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- LoginId:1c57156646c6d2e1a2706ab2bec01ce5
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- Assertion failed: !Obj->HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad|RF_ClassDefaultObject) || bIsOwnedByCDO [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 2384] Attempting to replace an object that hasn't been fully loaded: ArrowComponent /Game/VRExpansionContent/VRExpansion/Vive/FantasyCharacter.FantasyCharacter_C:W_Interaction_GEN_VARIABLE.ArrowComponent0 (Outer=WidgetInteractionComponent /Game/VRExpansionContent/VRExpansion/Vive/FantasyCharacter.FantasyCharacter_C:W_Interaction_GEN_VARIABLE, Flags=0x002c3021)
- UE4Editor_Core!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
- UE4Editor_CoreUObject!StaticAllocateObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2379]
- UE4Editor_CoreUObject!StaticConstructObject_Internal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:3161]
- UE4Editor_CoreUObject!FObjectInstancingGraph::GetInstancedSubobject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\corenative.cpp:215]
- UE4Editor_CoreUObject!FObjectInstancingGraph::InstancePropertyValue() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\corenative.cpp:288]
- UE4Editor_CoreUObject!UObjectPropertyBase::InstanceSubobjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\propertybaseobject.cpp:37]
- UE4Editor_CoreUObject!UStruct::InstanceSubobjectTemplates() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:1512]
- UE4Editor_CoreUObject!FObjectInitializer::InstanceSubobjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2971]
- UE4Editor_CoreUObject!FObjectInitializer::PostConstructInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2848]
- UE4Editor_CoreUObject!FDeferredObjInitializerTracker::ResolveDeferredSubObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:2570]
- UE4Editor_CoreUObject!FDeferredObjInitializerTracker::ResolveDeferredInitialization() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:2544]
- UE4Editor_CoreUObject!FDeferredObjInitializerTracker::ResolveDeferredSubClassObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:2625]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredExports() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1895]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1614]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1567]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1472]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1577]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1487]
- UE4Editor_UnrealEd!FRegenerationHelper::PreloadMacroSources() [d:\build\++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1032]
- UE4Editor_UnrealEd!FRegenerationHelper::LinkExternalDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1166]
- UE4Editor_UnrealEd!FBlueprintEditorUtils::LinkExternalDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1557]
- UE4Editor_Engine!UBlueprint::RegenerateClass() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\blueprint.cpp:649]
- UE4Editor_CoreUObject!FLinkerLoad::RegenerateBlueprintClass() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:580]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1664]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1567]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4285]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3583]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1381]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1241]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4250]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3648]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1487]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1577]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4027]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2746]
- UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2908]
- UE4Editor_CoreUObject!LoadPackageInternal() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1328]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2423]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2471]
- UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2179]
- UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4173]
- UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1487]
- UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1577]
- UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3353]
- UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.19+compile\sync\engine\source
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