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- local x, y, z = 0, 0, 0
- function verifyFuel()
- if turtle.getFuelLevel() == 0 then
- turtle.select(1)
- turtle.refuel(1)
- end
- end
- function ejectCobble()
- local slot = 2
- for slot=2, 16 do
- turtle.select(slot)
- if turtle.getItemDetail().name == "minecraft:cobblestone" then
- turtle.drop(turtle.getItemCount(slot))
- end
- end
- end
- function verifySpace()
- turtle.select(16)
- if turtle.getItemDetail() ~= nil then
- ejectCobble()
- end
- end
- function doLine()
- for x=1, 10 do
- turtle.select(2)
- turtle.dig("left")
- turtle.forward()
- verifyFuel()
- verifySpace()
- end
- end
- function doPlan()
- for z=1, 10 do
- doLine()
- if (z % 2) == 1 then
- turtle.turnLeft()
- turtle.forward()
- else
- turtle.turnRight()
- turtle.forward()
- end
- end
- end
- function doCube()
- for y=1, 10 do
- doPlan()
- turtle.turnLeft()
- for z=1, 10 do
- turtle.forward()
- end
- turtle.up()
- turtle.turnLeft()
- end
- end
- doCube()
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