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- sforce = 0 --change this in multiples of 100*iforce. this force gets added to all of the chips
- iforce = 1000
- function force()
- for n=0,100 do
- _WARP(n,0,0,0) --teleports the chips to coordinates where floating point numbers are more accurate.
- _FORCE(n,0,sforce+(n*iforce),0) --applies that force to the objects.
- end
- end
- function main()
- out(1,"Startforce - "..sforce)
- out(2,"Increment Force - "..iforce)
- out(3,"Make sure gravity is off.")
- force()
- end
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