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Oct 22nd, 2017
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  1. bind "i" "gm_spawn models/props_combine/portalskydome.mdl"
  2. bind "o" "gm_spawn models/props/cs_office/Snowman_mouth1.mdl"
  3. bind "k" "kill"
  4. bind "p" "gm_spawn models/props_phx/cannonball_solid.mdl"
  5. bind "'" "r_decals 500;r_cleardecals;stopsound"
  6. alias mwon "bind mwheelup invprev;bind mwheeldown invnext"
  7. alias mwoff "unbind mwheelup;unbind mwheeldown"
  8. alias +voice "+voicerecord;volume 0.3;voice_scale 0.3"
  9. alias -voice "-voicerecord;volume 1;voice_scale 1"
  10. bind "x" "+voice"
  11. sensitivity "2.8"
  12. fov_desired "90"
  13. bind "l" "impulse 201"
  14. bind "]" "mwoff"
  15. bind "[" "mwon"
  16. bind "," "physgun_wheelspeed 10"
  17. bind "." "physgun_wheelspeed 9999999999999999999999999999"
  18. bind "-" "retry"
  19. bind "mouse5" "say /wakeup"
  20. bind "c" "gm_spawn models/props_phx/construct/glass/glass_dome360.mdl"
  21. bind "f" "gm_spawn models/props_phx/wheels/moped_tire.mdl"
  22. bind "h" "gm_spawn models/props/de_inferno/inftowertop.mdl"
  23. bind "g" "gm_spawn models/props/de_tides/gate_large.mdl"
  24. bind "t" "gm_spawn models/props/cs_militia/refrigerator01.mdl"
  25. bind "b" "gm_spawn models/props_phx/gears/bevel36.mdl"
  26. bind "j" "gm_spawn models/props/de_dust/grainbasket01c.mdl"
  27. bind "n" "gm_spawn models/props_phx/construct/metal_plate4x4.mdl"
  28. bind "m" "impulse 100"
  29. bind "z" "undo"
  30. bind "5" "+menu_context"
  31. bind "3" "undo;undo;undo"
  32. bind "4" "gm_spawn models/XQM/CoasterTrack/slope_225_4.mdl"
  33. bind "mouse4" "gm_spawn models/props_docks/dock03_pole01a.mdl"
  34. fov_desired 90
  35. cl_updaterate 200
  36. cl_cmdrate 200
  37. cl_interp 0
  38. cl_interp_ratio 1
  39. cl_yawspeed 320
  40. cl_anglespeedkey 0.7
  41. physgun_timetoarrive 0
  42. physgun_dampingfactor 0.5
  43. rate 1048576
  44. sv_allowupload 1
  45. sv_allowdownload 1
  46. cl_allowupload 1
  47. cl_allowdownload 1
  48. cl_show_splashes 0
  49. r_cheapwaterstart 1
  50. r_cheapwaterend 1
  51. r_waterforceexpensive 0
  52. r_WaterDrawReflection 0
  53. mat_wateroverlaysize 4
  54. r_ForceWaterLeaf 0
  55. fog_enable_water_fog 0
  56. mat_drawwater 0
  57. r_DrawRain 0
  58. r_dynamic 0
  59. r_PhysPropStaticLighting 0
  60. mat_disable_lightwarp 1
  61. mat_filterlightmaps 0
  62. mat_specular 0
  63. mat_filterlightmaps 0
  64. r_lightaverage 0
  65. mp_decals 500
  66. r_decals 500
  67. r_drawdecals 1
  68. cl_detail_max_sway 0
  69. r_drawparticles 1
  70. r_drawmodeldecals 0
  71. r_drawbatchdecals 1
  72. M9KGasEffect 0
  73. cl_ejectbrass 0
  74. muzzleflash_light 0
  75. r_drawflecks 0
  76. cl_wpn_sway_interp 0
  77. r_rootlod 2
  78. r_teeth 0
  79. ai_expression_optimization 1
  80. lod_enable 1
  81. lod_transitiondist 400
  82. r_drawmodeldecals 0
  83. r_flex 0
  84. cl_phys_props_enable 0
  85. cl_phys_props_max 0
  86. func_break_max_pieces 0
  87. props_break_max_pieces 0
  88. props_break_max_pieces_perframe 0
  89. r_threaded_particles 1
  90. r_threaded_renderables 1
  91. snd_mix_async 1
  92. snd_async_fullyasync 1
  93. cl_detaildist 400
  94. cl_detailfade 800
  95. cl_maxrenderable_dist 400
  96. sv_robust_explosions 0
  97. mat_parallaxmap 0
  98. mat_filtertextures 0
  99. mat_mipmaptextures 0
  100. mat_compressedtextures 1
  101. mat_bloomscale 0
  102. mat_disable_bloom 1
  103. mat_antialias 0
  104. mat_forceaniso 0
  105. mat_hdr_enabled 0
  106. mat_hdr_level 0
  107. mat_reducefillrate 1
  108. mat_disable_fancy_blending 1
  109. mat_viewportscale 1
  110. cl_autohelp 0
  111. cl_forcepreload 1
  112. sv_forcepreload 1
  113. cl_smooth 0
  114. fog_enable 0
  115. r_3dsky 0
  116. rope_wind_dist 0
  117. rope_shake 0
  118. r_queued_decals 1
  119. r_queued_post_processing 1
  120. r_queued_ropes 1
  121. r_threaded_client_shadow_manager 1
  122. r_threaded_particles 1
  123. r_threaded_renderables 1
  124. r_fastzreject -1
  125. cl_threaded_bone_setup 1
  126. cl_threaded_client_leaf_system 1
  127. in_usekeyboardsampletime 0
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