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- local mat = CreateMaterial("USEIT", "Refract",
- {
- ["$model"] 1,
- ["$nocull"] 1,
- ["$bluramount"] 1,
- ["$refractamount"] = 0.3,
- ["$REFRACTTINT"] = "{230 240 250}",
- ["$dudvmap"] = "dev/water_dudv",
- ["$normalmap"] = "dev/water_normal",
- ["$surfaceprop"] = "water",
- ["$bumpframe"] = "0",
- Proxies =
- {
- AnimatedTexture =
- {
- animatedtexturevar = "$normalmap",
- animatedtextureframenumvar = "$bumpframe",
- animatedtextureframerate = 30.00,
- },
- },
- }
- )
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