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Kusa_Haenai_wWW

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May 2nd, 2019
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  1. command /dataset:
  2. trigger:
  3. if {level::%player%} is not set:
  4. set {level::%player%} to 1
  5. if {sp::%player%} is not set:
  6. set {sp::%player%} to 0
  7. if {exp::%player%} is not set:
  8. set {exp::%player%} to 0
  9. if {needexp::%player%} is not set:
  10. set {needexp::%player%} to 100
  11. message "&bデータ&aの&dセット&aが完了しました!!"
  12. else:
  13. message "&c既にデータのセットが完了しています!!"
  14.  
  15. on break of stone:
  16. cancel event
  17. add 1 to {exp::%player%}
  18. if {exp::%player%} >= {needexp::%player%}:
  19. set {exp::%player%} to 0
  20. add 1 to {sp::%player%}
  21. add 1 to {level::%player%}
  22. add 15 to {needexp::%player%}
  23. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  24. message "&e========================="
  25. message "&a&lLevel Up!!"
  26. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  27. message "&e========================="
  28.  
  29. on break of coal ore:
  30. cancel event
  31. if {level::%player%} is more than 10:
  32. add 3 to {exp::%player%}
  33. if {exp::%player%} >= {needexp::%player%}:
  34. set {exp::%player%} to 0
  35. add 1 to {sp::%player%}
  36. add 1 to {level::%player%}
  37. add 15 to {needexp::%player%}
  38. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  39. message "&e========================="
  40. message "&a&lLevel Up!!"
  41. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  42. message "&e========================="
  43. else:
  44. message "&cレベルが足りません!! 必要レベル: 10"
  45.  
  46. on break of iron ore:
  47. cancel event
  48. if {level::%player%} is more than 30:
  49. add 5 to {exp::%player%}
  50. if {exp::%player%} >= {needexp::%player%}:
  51. set {exp::%player%} to 0
  52. add 1 to {sp::%player%}
  53. add 1 to {level::%player%}
  54. add 15 to {needexp::%player%}
  55. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  56. message "&e========================="
  57. message "&a&lLevel Up!!"
  58. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  59. message "&e========================="
  60. else:
  61. message "&cレベルが足りません!! 必要レベル: 30"
  62.  
  63. on break of lapis ore:
  64. cancel event
  65. if {level::%player%} is more than 50:
  66. add 10 to {exp::%player%}
  67. if {exp::%player%} >= {needexp::%player%}:
  68. set {exp::%player%} to 0
  69. add 1 to {sp::%player%}
  70. add 1 to {level::%player%}
  71. add 15 to {needexp::%player%}
  72. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  73. message "&e========================="
  74. message "&a&lLevel Up!!"
  75. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  76. message "&e========================="
  77. else:
  78. message "&cレベルが足りません!! 必要レベル: 50"
  79.  
  80. on break of redstone ore:
  81. cancel event
  82. if {level::%player%} is more than 70:
  83. add 20 to {exp::%player%}
  84. if {exp::%player%} >= {needexp::%player%}:
  85. set {exp::%player%} to 0
  86. add 1 to {sp::%player%}
  87. add 1 to {level::%player%}
  88. add 15 to {needexp::%player%}
  89. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  90. message "&e========================="
  91. message "&a&lLevel Up!!"
  92. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  93. message "&e========================="
  94. else:
  95. message "&cレベルが足りません!! 必要レベル: 70"
  96.  
  97. on break of gold ore:
  98. cancel event
  99. if {level::%player%} is more than 90:
  100. add 35 to {exp::%player%}
  101. if {exp::%player%} >= {needexp::%player%}:
  102. set {exp::%player%} to 0
  103. add 1 to {sp::%player%}
  104. add 1 to {level::%player%}
  105. add 15 to {needexp::%player%}
  106. set {needexp::%player%} to round({needexp::%player%} * 1.1)
  107. message "&e========================="
  108. message "&a&lLevel Up!!"
  109. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  110. message "&e========================="
  111. else:
  112. message "&cレベルが足りません!! 必要レベル: 90"
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