onTouched)
  3407.    
  3408. function onTouch(part)
  3409. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3410. if (humanoid ~= nil) then
  3411. humanoid.Health = 0
  3412. end
  3413. end
  3414.  
  3415. script.Parent.Touched:connect(onTouch)
  3416.  
  3417.     end;    function()
  3418.     LandMine = script.Parent
  3419.    
  3420.     function onTouched(hit)
  3421.   script.Parent.Transparency = 1
  3422.   connection:disconnect()
  3423. end
  3424.    
  3425. connection = LandMine.Touched:connect(onTouched)
  3426.    
  3427. function onTouch(part)
  3428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3429. if (humanoid ~= nil) then
  3430. humanoid.Health = 0
  3431. end
  3432. end
  3433.  
  3434. script.Parent.Touched:connect(onTouch)
  3435.  
  3436.     end;    function()
  3437.     LandMine = script.Parent
  3438.    
  3439.     function onTouched(hit)
  3440.   script.Parent.Transparency = 1
  3441.   connection:disconnect()
  3442. end
  3443.    
  3444. connection = LandMine.Touched:connect(onTouched)
  3445.    
  3446. function onTouch(part)
  3447. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3448. if (humanoid ~= nil) then
  3449. humanoid.Health = 0
  3450. end
  3451. end
  3452.  
  3453. script.Parent.Touched:connect(onTouch)
  3454.  
  3455.     end;    function()
  3456.     LandMine = script.Parent
  3457.    
  3458.     function onTouched(hit)
  3459.   script.Parent.Transparency = 1
  3460.   connection:disconnect()
  3461. end
  3462.    
  3463. connection = LandMine.Touched:connect(onTouched)
  3464.    
  3465. function onTouch(part)
  3466. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3467. if (humanoid ~= nil) then
  3468. humanoid.Health = 0
  3469. end
  3470. end
  3471.  
  3472. script.Parent.Touched:connect(onTouch)
  3473.  
  3474.     end;    function()
  3475.     LandMine = script.Parent
  3476.    
  3477.     function onTouched(hit)
  3478.   script.Parent.Transparency = 1
  3479.   connection:disconnect()
  3480. end
  3481.    
  3482. connection = LandMine.Touched:connect(onTouched)
  3483.    
  3484. function onTouch(part)
  3485. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3486. if (humanoid ~= nil) then
  3487. humanoid.Health = 0
  3488. end
  3489. end
  3490.  
  3491. script.Parent.Touched:connect(onTouch)
  3492.  
  3493.     end;    function()
  3494.     LandMine = script.Parent
  3495.    
  3496.     function onTouched(hit)
  3497.   script.Parent.Transparency = 1
  3498.   connection:disconnect()
  3499. end
  3500.    
  3501. connection = LandMine.Touched:connect(onTouched)
  3502.    
  3503. function onTouch(part)
  3504. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3505. if (humanoid ~= nil) then
  3506. humanoid.Health = 0
  3507. end
  3508. end
  3509.  
  3510. script.Parent.Touched:connect(onTouch)
  3511.  
  3512.     end;    function()
  3513.     LandMine = script.Parent
  3514.    
  3515.     function onTouched(hit)
  3516.   script.Parent.Transparency = 1
  3517.   connection:disconnect()
  3518. end
  3519.    
  3520. connection = LandMine.Touched:connect(onTouched)
  3521.    
  3522. function onTouch(part)
  3523. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3524. if (humanoid ~= nil) then
  3525. humanoid.Health = 0
  3526. end
  3527. end
  3528.  
  3529. script.Parent.Touched:connect(onTouch)
  3530.  
  3531.     end;    function()
  3532.     LandMine = script.Parent
  3533.    
  3534.     function onTouched(hit)
  3535.   script.Parent.Transparency = 1
  3536.   connection:disconnect()
  3537. end
  3538.    
  3539. connection = LandMine.Touched:connect(onTouched)
  3540.    
  3541. function onTouch(part)
  3542. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3543. if (humanoid ~= nil) then
  3544. humanoid.Health = 0
  3545. end
  3546. end
  3547.  
  3548. script.Parent.Touched:connect(onTouch)
  3549.  
  3550.     end;    function()
  3551.     LandMine = script.Parent
  3552.    
  3553.     function onTouched(hit)
  3554.   script.Parent.Transparency = 1
  3555.   connection:disconnect()
  3556. end
  3557.    
  3558. connection = LandMine.Touched:connect(onTouched)
  3559.    
  3560. function onTouch(part)
  3561. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3562. if (humanoid ~= nil) then
  3563. humanoid.Health = 0
  3564. end
  3565. end
  3566.  
  3567. script.Parent.Touched:connect(onTouch)
  3568.  
  3569.     end;    function()
  3570.     LandMine = script.Parent
  3571.    
  3572.     function onTouched(hit)
  3573.   script.Parent.Transparency = 1
  3574.   connection:disconnect()
  3575. end
  3576.    
  3577. connection = LandMine.Touched:connect(onTouched)
  3578.    
  3579. function onTouch(part)
  3580. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3581. if (humanoid ~= nil) then
  3582. humanoid.Health = 0
  3583. end
  3584. end
  3585.  
  3586. script.Parent.Touched:connect(onTouch)
  3587.  
  3588.     end;    function()
  3589.     LandMine = script.Parent
  3590.    
  3591.     function onTouched(hit)
  3592.   script.Parent.Transparency = 1
  3593.   connection:disconnect()
  3594. end
  3595.    
  3596. connection = LandMine.Touched:connect(onTouched)
  3597.    
  3598. function onTouch(part)
  3599. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3600. if (humanoid ~= nil) then
  3601. humanoid.Health = 0
  3602. end
  3603. end
  3604.  
  3605. script.Parent.Touched:connect(onTouch)
  3606.  
  3607.     end;    function()
  3608.     LandMine = script.Parent
  3609.    
  3610.     function onTouched(hit)
  3611.   script.Parent.Transparency = 1
  3612.   connection:disconnect()
  3613. end
  3614.    
  3615. connection = LandMine.Touched:connect(onTouched)
  3616.    
  3617. function onTouch(part)
  3618. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3619. if (humanoid ~= nil) then
  3620. humanoid.Health = 0
  3621. end
  3622. end
  3623.  
  3624. script.Parent.Touched:connect(onTouch)
  3625.  
  3626.     end;    function()
  3627.     LandMine = script.Parent
  3628.    
  3629.     function onTouched(hit)
  3630.   script.Parent.Transparency = 1
  3631.   connection:disconnect()
  3632. end
  3633.    
  3634. connection = LandMine.Touched:connect(onTouched)
  3635.    
  3636. function onTouch(part)
  3637. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3638. if (humanoid ~= nil) then
  3639. humanoid.Health = 0
  3640. end
  3641. end
  3642.  
  3643. script.Parent.Touched:connect(onTouch)
  3644.  
  3645.     end;    function()
  3646.     LandMine = script.Parent
  3647.    
  3648.     function onTouched(hit)
  3649.   script.Parent.Transparency = 1
  3650.   connection:disconnect()
  3651. end
  3652.    
  3653. connection = LandMine.Touched:connect(onTouched)
  3654.    
  3655. function onTouch(part)
  3656. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3657. if (humanoid ~= nil) then
  3658. humanoid.Health = 0
  3659. end
  3660. end
  3661.  
  3662. script.Parent.Touched:connect(onTouch)
  3663.  
  3664.     end;    function()
  3665.     LandMine = script.Parent
  3666.    
  3667.     function onTouched(hit)
  3668.   script.Parent.Transparency = 1
  3669.   connection:disconnect()
  3670. end
  3671.    
  3672. connection = LandMine.Touched:connect(onTouched)
  3673.    
  3674. function onTouch(part)
  3675. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3676. if (humanoid ~= nil) then
  3677. humanoid.Health = 0
  3678. end
  3679. end
  3680.  
  3681. script.Parent.Touched:connect(onTouch)
  3682.  
  3683.     end;    function()
  3684.     LandMine = script.Parent
  3685.    
  3686.     function onTouched(hit)
  3687.   script.Parent.Transparency = 1
  3688.   connection:disconnect()
  3689. end
  3690.    
  3691. connection = LandMine.Touched:connect(onTouched)
  3692.    
  3693. function onTouch(part)
  3694. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3695. if (humanoid ~= nil) then
  3696. humanoid.Health = 0
  3697. end
  3698. end
  3699.  
  3700. script.Parent.Touched:connect(onTouch)
  3701.  
  3702.     end;    function()
  3703.     LandMine = script.Parent
  3704.    
  3705.     function onTouched(hit)
  3706.   script.Parent.Transparency = 1
  3707.   connection:disconnect()
  3708. end
  3709.    
  3710. connection = LandMine.Touched:connect(onTouched)
  3711.    
  3712. function onTouch(part)
  3713. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3714. if (humanoid ~= nil) then
  3715. humanoid.Health = 0
  3716. end
  3717. end
  3718.  
  3719. script.Parent.Touched:connect(onTouch)
  3720.  
  3721.     end;    function()
  3722.     LandMine = script.Parent
  3723.    
  3724.     function onTouched(hit)
  3725.   script.Parent.Transparency = 1
  3726.   connection:disconnect()
  3727. end
  3728.    
  3729. connection = LandMine.Touched:connect(onTouched)
  3730.    
  3731. function onTouch(part)
  3732. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3733. if (humanoid ~= nil) then
  3734. humanoid.Health = 0
  3735. end
  3736. end
  3737.  
  3738. script.Parent.Touched:connect(onTouch)
  3739.  
  3740.     end;    function()
  3741.     LandMine = script.Parent
  3742.    
  3743.     function onTouched(hit)
  3744.   script.Parent.Transparency = 1
  3745.   connection:disconnect()
  3746. end
  3747.    
  3748. connection = LandMine.Touched:connect(onTouched)
  3749.    
  3750. function onTouch(part)
  3751. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3752. if (humanoid ~= nil) then
  3753. humanoid.Health = 0
  3754. end
  3755. end
  3756.  
  3757. script.Parent.Touched:connect(onTouch)
  3758.  
  3759.     end;    function()
  3760.     LandMine = script.Parent
  3761.    
  3762.     function onTouched(hit)
  3763.   script.Parent.Transparency = 1
  3764.   connection:disconnect()
  3765. end
  3766.    
  3767. connection = LandMine.Touched:connect(onTouched)
  3768.    
  3769. function onTouch(part)
  3770. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3771. if (humanoid ~= nil) then
  3772. humanoid.Health = 0
  3773. end
  3774. end
  3775.  
  3776. script.Parent.Touched:connect(onTouch)
  3777.  
  3778.     end;    function()
  3779.     LandMine = script.Parent
  3780.    
  3781.     function onTouched(hit)
  3782.   script.Parent.Transparency = 1
  3783.   connection:disconnect()
  3784. end
  3785.    
  3786. connection = LandMine.Touched:connect(onTouched)
  3787.    
  3788. function onTouch(part)
  3789. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3790. if (humanoid ~= nil) then
  3791. humanoid.Health = 0
  3792. end
  3793. end
  3794.  
  3795. script.Parent.Touched:connect(onTouch)
  3796.  
  3797.     end;    function()
  3798.     LandMine = script.Parent
  3799.    
  3800.     function onTouched(hit)
  3801.   script.Parent.Transparency = 1
  3802.   connection:disconnect()
  3803. end
  3804.    
  3805. connection = LandMine.Touched:connect(onTouched)
  3806.    
  3807. function onTouch(part)
  3808. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3809. if (humanoid ~= nil) then
  3810. humanoid.Health = 0
  3811. end
  3812. end
  3813.  
  3814. script.Parent.Touched:connect(onTouch)
  3815.  
  3816.     end;    function()
  3817.     LandMine = script.Parent
  3818.    
  3819.     function onTouched(hit)
  3820.   script.Parent.Transparency = 1
  3821.   connection:disconnect()
  3822. end
  3823.    
  3824. connection = LandMine.Touched:connect(onTouched)
  3825.    
  3826. function onTouch(part)
  3827. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3828. if (humanoid ~= nil) then
  3829. humanoid.Health = 0
  3830. end
  3831. end
  3832.  
  3833. script.Parent.Touched:connect(onTouch)
  3834.  
  3835.     end;    function()
  3836.     LandMine = script.Parent
  3837.    
  3838.     function onTouched(hit)
  3839.   script.Parent.Transparency = 1
  3840.   connection:disconnect()
  3841. end
  3842.    
  3843. connection = LandMine.Touched:connect(onTouched)
  3844.    
  3845. function onTouch(part)
  3846. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3847. if (humanoid ~= nil) then
  3848. humanoid.Health = 0
  3849. end
  3850. end
  3851.  
  3852. script.Parent.Touched:connect(onTouch)
  3853.  
  3854.     end;    function()
  3855.     LandMine = script.Parent
  3856.    
  3857.     function onTouched(hit)
  3858.   script.Parent.Transparency = 1
  3859.   connection:disconnect()
  3860. end
  3861.    
  3862. connection = LandMine.Touched:connect(onTouched)
  3863.    
  3864. function onTouch(part)
  3865. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3866. if (humanoid ~= nil) then
  3867. humanoid.Health = 0
  3868. end
  3869. end
  3870.  
  3871. script.Parent.Touched:connect(onTouch)
  3872.  
  3873.     end;    function()
  3874.     LandMine = script.Parent
  3875.    
  3876.     function onTouched(hit)
  3877.   script.Parent.Transparency = 1
  3878.   connection:disconnect()
  3879. end
  3880.    
  3881. connection = LandMine.Touched:connect(onTouched)
  3882.    
  3883. function onTouch(part)
  3884. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3885. if (humanoid ~= nil) then
  3886. humanoid.Health = 0
  3887. end
  3888. end
  3889.  
  3890. script.Parent.Touched:connect(onTouch)
  3891.  
  3892.     end;    function()
  3893.     LandMine = script.Parent
  3894.    
  3895.     function onTouched(hit)
  3896.   script.Parent.Transparency = 1
  3897.   connection:disconnect()
  3898. end
  3899.    
  3900. connection = LandMine.Touched:connect(onTouched)
  3901.    
  3902. function onTouch(part)
  3903. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3904. if (humanoid ~= nil) then
  3905. humanoid.Health = 0
  3906. end
  3907. end
  3908.  
  3909. script.Parent.Touched:connect(onTouch)
  3910.  
  3911.     end;    function()
  3912.     LandMine = script.Parent
  3913.    
  3914.     function onTouched(hit)
  3915.   script.Parent.Transparency = 1
  3916.   connection:disconnect()
  3917. end
  3918.    
  3919. connection = LandMine.Touched:connect(onTouched)
  3920.    
  3921. function onTouch(part)
  3922. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3923. if (humanoid ~= nil) then
  3924. humanoid.Health = 0
  3925. end
  3926. end
  3927.  
  3928. script.Parent.Touched:connect(onTouch)
  3929.  
  3930.     end;    function()
  3931.     LandMine = script.Parent
  3932.    
  3933.     function onTouched(hit)
  3934.   script.Parent.Transparency = 1
  3935.   connection:disconnect()
  3936. end
  3937.    
  3938. connection = LandMine.Touched:connect(onTouched)
  3939.    
  3940. function onTouch(part)
  3941. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3942. if (humanoid ~= nil) then
  3943. humanoid.Health = 0
  3944. end
  3945. end
  3946.  
  3947. script.Parent.Touched:connect(onTouch)
  3948.  
  3949.     end;    function()
  3950.     LandMine = script.Parent
  3951.    
  3952.     function onTouched(hit)
  3953.   script.Parent.Transparency = 1
  3954.   connection:disconnect()
  3955. end
  3956.    
  3957. connection = LandMine.Touched:connect(onTouched)
  3958.    
  3959. function onTouch(part)
  3960. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3961. if (humanoid ~= nil) then
  3962. humanoid.Health = 0
  3963. end
  3964. end
  3965.  
  3966. script.Parent.Touched:connect(onTouch)
  3967.  
  3968.     end;    function()
  3969.     LandMine = script.Parent
  3970.    
  3971.     function onTouched(hit)
  3972.   script.Parent.Transparency = 1
  3973.   connection:disconnect()
  3974. end
  3975.    
  3976. connection = LandMine.Touched:connect(onTouched)
  3977.    
  3978. function onTouch(part)
  3979. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3980. if (humanoid ~= nil) then
  3981. humanoid.Health = 0
  3982. end
  3983. end
  3984.  
  3985. script.Parent.Touched:connect(onTouch)
  3986.  
  3987.     end;    function()
  3988.     LandMine = script.Parent
  3989.    
  3990.     function onTouched(hit)
  3991.   script.Parent.Transparency = 1
  3992.   connection:disconnect()
  3993. end
  3994.    
  3995. connection = LandMine.Touched:connect(onTouched)
  3996.    
  3997. function onTouch(part)
  3998. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3999. if (humanoid ~= nil) then
  4000. humanoid.Health = 0
  4001. end
  4002. end
  4003.  
  4004. script.Parent.Touched:connect(onTouch)
  4005.  
  4006.     end;    function()
  4007.     LandMine = script.Parent
  4008.    
  4009.     function onTouched(hit)
  4010.   script.Parent.Transparency = 1
  4011.   connection:disconnect()
  4012. end
  4013.    
  4014. connection = LandMine.Touched:connect(onTouched)
  4015.    
  4016. function onTouch(part)
  4017. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4018. if (humanoid ~= nil) then
  4019. humanoid.Health = 0
  4020. end
  4021. end
  4022.  
  4023. script.Parent.Touched:connect(onTouch)
  4024.  
  4025.     end;    function()
  4026.     LandMine = script.Parent
  4027.    
  4028.     function onTouched(hit)
  4029.   script.Parent.Transparency = 1
  4030.   connection:disconnect()
  4031. end
  4032.    
  4033. connection = LandMine.Touched:connect(onTouched)
  4034.    
  4035. function onTouch(part)
  4036. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4037. if (humanoid ~= nil) then
  4038. humanoid.Health = 0
  4039. end
  4040. end
  4041.  
  4042. script.Parent.Touched:connect(onTouch)
  4043.  
  4044.     end;    function()
  4045.     LandMine = script.Parent
  4046.    
  4047.     function onTouched(hit)
  4048.   script.Parent.Transparency = 1
  4049.   connection:disconnect()
  4050. end
  4051.    
  4052. connection = LandMine.Touched:connect(onTouched)
  4053.    
  4054. function onTouch(part)
  4055. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4056. if (humanoid ~= nil) then
  4057. humanoid.Health = 0
  4058. end
  4059. end
  4060.  
  4061. script.Parent.Touched:connect(onTouch)
  4062.  
  4063.     end;    function()
  4064.     LandMine = script.Parent
  4065.    
  4066.     function onTouched(hit)
  4067.   script.Parent.Transparency = 1
  4068.   connection:disconnect()
  4069. end
  4070.    
  4071. connection = LandMine.Touched:connect(onTouched)
  4072.    
  4073. function onTouch(part)
  4074. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4075. if (humanoid ~= nil) then
  4076. humanoid.Health = 0
  4077. end
  4078. end
  4079.  
  4080. script.Parent.Touched:connect(onTouch)
  4081.  
  4082.     end;    function()
  4083.     LandMine = script.Parent
  4084.    
  4085.     function onTouched(hit)
  4086.   script.Parent.Transparency = 1
  4087.   connection:disconnect()
  4088. end
  4089.    
  4090. connection = LandMine.Touched:connect(onTouched)
  4091.    
  4092. function onTouch(part)
  4093. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4094. if (humanoid ~= nil) then
  4095. humanoid.Health = 0
  4096. end
  4097. end
  4098.  
  4099. script.Parent.Touched:connect(onTouch)
  4100.  
  4101.     end;    function()
  4102.     LandMine = script.Parent
  4103.    
  4104.     function onTouched(hit)
  4105.   script.Parent.Transparency = 1
  4106.   connection:disconnect()
  4107. end
  4108.    
  4109. connection = LandMine.Touched:connect(onTouched)
  4110.    
  4111. function onTouch(part)
  4112. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4113. if (humanoid ~= nil) then
  4114. humanoid.Health = 0
  4115. end
  4116. end
  4117.  
  4118. script.Parent.Touched:connect(onTouch)
  4119.  
  4120.     end;    function()
  4121.     LandMine = script.Parent
  4122.    
  4123.     function onTouched(hit)
  4124.   script.Parent.Transparency = 1
  4125.   connection:disconnect()
  4126. end
  4127.    
  4128. connection = LandMine.Touched:connect(onTouched)
  4129.    
  4130. function onTouch(part)
  4131. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4132. if (humanoid ~= nil) then
  4133. humanoid.Health = 0
  4134. end
  4135. end
  4136.  
  4137. script.Parent.Touched:connect(onTouch)
  4138.  
  4139.     end;    function()
  4140.     LandMine = script.Parent
  4141.    
  4142.     function onTouched(hit)
  4143.   script.Parent.Transparency = 1
  4144.   connection:disconnect()
  4145. end
  4146.    
  4147. connection = LandMine.Touched:connect(onTouched)
  4148.    
  4149. function onTouch(part)
  4150. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4151. if (humanoid ~= nil) then
  4152. humanoid.Health = 0
  4153. end
  4154. end
  4155.  
  4156. script.Parent.Touched:connect(onTouch)
  4157.  
  4158.     end;    function()
  4159.     LandMine = script.Parent
  4160.    
  4161.     function onTouched(hit)
  4162.   script.Parent.Transparency = 1
  4163.   connection:disconnect()
  4164. end
  4165.    
  4166. connection = LandMine.Touched:connect(onTouched)
  4167.    
  4168. function onTouch(part)
  4169. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4170. if (humanoid ~= nil) then
  4171. humanoid.Health = 0
  4172. end
  4173. end
  4174.  
  4175. script.Parent.Touched:connect(onTouch)
  4176.  
  4177.     end;    function()
  4178.     LandMine = script.Parent
  4179.    
  4180.     function onTouched(hit)
  4181.   script.Parent.Transparency = 1
  4182.   connection:disconnect()
  4183. end
  4184.    
  4185. connection = LandMine.Touched:connect(onTouched)
  4186.    
  4187. function onTouch(part)
  4188. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4189. if (humanoid ~= nil) then
  4190. humanoid.Health = 0
  4191. end
  4192. end
  4193.  
  4194. script.Parent.Touched:connect(onTouch)
  4195.  
  4196.     end;    function()
  4197.     LandMine = script.Parent
  4198.    
  4199.     function onTouched(hit)
  4200.   script.Parent.Transparency = 1
  4201.   connection:disconnect()
  4202. end
  4203.    
  4204. connection = LandMine.Touched:connect(onTouched)
  4205.    
  4206. function onTouch(part)
  4207. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4208. if (humanoid ~= nil) then
  4209. humanoid.Health = 0
  4210. end
  4211. end
  4212.  
  4213. script.Parent.Touched:connect(onTouch)
  4214.  
  4215.     end;    function()
  4216.     LandMine = script.Parent
  4217.    
  4218.     function onTouched(hit)
  4219.   script.Parent.Transparency = 1
  4220.   connection:disconnect()
  4221. end
  4222.    
  4223. connection = LandMine.Touched:connect(onTouched)
  4224.    
  4225. function onTouch(part)
  4226. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4227. if (humanoid ~= nil) then
  4228. humanoid.Health = 0
  4229. end
  4230. end
  4231.  
  4232. script.Parent.Touched:connect(onTouch)
  4233.  
  4234.     end;    function()
  4235.     LandMine = script.Parent
  4236.    
  4237.     function onTouched(hit)
  4238.   script.Parent.Transparency = 1
  4239.   connection:disconnect()
  4240. end
  4241.    
  4242. connection = LandMine.Touched:connect(onTouched)
  4243.    
  4244. function onTouch(part)
  4245. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4246. if (humanoid ~= nil) then
  4247. humanoid.Health = 0
  4248. end
  4249. end
  4250.  
  4251. script.Parent.Touched:connect(onTouch)
  4252.  
  4253.     end;    function()
  4254.     LandMine = script.Parent
  4255.    
  4256.     function onTouched(hit)
  4257.   script.Parent.Transparency = 1
  4258.   connection:disconnect()
  4259. end
  4260.    
  4261. connection = LandMine.Touched:connect(onTouched)
  4262.    
  4263. function onTouch(part)
  4264. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4265. if (humanoid ~= nil) then
  4266. humanoid.Health = 0
  4267. end
  4268. end
  4269.  
  4270. script.Parent.Touched:connect(onTouch)
  4271.  
  4272.     end;    function()
  4273.     LandMine = script.Parent
  4274.    
  4275.     function onTouched(hit)
  4276.   script.Parent.Transparency = 1
  4277.   connection:disconnect()
  4278. end
  4279.    
  4280. connection = LandMine.Touched:connect(onTouched)
  4281.    
  4282. function onTouch(part)
  4283. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4284. if (humanoid ~= nil) then
  4285. humanoid.Health = 0
  4286. end
  4287. end
  4288.  
  4289. script.Parent.Touched:connect(onTouch)
  4290.  
  4291.     end;    function()
  4292.     LandMine = script.Parent
  4293.    
  4294.     function onTouched(hit)
  4295.   script.Parent.Transparency = 1
  4296.   connection:disconnect()
  4297. end
  4298.    
  4299. connection = LandMine.Touched:connect(onTouched)
  4300.    
  4301. function onTouch(part)
  4302. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4303. if (humanoid ~= nil) then
  4304. humanoid.Health = 0
  4305. end
  4306. end
  4307.  
  4308. script.Parent.Touched:connect(onTouch)
  4309.  
  4310.     end;    function()
  4311.     LandMine = script.Parent
  4312.    
  4313.     function onTouched(hit)
  4314.   script.Parent.Transparency = 1
  4315.   connection:disconnect()
  4316. end
  4317.    
  4318. connection = LandMine.Touched:connect(onTouched)
  4319.    
  4320. function onTouch(part)
  4321. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4322. if (humanoid ~= nil) then
  4323. humanoid.Health = 0
  4324. end
  4325. end
  4326.  
  4327. script.Parent.Touched:connect(onTouch)
  4328.  
  4329.     end;    function()
  4330.     LandMine = script.Parent
  4331.    
  4332.     function onTouched(hit)
  4333.   script.Parent.Transparency = 1
  4334.   connection:disconnect()
  4335. end
  4336.    
  4337. connection = LandMine.Touched:connect(onTouched)
  4338.    
  4339. function onTouch(part)
  4340. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4341. if (humanoid ~= nil) then
  4342. humanoid.Health = 0
  4343. end
  4344. end
  4345.  
  4346. script.Parent.Touched:connect(onTouch)
  4347.  
  4348.     end;    function()
  4349.     LandMine = script.Parent
  4350.    
  4351.     function onTouched(hit)
  4352.   script.Parent.Transparency = 1
  4353.   connection:disconnect()
  4354. end
  4355.    
  4356. connection = LandMine.Touched:connect(onTouched)
  4357.    
  4358. function onTouch(part)
  4359. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4360. if (humanoid ~= nil) then
  4361. humanoid.Health = 0
  4362. end
  4363. end
  4364.  
  4365. script.Parent.Touched:connect(onTouch)
  4366.  
  4367.     end;    function()
  4368.     LandMine = script.Parent
  4369.    
  4370.     function onTouched(hit)
  4371.   script.Parent.Transparency = 1
  4372.   connection:disconnect()
  4373. end
  4374.    
  4375. connection = LandMine.Touched:connect(onTouched)
  4376.    
  4377. function onTouch(part)
  4378. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4379. if (humanoid ~= nil) then
  4380. humanoid.Health = 0
  4381. end
  4382. end
  4383.  
  4384. script.Parent.Touched:connect(onTouch)
  4385.  
  4386.     end;    function()
  4387.     LandMine = script.Parent
  4388.    
  4389.     function onTouched(hit)
  4390.   script.Parent.Transparency = 1
  4391.   connection:disconnect()
  4392. end
  4393.    
  4394. connection = LandMine.Touched:connect(onTouched)
  4395.    
  4396. function onTouch(part)
  4397. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4398. if (humanoid ~= nil) then
  4399. humanoid.Health = 0
  4400. end
  4401. end
  4402.  
  4403. script.Parent.Touched:connect(onTouch)
  4404.  
  4405.     end;    function()
  4406.     LandMine = script.Parent
  4407.    
  4408.     function onTouched(hit)
  4409.   script.Parent.Transparency = 1
  4410.   connection:disconnect()
  4411. end
  4412.    
  4413. connection = LandMine.Touched:connect(onTouched)
  4414.    
  4415. function onTouch(part)
  4416. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4417. if (humanoid ~= nil) then
  4418. humanoid.Health = 0
  4419. end
  4420. end
  4421.  
  4422. script.Parent.Touched:connect(onTouch)
  4423.  
  4424.     end;    function()
  4425.     LandMine = script.Parent
  4426.    
  4427.     function onTouched(hit)
  4428.   script.Parent.Transparency = 1
  4429.   connection:disconnect()
  4430. end
  4431.    
  4432. connection = LandMine.Touched:connect(onTouched)
  4433.    
  4434. function onTouch(part)
  4435. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4436. if (humanoid ~= nil) then
  4437. humanoid.Health = 0
  4438. end
  4439. end
  4440.  
  4441. script.Parent.Touched:connect(onTouch)
  4442.  
  4443.     end;    function()
  4444.     LandMine = script.Parent
  4445.    
  4446.     function onTouched(hit)
  4447.   script.Parent.Transparency = 1
  4448.   connection:disconnect()
  4449. end
  4450.    
  4451. connection = LandMine.Touched:connect(onTouched)
  4452.    
  4453. function onTouch(part)
  4454. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4455. if (humanoid ~= nil) then
  4456. humanoid.Health = 0
  4457. end
  4458. end
  4459.  
  4460. script.Parent.Touched:connect(onTouch)
  4461.  
  4462.     end;    function()
  4463.     LandMine = script.Parent
  4464.    
  4465.     function onTouched(hit)
  4466.   script.Parent.Transparency = 1
  4467.   connection:disconnect()
  4468. end
  4469.    
  4470. connection = LandMine.Touched:connect(onTouched)
  4471.    
  4472. function onTouch(part)
  4473. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4474. if (humanoid ~= nil) then
  4475. humanoid.Health = 0
  4476. end
  4477. end
  4478.  
  4479. script.Parent.Touched:connect(onTouch)
  4480.  
  4481.     end;    function()
  4482.     LandMine = script.Parent
  4483.    
  4484.     function onTouched(hit)
  4485.   script.Parent.Transparency = 1
  4486.   connection:disconnect()
  4487. end
  4488.    
  4489. connection = LandMine.Touched:connect(onTouched)
  4490.    
  4491. function onTouch(part)
  4492. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4493. if (humanoid ~= nil) then
  4494. humanoid.Health = 0
  4495. end
  4496. end
  4497.  
  4498. script.Parent.Touched:connect(onTouch)
  4499.  
  4500.     end;    function()
  4501.     LandMine = script.Parent
  4502.    
  4503.     function onTouched(hit)
  4504.   script.Parent.Transparency = 1
  4505.   connection:disconnect()
  4506. end
  4507.    
  4508. connection = LandMine.Touched:connect(onTouched)
  4509.    
  4510. function onTouch(part)
  4511. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4512. if (humanoid ~= nil) then
  4513. humanoid.Health = 0
  4514. end
  4515. end
  4516.  
  4517. script.Parent.Touched:connect(onTouch)
  4518.  
  4519.     end;    function()
  4520.     LandMine = script.Parent
  4521.    
  4522.     function onTouched(hit)
  4523.   script.Parent.Transparency = 1
  4524.   connection:disconnect()
  4525. end
  4526.    
  4527. connection = LandMine.Touched:connect(onTouched)
  4528.    
  4529. function onTouch(part)
  4530. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4531. if (humanoid ~= nil) then
  4532. humanoid.Health = 0
  4533. end
  4534. end
  4535.  
  4536. script.Parent.Touched:connect(onTouch)
  4537.  
  4538.     end;    function()
  4539.     LandMine = script.Parent
  4540.    
  4541.     function onTouched(hit)
  4542.   script.Parent.Transparency = 1
  4543.   connection:disconnect()
  4544. end
  4545.    
  4546. connection = LandMine.Touched:connect(onTouched)
  4547.    
  4548. function onTouch(part)
  4549. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4550. if (humanoid ~= nil) then
  4551. humanoid.Health = 0
  4552. end
  4553. end
  4554.  
  4555. script.Parent.Touched:connect(onTouch)
  4556.  
  4557.     end;    function()
  4558.     LandMine = script.Parent
  4559.    
  4560.     function onTouched(hit)
  4561.   script.Parent.Transparency = 1
  4562.   connection:disconnect()
  4563. end
  4564.    
  4565. connection = LandMine.Touched:connect(onTouched)
  4566.    
  4567. function onTouch(part)
  4568. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4569. if (humanoid ~= nil) then
  4570. humanoid.Health = 0
  4571. end
  4572. end
  4573.  
  4574. script.Parent.Touched:connect(onTouch)
  4575.  
  4576.     end;    function()
  4577.     LandMine = script.Parent
  4578.    
  4579.     function onTouched(hit)
  4580.   script.Parent.Transparency = 1
  4581.   connection:disconnect()
  4582. end
  4583.    
  4584. connection = LandMine.Touched:connect(onTouched)
  4585.    
  4586. function onTouch(part)
  4587. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4588. if (humanoid ~= nil) then
  4589. humanoid.Health = 0
  4590. end
  4591. end
  4592.  
  4593. script.Parent.Touched:connect(onTouch)
  4594.  
  4595.     end;    function()
  4596.     LandMine = script.Parent
  4597.    
  4598.     function onTouched(hit)
  4599.   script.Parent.Transparency = 1
  4600.   connection:disconnect()
  4601. end
  4602.    
  4603. connection = LandMine.Touched:connect(onTouched)
  4604.    
  4605. function onTouch(part)
  4606. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4607. if (humanoid ~= nil) then
  4608. humanoid.Health = 0
  4609. end
  4610. end
  4611.  
  4612. script.Parent.Touched:connect(onTouch)
  4613.  
  4614.     end;    function()
  4615.     LandMine = script.Parent
  4616.    
  4617.     function onTouched(hit)
  4618.   script.Parent.Transparency = 1
  4619.   connection:disconnect()
  4620. end
  4621.    
  4622. connection = LandMine.Touched:connect(onTouched)
  4623.    
  4624. function onTouch(part)
  4625. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4626. if (humanoid ~= nil) then
  4627. humanoid.Health = 0
  4628. end
  4629. end
  4630.  
  4631. script.Parent.Touched:connect(onTouch)
  4632.  
  4633.     end;    function()
  4634.     LandMine = script.Parent
  4635.    
  4636.     function onTouched(hit)
  4637.   script.Parent.Transparency = 1
  4638.   connection:disconnect()
  4639. end
  4640.    
  4641. connection = LandMine.Touched:connect(onTouched)
  4642.    
  4643. function onTouch(part)
  4644. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4645. if (humanoid ~= nil) then
  4646. humanoid.Health = 0
  4647. end
  4648. end
  4649.  
  4650. script.Parent.Touched:connect(onTouch)
  4651.  
  4652.     end;    function()
  4653.     LandMine = script.Parent
  4654.    
  4655.     function onTouched(hit)
  4656.   script.Parent.Transparency = 1
  4657.   connection:disconnect()
  4658. end
  4659.    
  4660. connection = LandMine.Touched:connect(onTouched)
  4661.    
  4662. function onTouch(part)
  4663. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4664. if (humanoid ~= nil) then
  4665. humanoid.Health = 0
  4666. end
  4667. end
  4668.  
  4669. script.Parent.Touched:connect(onTouch)
  4670.  
  4671.     end;    function()
  4672.     LandMine = script.Parent
  4673.    
  4674.     function onTouched(hit)
  4675.   script.Parent.Transparency = 1
  4676.   connection:disconnect()
  4677. end
  4678.    
  4679. connection = LandMine.Touched:connect(onTouched)
  4680.    
  4681. function onTouch(part)
  4682. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4683. if (humanoid ~= nil) then
  4684. humanoid.Health = 0
  4685. end
  4686. end
  4687.  
  4688. script.Parent.Touched:connect(onTouch)
  4689.  
  4690.     end;    function()
  4691.     LandMine = script.Parent
  4692.    
  4693.     function onTouched(hit)
  4694.   script.Parent.Transparency = 1
  4695.   connection:disconnect()
  4696. end
  4697.    
  4698. connection = LandMine.Touched:connect(onTouched)
  4699.    
  4700. function onTouch(part)
  4701. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4702. if (humanoid ~= nil) then
  4703. humanoid.Health = 0
  4704. end
  4705. end
  4706.  
  4707. script.Parent.Touched:connect(onTouch)
  4708.  
  4709.     end;    function()
  4710.     LandMine = script.Parent
  4711.    
  4712.     function onTouched(hit)
  4713.   script.Parent.Transparency = 1
  4714.   connection:disconnect()
  4715. end
  4716.    
  4717. connection = LandMine.Touched:connect(onTouched)
  4718.    
  4719. function onTouch(part)
  4720. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4721. if (humanoid ~= nil) then
  4722. humanoid.Health = 0
  4723. end
  4724. end
  4725.  
  4726. script.Parent.Touched:connect(onTouch)
  4727.  
  4728.     end;    function()
  4729.     LandMine = script.Parent
  4730.    
  4731.     function onTouched(hit)
  4732.   script.Parent.Transparency = 1
  4733.   connection:disconnect()
  4734. end
  4735.    
  4736. connection = LandMine.Touched:connect(onTouched)
  4737.    
  4738. function onTouch(part)
  4739. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4740. if (humanoid ~= nil) then
  4741. humanoid.Health = 0
  4742. end
  4743. end
  4744.  
  4745. script.Parent.Touched:connect(onTouch)
  4746.  
  4747.     end;    function()
  4748.     LandMine = script.Parent
  4749.    
  4750.     function onTouched(hit)
  4751.   script.Parent.Transparency = 1
  4752.   connection:disconnect()
  4753. end
  4754.    
  4755. connection = LandMine.Touched:connect(onTouched)
  4756.    
  4757. function onTouch(part)
  4758. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4759. if (humanoid ~= nil) then
  4760. humanoid.Health = 0
  4761. end
  4762. end
  4763.  
  4764. script.Parent.Touched:connect(onTouch)
  4765.  
  4766.     end;    function()
  4767.     LandMine = script.Parent
  4768.    
  4769.     function onTouched(hit)
  4770.   script.Parent.Transparency = 1
  4771.   connection:disconnect()
  4772. end
  4773.    
  4774. connection = LandMine.Touched:connect(onTouched)
  4775.    
  4776. function onTouch(part)
  4777. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4778. if (humanoid ~= nil) then
  4779. humanoid.Health = 0
  4780. end
  4781. end
  4782.  
  4783. script.Parent.Touched:connect(onTouch)
  4784.  
  4785.     end;    function()
  4786.     LandMine = script.Parent
  4787.    
  4788.     function onTouched(hit)
  4789.   script.Parent.Transparency = 1
  4790.   connection:disconnect()
  4791. end
  4792.    
  4793. connection = LandMine.Touched:connect(onTouched)
  4794.    
  4795. function onTouch(part)
  4796. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4797. if (humanoid ~= nil) then
  4798. humanoid.Health = 0
  4799. end
  4800. end
  4801.  
  4802. script.Parent.Touched:connect(onTouch)
  4803.  
  4804.     end;    function()
  4805.     LandMine = script.Parent
  4806.    
  4807.     function onTouched(hit)
  4808.   script.Parent.Transparency = 1
  4809.   connection:disconnect()
  4810. end
  4811.    
  4812. connection = LandMine.Touched:connect(onTouched)
  4813.    
  4814. function onTouch(part)
  4815. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4816. if (humanoid ~= nil) then
  4817. humanoid.Health = 0
  4818. end
  4819. end
  4820.  
  4821. script.Parent.Touched:connect(onTouch)
  4822.  
  4823.     end;    function()
  4824.     LandMine = script.Parent
  4825.    
  4826.     function onTouched(hit)
  4827.   script.Parent.Transparency = 1
  4828.   connection:disconnect()
  4829. end
  4830.    
  4831. connection = LandMine.Touched:connect(onTouched)
  4832.    
  4833. function onTouch(part)
  4834. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4835. if (humanoid ~= nil) then
  4836. humanoid.Health = 0
  4837. end
  4838. end
  4839.  
  4840. script.Parent.Touched:connect(onTouch)
  4841.  
  4842.     end;    function()
  4843.     LandMine = script.Parent
  4844.    
  4845.     function onTouched(hit)
  4846.   script.Parent.Transparency = 1
  4847.   connection:disconnect()
  4848. end
  4849.    
  4850. connection = LandMine.Touched:connect(onTouched)
  4851.    
  4852. function onTouch(part)
  4853. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4854. if (humanoid ~= nil) then
  4855. humanoid.Health = 0
  4856. end
  4857. end
  4858.  
  4859. script.Parent.Touched:connect(onTouch)
  4860.  
  4861.     end;    function()
  4862.     LandMine = script.Parent
  4863.    
  4864.     function onTouched(hit)
  4865.   script.Parent.Transparency = 1
  4866.   connection:disconnect()
  4867. end
  4868.    
  4869. connection = LandMine.Touched:connect(onTouched)
  4870.    
  4871. function onTouch(part)
  4872. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4873. if (humanoid ~= nil) then
  4874. humanoid.Health = 0
  4875. end
  4876. end
  4877.  
  4878. script.Parent.Touched:connect(onTouch)
  4879.  
  4880.     end;    function()
  4881.     LandMine = script.Parent
  4882.    
  4883.     function onTouched(hit)
  4884.   script.Parent.Transparency = 1
  4885.   connection:disconnect()
  4886. end
  4887.    
  4888. connection = LandMine.Touched:connect(onTouched)
  4889.    
  4890. function onTouch(part)
  4891. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4892. if (humanoid ~= nil) then
  4893. humanoid.Health = 0
  4894. end
  4895. end
  4896.  
  4897. script.Parent.Touched:connect(onTouch)
  4898.  
  4899.     end;    function()
  4900.     LandMine = script.Parent
  4901.    
  4902.     function onTouched(hit)
  4903.   script.Parent.Transparency = 1
  4904.   connection:disconnect()
  4905. end
  4906.    
  4907. connection = LandMine.Touched:connect(onTouched)
  4908.    
  4909. function onTouch(part)
  4910. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4911. if (humanoid ~= nil) then
  4912. humanoid.Health = 0
  4913. end
  4914. end
  4915.  
  4916. script.Parent.Touched:connect(onTouch)
  4917.  
  4918.     end;    function()
  4919.     LandMine = script.Parent
  4920.    
  4921.     function onTouched(hit)
  4922.   script.Parent.Transparency = 1
  4923.   connection:disconnect()
  4924. end
  4925.    
  4926. connection = LandMine.Touched:connect(onTouched)
  4927.    
  4928. function onTouch(part)
  4929. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4930. if (humanoid ~= nil) then
  4931. humanoid.Health = 0
  4932. end
  4933. end
  4934.  
  4935. script.Parent.Touched:connect(onTouch)
  4936.  
  4937.     end;    function()
  4938.     LandMine = script.Parent
  4939.    
  4940.     function onTouched(hit)
  4941.   script.Parent.Transparency = 1
  4942.   connection:disconnect()
  4943. end
  4944.    
  4945. connection = LandMine.Touched:connect(onTouched)
  4946.    
  4947. function onTouch(part)
  4948. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4949. if (humanoid ~= nil) then
  4950. humanoid.Health = 0
  4951. end
  4952. end
  4953.  
  4954. script.Parent.Touched:connect(onTouch)
  4955.  
  4956.     end;    function()
  4957.     LandMine = script.Parent
  4958.    
  4959.     function onTouched(hit)
  4960.   script.Parent.Transparency = 1
  4961.   connection:disconnect()
  4962. end
  4963.    
  4964. connection = LandMine.Touched:connect(onTouched)
  4965.    
  4966. function onTouch(part)
  4967. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4968. if (humanoid ~= nil) then
  4969. humanoid.Health = 0
  4970. end
  4971. end
  4972.  
  4973. script.Parent.Touched:connect(onTouch)
  4974.  
  4975.     end;    function()
  4976.     LandMine = script.Parent
  4977.    
  4978.     function onTouched(hit)
  4979.   script.Parent.Transparency = 1
  4980.   connection:disconnect()
  4981. end
  4982.    
  4983. connection = LandMine.Touched:connect(onTouched)
  4984.    
  4985. function onTouch(part)
  4986. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4987. if (humanoid ~= nil) then
  4988. humanoid.Health = 0
  4989. end
  4990. end
  4991.  
  4992. script.Parent.Touched:connect(onTouch)
  4993.  
  4994.     end;    function()
  4995.     LandMine = script.Parent
  4996.    
  4997.     function onTouched(hit)
  4998.   script.Parent.Transparency = 1
  4999.   connection:disconnect()
  5000. end
  5001.    
  5002. connection = LandMine.Touched:connect(onTouched)
  5003.    
  5004. function onTouch(part)
  5005. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5006. if (humanoid ~= nil) then
  5007. humanoid.Health = 0
  5008. end
  5009. end
  5010.  
  5011. script.Parent.Touched:connect(onTouch)
  5012.  
  5013.     end;    function()
  5014.     LandMine = script.Parent
  5015.    
  5016.     function onTouched(hit)
  5017.   script.Parent.Transparency = 1
  5018.   connection:disconnect()
  5019. end
  5020.    
  5021. connection = LandMine.Touched:connect(onTouched)
  5022.    
  5023. function onTouch(part)
  5024. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5025. if (humanoid ~= nil) then
  5026. humanoid.Health = 0
  5027. end
  5028. end
  5029.  
  5030. script.Parent.Touched:connect(onTouch)
  5031.  
  5032.     end;    function()
  5033.     LandMine = script.Parent
  5034.    
  5035.     function onTouched(hit)
  5036.   script.Parent.Transparency = 1
  5037.   connection:disconnect()
  5038. end
  5039.    
  5040. connection = LandMine.Touched:connect(onTouched)
  5041.    
  5042. function onTouch(part)
  5043. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5044. if (humanoid ~= nil) then
  5045. humanoid.Health = 0
  5046. end
  5047. end
  5048.  
  5049. script.Parent.Touched:connect(onTouch)
  5050.  
  5051.     end;    function()
  5052.     LandMine = script.Parent
  5053.    
  5054.     function onTouched(hit)
  5055.   script.Parent.Transparency = 1
  5056.   connection:disconnect()
  5057. end
  5058.    
  5059. connection = LandMine.Touched:connect(onTouched)
  5060.    
  5061. function onTouch(part)
  5062. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5063. if (humanoid ~= nil) then
  5064. humanoid.Health = 0
  5065. end
  5066. end
  5067.  
  5068. script.Parent.Touched:connect(onTouch)
  5069.  
  5070.     end;    function()
  5071.     LandMine = script.Parent
  5072.    
  5073.     function onTouched(hit)
  5074.   script.Parent.Transparency = 1
  5075.   connection:disconnect()
  5076. end
  5077.    
  5078. connection = LandMine.Touched:connect(onTouched)
  5079.    
  5080. function onTouch(part)
  5081. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5082. if (humanoid ~= nil) then
  5083. humanoid.Health = 0
  5084. end
  5085. end
  5086.  
  5087. script.Parent.Touched:connect(onTouch)
  5088.  
  5089.     end;    function()
  5090.     LandMine = script.Parent
  5091.    
  5092.     function onTouched(hit)
  5093.   script.Parent.Transparency = 1
  5094.   connection:disconnect()
  5095. end
  5096.    
  5097. connection = LandMine.Touched:connect(onTouched)
  5098.    
  5099. function onTouch(part)
  5100. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5101. if (humanoid ~= nil) then
  5102. humanoid.Health = 0
  5103. end
  5104. end
  5105.  
  5106. script.Parent.Touched:connect(onTouch)
  5107.  
  5108.     end;    function()
  5109.     LandMine = script.Parent
  5110.    
  5111.     function onTouched(hit)
  5112.   script.Parent.Transparency = 1
  5113.   connection:disconnect()
  5114. end
  5115.    
  5116. connection = LandMine.Touched:connect(onTouched)
  5117.    
  5118. function onTouch(part)
  5119. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5120. if (humanoid ~= nil) then
  5121. humanoid.Health = 0
  5122. end
  5123. end
  5124.  
  5125. script.Parent.Touched:connect(onTouch)
  5126.  
  5127.     end;    function()
  5128.     LandMine = script.Parent
  5129.    
  5130.     function onTouched(hit)
  5131.   script.Parent.Transparency = 1
  5132.   connection:disconnect()
  5133. end
  5134.    
  5135. connection = LandMine.Touched:connect(onTouched)
  5136.    
  5137. function onTouch(part)
  5138. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5139. if (humanoid ~= nil) then
  5140. humanoid.Health = 0
  5141. end
  5142. end
  5143.  
  5144. script.Parent.Touched:connect(onTouch)
  5145.  
  5146.     end;    function()
  5147.     LandMine = script.Parent
  5148.    
  5149.     function onTouched(hit)
  5150.   script.Parent.Transparency = 1
  5151.   connection:disconnect()
  5152. end
  5153.    
  5154. connection = LandMine.Touched:connect(onTouched)
  5155.    
  5156. function onTouch(part)
  5157. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5158. if (humanoid ~= nil) then
  5159. humanoid.Health = 0
  5160. end
  5161. end
  5162.  
  5163. script.Parent.Touched:connect(onTouch)
  5164.  
  5165.     end;    function()
  5166.     LandMine = script.Parent
  5167.    
  5168.     function onTouched(hit)
  5169.   script.Parent.Transparency = 1
  5170.   connection:disconnect()
  5171. end
  5172.    
  5173. connection = LandMine.Touched:connect(onTouched)
  5174.    
  5175. function onTouch(part)
  5176. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5177. if (humanoid ~= nil) then
  5178. humanoid.Health = 0
  5179. end
  5180. end
  5181.  
  5182. script.Parent.Touched:connect(onTouch)
  5183.  
  5184.     end;    function()
  5185.     LandMine = script.Parent
  5186.    
  5187.     function onTouched(hit)
  5188.   script.Parent.Transparency = 1
  5189.   connection:disconnect()
  5190. end
  5191.    
  5192. connection = LandMine.Touched:connect(onTouched)
  5193.    
  5194. function onTouch(part)
  5195. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5196. if (humanoid ~= nil) then
  5197. humanoid.Health = 0
  5198. end
  5199. end
  5200.  
  5201. script.Parent.Touched:connect(onTouch)
  5202.  
  5203.     end;    function()
  5204.     LandMine = script.Parent
  5205.    
  5206.     function onTouched(hit)
  5207.   script.Parent.Transparency = 1
  5208.   connection:disconnect()
  5209. end
  5210.    
  5211. connection = LandMine.Touched:connect(onTouched)
  5212.    
  5213. function onTouch(part)
  5214. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5215. if (humanoid ~= nil) then
  5216. humanoid.Health = 0
  5217. end
  5218. end
  5219.  
  5220. script.Parent.Touched:connect(onTouch)
  5221.  
  5222.     end;    function()
  5223.     LandMine = script.Parent
  5224.    
  5225.     function onTouched(hit)
  5226.   script.Parent.Transparency = 1
  5227.   connection:disconnect()
  5228. end
  5229.    
  5230. connection = LandMine.Touched:connect(onTouched)
  5231.    
  5232. function onTouch(part)
  5233. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5234. if (humanoid ~= nil) then
  5235. humanoid.Health = 0
  5236. end
  5237. end
  5238.  
  5239. script.Parent.Touched:connect(onTouch)
  5240.  
  5241.     end;    function()
  5242.     LandMine = script.Parent
  5243.    
  5244.     function onTouched(hit)
  5245.   script.Parent.Transparency = 1
  5246.   connection:disconnect()
  5247. end
  5248.    
  5249. connection = LandMine.Touched:connect(onTouched)
  5250.    
  5251. function onTouch(part)
  5252. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5253. if (humanoid ~= nil) then
  5254. humanoid.Health = 0
  5255. end
  5256. end
  5257.  
  5258. script.Parent.Touched:connect(onTouch)
  5259.  
  5260.     end;    function()
  5261.     LandMine = script.Parent
  5262.    
  5263.     function onTouched(hit)
  5264.   script.Parent.Transparency = 1
  5265.   connection:disconnect()
  5266. end
  5267.    
  5268. connection = LandMine.Touched:connect(onTouched)
  5269.    
  5270. function onTouch(part)
  5271. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5272. if (humanoid ~= nil) then
  5273. humanoid.Health = 0
  5274. end
  5275. end
  5276.  
  5277. script.Parent.Touched:connect(onTouch)
  5278.  
  5279.     end;    function()
  5280.     LandMine = script.Parent
  5281.    
  5282.     function onTouched(hit)
  5283.   script.Parent.Transparency = 1
  5284.   connection:disconnect()
  5285. end
  5286.    
  5287. connection = LandMine.Touched:connect(onTouched)
  5288.    
  5289. function onTouch(part)
  5290. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5291. if (humanoid ~= nil) then
  5292. humanoid.Health = 0
  5293. end
  5294. end
  5295.  
  5296. script.Parent.Touched:connect(onTouch)
  5297.  
  5298.     end;    function()
  5299.     LandMine = script.Parent
  5300.    
  5301.     function onTouched(hit)
  5302.   script.Parent.Transparency = 1
  5303.   connection:disconnect()
  5304. end
  5305.    
  5306. connection = LandMine.Touched:connect(onTouched)
  5307.    
  5308. function onTouch(part)
  5309. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5310. if (humanoid ~= nil) then
  5311. humanoid.Health = 0
  5312. end
  5313. end
  5314.  
  5315. script.Parent.Touched:connect(onTouch)
  5316.  
  5317.     end;    function()
  5318.     LandMine = script.Parent
  5319.    
  5320.     function onTouched(hit)
  5321.   script.Parent.Transparency = 1
  5322.   connection:disconnect()
  5323. end
  5324.    
  5325. connection = LandMine.Touched:connect(onTouched)
  5326.    
  5327. function onTouch(part)
  5328. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5329. if (humanoid ~= nil) then
  5330. humanoid.Health = 0
  5331. end
  5332. end
  5333.  
  5334. script.Parent.Touched:connect(onTouch)
  5335.  
  5336.     end;    function()
  5337.     LandMine = script.Parent
  5338.    
  5339.     function onTouched(hit)
  5340.   script.Parent.Transparency = 1
  5341.   connection:disconnect()
  5342. end
  5343.    
  5344. connection = LandMine.Touched:connect(onTouched)
  5345.    
  5346. function onTouch(part)
  5347. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5348. if (humanoid ~= nil) then
  5349. humanoid.Health = 0
  5350. end
  5351. end
  5352.  
  5353. script.Parent.Touched:connect(onTouch)
  5354.  
  5355.     end;    function()
  5356.     LandMine = script.Parent
  5357.    
  5358.     function onTouched(hit)
  5359.   script.Parent.Transparency = 1
  5360.   connection:disconnect()
  5361. end
  5362.    
  5363. connection = LandMine.Touched:connect(onTouched)
  5364.    
  5365. function onTouch(part)
  5366. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5367. if (humanoid ~= nil) then
  5368. humanoid.Health = 0
  5369. end
  5370. end
  5371.  
  5372. script.Parent.Touched:connect(onTouch)
  5373.  
  5374.     end;    function()
  5375.     LandMine = script.Parent
  5376.    
  5377.     function onTouched(hit)
  5378.   script.Parent.Transparency = 1
  5379.   connection:disconnect()
  5380. end
  5381.    
  5382. connection = LandMine.Touched:connect(onTouched)
  5383.    
  5384. function onTouch(part)
  5385. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5386. if (humanoid ~= nil) then
  5387. humanoid.Health = 0
  5388. end
  5389. end
  5390.  
  5391. script.Parent.Touched:connect(onTouch)
  5392.  
  5393.     end;    function()
  5394.     LandMine = script.Parent
  5395.    
  5396.     function onTouched(hit)
  5397.   script.Parent.Transparency = 1
  5398.   connection:disconnect()
  5399. end
  5400.    
  5401. connection = LandMine.Touched:connect(onTouched)
  5402.    
  5403. function onTouch(part)
  5404. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5405. if (humanoid ~= nil) then
  5406. humanoid.Health = 0
  5407. end
  5408. end
  5409.  
  5410. script.Parent.Touched:connect(onTouch)
  5411.  
  5412.     end;    function()
  5413.     LandMine = script.Parent
  5414.    
  5415.     function onTouched(hit)
  5416.   script.Parent.Transparency = 1
  5417.   connection:disconnect()
  5418. end
  5419.    
  5420. connection = LandMine.Touched:connect(onTouched)
  5421.    
  5422. function onTouch(part)
  5423. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5424. if (humanoid ~= nil) then
  5425. humanoid.Health = 0
  5426. end
  5427. end
  5428.  
  5429. script.Parent.Touched:connect(onTouch)
  5430.  
  5431.     end;    function()
  5432.     LandMine = script.Parent
  5433.    
  5434.     function onTouched(hit)
  5435.   script.Parent.Transparency = 1
  5436.   connection:disconnect()
  5437. end
  5438.    
  5439. connection = LandMine.Touched:connect(onTouched)
  5440.    
  5441. function onTouch(part)
  5442. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5443. if (humanoid ~= nil) then
  5444. humanoid.Health = 0
  5445. end
  5446. end
  5447.  
  5448. script.Parent.Touched:connect(onTouch)
  5449.  
  5450.     end;    function()
  5451.     LandMine = script.Parent
  5452.    
  5453.     function onTouched(hit)
  5454.   script.Parent.Transparency = 1
  5455.   connection:disconnect()
  5456. end
  5457.    
  5458. connection = LandMine.Touched:connect(onTouched)
  5459.    
  5460. function onTouch(part)
  5461. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5462. if (humanoid ~= nil) then
  5463. humanoid.Health = 0
  5464. end
  5465. end
  5466.  
  5467. script.Parent.Touched:connect(onTouch)
  5468.  
  5469.     end;    function()
  5470.     LandMine = script.Parent
  5471.    
  5472.     function onTouched(hit)
  5473.   script.Parent.Transparency = 1
  5474.   connection:disconnect()
  5475. end
  5476.    
  5477. connection = LandMine.Touched:connect(onTouched)
  5478.    
  5479. function onTouch(part)
  5480. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5481. if (humanoid ~= nil) then
  5482. humanoid.Health = 0
  5483. end
  5484. end
  5485.  
  5486. script.Parent.Touched:connect(onTouch)
  5487.  
  5488.     end;    function()
  5489.     LandMine = script.Parent
  5490.    
  5491.     function onTouched(hit)
  5492.   script.Parent.Transparency = 1
  5493.   connection:disconnect()
  5494. end
  5495.    
  5496. connection = LandMine.Touched:connect(onTouched)
  5497.    
  5498. function onTouch(part)
  5499. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5500. if (humanoid ~= nil) then
  5501. humanoid.Health = 0
  5502. end
  5503. end
  5504.  
  5505. script.Parent.Touched:connect(onTouch)
  5506.  
  5507.     end;    function()
  5508.     LandMine = script.Parent
  5509.    
  5510.     function onTouched(hit)
  5511.   script.Parent.Transparency = 1
  5512.   connection:disconnect()
  5513. end
  5514.    
  5515. connection = LandMine.Touched:connect(onTouched)
  5516.    
  5517. function onTouch(part)
  5518. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5519. if (humanoid ~= nil) then
  5520. humanoid.Health = 0
  5521. end
  5522. end
  5523.  
  5524. script.Parent.Touched:connect(onTouch)
  5525.  
  5526.     end;    function()
  5527.     LandMine = script.Parent
  5528.    
  5529.     function onTouched(hit)
  5530.   script.Parent.Transparency = 1
  5531.   connection:disconnect()
  5532. end
  5533.    
  5534. connection = LandMine.Touched:connect(onTouched)
  5535.    
  5536. function onTouch(part)
  5537. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5538. if (humanoid ~= nil) then
  5539. humanoid.Health = 0
  5540. end
  5541. end
  5542.  
  5543. script.Parent.Touched:connect(onTouch)
  5544.  
  5545.     end;    function()
  5546.     LandMine = script.Parent
  5547.    
  5548.     function onTouched(hit)
  5549.   script.Parent.Transparency = 1
  5550.   connection:disconnect()
  5551. end
  5552.    
  5553. connection = LandMine.Touched:connect(onTouched)
  5554.    
  5555. function onTouch(part)
  5556. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5557. if (humanoid ~= nil) then
  5558. humanoid.Health = 0
  5559. end
  5560. end
  5561.  
  5562. script.Parent.Touched:connect(onTouch)
  5563.  
  5564.     end;    function()
  5565.     LandMine = script.Parent
  5566.    
  5567.     function onTouched(hit)
  5568.   script.Parent.Transparency = 1
  5569.   connection:disconnect()
  5570. end
  5571.    
  5572. connection = LandMine.Touched:connect(onTouched)
  5573.    
  5574. function onTouch(part)
  5575. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5576. if (humanoid ~= nil) then
  5577. humanoid.Health = 0
  5578. end
  5579. end
  5580.  
  5581. script.Parent.Touched:connect(onTouch)
  5582.  
  5583.     end;    function()
  5584.     LandMine = script.Parent
  5585.    
  5586.     function onTouched(hit)
  5587.   script.Parent.Transparency = 1
  5588.   connection:disconnect()
  5589. end
  5590.    
  5591. connection = LandMine.Touched:connect(onTouched)
  5592.    
  5593. function onTouch(part)
  5594. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5595. if (humanoid ~= nil) then
  5596. humanoid.Health = 0
  5597. end
  5598. end
  5599.  
  5600. script.Parent.Touched:connect(onTouch)
  5601.  
  5602.     end;    function()
  5603.     LandMine = script.Parent
  5604.    
  5605.     function onTouched(hit)
  5606.   script.Parent.Transparency = 1
  5607.   connection:disconnect()
  5608. end
  5609.    
  5610. connection = LandMine.Touched:connect(onTouched)
  5611.    
  5612. function onTouch(part)
  5613. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5614. if (humanoid ~= nil) then
  5615. humanoid.Health = 0
  5616. end
  5617. end
  5618.  
  5619. script.Parent.Touched:connect(onTouch)
  5620.  
  5621.     end;    function()
  5622.     LandMine = script.Parent
  5623.    
  5624.     function onTouched(hit)
  5625.   script.Parent.Transparency = 1
  5626.   connection:disconnect()
  5627. end
  5628.    
  5629. connection = LandMine.Touched:connect(onTouched)
  5630.    
  5631. function onTouch(part)
  5632. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5633. if (humanoid ~= nil) then
  5634. humanoid.Health = 0
  5635. end
  5636. end
  5637.  
  5638. script.Parent.Touched:connect(onTouch)
  5639.  
  5640.     end;    function()
  5641.     LandMine = script.Parent
  5642.    
  5643.     function onTouched(hit)
  5644.   script.Parent.Transparency = 1
  5645.   connection:disconnect()
  5646. end
  5647.    
  5648. connection = LandMine.Touched:connect(onTouched)
  5649.    
  5650. function onTouch(part)
  5651. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5652. if (humanoid ~= nil) then
  5653. humanoid.Health = 0
  5654. end
  5655. end
  5656.  
  5657. script.Parent.Touched:connect(onTouch)
  5658.  
  5659.     end;    function()
  5660.     LandMine = script.Parent
  5661.    
  5662.     function onTouched(hit)
  5663.   script.Parent.Transparency = 1
  5664.   connection:disconnect()
  5665. end
  5666.    
  5667. connection = LandMine.Touched:connect(onTouched)
  5668.    
  5669. function onTouch(part)
  5670. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5671. if (humanoid ~= nil) then
  5672. humanoid.Health = 0
  5673. end
  5674. end
  5675.  
  5676. script.Parent.Touched:connect(onTouch)
  5677.  
  5678.     end;    function()
  5679.     LandMine = script.Parent
  5680.    
  5681.     function onTouched(hit)
  5682.   script.Parent.Transparency = 1
  5683.   connection:disconnect()
  5684. end
  5685.    
  5686. connection = LandMine.Touched:connect(onTouched)
  5687.    
  5688. function onTouch(part)
  5689. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5690. if (humanoid ~= nil) then
  5691. humanoid.Health = 0
  5692. end
  5693. end
  5694.  
  5695. script.Parent.Touched:connect(onTouch)
  5696.  
  5697.     end;    function()
  5698.     LandMine = script.Parent
  5699.    
  5700.     function onTouched(hit)
  5701.   script.Parent.Transparency = 1
  5702.   connection:disconnect()
  5703. end
  5704.    
  5705. connection = LandMine.Touched:connect(onTouched)
  5706.    
  5707. function onTouch(part)
  5708. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5709. if (humanoid ~= nil) then
  5710. humanoid.Health = 0
  5711. end
  5712. end
  5713.  
  5714. script.Parent.Touched:connect(onTouch)
  5715.  
  5716.     end;    function()
  5717.     LandMine = script.Parent
  5718.    
  5719.     function onTouched(hit)
  5720.   script.Parent.Transparency = 1
  5721.   connection:disconnect()
  5722. end
  5723.    
  5724. connection = LandMine.Touched:connect(onTouched)
  5725.    
  5726. function onTouch(part)
  5727. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5728. if (humanoid ~= nil) then
  5729. humanoid.Health = 0
  5730. end
  5731. end
  5732.  
  5733. script.Parent.Touched:connect(onTouch)
  5734.  
  5735.     end;    function()
  5736.     LandMine = script.Parent
  5737.    
  5738.     function onTouched(hit)
  5739.   script.Parent.Transparency = 1
  5740.   connection:disconnect()
  5741. end
  5742.    
  5743. connection = LandMine.Touched:connect(onTouched)
  5744.    
  5745. function onTouch(part)
  5746. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5747. if (humanoid ~= nil) then
  5748. humanoid.Health = 0
  5749. end
  5750. end
  5751.  
  5752. script.Parent.Touched:connect(onTouch)
  5753.  
  5754.     end;    function()
  5755.     LandMine = script.Parent
  5756.    
  5757.     function onTouched(hit)
  5758.   script.Parent.Transparency = 1
  5759.   connection:disconnect()
  5760. end
  5761.    
  5762. connection = LandMine.Touched:connect(onTouched)
  5763.    
  5764. function onTouch(part)
  5765. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5766. if (humanoid ~= nil) then
  5767. humanoid.Health = 0
  5768. end
  5769. end
  5770.  
  5771. script.Parent.Touched:connect(onTouch)
  5772.  
  5773.     end;    function()
  5774.     LandMine = script.Parent
  5775.    
  5776.     function onTouched(hit)
  5777.   script.Parent.Transparency = 1
  5778.   connection:disconnect()
  5779. end
  5780.    
  5781. connection = LandMine.Touched:connect(onTouched)
  5782.    
  5783. function onTouch(part)
  5784. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5785. if (humanoid ~= nil) then
  5786. humanoid.Health = 0
  5787. end
  5788. end
  5789.  
  5790. script.Parent.Touched:connect(onTouch)
  5791.  
  5792.     end;    function()
  5793.     LandMine = script.Parent
  5794.    
  5795.     function onTouched(hit)
  5796.   script.Parent.Transparency = 1
  5797.   connection:disconnect()
  5798. end
  5799.    
  5800. connection = LandMine.Touched:connect(onTouched)
  5801.    
  5802. function onTouch(part)
  5803. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5804. if (humanoid ~= nil) then
  5805. humanoid.Health = 0
  5806. end
  5807. end
  5808.  
  5809. script.Parent.Touched:connect(onTouch)
  5810.  
  5811.     end;    function()
  5812.     LandMine = script.Parent
  5813.    
  5814.     function onTouched(hit)
  5815.   script.Parent.Transparency = 1
  5816.   connection:disconnect()
  5817. end
  5818.    
  5819. connection = LandMine.Touched:connect(onTouched)
  5820.    
  5821. function onTouch(part)
  5822. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5823. if (humanoid ~= nil) then
  5824. humanoid.Health = 0
  5825. end
  5826. end
  5827.  
  5828. script.Parent.Touched:connect(onTouch)
  5829.  
  5830.     end;    function()
  5831.     LandMine = script.Parent
  5832.    
  5833.     function onTouched(hit)
  5834.   script.Parent.Transparency = 1
  5835.   connection:disconnect()
  5836. end
  5837.    
  5838. connection = LandMine.Touched:connect(onTouched)
  5839.    
  5840. function onTouch(part)
  5841. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5842. if (humanoid ~= nil) then
  5843. humanoid.Health = 0
  5844. end
  5845. end
  5846.  
  5847. script.Parent.Touched:connect(onTouch)
  5848.  
  5849.     end;    function()
  5850.     LandMine = script.Parent
  5851.    
  5852.     function onTouched(hit)
  5853.   script.Parent.Transparency = 1
  5854.   connection:disconnect()
  5855. end
  5856.    
  5857. connection = LandMine.Touched:connect(onTouched)
  5858.    
  5859. function onTouch(part)
  5860. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5861. if (humanoid ~= nil) then
  5862. humanoid.Health = 0
  5863. end
  5864. end
  5865.  
  5866. script.Parent.Touched:connect(onTouch)
  5867.  
  5868.     end;    function()
  5869.     LandMine = script.Parent
  5870.    
  5871.     function onTouched(hit)
  5872.   script.Parent.Transparency = 1
  5873.   connection:disconnect()
  5874. end
  5875.    
  5876. connection = LandMine.Touched:connect(onTouched)
  5877.    
  5878. function onTouch(part)
  5879. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5880. if (humanoid ~= nil) then
  5881. humanoid.Health = 0
  5882. end
  5883. end
  5884.  
  5885. script.Parent.Touched:connect(onTouch)
  5886.  
  5887.     end;    function()
  5888.     LandMine = script.Parent
  5889.    
  5890.     function onTouched(hit)
  5891.   script.Parent.Transparency = 1
  5892.   connection:disconnect()
  5893. end
  5894.    
  5895. connection = LandMine.Touched:connect(onTouched)
  5896.    
  5897. function onTouch(part)
  5898. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5899. if (humanoid ~= nil) then
  5900. humanoid.Health = 0
  5901. end
  5902. end
  5903.  
  5904. script.Parent.Touched:connect(onTouch)
  5905.  
  5906.     end;    function()
  5907.     LandMine = script.Parent
  5908.    
  5909.     function onTouched(hit)
  5910.   script.Parent.Transparency = 1
  5911.   connection:disconnect()
  5912. end
  5913.    
  5914. connection = LandMine.Touched:connect(onTouched)
  5915.    
  5916. function onTouch(part)
  5917. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5918. if (humanoid ~= nil) then
  5919. humanoid.Health = 0
  5920. end
  5921. end
  5922.  
  5923. script.Parent.Touched:connect(onTouch)
  5924.  
  5925.     end;    function()
  5926.     LandMine = script.Parent
  5927.    
  5928.     function onTouched(hit)
  5929.   script.Parent.Transparency = 1
  5930.   connection:disconnect()
  5931. end
  5932.    
  5933. connection = LandMine.Touched:connect(onTouched)
  5934.    
  5935. function onTouch(part)
  5936. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5937. if (humanoid ~= nil) then
  5938. humanoid.Health = 0
  5939. end
  5940. end
  5941.  
  5942. script.Parent.Touched:connect(onTouch)
  5943.  
  5944.     end;    function()
  5945.     LandMine = script.Parent
  5946.    
  5947.     function onTouched(hit)
  5948.   script.Parent.Transparency = 1
  5949.   connection:disconnect()
  5950. end
  5951.    
  5952. connection = LandMine.Touched:connect(onTouched)
  5953.    
  5954. function onTouch(part)
  5955. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5956. if (humanoid ~= nil) then
  5957. humanoid.Health = 0
  5958. end
  5959. end
  5960.  
  5961. script.Parent.Touched:connect(onTouch)
  5962.  
  5963.     end;    function()
  5964.     LandMine = script.Parent
  5965.    
  5966.     function onTouched(hit)
  5967.   script.Parent.Transparency = 1
  5968.   connection:disconnect()
  5969. end
  5970.    
  5971. connection = LandMine.Touched:connect(onTouched)
  5972.    
  5973. function onTouch(part)
  5974. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5975. if (humanoid ~= nil) then
  5976. humanoid.Health = 0
  5977. end
  5978. end
  5979.  
  5980. script.Parent.Touched:connect(onTouch)
  5981.  
  5982.     end;    function()
  5983.     LandMine = script.Parent
  5984.    
  5985.     function onTouched(hit)
  5986.   script.Parent.Transparency = 1
  5987.   connection:disconnect()
  5988. end
  5989.    
  5990. connection = LandMine.Touched:connect(onTouched)
  5991.    
  5992. function onTouch(part)
  5993. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5994. if (humanoid ~= nil) then
  5995. humanoid.Health = 0
  5996. end
  5997. end
  5998.  
  5999. script.Parent.Touched:connect(onTouch)
  6000.  
  6001.     end;    function()
  6002.     LandMine = script.Parent
  6003.    
  6004.     function onTouched(hit)
  6005.   script.Parent.Transparency = 1
  6006.   connection:disconnect()
  6007. end
  6008.    
  6009. connection = LandMine.Touched:connect(onTouched)
  6010.    
  6011. function onTouch(part)
  6012. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6013. if (humanoid ~= nil) then
  6014. humanoid.Health = 0
  6015. end
  6016. end
  6017.  
  6018. script.Parent.Touched:connect(onTouch)
  6019.  
  6020.     end;    function()
  6021.     LandMine = script.Parent
  6022.    
  6023.     function onTouched(hit)
  6024.   script.Parent.Transparency = 1
  6025.   connection:disconnect()
  6026. end
  6027.    
  6028. connection = LandMine.Touched:connect(onTouched)
  6029.    
  6030. function onTouch(part)
  6031. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6032. if (humanoid ~= nil) then
  6033. humanoid.Health = 0
  6034. end
  6035. end
  6036.  
  6037. script.Parent.Touched:connect(onTouch)
  6038.  
  6039.     end;    function()
  6040.     LandMine = script.Parent
  6041.    
  6042.     function onTouched(hit)
  6043.   script.Parent.Transparency = 1
  6044.   connection:disconnect()
  6045. end
  6046.    
  6047. connection = LandMine.Touched:connect(onTouched)
  6048.    
  6049. function onTouch(part)
  6050. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6051. if (humanoid ~= nil) then
  6052. humanoid.Health = 0
  6053. end
  6054. end
  6055.  
  6056. script.Parent.Touched:connect(onTouch)
  6057.  
  6058.     end;    function()
  6059.     LandMine = script.Parent
  6060.    
  6061.     function onTouched(hit)
  6062.   script.Parent.Transparency = 1
  6063.   connection:disconnect()
  6064. end
  6065.    
  6066. connection = LandMine.Touched:connect(onTouched)
  6067.    
  6068. function onTouch(part)
  6069. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6070. if (humanoid ~= nil) then
  6071. humanoid.Health = 0
  6072. end
  6073. end
  6074.  
  6075. script.Parent.Touched:connect(onTouch)
  6076.  
  6077.     end;    function()
  6078.     LandMine = script.Parent
  6079.    
  6080.     function onTouched(hit)
  6081.   script.Parent.Transparency = 1
  6082.   connection:disconnect()
  6083. end
  6084.    
  6085. connection = LandMine.Touched:connect(onTouched)
  6086.    
  6087. function onTouch(part)
  6088. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6089. if (humanoid ~= nil) then
  6090. humanoid.Health = 0
  6091. end
  6092. end
  6093.  
  6094. script.Parent.Touched:connect(onTouch)
  6095.  
  6096.     end;    function()
  6097.     LandMine = script.Parent
  6098.    
  6099.     function onTouched(hit)
  6100.   script.Parent.Transparency = 1
  6101.   connection:disconnect()
  6102. end
  6103.    
  6104. connection = LandMine.Touched:connect(onTouched)
  6105.    
  6106. function onTouch(part)
  6107. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6108. if (humanoid ~= nil) then
  6109. humanoid.Health = 0
  6110. end
  6111. end
  6112.  
  6113. script.Parent.Touched:connect(onTouch)
  6114.  
  6115.     end;    function()
  6116.     LandMine = script.Parent
  6117.    
  6118.     function onTouched(hit)
  6119.   script.Parent.Transparency = 1
  6120.   connection:disconnect()
  6121. end
  6122.    
  6123. connection = LandMine.Touched:connect(onTouched)
  6124.    
  6125. function onTouch(part)
  6126. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6127. if (humanoid ~= nil) then
  6128. humanoid.Health = 0
  6129. end
  6130. end
  6131.  
  6132. script.Parent.Touched:connect(onTouch)
  6133.  
  6134.     end;    function()
  6135.     LandMine = script.Parent
  6136.    
  6137.     function onTouched(hit)
  6138.   script.Parent.Transparency = 1
  6139.   connection:disconnect()
  6140. end
  6141.    
  6142. connection = LandMine.Touched:connect(onTouched)
  6143.    
  6144. function onTouch(part)
  6145. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6146. if (humanoid ~= nil) then
  6147. humanoid.Health = 0
  6148. end
  6149. end
  6150.  
  6151. script.Parent.Touched:connect(onTouch)
  6152.  
  6153.     end;    function()
  6154.     LandMine = script.Parent
  6155.    
  6156.     function onTouched(hit)
  6157.   script.Parent.Transparency = 1
  6158.   connection:disconnect()
  6159. end
  6160.    
  6161. connection = LandMine.Touched:connect(onTouched)
  6162.    
  6163. function onTouch(part)
  6164. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6165. if (humanoid ~= nil) then
  6166. humanoid.Health = 0
  6167. end
  6168. end
  6169.  
  6170. script.Parent.Touched:connect(onTouch)
  6171.  
  6172.     end;    function()
  6173.     LandMine = script.Parent
  6174.    
  6175.     function onTouched(hit)
  6176.   script.Parent.Transparency = 1
  6177.   connection:disconnect()
  6178. end
  6179.    
  6180. connection = LandMine.Touched:connect(onTouched)
  6181.    
  6182. function onTouch(part)
  6183. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6184. if (humanoid ~= nil) then
  6185. humanoid.Health = 0
  6186. end
  6187. end
  6188.  
  6189. script.Parent.Touched:connect(onTouch)
  6190.  
  6191.     end;    function()
  6192.     LandMine = script.Parent
  6193.    
  6194.     function onTouched(hit)
  6195.   script.Parent.Transparency = 1
  6196.   connection:disconnect()
  6197. end
  6198.    
  6199. connection = LandMine.Touched:connect(onTouched)
  6200.    
  6201. function onTouch(part)
  6202. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6203. if (humanoid ~= nil) then
  6204. humanoid.Health = 0
  6205. end
  6206. end
  6207.  
  6208. script.Parent.Touched:connect(onTouch)
  6209.  
  6210.     end;    function()
  6211.     LandMine = script.Parent
  6212.    
  6213.     function onTouched(hit)
  6214.   script.Parent.Transparency = 1
  6215.   connection:disconnect()
  6216. end
  6217.    
  6218. connection = LandMine.Touched:connect(onTouched)
  6219.    
  6220. function onTouch(part)
  6221. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6222. if (humanoid ~= nil) then
  6223. humanoid.Health = 0
  6224. end
  6225. end
  6226.  
  6227. script.Parent.Touched:connect(onTouch)
  6228.  
  6229.     end;    function()
  6230.     LandMine = script.Parent
  6231.    
  6232.     function onTouched(hit)
  6233.   script.Parent.Transparency = 1
  6234.   connection:disconnect()
  6235. end
  6236.    
  6237. connection = LandMine.Touched:connect(onTouched)
  6238.    
  6239. function onTouch(part)
  6240. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6241. if (humanoid ~= nil) then
  6242. humanoid.Health = 0
  6243. end
  6244. end
  6245.  
  6246. script.Parent.Touched:connect(onTouch)
  6247.  
  6248.     end;    function()
  6249.     LandMine = script.Parent
  6250.    
  6251.     function onTouched(hit)
  6252.   script.Parent.Transparency = 1
  6253.   connection:disconnect()
  6254. end
  6255.    
  6256. connection = LandMine.Touched:connect(onTouched)
  6257.    
  6258. function onTouch(part)
  6259. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6260. if (humanoid ~= nil) then
  6261. humanoid.Health = 0
  6262. end
  6263. end
  6264.  
  6265. script.Parent.Touched:connect(onTouch)
  6266.  
  6267.     end;    function()
  6268.     LandMine = script.Parent
  6269.    
  6270.     function onTouched(hit)
  6271.   script.Parent.Transparency = 1
  6272.   connection:disconnect()
  6273. end
  6274.    
  6275. connection = LandMine.Touched:connect(onTouched)
  6276.    
  6277. function onTouch(part)
  6278. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6279. if (humanoid ~= nil) then
  6280. humanoid.Health = 0
  6281. end
  6282. end
  6283.  
  6284. script.Parent.Touched:connect(onTouch)
  6285.  
  6286.     end;    function()
  6287.     LandMine = script.Parent
  6288.    
  6289.     function onTouched(hit)
  6290.   script.Parent.Transparency = 1
  6291.   connection:disconnect()
  6292. end
  6293.    
  6294. connection = LandMine.Touched:connect(onTouched)
  6295.    
  6296. function onTouch(part)
  6297. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6298. if (humanoid ~= nil) then
  6299. humanoid.Health = 0
  6300. end
  6301. end
  6302.  
  6303. script.Parent.Touched:connect(onTouch)
  6304.  
  6305.     end;    function()
  6306.     LandMine = script.Parent
  6307.    
  6308.     function onTouched(hit)
  6309.   script.Parent.Transparency = 1
  6310.   connection:disconnect()
  6311. end
  6312.    
  6313. connection = LandMine.Touched:connect(onTouched)
  6314.    
  6315. function onTouch(part)
  6316. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6317. if (humanoid ~= nil) then
  6318. humanoid.Health = 0
  6319. end
  6320. end
  6321.  
  6322. script.Parent.Touched:connect(onTouch)
  6323.  
  6324.     end;    function()
  6325.     LandMine = script.Parent
  6326.    
  6327.     function onTouched(hit)
  6328.   script.Parent.Transparency = 1
  6329.   connection:disconnect()
  6330. end
  6331.    
  6332. connection = LandMine.Touched:connect(onTouched)
  6333.    
  6334. function onTouch(part)
  6335. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6336. if (humanoid ~= nil) then
  6337. humanoid.Health = 0
  6338. end
  6339. end
  6340.  
  6341. script.Parent.Touched:connect(onTouch)
  6342.  
  6343.     end;    function()
  6344.     LandMine = script.Parent
  6345.    
  6346.     function onTouched(hit)
  6347.   script.Parent.Transparency = 1
  6348.   connection:disconnect()
  6349. end
  6350.    
  6351. connection = LandMine.Touched:connect(onTouched)
  6352.    
  6353. function onTouch(part)
  6354. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6355. if (humanoid ~= nil) then
  6356. humanoid.Health = 0
  6357. end
  6358. end
  6359.  
  6360. script.Parent.Touched:connect(onTouch)
  6361.  
  6362.     end;    function()
  6363.     LandMine = script.Parent
  6364.    
  6365.     function onTouched(hit)
  6366.   script.Parent.Transparency = 1
  6367.   connection:disconnect()
  6368. end
  6369.    
  6370. connection = LandMine.Touched:connect(onTouched)
  6371.    
  6372. function onTouch(part)
  6373. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6374. if (humanoid ~= nil) then
  6375. humanoid.Health = 0
  6376. end
  6377. end
  6378.  
  6379. script.Parent.Touched:connect(onTouch)
  6380.  
  6381.     end;    function()
  6382.     LandMine = script.Parent
  6383.    
  6384.     function onTouched(hit)
  6385.   script.Parent.Transparency = 1
  6386.   connection:disconnect()
  6387. end
  6388.    
  6389. connection = LandMine.Touched:connect(onTouched)
  6390.    
  6391. function onTouch(part)
  6392. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6393. if (humanoid ~= nil) then
  6394. humanoid.Health = 0
  6395. end
  6396. end
  6397.  
  6398. script.Parent.Touched:connect(onTouch)
  6399.  
  6400.     end;    function()
  6401.     LandMine = script.Parent
  6402.    
  6403.     function onTouched(hit)
  6404.   script.Parent.Transparency = 1
  6405.   connection:disconnect()
  6406. end
  6407.    
  6408. connection = LandMine.Touched:connect(onTouched)
  6409.    
  6410. function onTouch(part)
  6411. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6412. if (humanoid ~= nil) then
  6413. humanoid.Health = 0
  6414. end
  6415. end
  6416.  
  6417. script.Parent.Touched:connect(onTouch)
  6418.  
  6419.     end;    function()
  6420.     LandMine = script.Parent
  6421.    
  6422.     function onTouched(hit)
  6423.   script.Parent.Transparency = 1
  6424.   connection:disconnect()
  6425. end
  6426.    
  6427. connection = LandMine.Touched:connect(onTouched)
  6428.    
  6429. function onTouch(part)
  6430. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6431. if (humanoid ~= nil) then
  6432. humanoid.Health = 0
  6433. end
  6434. end
  6435.  
  6436. script.Parent.Touched:connect(onTouch)
  6437.  
  6438.     end;    function()
  6439.     LandMine = script.Parent
  6440.    
  6441.     function onTouched(hit)
  6442.   script.Parent.Transparency = 1
  6443.   connection:disconnect()
  6444. end
  6445.    
  6446. connection = LandMine.Touched:connect(onTouched)
  6447.    
  6448. function onTouch(part)
  6449. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6450. if (humanoid ~= nil) then
  6451. humanoid.Health = 0
  6452. end
  6453. end
  6454.  
  6455. script.Parent.Touched:connect(onTouch)
  6456.  
  6457.     end;    function()
  6458.     LandMine = script.Parent
  6459.    
  6460.     function onTouched(hit)
  6461.   script.Parent.Transparency = 1
  6462.   connection:disconnect()
  6463. end
  6464.    
  6465. connection = LandMine.Touched:connect(onTouched)
  6466.    
  6467. function onTouch(part)
  6468. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6469. if (humanoid ~= nil) then
  6470. humanoid.Health = 0
  6471. end
  6472. end
  6473.  
  6474. script.Parent.Touched:connect(onTouch)
  6475.  
  6476.     end;    function()
  6477.     LandMine = script.Parent
  6478.    
  6479.     function onTouched(hit)
  6480.   script.Parent.Transparency = 1
  6481.   connection:disconnect()
  6482. end
  6483.    
  6484. connection = LandMine.Touched:connect(onTouched)
  6485.    
  6486. function onTouch(part)
  6487. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6488. if (humanoid ~= nil) then
  6489. humanoid.Health = 0
  6490. end
  6491. end
  6492.  
  6493. script.Parent.Touched:connect(onTouch)
  6494.  
  6495.     end;    function()
  6496.     LandMine = script.Parent
  6497.    
  6498.     function onTouched(hit)
  6499.   script.Parent.Transparency = 1
  6500.   connection:disconnect()
  6501. end
  6502.    
  6503. connection = LandMine.Touched:connect(onTouched)
  6504.    
  6505. function onTouch(part)
  6506. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6507. if (humanoid ~= nil) then
  6508. humanoid.Health = 0
  6509. end
  6510. end
  6511.  
  6512. script.Parent.Touched:connect(onTouch)
  6513.  
  6514.     end;    function()
  6515.     LandMine = script.Parent
  6516.    
  6517.     function onTouched(hit)
  6518.   script.Parent.Transparency = 1
  6519.   connection:disconnect()
  6520. end
  6521.    
  6522. connection = LandMine.Touched:connect(onTouched)
  6523.    
  6524. function onTouch(part)
  6525. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6526. if (humanoid ~= nil) then
  6527. humanoid.Health = 0
  6528. end
  6529. end
  6530.  
  6531. script.Parent.Touched:connect(onTouch)
  6532.  
  6533.     end;    function()
  6534.     LandMine = script.Parent
  6535.    
  6536.     function onTouched(hit)
  6537.   script.Parent.Transparency = 1
  6538.   connection:disconnect()
  6539. end
  6540.    
  6541. connection = LandMine.Touched:connect(onTouched)
  6542.    
  6543. function onTouch(part)
  6544. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6545. if (humanoid ~= nil) then
  6546. humanoid.Health = 0
  6547. end
  6548. end
  6549.  
  6550. script.Parent.Touched:connect(onTouch)
  6551.  
  6552.     end;    function()
  6553.     LandMine = script.Parent
  6554.    
  6555.     function onTouched(hit)
  6556.   script.Parent.Transparency = 1
  6557.   connection:disconnect()
  6558. end
  6559.    
  6560. connection = LandMine.Touched:connect(onTouched)
  6561.    
  6562. function onTouch(part)
  6563. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6564. if (humanoid ~= nil) then
  6565. humanoid.Health = 0
  6566. end
  6567. end
  6568.  
  6569. script.Parent.Touched:connect(onTouch)
  6570.  
  6571.     end;    function()
  6572.     LandMine = script.Parent
  6573.    
  6574.     function onTouched(hit)
  6575.   script.Parent.Transparency = 1
  6576.   connection:disconnect()
  6577. end
  6578.    
  6579. connection = LandMine.Touched:connect(onTouched)
  6580.    
  6581. function onTouch(part)
  6582. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6583. if (humanoid ~= nil) then
  6584. humanoid.Health = 0
  6585. end
  6586. end
  6587.  
  6588. script.Parent.Touched:connect(onTouch)
  6589.  
  6590.     end;    function()
  6591.     LandMine = script.Parent
  6592.    
  6593.     function onTouched(hit)
  6594.   script.Parent.Transparency = 1
  6595.   connection:disconnect()
  6596. end
  6597.    
  6598. connection = LandMine.Touched:connect(onTouched)
  6599.    
  6600. function onTouch(part)
  6601. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6602. if (humanoid ~= nil) then
  6603. humanoid.Health = 0
  6604. end
  6605. end
  6606.  
  6607. script.Parent.Touched:connect(onTouch)
  6608.  
  6609.     end;    function()
  6610.     LandMine = script.Parent
  6611.    
  6612.     function onTouched(hit)
  6613.   script.Parent.Transparency = 1
  6614.   connection:disconnect()
  6615. end
  6616.    
  6617. connection = LandMine.Touched:connect(onTouched)
  6618.    
  6619. function onTouch(part)
  6620. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6621. if (humanoid ~= nil) then
  6622. humanoid.Health = 0
  6623. end
  6624. end
  6625.  
  6626. script.Parent.Touched:connect(onTouch)
  6627.  
  6628.     end;    function()
  6629.     LandMine = script.Parent
  6630.    
  6631.     function onTouched(hit)
  6632.   script.Parent.Transparency = 1
  6633.   connection:disconnect()
  6634. end
  6635.    
  6636. connection = LandMine.Touched:connect(onTouched)
  6637.    
  6638. function onTouch(part)
  6639. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6640. if (humanoid ~= nil) then
  6641. humanoid.Health = 0
  6642. end
  6643. end
  6644.  
  6645. script.Parent.Touched:connect(onTouch)
  6646.  
  6647.     end;    function()
  6648.     LandMine = script.Parent
  6649.    
  6650.     function onTouched(hit)
  6651.   script.Parent.Transparency = 1
  6652.   connection:disconnect()
  6653. end
  6654.    
  6655. connection = LandMine.Touched:connect(onTouched)
  6656.    
  6657. function onTouch(part)
  6658. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6659. if (humanoid ~= nil) then
  6660. humanoid.Health = 0
  6661. end
  6662. end
  6663.  
  6664. script.Parent.Touched:connect(onTouch)
  6665.  
  6666.     end;    function()
  6667.     LandMine = script.Parent
  6668.    
  6669.     function onTouched(hit)
  6670.   script.Parent.Transparency = 1
  6671.   connection:disconnect()
  6672. end
  6673.    
  6674. connection = LandMine.Touched:connect(onTouched)
  6675.    
  6676. function onTouch(part)
  6677. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6678. if (humanoid ~= nil) then
  6679. humanoid.Health = 0
  6680. end
  6681. end
  6682.  
  6683. script.Parent.Touched:connect(onTouch)
  6684.  
  6685.     end;    function()
  6686.     LandMine = script.Parent
  6687.    
  6688.     function onTouched(hit)
  6689.   script.Parent.Transparency = 1
  6690.   connection:disconnect()
  6691. end
  6692.    
  6693. connection = LandMine.Touched:connect(onTouched)
  6694.    
  6695. function onTouch(part)
  6696. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6697. if (humanoid ~= nil) then
  6698. humanoid.Health = 0
  6699. end
  6700. end
  6701.  
  6702. script.Parent.Touched:connect(onTouch)
  6703.  
  6704.     end;    function()
  6705.     LandMine = script.Parent
  6706.    
  6707.     function onTouched(hit)
  6708.   script.Parent.Transparency = 1
  6709.   connection:disconnect()
  6710. end
  6711.    
  6712. connection = LandMine.Touched:connect(onTouched)
  6713.    
  6714. function onTouch(part)
  6715. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6716. if (humanoid ~= nil) then
  6717. humanoid.Health = 0
  6718. end
  6719. end
  6720.  
  6721. script.Parent.Touched:connect(onTouch)
  6722.  
  6723.     end;    function()
  6724.     LandMine = script.Parent
  6725.    
  6726.     function onTouched(hit)
  6727.   script.Parent.Transparency = 1
  6728.   connection:disconnect()
  6729. end
  6730.    
  6731. connection = LandMine.Touched:connect(onTouched)
  6732.    
  6733. function onTouch(part)
  6734. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6735. if (humanoid ~= nil) then
  6736. humanoid.Health = 0
  6737. end
  6738. end
  6739.  
  6740. script.Parent.Touched:connect(onTouch)
  6741.  
  6742.     end;    function()
  6743.     LandMine = script.Parent
  6744.    
  6745.     function onTouched(hit)
  6746.   script.Parent.Transparency = 1
  6747.   connection:disconnect()
  6748. end
  6749.    
  6750. connection = LandMine.Touched:connect(onTouched)
  6751.    
  6752. function onTouch(part)
  6753. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6754. if (humanoid ~= nil) then
  6755. humanoid.Health = 0
  6756. end
  6757. end
  6758.  
  6759. script.Parent.Touched:connect(onTouch)
  6760.  
  6761.     end;    function()
  6762.     LandMine = script.Parent
  6763.    
  6764.     function onTouched(hit)
  6765.   script.Parent.Transparency = 1
  6766.   connection:disconnect()
  6767. end
  6768.    
  6769. connection = LandMine.Touched:connect(onTouched)
  6770.    
  6771. function onTouch(part)
  6772. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6773. if (humanoid ~= nil) then
  6774. humanoid.Health = 0
  6775. end
  6776. end
  6777.  
  6778. script.Parent.Touched:connect(onTouch)
  6779.  
  6780.     end;    function()
  6781.     LandMine = script.Parent
  6782.    
  6783.     function onTouched(hit)
  6784.   script.Parent.Transparency = 1
  6785.   connection:disconnect()
  6786. end
  6787.    
  6788. connection = LandMine.Touched:connect(onTouched)
  6789.    
  6790. function onTouch(part)
  6791. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6792. if (humanoid ~= nil) then
  6793. humanoid.Health = 0
  6794. end
  6795. end
  6796.  
  6797. script.Parent.Touched:connect(onTouch)
  6798.  
  6799.     end;    function()
  6800.     LandMine = script.Parent
  6801.    
  6802.     function onTouched(hit)
  6803.   script.Parent.Transparency = 1
  6804.   connection:disconnect()
  6805. end
  6806.    
  6807. connection = LandMine.Touched:connect(onTouched)
  6808.    
  6809. function onTouch(part)
  6810. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6811. if (humanoid ~= nil) then
  6812. humanoid.Health = 0
  6813. end
  6814. end
  6815.  
  6816. script.Parent.Touched:connect(onTouch)
  6817.  
  6818.     end;    function()
  6819.     LandMine = script.Parent
  6820.    
  6821.     function onTouched(hit)
  6822.   script.Parent.Transparency = 1
  6823.   connection:disconnect()
  6824. end
  6825.    
  6826. connection = LandMine.Touched:connect(onTouched)
  6827.    
  6828. function onTouch(part)
  6829. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6830. if (humanoid ~= nil) then
  6831. humanoid.Health = 0
  6832. end
  6833. end
  6834.  
  6835. script.Parent.Touched:connect(onTouch)
  6836.  
  6837.     end;    function()
  6838.     LandMine = script.Parent
  6839.    
  6840.     function onTouched(hit)
  6841.   script.Parent.Transparency = 1
  6842.   connection:disconnect()
  6843. end
  6844.    
  6845. connection = LandMine.Touched:connect(onTouched)
  6846.    
  6847. function onTouch(part)
  6848. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6849. if (humanoid ~= nil) then
  6850. humanoid.Health = 0
  6851. end
  6852. end
  6853.  
  6854. script.Parent.Touched:connect(onTouch)
  6855.  
  6856.     end;    function()
  6857.     LandMine = script.Parent
  6858.    
  6859.     function onTouched(hit)
  6860.   script.Parent.Transparency = 1
  6861.   connection:disconnect()
  6862. end
  6863.    
  6864. connection = LandMine.Touched:connect(onTouched)
  6865.    
  6866. function onTouch(part)
  6867. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6868. if (humanoid ~= nil) then
  6869. humanoid.Health = 0
  6870. end
  6871. end
  6872.  
  6873. script.Parent.Touched:connect(onTouch)
  6874.  
  6875.     end;    function()
  6876.     LandMine = script.Parent
  6877.    
  6878.     function onTouched(hit)
  6879.   script.Parent.Transparency = 1
  6880.   connection:disconnect()
  6881. end
  6882.    
  6883. connection = LandMine.Touched:connect(onTouched)
  6884.    
  6885. function onTouch(part)
  6886. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6887. if (humanoid ~= nil) then
  6888. humanoid.Health = 0
  6889. end
  6890. end
  6891.  
  6892. script.Parent.Touched:connect(onTouch)
  6893.  
  6894.     end;    function()
  6895.     LandMine = script.Parent
  6896.    
  6897.     function onTouched(hit)
  6898.   script.Parent.Transparency = 1
  6899.   connection:disconnect()
  6900. end
  6901.    
  6902. connection = LandMine.Touched:connect(onTouched)
  6903.    
  6904. function onTouch(part)
  6905. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6906. if (humanoid ~= nil) then
  6907. humanoid.Health = 0
  6908. end
  6909. end
  6910.  
  6911. script.Parent.Touched:connect(onTouch)
  6912.  
  6913.     end;    function()
  6914.     LandMine = script.Parent
  6915.    
  6916.     function onTouched(hit)
  6917.   script.Parent.Transparency = 1
  6918.   connection:disconnect()
  6919. end
  6920.    
  6921. connection = LandMine.Touched:connect(onTouched)
  6922.    
  6923. function onTouch(part)
  6924. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6925. if (humanoid ~= nil) then
  6926. humanoid.Health = 0
  6927. end
  6928. end
  6929.  
  6930. script.Parent.Touched:connect(onTouch)
  6931.  
  6932.     end;    function()
  6933.     LandMine = script.Parent
  6934.    
  6935.     function onTouched(hit)
  6936.   script.Parent.Transparency = 1
  6937.   connection:disconnect()
  6938. end
  6939.    
  6940. connection = LandMine.Touched:connect(onTouched)
  6941.    
  6942. function onTouch(part)
  6943. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6944. if (humanoid ~= nil) then
  6945. humanoid.Health = 0
  6946. end
  6947. end
  6948.  
  6949. script.Parent.Touched:connect(onTouch)
  6950.  
  6951.     end;    function()
  6952.     LandMine = script.Parent
  6953.    
  6954.     function onTouched(hit)
  6955.   script.Parent.Transparency = 1
  6956.   connection:disconnect()
  6957. end
  6958.    
  6959. connection = LandMine.Touched:connect(onTouched)
  6960.    
  6961. function onTouch(part)
  6962. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6963. if (humanoid ~= nil) then
  6964. humanoid.Health = 0
  6965. end
  6966. end
  6967.  
  6968. script.Parent.Touched:connect(onTouch)
  6969.  
  6970.     end;    function()
  6971.     LandMine = script.Parent
  6972.    
  6973.     function onTouched(hit)
  6974.   script.Parent.Transparency = 1
  6975.   connection:disconnect()
  6976. end
  6977.    
  6978. connection = LandMine.Touched:connect(onTouched)
  6979.    
  6980. function onTouch(part)
  6981. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6982. if (humanoid ~= nil) then
  6983. humanoid.Health = 0
  6984. end
  6985. end
  6986.  
  6987. script.Parent.Touched:connect(onTouch)
  6988.  
  6989.     end;    function()
  6990.     LandMine = script.Parent
  6991.    
  6992.     function onTouched(hit)
  6993.   script.Parent.Transparency = 1
  6994.   connection:disconnect()
  6995. end
  6996.    
  6997. connection = LandMine.Touched:connect(onTouched)
  6998.    
  6999. function onTouch(part)
  7000. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7001. if (humanoid ~= nil) then
  7002. humanoid.Health = 0
  7003. end
  7004. end
  7005.  
  7006. script.Parent.Touched:connect(onTouch)
  7007.  
  7008.     end;    function()
  7009.     LandMine = script.Parent
  7010.    
  7011.     function onTouched(hit)
  7012.   script.Parent.Transparency = 1
  7013.   connection:disconnect()
  7014. end
  7015.    
  7016. connection = LandMine.Touched:connect(onTouched)
  7017.    
  7018. function onTouch(part)
  7019. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7020. if (humanoid ~= nil) then
  7021. humanoid.Health = 0
  7022. end
  7023. end
  7024.  
  7025. script.Parent.Touched:connect(onTouch)
  7026.  
  7027.     end;    function()
  7028.     LandMine = script.Parent
  7029.    
  7030.     function onTouched(hit)
  7031.   script.Parent.Transparency = 1
  7032.   connection:disconnect()
  7033. end
  7034.    
  7035. connection = LandMine.Touched:connect(onTouched)
  7036.    
  7037. function onTouch(part)
  7038. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7039. if (humanoid ~= nil) then
  7040. humanoid.Health = 0
  7041. end
  7042. end
  7043.  
  7044. script.Parent.Touched:connect(onTouch)
  7045.  
  7046.     end;    function()
  7047.     LandMine = script.Parent
  7048.    
  7049.     function onTouched(hit)
  7050.   script.Parent.Transparency = 1
  7051.   connection:disconnect()
  7052. end
  7053.    
  7054. connection = LandMine.Touched:connect(onTouched)
  7055.    
  7056. function onTouch(part)
  7057. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7058. if (humanoid ~= nil) then
  7059. humanoid.Health = 0
  7060. end
  7061. end
  7062.  
  7063. script.Parent.Touched:connect(onTouch)
  7064.  
  7065.     end;    function()
  7066.     LandMine = script.Parent
  7067.    
  7068.     function onTouched(hit)
  7069.   script.Parent.Transparency = 1
  7070.   connection:disconnect()
  7071. end
  7072.    
  7073. connection = LandMine.Touched:connect(onTouched)
  7074.    
  7075. function onTouch(part)
  7076. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7077. if (humanoid ~= nil) then
  7078. humanoid.Health = 0
  7079. end
  7080. end
  7081.  
  7082. script.Parent.Touched:connect(onTouch)
  7083.  
  7084.     end;    function()
  7085.     LandMine = script.Parent
  7086.    
  7087.     function onTouched(hit)
  7088.   script.Parent.Transparency = 1
  7089.   connection:disconnect()
  7090. end
  7091.    
  7092. connection = LandMine.Touched:connect(onTouched)
  7093.    
  7094. function onTouch(part)
  7095. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7096. if (humanoid ~= nil) then
  7097. humanoid.Health = 0
  7098. end
  7099. end
  7100.  
  7101. script.Parent.Touched:connect(onTouch)
  7102.  
  7103.     end;    function()
  7104.     LandMine = script.Parent
  7105.    
  7106.     function onTouched(hit)
  7107.   script.Parent.Transparency = 1
  7108.   connection:disconnect()
  7109. end
  7110.    
  7111. connection = LandMine.Touched:connect(onTouched)
  7112.    
  7113. function onTouch(part)
  7114. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7115. if (humanoid ~= nil) then
  7116. humanoid.Health = 0
  7117. end
  7118. end
  7119.  
  7120. script.Parent.Touched:connect(onTouch)
  7121.  
  7122.     end;    function()
  7123.     LandMine = script.Parent
  7124.    
  7125.     function onTouched(hit)
  7126.   script.Parent.Transparency = 1
  7127.   connection:disconnect()
  7128. end
  7129.    
  7130. connection = LandMine.Touched:connect(onTouched)
  7131.    
  7132. function onTouch(part)
  7133. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7134. if (humanoid ~= nil) then
  7135. humanoid.Health = 0
  7136. end
  7137. end
  7138.  
  7139. script.Parent.Touched:connect(onTouch)
  7140.  
  7141.     end;    function()
  7142.     LandMine = script.Parent
  7143.    
  7144.     function onTouched(hit)
  7145.   script.Parent.Transparency = 1
  7146.   connection:disconnect()
  7147. end
  7148.    
  7149. connection = LandMine.Touched:connect(onTouched)
  7150.    
  7151. function onTouch(part)
  7152. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7153. if (humanoid ~= nil) then
  7154. humanoid.Health = 0
  7155. end
  7156. end
  7157.  
  7158. script.Parent.Touched:connect(onTouch)
  7159.  
  7160.     end;    function()
  7161.     LandMine = script.Parent
  7162.    
  7163.     function onTouched(hit)
  7164.   script.Parent.Transparency = 1
  7165.   connection:disconnect()
  7166. end
  7167.    
  7168. connection = LandMine.Touched:connect(onTouched)
  7169.    
  7170. function onTouch(part)
  7171. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7172. if (humanoid ~= nil) then
  7173. humanoid.Health = 0
  7174. end
  7175. end
  7176.  
  7177. script.Parent.Touched:connect(onTouch)
  7178.  
  7179.     end;    function()
  7180.     LandMine = script.Parent
  7181.    
  7182.     function onTouched(hit)
  7183.   script.Parent.Transparency = 1
  7184.   connection:disconnect()
  7185. end
  7186.    
  7187. connection = LandMine.Touched:connect(onTouched)
  7188.    
  7189. function onTouch(part)
  7190. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7191. if (humanoid ~= nil) then
  7192. humanoid.Health = 0
  7193. end
  7194. end
  7195.  
  7196. script.Parent.Touched:connect(onTouch)
  7197.  
  7198.     end;    function()
  7199.     LandMine = script.Parent
  7200.    
  7201.     function onTouched(hit)
  7202.   script.Parent.Transparency = 1
  7203.   connection:disconnect()
  7204. end
  7205.    
  7206. connection = LandMine.Touched:connect(onTouched)
  7207.    
  7208. function onTouch(part)
  7209. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7210. if (humanoid ~= nil) then
  7211. humanoid.Health = 0
  7212. end
  7213. end
  7214.  
  7215. script.Parent.Touched:connect(onTouch)
  7216.  
  7217.     end;    function()
  7218.     LandMine = script.Parent
  7219.    
  7220.     function onTouched(hit)
  7221.   script.Parent.Transparency = 1
  7222.   connection:disconnect()
  7223. end
  7224.    
  7225. connection = LandMine.Touched:connect(onTouched)
  7226.    
  7227. function onTouch(part)
  7228. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7229. if (humanoid ~= nil) then
  7230. humanoid.Health = 0
  7231. end
  7232. end
  7233.  
  7234. script.Parent.Touched:connect(onTouch)
  7235.  
  7236.     end;    function()
  7237.     LandMine = script.Parent
  7238.    
  7239.     function onTouched(hit)
  7240.   script.Parent.Transparency = 1
  7241.   connection:disconnect()
  7242. end
  7243.    
  7244. connection = LandMine.Touched:connect(onTouched)
  7245.    
  7246. function onTouch(part)
  7247. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7248. if (humanoid ~= nil) then
  7249. humanoid.Health = 0
  7250. end
  7251. end
  7252.  
  7253. script.Parent.Touched:connect(onTouch)
  7254.  
  7255.     end;    function()
  7256.     LandMine = script.Parent
  7257.    
  7258.     function onTouched(hit)
  7259.   script.Parent.Transparency = 1
  7260.   connection:disconnect()
  7261. end
  7262.    
  7263. connection = LandMine.Touched:connect(onTouched)
  7264.    
  7265. function onTouch(part)
  7266. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7267. if (humanoid ~= nil) then
  7268. humanoid.Health = 0
  7269. end
  7270. end
  7271.  
  7272. script.Parent.Touched:connect(onTouch)
  7273.  
  7274.     end;    function()
  7275.     LandMine = script.Parent
  7276.    
  7277.     function onTouched(hit)
  7278.   script.Parent.Transparency = 1
  7279.   connection:disconnect()
  7280. end
  7281.    
  7282. connection = LandMine.Touched:connect(onTouched)
  7283.    
  7284. function onTouch(part)
  7285. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7286. if (humanoid ~= nil) then
  7287. humanoid.Health = 0
  7288. end
  7289. end
  7290.  
  7291. script.Parent.Touched:connect(onTouch)
  7292.  
  7293.     end;    function()
  7294.     LandMine = script.Parent
  7295.    
  7296.     function onTouched(hit)
  7297.   script.Parent.Transparency = 1
  7298.   connection:disconnect()
  7299. end
  7300.    
  7301. connection = LandMine.Touched:connect(onTouched)
  7302.    
  7303. function onTouch(part)
  7304. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7305. if (humanoid ~= nil) then
  7306. humanoid.Health = 0
  7307. end
  7308. end
  7309.  
  7310. script.Parent.Touched:connect(onTouch)
  7311.  
  7312.     end;    function()
  7313.     LandMine = script.Parent
  7314.    
  7315.     function onTouched(hit)
  7316.   script.Parent.Transparency = 1
  7317.   connection:disconnect()
  7318. end
  7319.    
  7320. connection = LandMine.Touched:connect(onTouched)
  7321.    
  7322. function onTouch(part)
  7323. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7324. if (humanoid ~= nil) then
  7325. humanoid.Health = 0
  7326. end
  7327. end
  7328.  
  7329. script.Parent.Touched:connect(onTouch)
  7330.  
  7331.     end;    function()
  7332.     LandMine = script.Parent
  7333.    
  7334.     function onTouched(hit)
  7335.   script.Parent.Transparency = 1
  7336.   connection:disconnect()
  7337. end
  7338.    
  7339. connection = LandMine.Touched:connect(onTouched)
  7340.    
  7341. function onTouch(part)
  7342. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7343. if (humanoid ~= nil) then
  7344. humanoid.Health = 0
  7345. end
  7346. end
  7347.  
  7348. script.Parent.Touched:connect(onTouch)
  7349.  
  7350.     end;    function()
  7351.     LandMine = script.Parent
  7352.    
  7353.     function onTouched(hit)
  7354.   script.Parent.Transparency = 1
  7355.   connection:disconnect()
  7356. end
  7357.    
  7358. connection = LandMine.Touched:connect(onTouched)
  7359.    
  7360. function onTouch(part)
  7361. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7362. if (humanoid ~= nil) then
  7363. humanoid.Health = 0
  7364. end
  7365. end
  7366.  
  7367. script.Parent.Touched:connect(onTouch)
  7368.  
  7369.     end;    function()
  7370.     LandMine = script.Parent
  7371.    
  7372.     function onTouched(hit)
  7373.   script.Parent.Transparency = 1
  7374.   connection:disconnect()
  7375. end
  7376.    
  7377. connection = LandMine.Touched:connect(onTouched)
  7378.    
  7379. function onTouch(part)
  7380. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7381. if (humanoid ~= nil) then
  7382. humanoid.Health = 0
  7383. end
  7384. end
  7385.  
  7386. script.Parent.Touched:connect(onTouch)
  7387.  
  7388.     end;    function()
  7389.     LandMine = script.Parent
  7390.    
  7391.     function onTouched(hit)
  7392.   script.Parent.Transparency = 1
  7393.   connection:disconnect()
  7394. end
  7395.    
  7396. connection = LandMine.Touched:connect(onTouched)
  7397.    
  7398. function onTouch(part)
  7399. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7400. if (humanoid ~= nil) then
  7401. humanoid.Health = 0
  7402. end
  7403. end
  7404.  
  7405. script.Parent.Touched:connect(onTouch)
  7406.  
  7407.     end;    function()
  7408.     LandMine = script.Parent
  7409.    
  7410.     function onTouched(hit)
  7411.   script.Parent.Transparency = 1
  7412.   connection:disconnect()
  7413. end
  7414.    
  7415. connection = LandMine.Touched:connect(onTouched)
  7416.    
  7417. function onTouch(part)
  7418. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7419. if (humanoid ~= nil) then
  7420. humanoid.Health = 0
  7421. end
  7422. end
  7423.  
  7424. script.Parent.Touched:connect(onTouch)
  7425.  
  7426.     end;    function()
  7427.     LandMine = script.Parent
  7428.    
  7429.     function onTouched(hit)
  7430.   script.Parent.Transparency = 1
  7431.   connection:disconnect()
  7432. end
  7433.    
  7434. connection = LandMine.Touched:connect(onTouched)
  7435.    
  7436. function onTouch(part)
  7437. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7438. if (humanoid ~= nil) then
  7439. humanoid.Health = 0
  7440. end
  7441. end
  7442.  
  7443. script.Parent.Touched:connect(onTouch)
  7444.  
  7445.     end;    function()
  7446.     LandMine = script.Parent
  7447.    
  7448.     function onTouched(hit)
  7449.   script.Parent.Transparency = 1
  7450.   connection:disconnect()
  7451. end
  7452.    
  7453. connection = LandMine.Touched:connect(onTouched)
  7454.    
  7455. function onTouch(part)
  7456. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7457. if (humanoid ~= nil) then
  7458. humanoid.Health = 0
  7459. end
  7460. end
  7461.  
  7462. script.Parent.Touched:connect(onTouch)
  7463.  
  7464.     end;    function()
  7465.     LandMine = script.Parent
  7466.    
  7467.     function onTouched(hit)
  7468.   script.Parent.Transparency = 1
  7469.   connection:disconnect()
  7470. end
  7471.    
  7472. connection = LandMine.Touched:connect(onTouched)
  7473.    
  7474. function onTouch(part)
  7475. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7476. if (humanoid ~= nil) then
  7477. humanoid.Health = 0
  7478. end
  7479. end
  7480.  
  7481. script.Parent.Touched:connect(onTouch)
  7482.  
  7483.     end;    function()
  7484.     LandMine = script.Parent
  7485.    
  7486.     function onTouched(hit)
  7487.   script.Parent.Transparency = 1
  7488.   connection:disconnect()
  7489. end
  7490.    
  7491. connection = LandMine.Touched:connect(onTouched)
  7492.    
  7493. function onTouch(part)
  7494. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7495. if (humanoid ~= nil) then
  7496. humanoid.Health = 0
  7497. end
  7498. end
  7499.  
  7500. script.Parent.Touched:connect(onTouch)
  7501.  
  7502.     end;    function()
  7503.     LandMine = script.Parent
  7504.    
  7505.     function onTouched(hit)
  7506.   script.Parent.Transparency = 1
  7507.   connection:disconnect()
  7508. end
  7509.    
  7510. connection = LandMine.Touched:connect(onTouched)
  7511.    
  7512. function onTouch(part)
  7513. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7514. if (humanoid ~= nil) then
  7515. humanoid.Health = 0
  7516. end
  7517. end
  7518.  
  7519. script.Parent.Touched:connect(onTouch)
  7520.  
  7521.     end;    function()
  7522.     LandMine = script.Parent
  7523.    
  7524.     function onTouched(hit)
  7525.   script.Parent.Transparency = 1
  7526.   connection:disconnect()
  7527. end
  7528.    
  7529. connection = LandMine.Touched:connect(onTouched)
  7530.    
  7531. function onTouch(part)
  7532. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7533. if (humanoid ~= nil) then
  7534. humanoid.Health = 0
  7535. end
  7536. end
  7537.  
  7538. script.Parent.Touched:connect(onTouch)
  7539.  
  7540.     end;    function()
  7541.     LandMine = script.Parent
  7542.    
  7543.     function onTouched(hit)
  7544.   script.Parent.Transparency = 1
  7545.   connection:disconnect()
  7546. end
  7547.    
  7548. connection = LandMine.Touched:connect(onTouched)
  7549.    
  7550. function onTouch(part)
  7551. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7552. if (humanoid ~= nil) then
  7553. humanoid.Health = 0
  7554. end
  7555. end
  7556.  
  7557. script.Parent.Touched:connect(onTouch)
  7558.  
  7559.     end;    function()
  7560.     LandMine = script.Parent
  7561.    
  7562.     function onTouched(hit)
  7563.   script.Parent.Transparency = 1
  7564.   connection:disconnect()
  7565. end
  7566.    
  7567. connection = LandMine.Touched:connect(onTouched)
  7568.    
  7569. function onTouch(part)
  7570. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7571. if (humanoid ~= nil) then
  7572. humanoid.Health = 0
  7573. end
  7574. end
  7575.  
  7576. script.Parent.Touched:connect(onTouch)
  7577.  
  7578.     end;    function()
  7579.     LandMine = script.Parent
  7580.    
  7581.     function onTouched(hit)
  7582.   script.Parent.Transparency = 1
  7583.   connection:disconnect()
  7584. end
  7585.    
  7586. connection = LandMine.Touched:connect(onTouched)
  7587.    
  7588. function onTouch(part)
  7589. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7590. if (humanoid ~= nil) then
  7591. humanoid.Health = 0
  7592. end
  7593. end
  7594.  
  7595. script.Parent.Touched:connect(onTouch)
  7596.  
  7597.     end;    function()
  7598.     LandMine = script.Parent
  7599.    
  7600.     function onTouched(hit)
  7601.   script.Parent.Transparency = 1
  7602.   connection:disconnect()
  7603. end
  7604.    
  7605. connection = LandMine.Touched:connect(onTouched)
  7606.    
  7607. function onTouch(part)
  7608. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7609. if (humanoid ~= nil) then
  7610. humanoid.Health = 0
  7611. end
  7612. end
  7613.  
  7614. script.Parent.Touched:connect(onTouch)
  7615.  
  7616.     end;    function()
  7617.     LandMine = script.Parent
  7618.    
  7619.     function onTouched(hit)
  7620.   script.Parent.Transparency = 1
  7621.   connection:disconnect()
  7622. end
  7623.    
  7624. connection = LandMine.Touched:connect(onTouched)
  7625.    
  7626. function onTouch(part)
  7627. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7628. if (humanoid ~= nil) then
  7629. humanoid.Health = 0
  7630. end
  7631. end
  7632.  
  7633. script.Parent.Touched:connect(onTouch)
  7634.  
  7635.     end;    function()
  7636.     LandMine = script.Parent
  7637.    
  7638.     function onTouched(hit)
  7639.   script.Parent.Transparency = 1
  7640.   connection:disconnect()
  7641. end
  7642.    
  7643. connection = LandMine.Touched:connect(onTouched)
  7644.    
  7645. function onTouch(part)
  7646. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7647. if (humanoid ~= nil) then
  7648. humanoid.Health = 0
  7649. end
  7650. end
  7651.  
  7652. script.Parent.Touched:connect(onTouch)
  7653.  
  7654.     end;    function()
  7655.     LandMine = script.Parent
  7656.    
  7657.     function onTouched(hit)
  7658.   script.Parent.Transparency = 1
  7659.   connection:disconnect()
  7660. end
  7661.    
  7662. connection = LandMine.Touched:connect(onTouched)
  7663.    
  7664. function onTouch(part)
  7665. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7666. if (humanoid ~= nil) then
  7667. humanoid.Health = 0
  7668. end
  7669. end
  7670.  
  7671. script.Parent.Touched:connect(onTouch)
  7672.  
  7673.     end;    function()
  7674.     LandMine = script.Parent
  7675.    
  7676.     function onTouched(hit)
  7677.   script.Parent.Transparency = 1
  7678.   connection:disconnect()
  7679. end
  7680.    
  7681. connection = LandMine.Touched:connect(onTouched)
  7682.    
  7683. function onTouch(part)
  7684. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7685. if (humanoid ~= nil) then
  7686. humanoid.Health = 0
  7687. end
  7688. end
  7689.  
  7690. script.Parent.Touched:connect(onTouch)
  7691.  
  7692.     end;    function()
  7693.     LandMine = script.Parent
  7694.    
  7695.     function onTouched(hit)
  7696.   script.Parent.Transparency = 1
  7697.   connection:disconnect()
  7698. end
  7699.    
  7700. connection = LandMine.Touched:connect(onTouched)
  7701.    
  7702. function onTouch(part)
  7703. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7704. if (humanoid ~= nil) then
  7705. humanoid.Health = 0
  7706. end
  7707. end
  7708.  
  7709. script.Parent.Touched:connect(onTouch)
  7710.  
  7711.     end;    function()
  7712.     LandMine = script.Parent
  7713.    
  7714.     function onTouched(hit)
  7715.   script.Parent.Transparency = 1
  7716.   connection:disconnect()
  7717. end
  7718.    
  7719. connection = LandMine.Touched:connect(onTouched)
  7720.    
  7721. function onTouch(part)
  7722. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7723. if (humanoid ~= nil) then
  7724. humanoid.Health = 0
  7725. end
  7726. end
  7727.  
  7728. script.Parent.Touched:connect(onTouch)
  7729.  
  7730.     end;    function()
  7731.     LandMine = script.Parent
  7732.    
  7733.     function onTouched(hit)
  7734.   script.Parent.Transparency = 1
  7735.   connection:disconnect()
  7736. end
  7737.    
  7738. connection = LandMine.Touched:connect(onTouched)
  7739.    
  7740. function onTouch(part)
  7741. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7742. if (humanoid ~= nil) then
  7743. humanoid.Health = 0
  7744. end
  7745. end
  7746.  
  7747. script.Parent.Touched:connect(onTouch)
  7748.  
  7749.     end;    function()
  7750.     LandMine = script.Parent
  7751.    
  7752.     function onTouched(hit)
  7753.   script.Parent.Transparency = 1
  7754.   connection:disconnect()
  7755. end
  7756.    
  7757. connection = LandMine.Touched:connect(onTouched)
  7758.    
  7759. function onTouch(part)
  7760. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7761. if (humanoid ~= nil) then
  7762. humanoid.Health = 0
  7763. end
  7764. end
  7765.  
  7766. script.Parent.Touched:connect(onTouch)
  7767.  
  7768.     end;    function()
  7769.     LandMine = script.Parent
  7770.    
  7771.     function onTouched(hit)
  7772.   script.Parent.Transparency = 1
  7773.   connection:disconnect()
  7774. end
  7775.    
  7776. connection = LandMine.Touched:connect(onTouched)
  7777.    
  7778. function onTouch(part)
  7779. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7780. if (humanoid ~= nil) then
  7781. humanoid.Health = 0
  7782. end
  7783. end
  7784.  
  7785. script.Parent.Touched:connect(onTouch)
  7786.  
  7787.     end;    function()
  7788.     LandMine = script.Parent
  7789.    
  7790.     function onTouched(hit)
  7791.   script.Parent.Transparency = 1
  7792.   connection:disconnect()
  7793. end
  7794.    
  7795. connection = LandMine.Touched:connect(onTouched)
  7796.    
  7797. function onTouch(part)
  7798. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7799. if (humanoid ~= nil) then
  7800. humanoid.Health = 0
  7801. end
  7802. end
  7803.  
  7804. script.Parent.Touched:connect(onTouch)
  7805.  
  7806.     end;    function()
  7807.     LandMine = script.Parent
  7808.    
  7809.     function onTouched(hit)
  7810.   script.Parent.Transparency = 1
  7811.   connection:disconnect()
  7812. end
  7813.    
  7814. connection = LandMine.Touched:connect(onTouched)
  7815.    
  7816. function onTouch(part)
  7817. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7818. if (humanoid ~= nil) then
  7819. humanoid.Health = 0
  7820. end
  7821. end
  7822.  
  7823. script.Parent.Touched:connect(onTouch)
  7824.  
  7825.     end;    function()
  7826.     LandMine = script.Parent
  7827.    
  7828.     function onTouched(hit)
  7829.   script.Parent.Transparency = 1
  7830.   connection:disconnect()
  7831. end
  7832.    
  7833. connection = LandMine.Touched:connect(onTouched)
  7834.    
  7835. function onTouch(part)
  7836. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7837. if (humanoid ~= nil) then
  7838. humanoid.Health = 0
  7839. end
  7840. end
  7841.  
  7842. script.Parent.Touched:connect(onTouch)
  7843.  
  7844.     end;    function()
  7845.     LandMine = script.Parent
  7846.    
  7847.     function onTouched(hit)
  7848.   script.Parent.Transparency = 1
  7849.   connection:disconnect()
  7850. end
  7851.    
  7852. connection = LandMine.Touched:connect(onTouched)
  7853.    
  7854. function onTouch(part)
  7855. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7856. if (humanoid ~= nil) then
  7857. humanoid.Health = 0
  7858. end
  7859. end
  7860.  
  7861. script.Parent.Touched:connect(onTouch)
  7862.  
  7863.     end;    function()
  7864.     LandMine = script.Parent
  7865.    
  7866.     function onTouched(hit)
  7867.   script.Parent.Transparency = 1
  7868.   connection:disconnect()
  7869. end
  7870.    
  7871. connection = LandMine.Touched:connect(onTouched)
  7872.    
  7873. function onTouch(part)
  7874. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7875. if (humanoid ~= nil) then
  7876. humanoid.Health = 0
  7877. end
  7878. end
  7879.  
  7880. script.Parent.Touched:connect(onTouch)
  7881.  
  7882.     end;    function()
  7883.     LandMine = script.Parent
  7884.    
  7885.     function onTouched(hit)
  7886.   script.Parent.Transparency = 1
  7887.   connection:disconnect()
  7888. end
  7889.    
  7890. connection = LandMine.Touched:connect(onTouched)
  7891.    
  7892. function onTouch(part)
  7893. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7894. if (humanoid ~= nil) then
  7895. humanoid.Health = 0
  7896. end
  7897. end
  7898.  
  7899. script.Parent.Touched:connect(onTouch)
  7900.  
  7901.     end;    function()
  7902.     LandMine = script.Parent
  7903.    
  7904.     function onTouched(hit)
  7905.   script.Parent.Transparency = 1
  7906.   connection:disconnect()
  7907. end
  7908.    
  7909. connection = LandMine.Touched:connect(onTouched)
  7910.    
  7911. function onTouch(part)
  7912. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7913. if (humanoid ~= nil) then
  7914. humanoid.Health = 0
  7915. end
  7916. end
  7917.  
  7918. script.Parent.Touched:connect(onTouch)
  7919.  
  7920.     end;    function()
  7921.     LandMine = script.Parent
  7922.    
  7923.     function onTouched(hit)
  7924.   script.Parent.Transparency = 1
  7925.   connection:disconnect()
  7926. end
  7927.    
  7928. connection = LandMine.Touched:connect(onTouched)
  7929.    
  7930. function onTouch(part)
  7931. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7932. if (humanoid ~= nil) then
  7933. humanoid.Health = 0
  7934. end
  7935. end
  7936.  
  7937. script.Parent.Touched:connect(onTouch)
  7938.  
  7939.     end;    function()
  7940.     LandMine = script.Parent
  7941.    
  7942.     function onTouched(hit)
  7943.   script.Parent.Transparency = 1
  7944.   connection:disconnect()
  7945. end
  7946.    
  7947. connection = LandMine.Touched:connect(onTouched)
  7948.    
  7949. function onTouch(part)
  7950. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7951. if (humanoid ~= nil) then
  7952. humanoid.Health = 0
  7953. end
  7954. end
  7955.  
  7956. script.Parent.Touched:connect(onTouch)
  7957.  
  7958.     end;    function()
  7959.     LandMine = script.Parent
  7960.    
  7961.     function onTouched(hit)
  7962.   script.Parent.Transparency = 1
  7963.   connection:disconnect()
  7964. end
  7965.    
  7966. connection = LandMine.Touched:connect(onTouched)
  7967.    
  7968. function onTouch(part)
  7969. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7970. if (humanoid ~= nil) then
  7971. humanoid.Health = 0
  7972. end
  7973. end
  7974.  
  7975. script.Parent.Touched:connect(onTouch)
  7976.  
  7977.     end;    function()
  7978.     LandMine = script.Parent
  7979.    
  7980.     function onTouched(hit)
  7981.   script.Parent.Transparency = 1
  7982.   connection:disconnect()
  7983. end
  7984.    
  7985. connection = LandMine.Touched:connect(onTouched)
  7986.    
  7987. function onTouch(part)
  7988. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7989. if (humanoid ~= nil) then
  7990. humanoid.Health = 0
  7991. end
  7992. end
  7993.  
  7994. script.Parent.Touched:connect(onTouch)
  7995.  
  7996.     end;    function()
  7997.     LandMine = script.Parent
  7998.    
  7999.     function onTouched(hit)
  8000.   script.Parent.Transparency = 1
  8001.   connection:disconnect()
  8002. end
  8003.    
  8004. connection = LandMine.Touched:connect(onTouched)
  8005.    
  8006. function onTouch(part)
  8007. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8008. if (humanoid ~= nil) then
  8009. humanoid.Health = 0
  8010. end
  8011. end
  8012.  
  8013. script.Parent.Touched:connect(onTouch)
  8014.  
  8015.     end;    function()
  8016.     LandMine = script.Parent
  8017.    
  8018.     function onTouched(hit)
  8019.   script.Parent.Transparency = 1
  8020.   connection:disconnect()
  8021. end
  8022.    
  8023. connection = LandMine.Touched:connect(onTouched)
  8024.    
  8025. function onTouch(part)
  8026. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8027. if (humanoid ~= nil) then
  8028. humanoid.Health = 0
  8029. end
  8030. end
  8031.  
  8032. script.Parent.Touched:connect(onTouch)
  8033.  
  8034.     end;    function()
  8035.     LandMine = script.Parent
  8036.    
  8037.     function onTouched(hit)
  8038.   script.Parent.Transparency = 1
  8039.   connection:disconnect()
  8040. end
  8041.    
  8042. connection = LandMine.Touched:connect(onTouched)
  8043.    
  8044. function onTouch(part)
  8045. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8046. if (humanoid ~= nil) then
  8047. humanoid.Health = 0
  8048. end
  8049. end
  8050.  
  8051. script.Parent.Touched:connect(onTouch)
  8052.  
  8053.     end;    function()
  8054.     LandMine = script.Parent
  8055.    
  8056.     function onTouched(hit)
  8057.   script.Parent.Transparency = 1
  8058.   connection:disconnect()
  8059. end
  8060.    
  8061. connection = LandMine.Touched:connect(onTouched)
  8062.    
  8063. function onTouch(part)
  8064. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8065. if (humanoid ~= nil) then
  8066. humanoid.Health = 0
  8067. end
  8068. end
  8069.  
  8070. script.Parent.Touched:connect(onTouch)
  8071.  
  8072.     end;    function()
  8073.     LandMine = script.Parent
  8074.    
  8075.     function onTouched(hit)
  8076.   script.Parent.Transparency = 1
  8077.   connection:disconnect()
  8078. end
  8079.    
  8080. connection = LandMine.Touched:connect(onTouched)
  8081.    
  8082. function onTouch(part)
  8083. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8084. if (humanoid ~= nil) then
  8085. humanoid.Health = 0
  8086. end
  8087. end
  8088.  
  8089. script.Parent.Touched:connect(onTouch)
  8090.  
  8091.     end;    function()
  8092.     LandMine = script.Parent
  8093.    
  8094.     function onTouched(hit)
  8095.   script.Parent.Transparency = 1
  8096.   connection:disconnect()
  8097. end
  8098.    
  8099. connection = LandMine.Touched:connect(onTouched)
  8100.    
  8101. function onTouch(part)
  8102. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8103. if (humanoid ~= nil) then
  8104. humanoid.Health = 0
  8105. end
  8106. end
  8107.  
  8108. script.Parent.Touched:connect(onTouch)
  8109.  
  8110.     end;    function()
  8111.     LandMine = script.Parent
  8112.    
  8113.     function onTouched(hit)
  8114.   script.Parent.Transparency = 1
  8115.   connection:disconnect()
  8116. end
  8117.    
  8118. connection = LandMine.Touched:connect(onTouched)
  8119.    
  8120. function onTouch(part)
  8121. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8122. if (humanoid ~= nil) then
  8123. humanoid.Health = 0
  8124. end
  8125. end
  8126.  
  8127. script.Parent.Touched:connect(onTouch)
  8128.  
  8129.     end;    function()
  8130.     LandMine = script.Parent
  8131.    
  8132.     function onTouched(hit)
  8133.   script.Parent.Transparency = 1
  8134.   connection:disconnect()
  8135. end
  8136.    
  8137. connection = LandMine.Touched:connect(onTouched)
  8138.    
  8139. function onTouch(part)
  8140. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8141. if (humanoid ~= nil) then
  8142. humanoid.Health = 0
  8143. end
  8144. end
  8145.  
  8146. script.Parent.Touched:connect(onTouch)
  8147.  
  8148.     end;    function()
  8149.     LandMine = script.Parent
  8150.    
  8151.     function onTouched(hit)
  8152.   script.Parent.Transparency = 1
  8153.   connection:disconnect()
  8154. end
  8155.    
  8156. connection = LandMine.Touched:connect(onTouched)
  8157.    
  8158. function onTouch(part)
  8159. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8160. if (humanoid ~= nil) then
  8161. humanoid.Health = 0
  8162. end
  8163. end
  8164.  
  8165. script.Parent.Touched:connect(onTouch)
  8166.  
  8167.     end;    function()
  8168.     LandMine = script.Parent
  8169.    
  8170.     function onTouched(hit)
  8171.   script.Parent.Transparency = 1
  8172.   connection:disconnect()
  8173. end
  8174.    
  8175. connection = LandMine.Touched:connect(onTouched)
  8176.    
  8177. function onTouch(part)
  8178. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8179. if (humanoid ~= nil) then
  8180. humanoid.Health = 0
  8181. end
  8182. end
  8183.  
  8184. script.Parent.Touched:connect(onTouch)
  8185.  
  8186.     end;    function()
  8187.     LandMine = script.Parent
  8188.    
  8189.     function onTouched(hit)
  8190.   script.Parent.Transparency = 1
  8191.   connection:disconnect()
  8192. end
  8193.    
  8194. connection = LandMine.Touched:connect(onTouched)
  8195.    
  8196. function onTouch(part)
  8197. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8198. if (humanoid ~= nil) then
  8199. humanoid.Health = 0
  8200. end
  8201. end
  8202.  
  8203. script.Parent.Touched:connect(onTouch)
  8204.  
  8205.     end;    function()
  8206.     LandMine = script.Parent
  8207.    
  8208.     function onTouched(hit)
  8209.   script.Parent.Transparency = 1
  8210.   connection:disconnect()
  8211. end
  8212.    
  8213. connection = LandMine.Touched:connect(onTouched)
  8214.    
  8215. function onTouch(part)
  8216. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8217. if (humanoid ~= nil) then
  8218. humanoid.Health = 0
  8219. end
  8220. end
  8221.  
  8222. script.Parent.Touched:connect(onTouch)
  8223.  
  8224.     end;    function()
  8225.     LandMine = script.Parent
  8226.    
  8227.     function onTouched(hit)
  8228.   script.Parent.Transparency = 1
  8229.   connection:disconnect()
  8230. end
  8231.    
  8232. connection = LandMine.Touched:connect(onTouched)
  8233.    
  8234. function onTouch(part)
  8235. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8236. if (humanoid ~= nil) then
  8237. humanoid.Health = 0
  8238. end
  8239. end
  8240.  
  8241. script.Parent.Touched:connect(onTouch)
  8242.  
  8243.     end;    function()
  8244.     LandMine = script.Parent
  8245.    
  8246.     function onTouched(hit)
  8247.   script.Parent.Transparency = 1
  8248.   connection:disconnect()
  8249. end
  8250.    
  8251. connection = LandMine.Touched:connect(onTouched)
  8252.    
  8253. function onTouch(part)
  8254. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8255. if (humanoid ~= nil) then
  8256. humanoid.Health = 0
  8257. end
  8258. end
  8259.  
  8260. script.Parent.Touched:connect(onTouch)
  8261.  
  8262.     end;    function()
  8263.     LandMine = script.Parent
  8264.    
  8265.     function onTouched(hit)
  8266.   script.Parent.Transparency = 1
  8267.   connection:disconnect()
  8268. end
  8269.    
  8270. connection = LandMine.Touched:connect(onTouched)
  8271.    
  8272. function onTouch(part)
  8273. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8274. if (humanoid ~= nil) then
  8275. humanoid.Health = 0
  8276. end
  8277. end
  8278.  
  8279. script.Parent.Touched:connect(onTouch)
  8280.  
  8281.     end;    function()
  8282.     LandMine = script.Parent
  8283.    
  8284.     function onTouched(hit)
  8285.   script.Parent.Transparency = 1
  8286.   connection:disconnect()
  8287. end
  8288.    
  8289. connection = LandMine.Touched:connect(onTouched)
  8290.    
  8291. function onTouch(part)
  8292. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8293. if (humanoid ~= nil) then
  8294. humanoid.Health = 0
  8295. end
  8296. end
  8297.  
  8298. script.Parent.Touched:connect(onTouch)
  8299.  
  8300.     end;    function()
  8301.     LandMine = script.Parent
  8302.    
  8303.     function onTouched(hit)
  8304.   script.Parent.Transparency = 1
  8305.   connection:disconnect()
  8306. end
  8307.    
  8308. connection = LandMine.Touched:connect(onTouched)
  8309.    
  8310. function onTouch(part)
  8311. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8312. if (humanoid ~= nil) then
  8313. humanoid.Health = 0
  8314. end
  8315. end
  8316.  
  8317. script.Parent.Touched:connect(onTouch)
  8318.  
  8319.     end;    function()
  8320.     LandMine = script.Parent
  8321.    
  8322.     function onTouched(hit)
  8323.   script.Parent.Transparency = 1
  8324.   connection:disconnect()
  8325. end
  8326.    
  8327. connection = LandMine.Touched:connect(onTouched)
  8328.    
  8329. function onTouch(part)
  8330. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8331. if (humanoid ~= nil) then
  8332. humanoid.Health = 0
  8333. end
  8334. end
  8335.  
  8336. script.Parent.Touched:connect(onTouch)
  8337.  
  8338.     end;    function()
  8339.     LandMine = script.Parent
  8340.    
  8341.     function onTouched(hit)
  8342.   script.Parent.Transparency = 1
  8343.   connection:disconnect()
  8344. end
  8345.    
  8346. connection = LandMine.Touched:connect(onTouched)
  8347.    
  8348. function onTouch(part)
  8349. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8350. if (humanoid ~= nil) then
  8351. humanoid.Health = 0
  8352. end
  8353. end
  8354.  
  8355. script.Parent.Touched:connect(onTouch)
  8356.  
  8357.     end;    function()
  8358.     LandMine = script.Parent
  8359.    
  8360.     function onTouched(hit)
  8361.   script.Parent.Transparency = 1
  8362.   connection:disconnect()
  8363. end
  8364.    
  8365. connection = LandMine.Touched:connect(onTouched)
  8366.    
  8367. function onTouch(part)
  8368. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8369. if (humanoid ~= nil) then
  8370. humanoid.Health = 0
  8371. end
  8372. end
  8373.  
  8374. script.Parent.Touched:connect(onTouch)
  8375.  
  8376.     end;    function()
  8377.     LandMine = script.Parent
  8378.    
  8379.     function onTouched(hit)
  8380.   script.Parent.Transparency = 1
  8381.   connection:disconnect()
  8382. end
  8383.    
  8384. connection = LandMine.Touched:connect(onTouched)
  8385.    
  8386. function onTouch(part)
  8387. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8388. if (humanoid ~= nil) then
  8389. humanoid.Health = 0
  8390. end
  8391. end
  8392.  
  8393. script.Parent.Touched:connect(onTouch)
  8394.  
  8395.     end;    function()
  8396.     LandMine = script.Parent
  8397.    
  8398.     function onTouched(hit)
  8399.   script.Parent.Transparency = 1
  8400.   connection:disconnect()
  8401. end
  8402.    
  8403. connection = LandMine.Touched:connect(onTouched)
  8404.    
  8405. function onTouch(part)
  8406. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8407. if (humanoid ~= nil) then
  8408. humanoid.Health = 0
  8409. end
  8410. end
  8411.  
  8412. script.Parent.Touched:connect(onTouch)
  8413.  
  8414.     end;    function()
  8415.     LandMine = script.Parent
  8416.    
  8417.     function onTouched(hit)
  8418.   script.Parent.Transparency = 1
  8419.   connection:disconnect()
  8420. end
  8421.    
  8422. connection = LandMine.Touched:connect(onTouched)
  8423.    
  8424. function onTouch(part)
  8425. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8426. if (humanoid ~= nil) then
  8427. humanoid.Health = 0
  8428. end
  8429. end
  8430.  
  8431. script.Parent.Touched:connect(onTouch)
  8432.  
  8433.     end;    function()
  8434.     LandMine = script.Parent
  8435.    
  8436.     function onTouched(hit)
  8437.   script.Parent.Transparency = 1
  8438.   connection:disconnect()
  8439. end
  8440.    
  8441. connection = LandMine.Touched:connect(onTouched)
  8442.    
  8443. function onTouch(part)
  8444. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8445. if (humanoid ~= nil) then
  8446. humanoid.Health = 0
  8447. end
  8448. end
  8449.  
  8450. script.Parent.Touched:connect(onTouch)
  8451.  
  8452.     end;    function()
  8453.     LandMine = script.Parent
  8454.    
  8455.     function onTouched(hit)
  8456.   script.Parent.Transparency = 1
  8457.   connection:disconnect()
  8458. end
  8459.    
  8460. connection = LandMine.Touched:connect(onTouched)
  8461.    
  8462. function onTouch(part)
  8463. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8464. if (humanoid ~= nil) then
  8465. humanoid.Health = 0
  8466. end
  8467. end
  8468.  
  8469. script.Parent.Touched:connect(onTouch)
  8470.  
  8471.     end;    function()
  8472.     LandMine = script.Parent
  8473.    
  8474.     function onTouched(hit)
  8475.   script.Parent.Transparency = 1
  8476.   connection:disconnect()
  8477. end
  8478.    
  8479. connection = LandMine.Touched:connect(onTouched)
  8480.    
  8481. function onTouch(part)
  8482. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8483. if (humanoid ~= nil) then
  8484. humanoid.Health = 0
  8485. end
  8486. end
  8487.  
  8488. script.Parent.Touched:connect(onTouch)
  8489.  
  8490.     end;    function()
  8491.     LandMine = script.Parent
  8492.    
  8493.     function onTouched(hit)
  8494.   script.Parent.Transparency = 1
  8495.   connection:disconnect()
  8496. end
  8497.    
  8498. connection = LandMine.Touched:connect(onTouched)
  8499.    
  8500. function onTouch(part)
  8501. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8502. if (humanoid ~= nil) then
  8503. humanoid.Health = 0
  8504. end
  8505. end
  8506.  
  8507. script.Parent.Touched:connect(onTouch)
  8508.  
  8509.     end;    function()
  8510.     LandMine = script.Parent
  8511.    
  8512.     function onTouched(hit)
  8513.   script.Parent.Transparency = 1
  8514.   connection:disconnect()
  8515. end
  8516.    
  8517. connection = LandMine.Touched:connect(onTouched)
  8518.    
  8519. function onTouch(part)
  8520. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8521. if (humanoid ~= nil) then
  8522. humanoid.Health = 0
  8523. end
  8524. end
  8525.  
  8526. script.Parent.Touched:connect(onTouch)
  8527.  
  8528.     end;    function()
  8529.     LandMine = script.Parent
  8530.    
  8531.     function onTouched(hit)
  8532.   script.Parent.Transparency = 1
  8533.   connection:disconnect()
  8534. end
  8535.    
  8536. connection = LandMine.Touched:connect(onTouched)
  8537.    
  8538. function onTouch(part)
  8539. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8540. if (humanoid ~= nil) then
  8541. humanoid.Health = 0
  8542. end
  8543. end
  8544.  
  8545. script.Parent.Touched:connect(onTouch)
  8546.  
  8547.     end;    function()
  8548.     LandMine = script.Parent
  8549.    
  8550.     function onTouched(hit)
  8551.   script.Parent.Transparency = 1
  8552.   connection:disconnect()
  8553. end
  8554.    
  8555. connection = LandMine.Touched:connect(onTouched)
  8556.    
  8557. function onTouch(part)
  8558. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8559. if (humanoid ~= nil) then
  8560. humanoid.Health = 0
  8561. end
  8562. end
  8563.  
  8564. script.Parent.Touched:connect(onTouch)
  8565.  
  8566.     end;    function()
  8567.     LandMine = script.Parent
  8568.    
  8569.     function onTouched(hit)
  8570.   script.Parent.Transparency = 1
  8571.   connection:disconnect()
  8572. end
  8573.    
  8574. connection = LandMine.Touched:connect(onTouched)
  8575.    
  8576. function onTouch(part)
  8577. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8578. if (humanoid ~= nil) then
  8579. humanoid.Health = 0
  8580. end
  8581. end
  8582.  
  8583. script.Parent.Touched:connect(onTouch)
  8584.  
  8585.     end;    function()
  8586.     LandMine = script.Parent
  8587.    
  8588.     function onTouched(hit)
  8589.   script.Parent.Transparency = 1
  8590.   connection:disconnect()
  8591. end
  8592.    
  8593. connection = LandMine.Touched:connect(onTouched)
  8594.    
  8595. function onTouch(part)
  8596. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8597. if (humanoid ~= nil) then
  8598. humanoid.Health = 0
  8599. end
  8600. end
  8601.  
  8602. script.Parent.Touched:connect(onTouch)
  8603.  
  8604.     end;    function()
  8605.     LandMine = script.Parent
  8606.    
  8607.     function onTouched(hit)
  8608.   script.Parent.Transparency = 1
  8609.   connection:disconnect()
  8610. end
  8611.    
  8612. connection = LandMine.Touched:connect(onTouched)
  8613.    
  8614. function onTouch(part)
  8615. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8616. if (humanoid ~= nil) then
  8617. humanoid.Health = 0
  8618. end
  8619. end
  8620.  
  8621. script.Parent.Touched:connect(onTouch)
  8622.  
  8623.     end;    function()
  8624.     LandMine = script.Parent
  8625.    
  8626.     function onTouched(hit)
  8627.   script.Parent.Transparency = 1
  8628.   connection:disconnect()
  8629. end
  8630.    
  8631. connection = LandMine.Touched:connect(onTouched)
  8632.    
  8633. function onTouch(part)
  8634. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8635. if (humanoid ~= nil) then
  8636. humanoid.Health = 0
  8637. end
  8638. end
  8639.  
  8640. script.Parent.Touched:connect(onTouch)
  8641.  
  8642.     end;}local ActualScripts = {}
  8643. function s(var)
  8644.     local func = table.remove(Scripts,1)
  8645.     local env = getfenv(func)
  8646.     local newenv = setmetatable({},{
  8647.         __index = function(self,k)
  8648.             if k=="script" then
  8649.                 return var
  8650.             else
  8651.                 return env[k]
  8652.             end
  8653.         end,
  8654.     })
  8655.     setfenv(func,newenv)
  8656.     table.insert(ActualScripts,coroutine.wrap(func))
  8657. end
  8658.  
  8659. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8660.     local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8661.     function(t,f)
  8662.         for a,b in pairs(t) do
  8663.             f(a,b)
  8664.         end
  8665.     end
  8666.     local Types = {
  8667.         Color3 = Color3.new,
  8668.         Vector3 = Vector3.new,
  8669.         Vector2 = Vector2.new,
  8670.         UDim = UDim.new,
  8671.         UDim2 = UDim2.new,
  8672.         CFrame = CFrame.new,
  8673.         Rect = Rect.new,
  8674.         NumberSequence = function(...)
  8675.             local a = {...}
  8676.             local t = {}
  8677.             repeat
  8678.                 t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8679.             until #a==0
  8680.             return NumberSequence.new(t)
  8681.         end,
  8682.         ColorSequence = function(...)
  8683.             local a = {...}
  8684.             local t = {}
  8685.             repeat
  8686.                 t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8687.             until #a==0
  8688.             return ColorSequence.new(t)
  8689.         end,
  8690.         number = tonumber,
  8691.         boolean = function(a)
  8692.             return a=="true"
  8693.         end
  8694.     }
  8695.     split = function(str,sep)
  8696.         if not str then return end
  8697.         local fields = {}
  8698.         local ConcatNext = false
  8699.         str:gsub(("([^%s]+)"):format(sep),function(c)
  8700.             if ConcatNext == true then
  8701.                 fields[#fields] = fields[#fields]..sep..c
  8702.                 ConcatNext = false
  8703.             else
  8704.                 fields[#fields+1] = c
  8705.             end
  8706.             if c:sub(#c)=="\\" then
  8707.                 c = fields[#fields]
  8708.                 fields[#fields] = c:sub(1,#c-1)
  8709.                 ConcatNext = true
  8710.             end
  8711.         end)
  8712.         return fields
  8713.     end
  8714.     RemoveAndSplit = function(t)
  8715.         return split(table_remove(t,1),comma)
  8716.     end
  8717.     t = split(str,";")
  8718.     props = RemoveAndSplit(t)
  8719.     classes = RemoveAndSplit(t)
  8720.     values = split(table_remove(t,1),'|')
  8721.     ICList = RemoveAndSplit(t)
  8722.     InstanceList = {}
  8723.     Model = inst"Model"
  8724.     CurPar = Model
  8725.     table_foreach(t,function(ct,c)
  8726.         if c=="n" or c=="p" then
  8727.             CurPar = c=="n" and LastIns or CurPar[parnt]
  8728.         else
  8729.             ct = split(c,"|")
  8730.             local class = classes[tonum(table_remove(ct,1))]
  8731.             if class=="UnionOperation" then
  8732.                 LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8733.             else
  8734.                 LastIns = inst(class)
  8735.                 if LastIns:IsA"Script" then
  8736.                     s(LastIns)
  8737.                 end
  8738.             end
  8739.            
  8740.             local function SetProperty(LastIns,p,str,s)
  8741.                 s = Types[typeof(LastIns[p])]
  8742.                 LastIns[p] = s and s(unpack(split(str,comma))) or str
  8743.             end
  8744.            
  8745.             local UnionData
  8746.             table_foreach(ct,function(s,p,a,str)
  8747.                 a = p:find":"
  8748.                 p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8749.                 if p=="UnionData" then
  8750.                     UnionData = split(str," ")
  8751.                     return
  8752.                 end
  8753.                 if class=="UnionOperation" then
  8754.                     LastIns[p] = str
  8755.                     return
  8756.                 end
  8757.                 SetProperty(LastIns,p,str)
  8758.             end)
  8759.  
  8760.             if UnionData then
  8761.                 local LI_Data = LastIns
  8762.                 LastIns = DecodeUnion(UnionData)
  8763.                 table_foreach(LI_Data,function(p,str)
  8764.                     SetProperty(LastIns,p,str)
  8765.                 end)
  8766.             end
  8767.             table.insert(InstanceList,LastIns)
  8768.             LastIns[parnt] = CurPar
  8769.         end
  8770.     end)
  8771.     table_remove(ICList,1)
  8772.     table_foreach(ICList,function(a,b)
  8773.         b = split(b,">")
  8774.         InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8775.     end)
  8776.  
  8777.     return Model
  8778. end
  8779.  
  8780. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8781. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8782. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8783. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8784. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8785. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8786. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8787. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8788. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8789. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8790. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8791. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8792. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8793. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8794. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8795. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8796. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8797. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8798. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8799. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8800. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8801. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8802. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8803. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8804. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8805. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8806. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8807. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8808. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8809. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8810. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8811. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8812. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8813. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8814. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8815. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8816. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8817. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8818. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8819. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8820. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8821. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8822. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8823. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8824. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8825. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8826. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8827. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8828. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8829. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8830. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8831. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8832. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8833. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8834. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8835. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8836. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8837. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8838. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8839. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8840. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8841. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8842. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8843. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8844. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8845. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8846. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8847. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8848. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8849. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8850. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8851. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8852. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8853. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8854. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8855. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8856. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8857. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8858. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8859. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8860. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8861. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8862. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8863. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8864. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8865. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8866. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8867. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8868. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8869. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8870. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8871. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8872. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8873. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8874. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8875. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8876. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8877. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8878. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8879. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8880. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8881. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8882. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8883. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8884. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8885. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8886. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8887. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8888. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8889. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8890. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8891. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8892. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8893. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8894. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8895. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8896. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8897. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8898. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8899. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8900. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8901. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8902. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8903. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8904. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8905. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8906. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8907. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8908. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8909. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8910. Model.Parent = script and script.Parent==workspace and script or workspace
  8911. for _,f in pairs(ActualScripts) do f() end
  8912.  
  8913.  
  8914. wait(5)
  8915. Model:Remove()
  8916.     attack = false
  8917.     hum.WalkSpeed = 20
  8918. end
  8919.  
  8920. function TrueChaos()
  8921.     attack = true
  8922.     M2.Scale = Vector3.new(5, 5, 5)
  8923.         Cso("2545018472", char, 10, 1)
  8924.     for i = 0, 10, 0.1 do
  8925.         swait()
  8926.         hum.CameraOffset = Vector3.new(0, 8, 0)
  8927.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8928.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8929.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8930.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8931.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8932.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8933.     end
  8934.     Cso("483458132", char, 10, .7)
  8935.     Cso("483458132", char, 10, 1)
  8936.     CameraEnshaking(6, 65)
  8937.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8938.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8939.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8940.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8941.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8942.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8943.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8944.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8945.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8946.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8947.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8948.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8949.         if v:FindFirstChild("Head") then
  8950.             Eviscerate(v)
  8951.         end
  8952.     end
  8953.     for i = 0, 1, 0.1 do
  8954.         swait()
  8955.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8956.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8957.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8958.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8959.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8960.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8961.     end
  8962.     for i = 0, 1, 0.1 do
  8963.         swait()
  8964.         hum.CameraOffset = Vector3.new(0, 8, 0)
  8965.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8966.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8967.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8968.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8969.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8970.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8971.     end
  8972.     Cso("483458132", char, 10, .7)
  8973.     Cso("483458132", char, 10, 1)
  8974.     CameraEnshaking(6, 65)
  8975.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8976.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8977.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8978.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8979.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8980.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8981.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8982.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8983.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8984.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8985.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8986.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8987.         if v:FindFirstChild("Head") then
  8988.             Eviscerate(v)
  8989.         end
  8990.     end
  8991.     for i = 0, 1, 0.1 do
  8992.         swait()
  8993.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8994.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8995.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8996.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8997.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8998.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8999.     end
  9000.     for i = 0, 1, 0.1 do
  9001.         swait()
  9002.         hum.CameraOffset = Vector3.new(0, 8, 0)
  9003.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9004.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9005.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9006.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9007.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9008.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9009.     end
  9010.     Cso("483458132", char, 10, .7)
  9011.     Cso("483458132", char, 10, 1)
  9012.     CameraEnshaking(6, 65)
  9013.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9014.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9015.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9016.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9017.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9018.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9019.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9020.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9021.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9022.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9023.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9024.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9025.         if v:FindFirstChild("Head") then
  9026.             Eviscerate(v)
  9027.         end
  9028.     end
  9029.     for i = 0, 1, 0.1 do
  9030.         swait()
  9031.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9032.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9033.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9034.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9035.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9036.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9037.     end
  9038.     for i = 0, 1, 0.1 do
  9039.         swait()
  9040.         hum.CameraOffset = Vector3.new(0, 8, 0)
  9041.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9042.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9043.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9044.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9045.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9046.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9047.     end
  9048.     Cso("483458132", char, 10, .7)
  9049.     Cso("483458132", char, 10, 1)
  9050.     CameraEnshaking(6, 65)
  9051.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9052.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9053.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9054.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9055.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9056.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9057.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9058.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9059.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9060.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9061.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9062.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9063.         if v:FindFirstChild("Head") then
  9064.             Eviscerate(v)
  9065.         end
  9066.     end
  9067.     for i = 0, 1, 0.1 do
  9068.         swait()
  9069.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9070.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9071.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9072.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9073.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9074.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9075.     end
  9076.     for i = 0, 1, 0.1 do
  9077.         swait()
  9078.         hum.CameraOffset = Vector3.new(0, 8, 0)
  9079.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9080.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9081.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9082.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9083.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9084.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9085.     end
  9086.     Cso("483458132", char, 10, .7)
  9087.     Cso("483458132", char, 10, 1)
  9088.     CameraEnshaking(6, 65)
  9089.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9090.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9091.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9092.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9093.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9094.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9095.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9096.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9097.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9098.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9099.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9100.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9101.         if v:FindFirstChild("Head") then
  9102.             Eviscerate(v)
  9103.         end
  9104.     end
  9105.     for i = 0, 1, 0.1 do
  9106.         swait()
  9107.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9108.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9109.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9110.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9111.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9112.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9113.     end
  9114.     for i = 0, 1, 0.1 do
  9115.         swait()
  9116.         hum.CameraOffset = Vector3.new(0, 8, 0)
  9117.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9118.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9119.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9120.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9121.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9122.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9123.     end
  9124.     Cso("483458132", char, 10, .7)
  9125.     Cso("483458132", char, 10, 1)
  9126.     CameraEnshaking(6, 65)
  9127.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9128.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9129.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9130.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9131.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9132.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9133.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9134.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9135.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9136.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9137.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9138.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9139.         if v:FindFirstChild("Head") then
  9140.             Eviscerate(v)
  9141.         end
  9142.     end
  9143.     for i = 0, 1, 0.1 do
  9144.         swait()
  9145.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9146.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9147.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9148.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9149.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9150.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9151.     end
  9152.     for i = 0, 1, 0.1 do
  9153.         swait()
  9154.         hum.CameraOffset = Vector3.new(0, 8, 0)
  9155.         RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9156.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9157.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9158.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9159.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9160.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9161.     end
  9162.     Cso("483458132", char, 10, .7)
  9163.     Cso("483458132", char, 10, 1)
  9164.     CameraEnshaking(6, 65)
  9165.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9166.     Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9167.     Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9168.     Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9169.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9170.     Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9171.     Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9172.     Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9173.     Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9174.     Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9175.     Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9176.     for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9177.         if v:FindFirstChild("Head") then
  9178.             Eviscerate(v)
  9179.         end
  9180.     end
  9181.     for i = 0, 1, 0.1 do
  9182.         swait()
  9183.         RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9184.         LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9185.         RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9186.         Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9187.         RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9188.         LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9189.     end
  9190.     M2.Scale = Vector3.new(1, 1, 1)
  9191.     attack = false
  9192. end
  9193. -------------------------------------------------------
  9194. --End Attacks N Stuff--
  9195. -------------------------------------------------------
  9196.  
  9197. mouse.KeyDown:connect(function(key)
  9198.     if attack == false then
  9199.     if key == 't' then
  9200.                        icando()
  9201.         elseif key == "r" then
  9202.                         Taunt3()
  9203.         elseif key == "y" then
  9204.                         Taunt2()
  9205.         elseif key == "z" then
  9206.                         finalChaos()
  9207.         elseif key == "c" then
  9208.                         diamond()
  9209.         elseif key == "v" then
  9210.                         spade()
  9211.         elseif key == "b" then
  9212.                         heart()
  9213.         elseif key == "n" then
  9214.                         club()
  9215.         elseif key == "m" then
  9216.                         Chaos_balls()
  9217.         elseif key == "p" then
  9218. TrueChaos()
  9219.         elseif key == 'f' then
  9220.                 Cso("2545012765", tors, 10, 1)
  9221.         Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9222.         root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9223.         Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9224.         end
  9225.     end
  9226. end)
  9227.  
  9228. mouse.Button1Down:connect(function(key)
  9229.     if attack == false then
  9230.         finalChaos()
  9231.     end
  9232. end)
  9233.  
  9234.  
  9235.  
  9236. -------------------------------------------------------
  9237. --Start Animations--
  9238. -------------------------------------------------------
  9239. print("By Makhail07 and Edited by Ninjalomen2003")
  9240. while true do
  9241.     swait()
  9242.     sine = sine + change
  9243.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9244.     local velderp = root.Velocity.y
  9245.     hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9246.     if equipped == true or equipped == false then
  9247.         if attack == false then
  9248.             idle = idle + 1
  9249.         else
  9250.             idle = 0
  9251.         end
  9252.         if 1 < root.Velocity.y and hitfloor == nil then
  9253.             Anim = "Jump"
  9254.             if attack == false then
  9255.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9256.                 neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9257.                 RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9258.                 LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9259.                 RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9260.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9261.             end
  9262.         elseif -1 > root.Velocity.y and hitfloor == nil then
  9263.             Anim = "Fall"
  9264.             if attack == false then
  9265.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9266.                 neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9267.                 RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9268.                 LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9269.                 RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9270.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9271.             end
  9272.         elseif torvel < 1 and hitfloor ~= nil then
  9273.             Anim = "Idle"
  9274.             change = 1
  9275.             if attack == false then
  9276.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9277.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9278.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9279.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9280.                 RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9281.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9282.             end
  9283.         elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9284.             Anim = "Walk"
  9285.             change = 1
  9286.             if attack == false then
  9287.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9288.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9289.                 RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2)  * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9290.                 LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9291.                 RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9292.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9293.             end
  9294.         elseif torvel >= 25 and hitfloor ~= nil then
  9295.             Anim = "Sprint"
  9296.             change = 1.35
  9297.             if attack == false then
  9298.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9299.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9300.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9301.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9302.                 RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9303.                 LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9304.             end
  9305.         end
  9306.     end
  9307.     if 0 < #Effects then
  9308.         for e = 1, #Effects do
  9309.             if Effects[e] ~= nil then
  9310.                 local Thing = Effects[e]
  9311.                 if Thing ~= nil then
  9312.                     local Part = Thing[1]
  9313.                     local Mode = Thing[2]
  9314.                     local Delay = Thing[3]
  9315.                     local IncX = Thing[4]
  9316.                     local IncY = Thing[5]
  9317.                     local IncZ = Thing[6]
  9318.                     if 1 >= Thing[1].Transparency then
  9319.                         if Thing[2] == "Block1" then
  9320.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9321.                             local Mesh = Thing[1].Mesh
  9322.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9323.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9324.                         elseif Thing[2] == "Block2" then
  9325.                             Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9326.                             local Mesh = Thing[7]
  9327.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9328.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9329.                         elseif Thing[2] == "Block3" then
  9330.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9331.                             local Mesh = Thing[7]
  9332.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9333.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9334.                         elseif Thing[2] == "Cylinder" then
  9335.                             local Mesh = Thing[1].Mesh
  9336.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9337.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9338.                         elseif Thing[2] == "Blood" then
  9339.                             local Mesh = Thing[7]
  9340.                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9341.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9342.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9343.                         elseif Thing[2] == "Elec" then
  9344.                             local Mesh = Thing[1].Mesh
  9345.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9346.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9347.                         elseif Thing[2] == "Disappear" then
  9348.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9349.                         elseif Thing[2] == "Shatter" then
  9350.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9351.                             Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9352.                             Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9353.                             Thing[6] = Thing[6] + Thing[5]
  9354.                         end
  9355.                     else
  9356.                         Part.Parent = nil
  9357.                         table.remove(Effects, e)
  9358.                     end
  9359.                 end
  9360.             end
  9361.         end
  9362.     end
  9363. end
  9364. -------------------------------------------------------
  9365. --End Animations And Script--
  9366. -------------------------------------------------------
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