CapsAdmin

Untitled

Nov 11th, 2011
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Lua 0.49 KB | None | 0 0
  1. local mat = CreateMaterial("USEIT", "Refract",
  2.     {
  3.         ["$model"] 1,
  4.         ["$nocull"] 1,
  5.         ["$bluramount"] 1,
  6.         ["$refractamount"] = 0.3,
  7.         ["$REFRACTTINT"] = "{230 240 250}",
  8.         ["$dudvmap"] = "dev/water_dudv",
  9.         ["$normalmap"] = "dev/water_normal",
  10.         ["$surfaceprop"] = "water",
  11.         ["$bumpframe"] = "0",
  12.        
  13.         Proxies =
  14.         {
  15.             AnimatedTexture =
  16.             {
  17.                 animatedtexturevar = "$normalmap",
  18.                 animatedtextureframenumvar = "$bumpframe",
  19.                 animatedtextureframerate = 30.00,
  20.             },
  21.         },
  22.     }
  23. )
  24.  
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