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  1. 2016-12-06 14:39:38.882 - Thread:   1 ->  Log Started
  2. 2016-12-06 14:39:38.884 - Thread:   1 ->  Timezone (local - UTC): 1h
  3. 2016-12-06 14:39:38.884 - Thread:   1 ->  App Version: 01_164_001
  4. 2016-12-06 14:39:38.884 - Thread:   1 ->  Steam build: Always true
  5. 2016-12-06 14:39:38.884 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
  6. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.ProcessorCount: 6
  7. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
  8. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.CommandLine: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.Is64BitProcess: True
  10. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
  11. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.Version: 4.6.1 or later (394254)
  12. 2016-12-06 14:39:38.884 - Thread:   1 ->  Environment.CurrentDirectory: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Bin64
  13. 2016-12-06 14:39:38.885 - Thread:   1 ->  MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-12-06 14:39:38.885 - Thread:   1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-12-06 14:39:38.885 - Thread:   1 ->  IntPtr.Size: 8
  16. 2016-12-06 14:39:38.885 - Thread:   1 ->  Default Culture: de-DE
  17. 2016-12-06 14:39:38.885 - Thread:   1 ->  Default UI Culture: de-DE
  18. 2016-12-06 14:39:38.885 - Thread:   1 ->  IsAdmin: False
  19. 2016-12-06 14:39:38.921 - Thread:   1 ->  MyConfig.Load() - START
  20. 2016-12-06 14:39:38.924 - Thread:   1 ->     Path: C:\Users\Jasper\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-12-06 14:39:38.962 - Thread:   1 ->     GraphicsRenderer: DirectX 11
  22. 2016-12-06 14:39:38.962 - Thread:   1 ->     TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-12-06 14:39:38.962 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2016-12-06 14:39:38.962 - Thread:   1 ->     Language: 0
  25. 2016-12-06 14:39:38.962 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  26. 2016-12-06 14:39:38.962 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  27. 2016-12-06 14:39:38.962 - Thread:   1 ->     FirstTimeRun: False
  28. 2016-12-06 14:39:38.962 - Thread:   1 ->     GameVolume: 0.06515836
  29. 2016-12-06 14:39:38.962 - Thread:   1 ->     MusicVolume: 0
  30. 2016-12-06 14:39:38.962 - Thread:   1 ->     VoiceChatVolume: 1
  31. 2016-12-06 14:39:38.962 - Thread:   1 ->     HudWarnings: True
  32. 2016-12-06 14:39:38.962 - Thread:   1 ->     VoiceChat: True
  33. 2016-12-06 14:39:38.962 - Thread:   1 ->     EnableMuteWhenNotInFocus: True
  34. 2016-12-06 14:39:38.962 - Thread:   1 ->     EnableReverb: True
  35. 2016-12-06 14:39:38.962 - Thread:   1 ->     EnableDynamicMusic: True
  36. 2016-12-06 14:39:38.962 - Thread:   1 ->     ShipSoundsAreBasedOnSpeed: True
  37. 2016-12-06 14:39:38.962 - Thread:   1 ->     VideoAdapter: 0
  38. 2016-12-06 14:39:38.962 - Thread:   1 ->     ScreenWidth: 3840
  39. 2016-12-06 14:39:38.962 - Thread:   1 ->     ScreenHeight: 2160
  40. 2016-12-06 14:39:38.962 - Thread:   1 ->     RefreshRate: 60000
  41. 2016-12-06 14:39:38.962 - Thread:   1 ->     WindowMode: 1
  42. 2016-12-06 14:39:38.962 - Thread:   1 ->     VerticalSync: True
  43. 2016-12-06 14:39:38.962 - Thread:   1 ->     HardwareCursor: True
  44. 2016-12-06 14:39:38.962 - Thread:   1 ->     RenderQuality: 1
  45. 2016-12-06 14:39:38.962 - Thread:   1 ->     FieldOfView: 70.00001
  46. 2016-12-06 14:39:38.962 - Thread:   1 ->     VegetationViewDistance: 100
  47. 2016-12-06 14:39:38.962 - Thread:   1 ->     RenderInterpolation: False
  48. 2016-12-06 14:39:38.962 - Thread:   1 ->     GrassDensity: 1
  49. 2016-12-06 14:39:38.962 - Thread:   1 ->     AmbientOcclusionEnabled:
  50. 2016-12-06 14:39:38.962 - Thread:   1 ->     LowMemSwitchToLow: 0
  51. 2016-12-06 14:39:38.962 - Thread:   1 ->     CubeBuilderBuildingMode: 0
  52. 2016-12-06 14:39:38.962 - Thread:   1 ->     ControlsHints: False
  53. 2016-12-06 14:39:38.962 - Thread:   1 ->     RotationHints: False
  54. 2016-12-06 14:39:38.962 - Thread:   1 ->     AnimatedRotation: True
  55. 2016-12-06 14:39:38.962 - Thread:   1 ->     BuildingSizeHint: False
  56. 2016-12-06 14:39:38.962 - Thread:   1 ->     ShowCrosshair: True
  57. 2016-12-06 14:39:38.962 - Thread:   1 ->     DisableHeadbob: False
  58. 2016-12-06 14:39:38.962 - Thread:   1 ->     CompressSaveGames: False
  59. 2016-12-06 14:39:38.962 - Thread:   1 ->     ShowPlayerNamesOnHud: True
  60. 2016-12-06 14:39:38.962 - Thread:   1 ->     ReleasingAltResetsCamera: True
  61. 2016-12-06 14:39:38.962 - Thread:   1 ->     UiTransparency: 1
  62. 2016-12-06 14:39:38.962 - Thread:   1 ->     UiBkTransparency: 1
  63. 2016-12-06 14:39:38.962 - Thread:   1 ->     CubeBuilderUseSymmetry: False
  64. 2016-12-06 14:39:38.962 - Thread:   1 ->     MinimalHud: False
  65. 2016-12-06 14:39:38.962 - Thread:   1 ->     AnisotropicFiltering: 1
  66. 2016-12-06 14:39:38.962 - Thread:   1 ->     VoxelQuality: 0
  67. 2016-12-06 14:39:38.962 - Thread:   1 ->     ShadowMapResolution: 3
  68. 2016-12-06 14:39:38.964 - Thread:   1 ->  MyConfig.Load() - END
  69. 2016-12-06 14:39:38.966 - Thread:   1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
  70. 2016-12-06 14:39:39.908 - Thread:   1 ->  WMI {
  71. 2016-12-06 14:39:39.916 - Thread:   1 ->     {
  72. 2016-12-06 14:39:39.917 - Thread:   1 ->        Caption = Radeon (TM) RX 480 Graphics
  73. 2016-12-06 14:39:39.917 - Thread:   1 ->        AdapterRam = 4293918720
  74. 2016-12-06 14:39:39.917 - Thread:   1 ->        DriverVersion = 21.19.137.1
  75. 2016-12-06 14:39:39.917 - Thread:   1 ->        DriverDate = 20160916000000.000000-000
  76. 2016-12-06 14:39:39.917 - Thread:   1 ->        Description = Radeon (TM) RX 480 Graphics
  77. 2016-12-06 14:39:39.917 - Thread:   1 ->        DeviceID = VideoController1
  78. 2016-12-06 14:39:39.917 - Thread:   1 ->        Name = Radeon (TM) RX 480 Graphics
  79. 2016-12-06 14:39:39.917 - Thread:   1 ->        VideoProcessor = AMD Radeon Graphics Processor (0x67DF)
  80. 2016-12-06 14:39:39.917 - Thread:   1 ->        VideoArchitecture = 5
  81. 2016-12-06 14:39:39.917 - Thread:   1 ->        PNPDeviceID = PCI\VEN_1002&DEV_67DF&SUBSYS_94801682&REV_C7\4&33E4407A&0&0058
  82. 2016-12-06 14:39:39.917 - Thread:   1 ->        InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  83. 2016-12-06 14:39:39.917 - Thread:   1 ->     }
  84. 2016-12-06 14:39:39.917 - Thread:   1 ->     {
  85. 2016-12-06 14:39:39.917 - Thread:   1 ->        Caption = ASUS R9 280 Series
  86. 2016-12-06 14:39:39.917 - Thread:   1 ->        AdapterRam = 3221225472
  87. 2016-12-06 14:39:39.917 - Thread:   1 ->        DriverVersion = 21.19.137.1
  88. 2016-12-06 14:39:39.918 - Thread:   1 ->        DriverDate = 20160916000000.000000-000
  89. 2016-12-06 14:39:39.918 - Thread:   1 ->        Description = ASUS R9 280 Series
  90. 2016-12-06 14:39:39.918 - Thread:   1 ->        DeviceID = VideoController2
  91. 2016-12-06 14:39:39.918 - Thread:   1 ->        Name = ASUS R9 280 Series
  92. 2016-12-06 14:39:39.918 - Thread:   1 ->        VideoProcessor = AMD Radeon Graphics Processor (0x679A)
  93. 2016-12-06 14:39:39.918 - Thread:   1 ->        VideoArchitecture = 5
  94. 2016-12-06 14:39:39.918 - Thread:   1 ->        PNPDeviceID = PCI\VEN_1002&DEV_679A&SUBSYS_047E1043&REV_00\4&2534E90F&0&0010
  95. 2016-12-06 14:39:39.918 - Thread:   1 ->        InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  96. 2016-12-06 14:39:39.918 - Thread:   1 ->     }
  97. 2016-12-06 14:39:39.918 - Thread:   1 ->  }
  98. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.IsActive: True
  99. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.IsOnline: True
  100. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.OwnsGame: True
  101. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.UserId: 76561198127268789
  102. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.UserName: midgard00
  103. 2016-12-06 14:39:40.315 - Thread:   1 ->  Steam.Branch: develop
  104. 2016-12-06 14:39:40.315 - Thread:   1 ->  Build date: 2016-11-29 01:27
  105. 2016-12-06 14:39:40.315 - Thread:   1 ->  Build version: 0.1.6177.24235
  106. 2016-12-06 14:39:40.385 - Thread:   1 ->  MySandboxGame.Constructor() - START
  107. 2016-12-06 14:39:40.386 - Thread:   1 ->     Game dir: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Bin64
  108. 2016-12-06 14:39:40.386 - Thread:   1 ->     Content dir: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content
  109. 2016-12-06 14:39:40.386 - Thread:   1 ->     Found processor count: 6
  110. 2016-12-06 14:39:40.386 - Thread:   1 ->     Using processor count: 6
  111. 2016-12-06 14:39:43.598 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
  112. 2016-12-06 14:39:43.608 - Thread:   1 ->        f0174ee0ad8dcb6d3db9e59aa6f29db02398631b
  113. 2016-12-06 14:39:44.081 - Thread:   1 ->        Loading scenarios
  114. 2016-12-06 14:39:44.126 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
  115. 2016-12-06 14:39:44.127 - Thread:   1 ->     860ab7f51c305b186a4446a91ad0c031aa068b60
  116. 2016-12-06 14:39:44.135 - Thread:   1 ->     Preallocate - START
  117. 2016-12-06 14:39:44.137 - Thread:   1 ->        MySpaceBuildComponent - START
  118. 2016-12-06 14:39:44.137 - Thread:   1 ->        MySpaceBuildComponent - END
  119. 2016-12-06 14:39:44.137 - Thread:   1 ->        MySpaceWorldGenerator - START
  120. 2016-12-06 14:39:44.146 - Thread:   1 ->        MySpaceWorldGenerator - END
  121. 2016-12-06 14:39:44.147 - Thread:   1 ->        MyEntities - START
  122. 2016-12-06 14:39:44.167 - Thread:   1 ->        MyEntities - END
  123. 2016-12-06 14:39:44.167 - Thread:   1 ->        MyObjectBuilder_Base - START
  124. 2016-12-06 14:39:44.167 - Thread:   1 ->        MyObjectBuilder_Base - END
  125. 2016-12-06 14:39:44.167 - Thread:   1 ->        MyTransparentGeometry - START
  126. 2016-12-06 14:39:44.227 - Thread:   1 ->        MyTransparentGeometry - END
  127. 2016-12-06 14:39:44.227 - Thread:   1 ->        MyCubeGridDeformationTables - START
  128. 2016-12-06 14:39:44.237 - Thread:   1 ->        MyCubeGridDeformationTables - END
  129. 2016-12-06 14:39:44.237 - Thread:   1 ->        MyMath - START
  130. 2016-12-06 14:39:44.237 - Thread:   1 ->        MyMath - END
  131. 2016-12-06 14:39:44.237 - Thread:   1 ->        MySimpleObjectDraw - START
  132. 2016-12-06 14:39:44.238 - Thread:   1 ->        MySimpleObjectDraw - END
  133. 2016-12-06 14:39:44.250 - Thread:   1 ->        MyDefinitionManager - START
  134. 2016-12-06 14:39:44.250 - Thread:   1 ->        MyDefinitionManager - END
  135. 2016-12-06 14:39:44.250 - Thread:   1 ->        MyCubeGridDefinitions - START
  136. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyCubeGridDefinitions - END
  137. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyAIActionsParser - START
  138. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyAIActionsParser - END
  139. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerBase - START
  140. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerBase - END
  141. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerServerBase - START
  142. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerServerBase - END
  143. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyDedicatedServerBase - START
  144. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyDedicatedServerBase - END
  145. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyDedicatedServerBattle - START
  146. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyDedicatedServerBattle - END
  147. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerLobbyClient - START
  148. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyMultiplayerLobbyClient - END
  149. 2016-12-06 14:39:44.302 - Thread:   1 ->        MyServerDebugCommands - START
  150. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyServerDebugCommands - END
  151. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyMultiplayerClient - START
  152. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyMultiplayerClient - END
  153. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyMultiplayerLobby - START
  154. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyMultiplayerLobby - END
  155. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyDedicatedServer - START
  156. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyDedicatedServer - END
  157. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyAiTargetManager - START
  158. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyAiTargetManager - END
  159. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
  160. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
  161. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyChatHistory - START
  162. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyChatHistory - END
  163. 2016-12-06 14:39:44.307 - Thread:   1 ->        MySyncDestructions - START
  164. 2016-12-06 14:39:44.307 - Thread:   1 ->        MySyncDestructions - END
  165. 2016-12-06 14:39:44.307 - Thread:   1 ->        MyGuiIngameScriptsPage - START
  166. 2016-12-06 14:39:44.335 - Thread:   1 ->        MyGuiIngameScriptsPage - END
  167. 2016-12-06 14:39:44.335 - Thread:   1 ->        MyGuiScreenAdminMenu - START
  168. 2016-12-06 14:39:44.335 - Thread:   1 ->        MyGuiScreenAdminMenu - END
  169. 2016-12-06 14:39:44.335 - Thread:   1 ->        MyCommandCharacter - START
  170. 2016-12-06 14:39:44.337 - Thread:   1 ->        MyCommandCharacter - END
  171. 2016-12-06 14:39:44.337 - Thread:   1 ->        MyCommandConsole - START
  172. 2016-12-06 14:39:44.338 - Thread:   1 ->        MyCommandConsole - END
  173. 2016-12-06 14:39:44.338 - Thread:   1 ->        MyCommandEntity - START
  174. 2016-12-06 14:39:44.340 - Thread:   1 ->        MyCommandEntity - END
  175. 2016-12-06 14:39:44.340 - Thread:   1 ->        MySyncScenario - START
  176. 2016-12-06 14:39:44.340 - Thread:   1 ->        MySyncScenario - END
  177. 2016-12-06 14:39:44.340 - Thread:   1 ->        MySyncEntity - START
  178. 2016-12-06 14:39:44.340 - Thread:   1 ->        MySyncEntity - END
  179. 2016-12-06 14:39:44.340 - Thread:   1 ->     Preallocate - END
  180. 2016-12-06 14:39:44.349 - Thread:   1 ->  MySandboxGame.Constructor() - END
  181. 2016-12-06 14:39:44.350 - Thread:   1 ->  MyCampaignManager.Constructor() - START
  182. 2016-12-06 14:39:44.364 - Thread:   1 ->  MyCampaignManager.Constructor() - END
  183. 2016-12-06 14:39:44.367 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
  184. 2016-12-06 14:39:44.367 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.6177.24235, Culture=neutral, PublicKeyToken=null
  185. 2016-12-06 14:39:44.367 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.6177.24235, Culture=neutral, PublicKeyToken=null
  186. 2016-12-06 14:39:44.367 - Thread:   1 ->     Assembly.Location: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  187. 2016-12-06 14:39:44.367 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
  188. 2016-12-06 14:39:44.367 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
  189. 2016-12-06 14:39:44.370 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
  190. 2016-12-06 14:39:44.377 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  191. 2016-12-06 14:39:44.377 - Thread:   1 ->     Win32_ComputerSystem.Model: To be filled by O.E.M.
  192. 2016-12-06 14:39:44.377 - Thread:   1 ->     Virtualized: False
  193. 2016-12-06 14:39:44.381 - Thread:   1 ->     Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor            
  194. 2016-12-06 14:39:44.383 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 17,138,733,056 bytes
  195. 2016-12-06 14:39:44.383 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  196. 2016-12-06 14:39:44.383 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 14,254,596,096 bytes
  197. 2016-12-06 14:39:44.383 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,736,568,414,208 bytes
  198. 2016-12-06 14:39:44.386 - Thread:   1 ->     Drive C: | Capacity: 108,028,489,728 bytes | Free space: 34,780,532,736 bytes
  199. 2016-12-06 14:39:44.386 - Thread:   1 ->     Drive D: | Capacity: 1,999,923,834,880 bytes | Free space: 1,379,135,066,112 bytes
  200. 2016-12-06 14:39:44.386 - Thread:   1 ->     Drive E: | Capacity: 120,031,539,200 bytes | Free space: 78,271,651,840 bytes
  201. 2016-12-06 14:39:44.386 - Thread:   1 ->     Drive S: | Capacity: 2,000,396,742,656 bytes | Free space: 1,250,623,922,176 bytes
  202. 2016-12-06 14:39:44.386 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
  203. 2016-12-06 14:39:44.387 - Thread:   1 ->  MySandboxGame.Initialize() - START
  204. 2016-12-06 14:39:44.521 - Thread:   1 ->     MyGuiGameControlsHelpers()
  205. 2016-12-06 14:39:44.676 - Thread:   1 ->     HkGameName: SpaceEngineers Release
  206. 2016-12-06 14:39:44.697 - Thread:   1 ->     MySandboxGame.LoadData() - START
  207. 2016-12-06 14:39:44.698 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
  208. 2016-12-06 14:39:44.802 - Thread:   1 ->           567b143728d510b781a95be96d880707bb17d09a
  209. 2016-12-06 14:39:44.848 - Thread:   1 ->           be325825230efe123d053f16f36dafc8d964ad24
  210. 2016-12-06 14:39:44.859 - Thread:   1 ->           1c2ea4d1637bfafc62006888e9a2b29a38801687
  211. 2016-12-06 14:39:44.874 - Thread:   1 ->           Loading sound definitions
  212. 2016-12-06 14:39:44.880 - Thread:   1 ->           Loading shadow textures definitions
  213. 2016-12-06 14:39:44.880 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  214. 2016-12-06 14:39:44.888 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
  215. 2016-12-06 14:39:44.898 - Thread:   1 ->        MyAudio.LoadData - START
  216. 2016-12-06 14:39:45.000 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio)                                                                                                                                                                                                                     - Channel #: 2
  217. 2016-12-06 14:39:45.194 - Thread:   1 ->        MyAudio.LoadData - END
  218. 2016-12-06 14:39:45.198 - Thread:   1 ->        MyConfig.Save() - START
  219. 2016-12-06 14:39:45.199 - Thread:   1 ->           Path: C:\Users\Jasper\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  220. 2016-12-06 14:39:45.219 - Thread:   1 ->        MyConfig.Save() - END
  221. 2016-12-06 14:39:45.241 - Thread:   1 ->        MyGuiManager()
  222. 2016-12-06 14:39:45.358 - Thread:   1 ->        MyScreenManager()
  223. 2016-12-06 14:39:45.413 - Thread:   1 ->        MyConfig.Save() - START
  224. 2016-12-06 14:39:45.414 - Thread:   1 ->           Path: C:\Users\Jasper\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  225. 2016-12-06 14:39:45.431 - Thread:   1 ->        MyConfig.Save() - END
  226. 2016-12-06 14:39:45.441 - Thread:   1 ->        MyGuiManager.LoadContent() - START
  227. 2016-12-06 14:39:46.597 - Thread:   1 ->           MyGuiManager.LoadContent() - START
  228. 2016-12-06 14:39:46.598 - Thread:   1 ->           MyGuiManager.LoadContent() - END
  229. 2016-12-06 14:39:46.598 - Thread:   1 ->        MyGuiManager.LoadContent() - END
  230. 2016-12-06 14:39:46.611 - Thread:   1 ->            Loading default controls
  231. 2016-12-06 14:39:46.704 - Thread:   1 ->     MySandboxGame.LoadData() - END
  232. 2016-12-06 14:39:47.676 - Thread:   9 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
  233. 2016-12-06 14:39:47.683 - Thread:   9 ->     90327290e958cc5fd6393ad3516ef1060f3d6640
  234. 2016-12-06 14:39:47.710 - Thread:   9 ->     de02ae13d049cfcc15d4fdc0bab0d22c918b1621
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  243. 2016-12-06 14:39:48.029 - Thread:   9 ->     6dd5e848e44b287d8ad7d20ec2ee685ea01b5402
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  248. 2016-12-06 14:39:48.105 - Thread:   1 ->  MySandboxGame.Initialize() - END
  249. 2016-12-06 14:39:48.111 - Thread:   1 ->  Timer Frequency: 14318180
  250. 2016-12-06 14:39:48.111 - Thread:   1 ->  Ticks per frame: 239635
  251. 2016-12-06 14:39:48.118 - Thread:   9 ->     8d69025cd1b10578931f43936ebca465735ba26a
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  382. 2016-12-06 14:39:54.411 - Thread:   9 ->     1c97e5e1fcd07cc5c37a750b2be15c885824866c
  383. 2016-12-06 14:39:54.440 - Thread:   9 ->     c7e40411b54a3a9dc868b2f08d580b92dd1c26dd
  384. 2016-12-06 14:39:54.450 - Thread:   9 ->     6b43eb283103978e434003fcd5119569326a15ef
  385. 2016-12-06 14:39:54.455 - Thread:   9 ->     6ce69dc01bde60a89ecc0c9f899f483d334bfe27
  386. 2016-12-06 14:39:54.461 - Thread:   9 ->     127d34e7cb1029ebe8165b14967fc9828a2b5405
  387. 2016-12-06 14:39:54.487 - Thread:   9 ->     6a971c6cde278d62eedb4f4cbc2a33331686d643
  388. 2016-12-06 14:39:54.511 - Thread:   9 ->     057ec8cac362b82267a290ef1d3e41e1a7fd0381
  389. 2016-12-06 14:39:54.514 - Thread:   9 ->     df5e643b9203b08c33eaa975afa5f66f8f202966
  390. 2016-12-06 14:39:54.549 - Thread:   9 ->     edbd2cc1b715aa7f65b9ce1f7cdc2e287f133e51
  391. 2016-12-06 14:39:54.564 - Thread:   9 ->     dbb48075be6515f6752552bb864f8f51953a1ad3
  392. 2016-12-06 14:39:54.564 - Thread:   9 ->     0dbff2d63cedc24b42f11f4a96aeb2399a6c8211
  393. 2016-12-06 14:39:54.565 - Thread:   9 ->     51f9aa16652c7dd1c9931d41b11cb52c12ad9fd4
  394. 2016-12-06 14:39:54.565 - Thread:   9 ->     a59b4cb3a647fb9033f8dacb9ef09b36f9e3c155
  395. 2016-12-06 14:39:54.566 - Thread:   9 ->     ffc000f53d4b94cbe76e5d48b4d102421704f968
  396. 2016-12-06 14:39:54.566 - Thread:   9 ->     1616c8fb131536aacaa3b691b0843e68f5ee6024
  397. 2016-12-06 14:39:54.567 - Thread:   9 ->     c6fde7b52b1bc69f81cf4f30efea3a3fdccc0598
  398. 2016-12-06 14:39:54.569 - Thread:   9 ->     cea8db6ac06dfb0f230f5b989e2728b3a49059b2
  399. 2016-12-06 14:39:54.571 - Thread:   9 ->     393e5a1ac68e55bc770b045d7099acb643697e6d
  400. 2016-12-06 14:39:54.624 - Thread:   9 ->     5ec5aa7e14638e5da0ecf8d373ad4347152dae9c
  401. 2016-12-06 14:39:54.685 - Thread:   9 ->     ebad8ecd8c6fe592a564cefb71eaba1aed1b5a18
  402. 2016-12-06 14:39:54.722 - Thread:   9 ->     852a4f9a06d3c13b90b79d64baebc810b580aa12
  403. 2016-12-06 14:39:54.761 - Thread:   9 ->     e7e747f0b4a8363b1c7d606b8fb44d112c328b77
  404. 2016-12-06 14:39:54.771 - Thread:   9 ->     384740abfde7d87e8a55762e8f8d5912efde8658
  405. 2016-12-06 14:39:54.803 - Thread:   9 ->     f3c618d98d4f25ca62285ab384398f5011957c77
  406. 2016-12-06 14:39:54.893 - Thread:   9 ->     3e90592d6fde73c76200423a82415a3e4ed21716
  407. 2016-12-06 14:39:54.953 - Thread:  10 ->  Loading available saves - START
  408. 2016-12-06 14:39:54.955 - Thread:  10 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789'
  409. 2016-12-06 14:39:55.005 - Thread:   9 ->     0c81b01e27403ec6f2156628508b764c1074c222
  410. 2016-12-06 14:39:55.099 - Thread:   9 ->     be994a2f94d9f031479a6cb0b9dbb4f8b8a4fb9b
  411. 2016-12-06 14:39:55.162 - Thread:   9 ->     e0f1497c19c2a1d8bcea6699d8c652b3bebc37ae
  412. 2016-12-06 14:39:55.205 - Thread:   9 ->     f54499e5f990044c165188245a1c9100799a89be
  413. 2016-12-06 14:39:55.255 - Thread:   9 ->     7ad4632c211a772cad813877daea3c92a2abdfb4
  414. 2016-12-06 14:39:55.268 - Thread:   9 ->     bac612e2eb5aef65646d2491bd065a4b31706f0d
  415. 2016-12-06 14:39:55.269 - Thread:   9 ->     abd17b33698bdd9403117126f1b8a896445f808b
  416. 2016-12-06 14:39:55.269 - Thread:   9 ->     9f1c48b5e9997afeadea49e4d3af319e040eb9d2
  417. 2016-12-06 14:39:55.326 - Thread:   9 ->     901ed147afb972772c1a76277b12d92318437f08
  418. 2016-12-06 14:39:55.381 - Thread:   9 ->     d01753cc9dfc37c420308e1fff990d5fe18f5e4d
  419. 2016-12-06 14:39:55.395 - Thread:   9 ->     137e8c839403269cdac30dedfee47fd6508dae54
  420. 2016-12-06 14:39:55.422 - Thread:   9 ->     a294ce1273e2e01906640737b390dd1823516629
  421. 2016-12-06 14:39:55.458 - Thread:   9 ->     159c3b267566db21efcc5bd029b8b3450faa2b5f
  422. 2016-12-06 14:39:55.477 - Thread:   9 ->     33dcaa1f60b21e9b38286c9d1e3aded8b767ec79
  423. 2016-12-06 14:39:55.482 - Thread:  10 ->  Loading available saves - END
  424. 2016-12-06 14:39:55.486 - Thread:   9 ->     3a2c3e18f4e15e5ccd8e7722739a9aeba426d87a
  425. 2016-12-06 14:39:55.492 - Thread:   9 ->     7fa457db63a5e89467569d2df53c56d5a822891d
  426. 2016-12-06 14:39:55.509 - Thread:   9 ->     9837a27fbd05b6ec8a784ef953c60c861a00729f
  427. 2016-12-06 14:39:55.523 - Thread:   9 ->     6c92c8dd9c51e389429b93cae6034f55799573eb
  428. 2016-12-06 14:39:55.529 - Thread:   9 ->     cd159c824bd7a0c04cf98d8b7a832062bfb9c455
  429. 2016-12-06 14:39:55.530 - Thread:   9 ->     375af7bc27143bd0d005141bc87481f063977ddc
  430. 2016-12-06 14:39:55.538 - Thread:   9 ->     2ea4064aaf09f9111aa295baac6baf36e9b678c1
  431. 2016-12-06 14:39:55.573 - Thread:   9 ->     7fbfba1d69c8d71315a70d364c235723805ba505
  432. 2016-12-06 14:39:55.594 - Thread:   9 ->     f83422078787b4f230c254a2de6bc1daaf561c47
  433. 2016-12-06 14:39:55.599 - Thread:   9 ->     0aca249187ee1f9c0b00c1fa1f501bee78e1bc6f
  434. 2016-12-06 14:39:55.608 - Thread:   9 ->     916da19f8d80744d4241aa3ef2d92c659ed48e2e
  435. 2016-12-06 14:39:55.612 - Thread:   9 ->     aad5c59ca26543db9cb98f934f0e2e8471cd155e
  436. 2016-12-06 14:39:55.614 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  437. 2016-12-06 14:39:55.615 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  438. 2016-12-06 14:39:55.634 - Thread:   9 ->     283ec5fbb87491863fa2314e4c3a71eaafa3fac7
  439. 2016-12-06 14:39:55.645 - Thread:   9 ->     e338166e603d90ca7295abe96636cca82d5e307c
  440. 2016-12-06 14:39:55.650 - Thread:   9 ->     cdeb26bfc34b3192f0c23f4258904242c50f0447
  441. 2016-12-06 14:39:55.679 - Thread:   9 ->     04fd3cb049880c049c6aaaa97aa60c4906a26de1
  442. 2016-12-06 14:39:55.691 - Thread:   9 ->     4232e4647b182997148f3b8d211a1b225229300a
  443. 2016-12-06 14:39:55.709 - Thread:   9 ->     d5aac1bc27320df8530a672bfa978249380e9120
  444. 2016-12-06 14:39:55.712 - Thread:   9 ->     70589842f1c87863d18eb85bf5cf342f617f12e8
  445. 2016-12-06 14:39:55.766 - Thread:   9 ->     08d23f04a977e98f8dcf2f6e008902a663191b15
  446. 2016-12-06 14:39:55.788 - Thread:   9 ->     d51815cf2f36113a26831718a18c40cbd28d1866
  447. 2016-12-06 14:39:55.793 - Thread:   9 ->     15a94251977b1bdd30e732483589c96c15ad9cc1
  448. 2016-12-06 14:39:55.796 - Thread:   9 ->     7b049905b1ea010319f76e37d10960240b47adb8
  449. 2016-12-06 14:39:55.805 - Thread:   9 ->     cc4cb11575327f6ae6c9709924aca2f399565fa4
  450. 2016-12-06 14:39:55.834 - Thread:   9 ->     d4d1e4d7d18afbb70a6b6e6d273a8fd5cfca3171
  451. 2016-12-06 14:39:55.854 - Thread:   9 ->     0d97c2083d8ebad9231f397cd8a7f08868c6f7a5
  452. 2016-12-06 14:39:55.878 - Thread:   9 ->     8c67c85480d2a332c917741cdba7c74d0eec92cb
  453. 2016-12-06 14:39:55.906 - Thread:   9 ->     9784ae0903259906368d5f97781aa05563f2f68a
  454. 2016-12-06 14:39:55.919 - Thread:   9 ->     b0bc6414e4106d3d1491d0a0fd9b456bb9aa2a52
  455. 2016-12-06 14:39:55.974 - Thread:   9 ->     7b47429272a118ea6e5b0deac4eb4385a713ed28
  456. 2016-12-06 14:39:56.017 - Thread:   9 ->     aad0765a46b01d63c81959540068d62feb3ee79b
  457. 2016-12-06 14:39:56.052 - Thread:   9 ->     943fc2350f3de8e6cb96794e869a3e4ee23b4bdc
  458. 2016-12-06 14:39:56.077 - Thread:   9 ->     18fe5219b41b44ddfd575417f61394b23f4477c1
  459. 2016-12-06 14:39:56.085 - Thread:   9 ->     3c2721ee15921e798f21c0bf97e7fdb551f7e3c5
  460. 2016-12-06 14:39:56.086 - Thread:   9 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
  461. 2016-12-06 14:40:00.955 - Thread:   1 ->  MyGuiScreenWorldSettings.ctor START
  462. 2016-12-06 14:40:01.326 - Thread:   1 ->  MyGuiScreenWorldSettings.ctor END
  463. 2016-12-06 14:40:02.483 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettings.ctor START
  464. 2016-12-06 14:40:02.525 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettings.ctor END
  465. 2016-12-06 14:40:06.129 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  466. 2016-12-06 14:40:06.130 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  467. 2016-12-06 14:40:07.137 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  468. 2016-12-06 14:40:07.137 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  469. 2016-12-06 14:40:07.137 - Thread:   9 ->  Loading available saves - START
  470. 2016-12-06 14:40:07.138 - Thread:   9 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789'
  471. 2016-12-06 14:40:07.169 - Thread:   9 ->  Loading available saves - END
  472. 2016-12-06 14:40:07.355 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  473. 2016-12-06 14:40:07.356 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  474. 2016-12-06 14:40:16.494 - Thread:   1 ->  LoadSandbox() - Start
  475. 2016-12-06 14:40:16.495 - Thread:   1 ->  LoadSession() - Start
  476. 2016-12-06 14:40:16.495 - Thread:   1 ->  C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789\Kavad Station t
  477. 2016-12-06 14:40:16.528 - Thread:   1 ->  LoadSandbox() - End
  478. 2016-12-06 14:40:16.537 - Thread:  10 ->  Downloading world mods - START
  479. 2016-12-06 14:40:16.543 - Thread:  10 ->     MySteamWorkshop.GetItemsBlocking: getting 5 items
  480. 2016-12-06 14:40:16.543 - Thread:  10 ->     Querying details of file 484504816
  481. 2016-12-06 14:40:16.545 - Thread:  10 ->     Querying details of file 678678053
  482. 2016-12-06 14:40:16.545 - Thread:  10 ->     Querying details of file 704012607
  483. 2016-12-06 14:40:16.545 - Thread:  10 ->     Querying details of file 720549240
  484. 2016-12-06 14:40:16.545 - Thread:  10 ->     Querying details of file 761330803
  485. 2016-12-06 14:40:16.847 - Thread:   1 ->  Obtained details: Id=720549240; Result=OK; ugcHandle=366309245435777208; title='Deep Space 4k'; tags='mod,Skybox'
  486. 2016-12-06 14:40:16.848 - Thread:   1 ->  Obtained details: Id=761330803; Result=OK; ugcHandle=481145984306570080; title='(DEV) M-type sun (3320K) - Betelgeuse (cold zone)'; tags='mod,Skybox,development'
  487. 2016-12-06 14:40:16.848 - Thread:   1 ->  Obtained details: Id=484504816; Result=OK; ugcHandle=146759338980088839; title='Energy Shields (stable/dev)'; tags='mod,Block,Other'
  488. 2016-12-06 14:40:16.848 - Thread:   1 ->  Obtained details: Id=704012607; Result=OK; ugcHandle=273972610467200341; title='Whip's Camera Overlay'; tags='mod,modpack,Other'
  489. 2016-12-06 14:40:16.895 - Thread:   1 ->  Obtained details: Id=678678053; Result=OK; ugcHandle=277346667220999522; title='Disabled LCD/Text Panel Highlights'; tags='mod,Block'
  490. 2016-12-06 14:40:17.213 - Thread:  10 ->     Up to date mod: Id = 484504816, title = 'Energy Shields (stable/dev)'
  491. 2016-12-06 14:40:17.213 - Thread:   9 ->  Up to date mod: Id = 678678053, title = 'Disabled LCD/Text Panel Highlights'
  492. 2016-12-06 14:40:17.564 - Thread:  10 ->     Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay'
  493. 2016-12-06 14:40:17.564 - Thread:   9 ->  Up to date mod: Id = 720549240, title = 'Deep Space 4k'
  494. 2016-12-06 14:40:17.916 - Thread:  10 ->     Up to date mod: Id = 761330803, title = '(DEV) M-type sun (3320K) - Betelgeuse (cold zone)'
  495. 2016-12-06 14:40:17.918 - Thread:  10 ->     Mod download time: 1.02 seconds
  496. 2016-12-06 14:40:17.920 - Thread:  10 ->  Downloading world mods - END
  497. 2016-12-06 14:40:17.934 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  498. 2016-12-06 14:40:17.934 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  499. 2016-12-06 14:40:17.934 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  500. 2016-12-06 14:40:17.935 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  501. 2016-12-06 14:40:17.935 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  502. 2016-12-06 14:40:17.935 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  503. 2016-12-06 14:40:17.935 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  504. 2016-12-06 14:40:17.936 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  505. 2016-12-06 14:40:17.951 - Thread:   1 ->  LoadSession() - End
  506. 2016-12-06 14:40:17.952 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
  507. 2016-12-06 14:40:17.953 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
  508. 2016-12-06 14:40:18.251 - Thread:   1 ->  RunLoadingAction - START
  509. 2016-12-06 14:40:18.252 - Thread:   1 ->  Loading session: C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789\Kavad Station t
  510. 2016-12-06 14:40:26.312 - Thread:   1 ->  GC Memory: 260,809,032 B
  511. 2016-12-06 14:40:26.315 - Thread:   1 ->  Process Memory: 1,297,809,408 B
  512. 2016-12-06 14:40:26.937 - Thread:   1 ->  MyScriptManager.LoadData() - START
  513. 2016-12-06 14:40:30.184 - Thread:   1 ->     Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  514. 2016-12-06 14:40:30.184 - Thread:   1 ->     Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  515. 2016-12-06 14:40:30.184 - Thread:   1 ->  MyScriptManager.LoadData() - END
  516. 2016-12-06 14:40:30.190 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
  517. 2016-12-06 14:40:30.190 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  518. 2016-12-06 14:40:30.198 - Thread:   1 ->     f0174ee0ad8dcb6d3db9e59aa6f29db02398631b
  519. 2016-12-06 14:40:30.323 - Thread:   1 ->     Loading scenarios
  520. 2016-12-06 14:40:30.323 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  521. 2016-12-06 14:40:30.324 - Thread:   1 ->     Loading behaviors
  522. 2016-12-06 14:40:30.325 - Thread:   1 ->     Loading ammo magazines
  523. 2016-12-06 14:40:30.328 - Thread:   1 ->     Loading ammo definitions
  524. 2016-12-06 14:40:30.330 - Thread:   1 ->     Loading animations
  525. 2016-12-06 14:40:30.333 - Thread:   1 ->     Loading animations
  526. 2016-12-06 14:40:30.333 - Thread:   1 ->     Loading sound definitions
  527. 2016-12-06 14:40:30.333 - Thread:   1 ->     Loading sound definitions
  528. 2016-12-06 14:40:30.333 - Thread:   1 ->     Loading sound definitions
  529. 2016-12-06 14:40:30.333 - Thread:   1 ->     Loading sound definitions
  530. 2016-12-06 14:40:30.334 - Thread:   1 ->     Loading sound definitions
  531. 2016-12-06 14:40:30.334 - Thread:   1 ->     Loading category classes
  532. 2016-12-06 14:40:30.334 - Thread:   1 ->     Loading blueprint classes
  533. 2016-12-06 14:40:30.336 - Thread:   1 ->     Loading blueprint class entries
  534. 2016-12-06 14:40:30.336 - Thread:   1 ->     Loading blueprints
  535. 2016-12-06 14:40:30.338 - Thread:   1 ->     Loading agent definitions
  536. 2016-12-06 14:40:30.340 - Thread:   1 ->     Loading character definitions
  537. 2016-12-06 14:40:30.356 - Thread:   1 ->     Loading character definitions
  538. 2016-12-06 14:40:30.357 - Thread:   1 ->     Loading components
  539. 2016-12-06 14:40:30.358 - Thread:   1 ->     Loading configuration
  540. 2016-12-06 14:40:30.359 - Thread:   1 ->     Loading container types
  541. 2016-12-06 14:40:30.361 - Thread:   1 ->     Loading block positions
  542. 2016-12-06 14:40:30.365 - Thread:   1 ->     Loading curve definitions
  543. 2016-12-06 14:40:30.369 - Thread:   1 ->     Loading debris
  544. 2016-12-06 14:40:30.371 - Thread:   1 ->     Loading environment items entries
  545. 2016-12-06 14:40:30.371 - Thread:   1 ->     Loading decal global definitions
  546. 2016-12-06 14:40:30.372 - Thread:   1 ->     Loading decal definitions
  547. 2016-12-06 14:40:30.376 - Thread:   1 ->     Loading edges
  548. 2016-12-06 14:40:30.377 - Thread:   1 ->     Loading entity components
  549. 2016-12-06 14:40:30.384 - Thread:   1 ->     Loading component containers
  550. 2016-12-06 14:40:30.388 - Thread:   1 ->     Loading environment items entries
  551. 2016-12-06 14:40:30.388 - Thread:   1 ->     Loading factions
  552. 2016-12-06 14:40:30.390 - Thread:   1 ->     Loading gas property definitions
  553. 2016-12-06 14:40:30.390 - Thread:   1 ->     Loading event definitions
  554. 2016-12-06 14:40:30.392 - Thread:   1 ->     Loading physical items
  555. 2016-12-06 14:40:30.403 - Thread:   1 ->     Loading LCD texture categories
  556. 2016-12-06 14:40:30.404 - Thread:   1 ->     Loading physical items
  557. 2016-12-06 14:40:30.405 - Thread:   1 ->     Loading physical material properties
  558. 2016-12-06 14:40:30.409 - Thread:   1 ->     Loading pirate antennas
  559. 2016-12-06 14:40:30.418 - Thread:   1 ->     Loading resource distribution groups
  560. 2016-12-06 14:40:30.418 - Thread:   1 ->     Loading shadow textures definitions
  561. 2016-12-06 14:40:30.418 - Thread:   1 ->     Loading ship sound groups
  562. 2016-12-06 14:40:30.435 - Thread:   1 ->     Loading ship sound groups
  563. 2016-12-06 14:40:30.435 - Thread:   1 ->     Loading sound categories
  564. 2016-12-06 14:40:30.437 - Thread:   1 ->     Loading stat definitions
  565. 2016-12-06 14:40:30.438 - Thread:   1 ->     Loading grid creators
  566. 2016-12-06 14:40:30.440 - Thread:   1 ->     Loading transparent material properties
  567. 2016-12-06 14:40:30.440 - Thread:   1 ->     Loading voxel map storage definitions
  568. 2016-12-06 14:40:30.441 - Thread:   1 ->     Loading voxel material definitions
  569. 2016-12-06 14:40:30.444 - Thread:   1 ->     Loading voxel material definitions
  570. 2016-12-06 14:40:30.468 - Thread:   1 ->     Audio effects definitions
  571. 2016-12-06 14:40:30.472 - Thread:   1 ->     Loading environment items definitions
  572. 2016-12-06 14:40:30.474 - Thread:   1 ->     Loading environment items definitions
  573. 2016-12-06 14:40:30.474 - Thread:   1 ->     Loading physical material properties
  574. 2016-12-06 14:40:30.481 - Thread:   1 ->     Loading particle effect definitions
  575. 2016-12-06 14:40:30.596 - Thread:   1 ->     Loading environment item definitions
  576. 2016-12-06 14:40:30.601 - Thread:   1 ->     Loading weapon definitions
  577. 2016-12-06 14:40:30.608 - Thread:   1 ->     Loading cube blocks
  578. 2016-12-06 14:40:30.759 - Thread:   1 ->     Created block definitions
  579. 2016-12-06 14:40:30.775 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  580. 2016-12-06 14:40:30.776 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  581. 2016-12-06 14:40:30.776 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
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  700. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  701. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  702. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  703. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  704. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  705. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  706. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  707. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  708. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  709. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  710. 2016-12-06 14:40:30.777 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  711. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  712. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  713. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  714. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  715. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  716. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  717. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  718. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  719. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  720. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  721. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading prefab: S:\Spiele\Steam-Spiele\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  722. 2016-12-06 14:40:30.778 - Thread:   1 ->     Loading respawn ships
  723. 2016-12-06 14:40:30.780 - Thread:   1 ->     Loading spawn groups
  724. 2016-12-06 14:40:30.787 - Thread:   1 ->     List of used mods (5) - START
  725. 2016-12-06 14:40:30.788 - Thread:   1 ->        Id = 761330803, Filename = '761330803.sbm', Name = '(DEV) M-type sun (3320K) - Betelgeuse (cold zone)'
  726. 2016-12-06 14:40:30.788 - Thread:   1 ->        Id = 720549240, Filename = '720549240.sbm', Name = 'Deep Space 4k'
  727. 2016-12-06 14:40:30.788 - Thread:   1 ->        Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields (stable/dev)'
  728. 2016-12-06 14:40:30.788 - Thread:   1 ->        Id = 704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay'
  729. 2016-12-06 14:40:30.788 - Thread:   1 ->        Id = 678678053, Filename = '678678053.sbm', Name = 'Disabled LCD/Text Panel Highlights'
  730. 2016-12-06 14:40:30.788 - Thread:   1 ->     List of used mods - END
  731. 2016-12-06 14:40:30.791 - Thread:   1 ->     a80da4fb9218a43dd51018a0ba7e5d9f28b414d9
  732. 2016-12-06 14:40:30.816 - Thread:   1 ->     06b096485ecd831593ce33182220a2b94ff16e10
  733. 2016-12-06 14:40:30.829 - Thread:   1 ->     cf5dcda68ce08181f3bdeb8d191519cf4bc43be8
  734. 2016-12-06 14:40:30.836 - Thread:   1 ->     6be076055450ef149b8d2058da19d426a1392bbf
  735. 2016-12-06 14:40:30.841 - Thread:   1 ->     442144e12212ec6ca6f7a369998ef0fb965999da
  736. 2016-12-06 14:40:30.845 - Thread:   1 ->     9a2e37f0972a4af32f9a70f6b1e470089ae79559
  737. 2016-12-06 14:40:30.850 - Thread:   1 ->     8b3598dd413b03b155562dbcf9c0052a86a0a2b6
  738. 2016-12-06 14:40:30.855 - Thread:   1 ->     7dcb5b01a77d0fc99cef7a8a6cc007e6af746811
  739. 2016-12-06 14:40:30.860 - Thread:   1 ->     6c3d4c61a39ab8169fe6e305905e109ddd6cdc3d
  740. 2016-12-06 14:40:30.865 - Thread:   1 ->     feeb98166475d2dbad73b1ec2a67bf82d7bc3665
  741. 2016-12-06 14:40:30.871 - Thread:   1 ->     0e03dcaaef02f1e1614e1f6bd14cba0fb54a1ae2
  742. 2016-12-06 14:40:30.877 - Thread:   1 ->     cc3b8054e875f342dd7125c8d9f8668b2f4844af
  743. 2016-12-06 14:40:30.885 - Thread:   1 ->     Loading sound definitions
  744. 2016-12-06 14:40:30.888 - Thread:   1 ->     Loading category classes
  745. 2016-12-06 14:40:30.888 - Thread:   1 ->     Loading blueprint classes
  746. 2016-12-06 14:40:30.891 - Thread:   1 ->     Loading blueprint class entries
  747. 2016-12-06 14:40:30.891 - Thread:   1 ->     Loading blueprints
  748. 2016-12-06 14:40:30.895 - Thread:   1 ->     Loading components
  749. 2016-12-06 14:40:30.900 - Thread:   1 ->     Loaded component: MyObjectBuilder_Component/Shield
  750. 2016-12-06 14:40:30.900 - Thread:   1 ->     Loading physical items
  751. 2016-12-06 14:40:30.905 - Thread:   1 ->     Loading resource distribution groups
  752. 2016-12-06 14:40:30.905 - Thread:   1 ->     Loading transparent material properties
  753. 2016-12-06 14:40:30.920 - Thread:   1 ->     Loading cube blocks
  754. 2016-12-06 14:40:30.933 - Thread:   1 ->     Created definition for: Small Shield Generator
  755. 2016-12-06 14:40:30.947 - Thread:   1 ->     Could not find any sound for 'ShieldGenerator'
  756. 2016-12-06 14:40:30.947 - Thread:   1 ->     Created definition for: Large Shield Generator
  757. 2016-12-06 14:40:30.958 - Thread:   1 ->     Could not find any sound for 'ShieldGenerator'
  758. 2016-12-06 14:40:30.958 - Thread:   1 ->     Created definition for: Large Shield Generator
  759. 2016-12-06 14:40:30.971 - Thread:   1 ->     Could not find any sound for 'ShieldGenerator'
  760. 2016-12-06 14:40:30.971 - Thread:   1 ->     Created definition for: Small Shield Generator
  761. 2016-12-06 14:40:30.983 - Thread:   1 ->     Created definition for: Shield Capacitor
  762. 2016-12-06 14:40:30.995 - Thread:   1 ->     Created definition for: Shield Flux Coil
  763. 2016-12-06 14:40:30.995 - Thread:   1 ->     Created block definitions
  764. 2016-12-06 14:40:30.995 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase
  765. 2016-12-06 14:40:30.998 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase
  766. 2016-12-06 14:40:31.001 - Thread:   1 ->     Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor
  767. 2016-12-06 14:40:31.003 - Thread:   1 ->     Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil
  768. 2016-12-06 14:40:31.006 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase
  769. 2016-12-06 14:40:31.009 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase
  770. 2016-12-06 14:40:31.012 - Thread:   1 ->     Loading cube blocks
  771. 2016-12-06 14:40:31.017 - Thread:   1 ->     Created definition for: Small Rotor 3
  772. 2016-12-06 14:40:31.017 - Thread:   1 ->     Created block definitions
  773. 2016-12-06 14:40:31.017 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase
  774. 2016-12-06 14:40:31.019 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase
  775. 2016-12-06 14:40:31.022 - Thread:   1 ->     Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor
  776. 2016-12-06 14:40:31.025 - Thread:   1 ->     Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil
  777. 2016-12-06 14:40:31.028 - Thread:   1 ->     Loading cube block: MyObjectBuilder_CubeBlock/ShieldEffectNormalLarge
  778. 2016-12-06 14:40:31.028 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase
  779. 2016-12-06 14:40:31.031 - Thread:   1 ->     Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase
  780. 2016-12-06 14:40:31.037 - Thread:   1 ->     98633deeb395369866a325a3baf4a34c1dea391f
  781. 2016-12-06 14:40:31.040 - Thread:   1 ->     Loading cube blocks
  782. 2016-12-06 14:40:31.043 - Thread:   1 ->     Created definition for: Camera
  783. 2016-12-06 14:40:31.045 - Thread:   1 ->     Created definition for: Camera
  784. 2016-12-06 14:40:31.045 - Thread:   1 ->     Created block definitions
  785. 2016-12-06 14:40:31.045 - Thread:   1 ->     Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
  786. 2016-12-06 14:40:31.046 - Thread:   1 ->     Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
  787. 2016-12-06 14:40:31.049 - Thread:   1 ->     fd1110ea8acc40ab58f4968b00fbd019c9e54385
  788. 2016-12-06 14:40:31.055 - Thread:   1 ->     Loading cube blocks
  789. 2016-12-06 14:40:31.058 - Thread:   1 ->     Created definition for: Text panel
  790. 2016-12-06 14:40:31.061 - Thread:   1 ->     Created definition for: Wide LCD panel
  791. 2016-12-06 14:40:31.063 - Thread:   1 ->     Created definition for: LCD Panel
  792. 2016-12-06 14:40:31.066 - Thread:   1 ->     Created definition for: Text panel
  793. 2016-12-06 14:40:31.070 - Thread:   1 ->     Created definition for: LCD Panel
  794. 2016-12-06 14:40:31.073 - Thread:   1 ->     Created definition for: Wide LCD panel
  795. 2016-12-06 14:40:31.073 - Thread:   1 ->     Created block definitions
  796. 2016-12-06 14:40:31.073 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/LargeTextPanel
  797. 2016-12-06 14:40:31.073 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/LargeLCDPanel
  798. 2016-12-06 14:40:31.073 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/LargeLCDPanelWide
  799. 2016-12-06 14:40:31.074 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/SmallTextPanel
  800. 2016-12-06 14:40:31.075 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/SmallLCDPanelWide
  801. 2016-12-06 14:40:31.075 - Thread:   1 ->     Loading cube block: MyObjectBuilder_TextPanel/SmallLCDPanel
  802. 2016-12-06 14:40:31.123 - Thread:   1 ->     MyAudio.UnloadData - START
  803. 2016-12-06 14:40:31.138 - Thread:   1 ->     MyAudio.UnloadData - END
  804. 2016-12-06 14:40:31.138 - Thread:   1 ->     MyAudio.LoadData - START
  805. 2016-12-06 14:40:31.188 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) on Audio)                                                                                                                                                                                                           - Channel #: 2
  806. 2016-12-06 14:40:31.939 - Thread:   1 ->     MyAudio.LoadData - END
  807. 2016-12-06 14:40:31.995 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
  808. 2016-12-06 14:40:31.999 - Thread:   1 ->  Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  809. 2016-12-06 14:40:32.016 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.6177.24182, Culture=neutral, PublicKeyToken=null
  810. 2016-12-06 14:40:32.016 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  811. 2016-12-06 14:40:32.016 - Thread:   1 ->  Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  812. 2016-12-06 14:40:32.016 - Thread:   1 ->  Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  813. 2016-12-06 14:40:32.017 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  814. 2016-12-06 14:40:32.029 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.6177.24235, Culture=neutral, PublicKeyToken=null
  815. 2016-12-06 14:40:32.132 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
  816. 2016-12-06 14:40:32.160 - Thread:  18 ->  External debugger: listening...
  817. 2016-12-06 14:40:32.193 - Thread:   1 ->  Skip Procedural World Generator
  818. 2016-12-06 14:40:32.213 - Thread:   1 ->  MyExplosions.LoadData() - START
  819. 2016-12-06 14:40:32.221 - Thread:   1 ->  MyExplosions.LoadData() - END
  820. 2016-12-06 14:40:32.222 - Thread:   1 ->  MyMissiles.LoadContent() - START
  821. 2016-12-06 14:40:32.222 - Thread:   1 ->  MyMissiles.LoadContent() - END
  822. 2016-12-06 14:40:32.243 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
  823. 2016-12-06 14:40:32.244 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
  824. 2016-12-06 14:40:32.244 - Thread:   1 ->  MyLights.LoadData() - START
  825. 2016-12-06 14:40:32.246 - Thread:   1 ->  MyLights.LoadData() - END
  826. 2016-12-06 14:40:32.595 - Thread:   1 ->  Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  827. 2016-12-06 14:40:36.739 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 95624848309982300
  828. 2016-12-06 14:40:36.760 - Thread:   1 ->  MySession.Static.LogSettings - START
  829. 2016-12-06 14:40:36.761 - Thread:   1 ->     Name = Kavad Station t
  830. 2016-12-06 14:40:36.761 - Thread:   1 ->     Description =
  831. 2016-12-06 14:40:36.761 - Thread:   1 ->     GameDateTime = 01/01/2081 10:23:32
  832. 2016-12-06 14:40:36.761 - Thread:   1 ->     Password =
  833. 2016-12-06 14:40:36.761 - Thread:   1 ->     CurrentPath = C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789\Kavad Station t
  834. 2016-12-06 14:40:36.761 - Thread:   1 ->     WorkshopId =
  835. 2016-12-06 14:40:36.761 - Thread:   1 ->     CameraController = Default_Astronaut
  836. 2016-12-06 14:40:36.761 - Thread:   1 ->     ThumbPath = C:\Users\Jasper\AppData\Roaming\SpaceEngineers\Saves\76561198127268789\Kavad Station t\thumb.jpg
  837. 2016-12-06 14:40:36.764 - Thread:   1 ->     Settings:
  838. 2016-12-06 14:40:36.764 - Thread:   1 ->        GameMode = Creative
  839. 2016-12-06 14:40:36.764 - Thread:   1 ->        MaxPlayers = 4
  840. 2016-12-06 14:40:36.764 - Thread:   1 ->        OnlineMode = PRIVATE
  841. 2016-12-06 14:40:36.764 - Thread:   1 ->        AutoHealing = True
  842. 2016-12-06 14:40:36.764 - Thread:   1 ->        WeaponsEnabled = True
  843. 2016-12-06 14:40:36.764 - Thread:   1 ->        ThrusterDamage = True
  844. 2016-12-06 14:40:36.764 - Thread:   1 ->        EnableSpectator = True
  845. 2016-12-06 14:40:36.764 - Thread:   1 ->        EnableCopyPaste = True
  846. 2016-12-06 14:40:36.764 - Thread:   1 ->        MaxFloatingObjects = 56
  847. 2016-12-06 14:40:36.764 - Thread:   1 ->        MaxGridSize = 0
  848. 2016-12-06 14:40:36.764 - Thread:   1 ->        MaxBlocksPerPlayer = 0
  849. 2016-12-06 14:40:36.764 - Thread:   1 ->        CargoShipsEnabled = False
  850. 2016-12-06 14:40:36.764 - Thread:   1 ->        EnvironmentHostility = SAFE
  851. 2016-12-06 14:40:36.764 - Thread:   1 ->        ShowPlayerNamesOnHud = True
  852. 2016-12-06 14:40:36.764 - Thread:   1 ->        InventorySizeMultiplier = 1
  853. 2016-12-06 14:40:36.764 - Thread:   1 ->        RefinerySpeedMultiplier = 1
  854. 2016-12-06 14:40:36.764 - Thread:   1 ->        AssemblerSpeedMultiplier = 1
  855. 2016-12-06 14:40:36.764 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 1
  856. 2016-12-06 14:40:36.764 - Thread:   1 ->        WelderSpeedMultiplier = 1
  857. 2016-12-06 14:40:36.764 - Thread:   1 ->        GrinderSpeedMultiplier = 1
  858. 2016-12-06 14:40:36.764 - Thread:   1 ->        ClientCanSave = False
  859. 2016-12-06 14:40:36.764 - Thread:   1 ->        HackSpeedMultiplier = 0.33
  860. 2016-12-06 14:40:36.764 - Thread:   1 ->        PermanentDeath = False
  861. 2016-12-06 14:40:36.764 - Thread:   1 ->        DestructibleBlocks =  True
  862. 2016-12-06 14:40:36.764 - Thread:   1 ->        EnableScripts =  True
  863. 2016-12-06 14:40:36.765 - Thread:   1 ->        AutoSaveInMinutes = 5
  864. 2016-12-06 14:40:36.765 - Thread:   1 ->        SpawnShipTimeMultiplier = 0.5
  865. 2016-12-06 14:40:36.765 - Thread:   1 ->        ProceduralDensity = 0
  866. 2016-12-06 14:40:36.765 - Thread:   1 ->        ProceduralSeed = 0
  867. 2016-12-06 14:40:36.765 - Thread:   1 ->        DestructibleBlocks = True
  868. 2016-12-06 14:40:36.765 - Thread:   1 ->        EnableIngameScripts = True
  869. 2016-12-06 14:40:36.765 - Thread:   1 ->        ViewDistance = 15000
  870. 2016-12-06 14:40:36.765 - Thread:   1 ->        Battle = False
  871. 2016-12-06 14:40:36.765 - Thread:   1 ->        Voxel destruction = True
  872. 2016-12-06 14:40:36.765 - Thread:   1 ->        EnableStructuralSimulation = False
  873. 2016-12-06 14:40:36.765 - Thread:   1 ->        MaxActiveFracturePieces = 50
  874. 2016-12-06 14:40:36.765 - Thread:   1 ->  MySession.Static.LogSettings - END
  875. 2016-12-06 14:40:36.800 - Thread:   1 ->  Session loaded
  876. 2016-12-06 14:40:36.800 - Thread:   1 ->  RunLoadingAction - END
  877. 2016-12-06 14:40:36.801 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
  878. 2016-12-06 14:40:36.841 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
  879. 2016-12-06 14:40:36.841 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
  880. 2016-12-06 14:40:36.842 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
  881. 2016-12-06 14:40:36.851 - Thread:   1 ->  Updating continues.
  882. 2016-12-06 14:40:36.928 - Thread:   1 ->  GC Memory: 1,201,743,336 B
  883. 2016-12-06 14:40:39.978 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  884. 2016-12-06 14:40:39.979 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  885. 2016-12-06 14:40:46.626 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  886. 2016-12-06 14:40:46.626 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  887. 2016-12-06 14:41:00.690 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  888. 2016-12-06 14:41:00.691 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  889. 2016-12-06 14:41:06.943 - Thread:   1 ->  GC Memory: 4,077,787,480 B
  890. 2016-12-06 14:41:11.175 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  891. 2016-12-06 14:41:11.176 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  892. 2016-12-06 14:41:30.010 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  893. 2016-12-06 14:41:30.010 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  894. 2016-12-06 14:41:36.950 - Thread:   1 ->  GC Memory: 4,183,753,344 B
  895. 2016-12-06 14:41:40.839 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  896. 2016-12-06 14:41:40.839 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  897. 2016-12-06 14:42:03.692 - Thread:   1 ->  Saving world - START
  898. 2016-12-06 14:42:03.693 - Thread:   1 ->     Making world state snapshot.
  899. 2016-12-06 14:42:03.693 - Thread:   1 ->     Before snapshot.: GC Memory: 4,189,245,272 B
  900. 2016-12-06 14:42:03.809 - Thread:   1 ->     After snapshot.: GC Memory: 4,195,578,920 B
  901. 2016-12-06 14:42:03.818 - Thread:   1 ->     Directory cleanup: GC Memory: 4,196,539,720 B
  902. 2016-12-06 14:42:03.818 - Thread:   1 ->  Saving world - END
  903. 2016-12-06 14:42:03.824 - Thread:   9 ->  Session snapshot save - START
  904. 2016-12-06 14:42:03.824 - Thread:   9 ->     Checking file access for files in target dir.
  905. 2016-12-06 14:42:03.850 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  906. 2016-12-06 14:42:03.850 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  907. 2016-12-06 14:42:03.919 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  908. 2016-12-06 14:42:03.919 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  909. 2016-12-06 14:42:03.919 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  910. 2016-12-06 14:42:03.920 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  911. 2016-12-06 14:42:03.920 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - START
  912. 2016-12-06 14:42:03.920 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - START
  913. 2016-12-06 14:42:03.921 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - END
  914. 2016-12-06 14:42:04.280 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - END
  915. 2016-12-06 14:42:04.280 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - START
  916. 2016-12-06 14:42:04.281 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - END
  917. 2016-12-06 14:42:04.287 - Thread:   1 ->  MySession::Unload START
  918. 2016-12-06 14:42:05.632 - Thread:   9 ->  Session snapshot save - END
  919. 2016-12-06 14:42:05.632 - Thread:   1 ->  AutoSaveInMinutes: 5
  920. 2016-12-06 14:42:05.632 - Thread:   1 ->  MySandboxGame.IsDedicated: False
  921. 2016-12-06 14:42:05.632 - Thread:   1 ->  IsServer: True
  922. 2016-12-06 14:42:05.860 - Thread:   1 ->  MyConfig.Save() - START
  923. 2016-12-06 14:42:05.870 - Thread:   1 ->     Path: C:\Users\Jasper\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  924. 2016-12-06 14:42:05.886 - Thread:   1 ->  MyConfig.Save() - END
  925. 2016-12-06 14:42:06.529 - Thread:   1 ->  Unloading Procedural World Generator
  926. 2016-12-06 14:42:06.555 - Thread:   1 ->  Network readers disposed
  927. 2016-12-06 14:42:06.559 - Thread:   1 ->  Network readers disposed
  928. 2016-12-06 14:42:06.560 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - START
  929. 2016-12-06 14:42:06.568 - Thread:   1 ->     2d60b328be290b04b3198bcb77a3172fd8f4187f
  930. 2016-12-06 14:42:06.595 - Thread:   1 ->     c529ff3ab5f2e5a10fb5ef34e946bfe0ba8765c1
  931. 2016-12-06 14:42:06.601 - Thread:   1 ->     673503cef587e14f50b0b8aaf389a2b25b63de62
  932. 2016-12-06 14:42:06.602 - Thread:   1 ->     Loading sound definitions
  933. 2016-12-06 14:42:06.602 - Thread:   1 ->     Loading shadow textures definitions
  934. 2016-12-06 14:42:06.602 - Thread:   1 ->     WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  935. 2016-12-06 14:42:06.602 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - END
  936. 2016-12-06 14:42:06.602 - Thread:   1 ->  MyAudio.UnloadData - START
  937. 2016-12-06 14:42:06.613 - Thread:   1 ->  MyAudio.UnloadData - END
  938. 2016-12-06 14:42:06.613 - Thread:   1 ->  MyAudio.LoadData - START
  939. 2016-12-06 14:42:06.662 - Thread:   1 ->     MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) on Audio)                                                                                                                                                                                                           - Channel #: 2
  940. 2016-12-06 14:42:06.684 - Thread:   1 ->  MyAudio.LoadData - END
  941. 2016-12-06 14:42:07.247 - Thread:   1 ->  MySession::Unload END
  942. 2016-12-06 14:42:10.588 - Thread:   1 ->  Application closed by user
  943. 2016-12-06 14:42:10.604 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  944. 2016-12-06 14:42:10.605 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  945. 2016-12-06 14:42:10.605 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  946. 2016-12-06 14:42:10.605 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  947. 2016-12-06 14:42:10.605 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  948. 2016-12-06 14:42:10.605 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  949. 2016-12-06 14:42:10.606 - Thread:   1 ->  Exiting..
  950. 2016-12-06 14:42:10.607 - Thread:   1 ->  MySandboxGame.UnloadData() - START
  951. 2016-12-06 14:42:10.809 - Thread:   1 ->     MyAudio.UnloadData - START
  952. 2016-12-06 14:42:10.821 - Thread:   1 ->     MyAudio.UnloadData - END
  953. 2016-12-06 14:42:10.821 - Thread:   1 ->  MySandboxGame.UnloadData() - END
  954. 2016-12-06 14:42:11.360 - Thread:  18 ->  External debugger: interrupted.
  955. 2016-12-06 14:42:11.362 - Thread:   1 ->  Steam closed
  956. 2016-12-06 14:42:11.370 - Thread:   1 ->  Log Closed
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