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- Version 1.6.2:
- Glitch/Bug Fixes:
- - Power Charger attacks at full speed instead of super slow.
- - The True Annihilator no longer displays invalid text.
- - Several towers visually overlapping a tile should no longer select them all at once.
- Version 1.6.1:
- Glitch/Bug Fixes:
- - Master Brewer's ability no longer instakills offscreen enemies.
- - Towers can now be selected by clicking the tile instead of the sprite.
- - Master Brewer's boss explosions no longer deal unintended amounts of damage to Shielded Crushers.
- - Round 63 now displays the contents of round 63 instead of round 53.
- - Brewing Station's ability now displays buff visual.
- - Ultimates now properly unlock in Sandbox.
- Version 1.6.0:
- New Additions:
- - Added tower skins for Crossbow and Octogon Shooter, unlocked after maxing out their advancements and completing a challenge specific to them.
- - Added a menu that displays all rounds in the game, excluding Stronger Rounds.
- - Added the ability to save, which is only available inbetween rounds.
- - Added the "Shielded" enemy modifier, which is exclusive to Crushers and doesn't travel through layers, but grants 3x HP to that layer.
- - Added 2 new values in Sandbox, the left one determines the amount of enemies spawned and the right one determines the spacing of enemies spawned.
- General Changes:
- - Bladesaw was completely redesigned.
- - Rounds 46, 63, 78, and 81 - 99 were updated.
- - Updated the map difficulty bar.
- - No Income received a reward for completion.
- - Endless Mode has new choices for rounds.
- - Endless Mode and Sandbox have a much higher round cap.
- - Shielded Crushers can be spawned in Sandbox.
- - Ramping has been modified to be faster at later rounds but slower at earlier rounds.
- - No Income now has a medal on the map select screen.
- - Most menus have been redesigned.
- Glitch/Bug Fixes:
- - Maximum Capacity's ability gives cash again.
- - Round 89 no longer spawns 2x as many Crushers.
- - Cannon's ability got its targeting fixed.
- - Aerial Blaster's Toxicity no longer runs out if the round is over.
- - Power Charger's "Mega Splitter" projectiles properly home in on enemies.
- - Aura Booster's attack rate boost now applies correct if no enemies are on screen.
- - Brewing Station buffs no longer run out if the round is over.
- - Brewing Station advancements load in properly.
- - Machine Gun's "Boss Crushers" properly damage Metal enemies.
- Balance Changes:
- - Sporadic Reloading's ability now increases other Crossbow damage by 1.
- - Sporadic Reloading's ability now increases plasma pierce by 2.
- - Blazing Cover's ability damage decreased from 4 to 3.
- - Blazing Cover's ability boss damage increased from 4 to 6.
- - Blazing Cover's ability now increases in size as it travels further.
- - Cannon's ability damage decreased from 300 to 200.
- - Cannon's ability stun duration increased from 0s to 0.5s.
- - Bombing Range's ability damage increased from 600 to 800.
- - Bombing Range's ability cooldown decreased from 5s to 4s.
- - Bombing Range's ability stun duration increased from 0s to 2s.
- - Machine Gun's ability damage increased from 750 to 800.
- - Annihilator's boss bullet pierce increased from 2 to 5.
- - Annihilator's ability damage increased from 1500 to 2000.
- - Chilly Radius renamed to Stronger Magic.
- - Magic Orb's 1xx damage increased from 1 to 2.
- - Magic Orb's 1xx no longer slows enemies.
- - Magic Orb's 1xx cost decreased from $2000 to $500.
- - Frosty Chills renamed to Chilly Radius.
- - Magic Orb's 2xx cost decreased from $8000 to $2500.
- - Magic Orb's 2xx no longer slows Whites, Striped, or Bosses.
- - Magic Orb's x1x projectile speed increased from 100 to 110.
- - Master Magician cost increased from $18000 to $25000.
- - Master Magician now has a permanent Toxic Field attack.
- - Toxic Field attack rate increased from 0.5s to 0.2s.
- - Power Charger's xx1 cost increased from $750 to $1000.
- - Power Charger's xx1 range increased from 300 to 360.
- - Power Charger's xx2 range increased from 300 to 420.
- - Surrounded orbital orb count decreased from 4 to 2.
- - Surrounded orbital damage increased from 2 to 5.
- - Surrounded orbital boss damage increased from 6 to 15.
- - Extra Splitters no longer apply to Mega Splitter.
- - Orbital Destruction orbital damage increased from 3 to 8.
- - Orbital Destruction orbital boss damage increased from 9 to 20.
- - Golden Lives cost increased from $3000 to $5000.
- - Spawn Bonus renamed to Faster Collection.
- - Faster Collection autocollect timer decreased from 30s to 10s.
- - Faster Collection cost decreased from $1500 to $300.
- - Faster Collection spawn cash decreased from $1 to $0.
- - Bigger Bonus renamed to Bonus Cash.
- - Bonus Cash spawn cash decreased from $2 to $1.
- - Bonus Cash cost decreased from $2500 to $1500.
- - Maximum Capacity spawn cash increased from $4 to $5.
- - Maximum Capacity cost increased from $25000 to $40000.
- - Master Brewer buff duration increased from 10s to 15s.
- - Aerial Blaster's LVL3 movement speed increased from 20 to 25.
- - Aerial Blaster's LVL4 no longer increases movement speed.
- - Aerial Blaster's LVL4 projectile speed increased from 80 to 95.
- - Aerial Blaster's LVL4 attack rate increased from 0.5s to 0.4s.
- - Aerial Blaster's LVL4 XP requirement decreased from 900 to 750.
- - Aerial Blaster's LVL5 grants Hallow detection.
- - Aerial Blaster's LVL5 XP requirement decreased from 1500 to 1250.
- - Aerial Blaster's LVL6 XP requirement decreased from 2500 to 2000.
- - Aerial Blaster's LVL7 no longer increases arrow pierce.
- - Aerial Blaster's LVL7 movement speed increased from 25 to 30.
- - Aerial Blaster's LVL7 XP requirement decreased from 4500 to 3000.
- - Aerial Blaster's LVL8 XP requirement decreased from 7500 to 5000.
- - Aerial Blaster's LVL9 XP requirement decreased from 9500 to 7500.
- - Aerial Blaster's LVL10 Toxicity hit rate increased from 0.25s to 0.1s.
- - Aerial Blaster's LVL10 Toxicity total hit count increased from 20 to 30.
- - Aerial Blaster's LVL10 XP requirement decreased from 12500 to 10000.
- - Aerial Blaster's LVL11 XP requirement decreased from 14000 to 12000.
- - Aerial Blaster's LVL12 movement speed increased from 30 to 35.
- - Aerial Blaster's LVL12 XP requirement decreased from 14500 to 14000.
- - Aerial Blaster's LVL13 no longer increases movement speed.
- - Aerial Blaster's LVL13 projectile speed increased from 95 to 110.
- - Aerial Blaster's LVL13 attack rate increased from 0.4s to 0.3s.
- - Aerial Blaster's LVL13 XP requirement increased from 15000 to 16000.
- - Aerial Blaster's LVL14 XP requirement increased from 15500 to 18000.
- - Aerial Blaster's LVL15 arrow pierce increased from 4 to 7.
- - Aerial Blaster's LVL15 explosion splash radius increased from 120 to 150.
- - Aerial Blaster's LVL15 XP requirement increased from 16000 to 20000.
- - Aerial Blaster's LVL16 movement speed increased from 35 to 40.
- - Aerial Blaster's LVL16 XP requirement increased from 17500 to 22500.
- - Aerial Blaster's LVL17 Toxicity hit rate increased from 0.17s to 0.07s.
- - Aerial Blaster's LVL17 Toxicity total hit count increased from 45 to 75.
- - Aerial Blaster's LVL17 XP requirement increased from 18000 to 25000.
- - Aerial Blaster's LVL18 XP requirement increased from 20000 to 27500.
- - Aerial Blaster's LVL19 XP requirement increased from 20000 to 30000.
- - Aerial Blaster's LVL20 Super Turret damage increased from 3 to 9.
- - Aerial Blaster's LVL20 Super Turret range increased from 300 to 420.
- - Aerial Blaster's LVL20 XP requirement increased from 22500 to 32500.
- - Aerial Blaster's LVL21 XP requirement increased from 22500 to 35000.
- - Aerial Blaster's LVL22 explosion splash radius increased from 150 to 180.
- - Aerial Blaster's LVL22 XP requirement increased from 25000 to 37500.
- - Aerial Blaster's LVL23 XP requirement increased from 27500 to 40000.
- - Aerial Blaster's LVL24 XP requirement increased from 30000 to 45000.
- - Aerial Blaster's LVL25 Super Turret damage increased from 6 to 18.
- - Aerial Blaster's LVL25 Super Turret range increased from 600 to 840.
- - Aerial Blaster's LVL25 XP requirement increased from 32500 to 50000.
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