feigum777

My edit

May 17th, 2019
197
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=666
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Passive
  76. !*Q :Gaster Blaster (quick)
  77. ! E :Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Bone Zone
  80. *G :Bone Throw
  81. *C :Heart Control
  82. Shift : Sprint
  83.  
  84. Hey arthurfoxy i am sebastian :P
  85. ]]
  86. spawn(function()
  87. while game:service'RunService'.RenderStepped:wait()do
  88. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  89. end end)
  90. end
  91. --------------------------------------------------------
  92. hed.face.Texture = "rbxassetid://404306534"
  93. chara:WaitForChild"Body Colors"
  94. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  95. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  96. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  100. ---------------------------------------
  101. ypcall(function()
  102. shirt = Instance.new("Shirt", char)
  103. shirt.Name = "Shirt"
  104. pants = Instance.new("Pants", char)
  105. pants.Name = "Pants"
  106. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=71047904"
  107. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=71047904"
  108. end)
  109. --------------------------------------------------------
  110. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  111. KG.Volume = 3
  112. KG.SoundId = "rbxassetid://1138145518"
  113. KG.Looped = true
  114. KG:Play()
  115.  
  116. --------------------------------------------------------
  117. CV="Eggplant"
  118. p = game.Players.LocalPlayer
  119. char = p.Character
  120. local txt = Instance.new("BillboardGui", char)
  121. txt.Adornee = char .Head
  122. txt.Name = "_status"
  123. txt.Size = UDim2.new(2, 0, 1.2, 0)
  124. txt.StudsOffset = Vector3.new(-9, 8, 0)
  125. local text = Instance.new("TextLabel", txt)
  126. text.Size = UDim2.new(10, 0, 7, 0)
  127. text.FontSize = "Size24"
  128. text.TextScaled = true
  129. text.TextTransparency = 0
  130. text.BackgroundTransparency = 1
  131. text.TextTransparency = 0
  132. text.TextStrokeTransparency = 0
  133. text.Font = "Arcade"
  134. text.TextStrokeColor3 = Color3.new(255,255,255)
  135.  
  136. v=Instance.new("Part")
  137. v.Name = "ColorBrick"
  138. v.Parent=p.Character
  139. v.FormFactor="Symmetric"
  140. v.Anchored=true
  141. v.CanCollide=false
  142. v.BottomSurface="Smooth"
  143. v.TopSurface="Smooth"
  144. v.Size=Vector3.new(10,5,3)
  145. v.Transparency=1
  146. v.CFrame=char.Torso.CFrame
  147. v.BrickColor=BrickColor.new(CV)
  148. v.Transparency=1
  149. text.TextColor3 = Color3.new(0,0,0)
  150. v.Shape="Block"
  151. wait()
  152. text.Text = "HA HA HA HA"
  153. wait(2)
  154. text.Text = "YOU WILL DIE NOW";
  155. wait(3)
  156. text.TextColor3 = Color3.new(0,0,0)
  157. spawn(function()while wait()do text.Text = "Choatic "..tostring(Level)end end)
  158. hed.face.Texture = "rbxassetid://404306534"
  159. --------------------------------------------------------
  160. pls = game:GetService'Players'
  161. rs = game:GetService'RunService'
  162. uinps = game:GetService'UserInputService'
  163. lp = pls.LocalPlayer
  164. mouse = lp:GetMouse()
  165. c = lp.Character
  166. human = c.Humanoid
  167. human.MaxHealth = 1/0
  168. wait()
  169. human.Health = 0/0
  170. c.Health:Destroy()
  171. --------------------------------------------------------
  172. Hulmet = Instance.new("Part")
  173. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  174. Hulmet.Parent = game.Players.LocalPlayer.Character
  175. Hulmet.Name = "Helmet"
  176. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  177. Hulmet.Material = Enum.Material.Metal
  178. Hulmet.BrickColor = BrickColor.new("Really black")
  179. MSHE = Instance.new("SpecialMesh")
  180. MSHE.Parent = Hulmet
  181. MSHE.MeshId = "rbxassetid://101203373"
  182. WULD = Instance.new("Weld")
  183. WULD.Parent = Hulmet
  184. WULD.Part0 = Hulmet
  185. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  186. WULD.C1 = CFrame.Angles(0,0,0)
  187. WULD.C0 = CFrame.new(0,0,0)
  188. --------------------------------------------------------
  189.  
  190. Debounces = {
  191. AnimationCycles = 0;
  192. FPS = 0;
  193. scalingDamage = false;
  194. damageLevel = 0;
  195. attackNumber = 0;
  196. isAttacking = false;
  197. isMoving = false;
  198. isSprinting = false;
  199. isBoosting = false;
  200. isPassive = false;
  201. isTyping = false;
  202. }
  203.  
  204. --------------------------------------------------------
  205.  
  206. numLerp = function(start, goal, alpha)
  207. return(((goal - start) * alpha) + start)
  208. end
  209.  
  210. CFrameZero = function()
  211. return CFrame.new(Vector3.new())
  212. end
  213.  
  214. rad = function(value)
  215. return math.rad(value)
  216. end
  217.  
  218. CFAngles = function(Vector)
  219. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  220. end
  221.  
  222. --------------------------------------------------------
  223.  
  224. AnimStat = {
  225. lerpSpeed = .2;
  226. lerpSpeed2 = .35;
  227. lerpTween = 0;
  228. }
  229.  
  230. Joints = {
  231. c.HumanoidRootPart.RootJoint;
  232. c.Torso.Neck;
  233. c.Torso['Left Shoulder'];
  234. c.Torso['Right Shoulder'];
  235. c.Torso['Left Hip'];
  236. c.Torso['Right Hip'];
  237. }
  238.  
  239. JointTargets = {
  240. CFrameZero();
  241. CFrameZero();
  242. CFrameZero();
  243. CFrameZero();
  244. CFrameZero();
  245. CFrameZero();
  246. }
  247.  
  248. --------------------------------------------------------
  249.  
  250. BodyColors = {
  251. HeadColor = BrickColor.new("Institutional white");
  252. LeftArmColor = BrickColor.new("Really black");
  253. RightArmColor = BrickColor.new("Institutional white");
  254. LeftLegColor = BrickColor.new("Really black");
  255. RightLegColor = BrickColor.new("Institutional white");
  256. TorsoColor = BrickColor.new("Mid gray");
  257. }
  258.  
  259. Customs = {
  260. Face = "http://www.roblox.com/asset/?id=404306534";
  261. Shirt = "http://www.roblox.com/asset/?id=357134155";
  262. Pants = "http://www.roblox.com/asset/?id=343128366";
  263. }
  264.  
  265. --------------------------------------------------------
  266.  
  267. prepareCharacter = function()
  268. local transPoints = {
  269. NumberSequenceKeypoint.new(0,.819,.0375),
  270. NumberSequenceKeypoint.new(.207,.594,.0187),
  271. NumberSequenceKeypoint.new(.4,.55,.031),
  272. NumberSequenceKeypoint.new(.57,.619,.05),
  273. NumberSequenceKeypoint.new(.76,.8,.0375),
  274. NumberSequenceKeypoint.new(1,1,0),
  275. }
  276. local sizePoints = {
  277. NumberSequenceKeypoint.new(0,.687,0),
  278. NumberSequenceKeypoint.new(.111,.875,0),
  279. NumberSequenceKeypoint.new(.327,1.19,0),
  280. NumberSequenceKeypoint.new(.646,1.56,0),
  281. NumberSequenceKeypoint.new(.805,1.37,0),
  282. NumberSequenceKeypoint.new(.905,1.06,0),
  283. NumberSequenceKeypoint.new(.968,.938,0),
  284. NumberSequenceKeypoint.new(.984,1.13,0),
  285. NumberSequenceKeypoint.new(1,1.62,0),
  286. }
  287. local Size = NumberSequence.new(sizePoints)
  288. local Transparency = NumberSequence.new(transPoints)
  289. rayModel = Instance.new("Model",c)
  290. efcModel = Instance.new("Model",c)
  291. efxBlock = Instance.new("Part",c)
  292. efxBlock.BrickColor = BrickColor.new("Bright violet")
  293. efxBlock.Material = "Neon"
  294. efxBlock.FormFactor = "Custom"
  295. efxBlock.Transparency = .3
  296. efxBlock.Size = Vector3.new(.3,.3,.3)
  297. local mesh = Instance.new("SpecialMesh",efxBlock)
  298. mesh.MeshType = Enum.MeshType.Sphere
  299. mesh.Scale = Vector3.new(1,1,1)
  300. light = Instance.new("PointLight",c.Head)
  301. light.Range = 10
  302. light.Color = Color3.new(0,200/255,1)
  303. light.Shadows = false
  304. local particles = Instance.new("ParticleEmitter",efxBlock)
  305. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  306. particles.LightEmission = .5
  307. particles.Size = Size
  308. particles.Name = "Fire"
  309. particles.Transparency = Transparency
  310. particles.LockedToPart = true
  311. particles.VelocityInheritance = .5
  312. particles.LockedToPart = true
  313. particles.Rate = 70
  314. particles.Texture = "rbxassetid://170478388"
  315. particles.Lifetime = NumberRange.new(2,2)
  316. particles.RotSpeed = NumberRange.new(100,100)
  317. particles.Speed = NumberRange.new(7,7)
  318. script.Parent = efxBlock
  319. fire = particles
  320. local offset = Vector3.new(-0.11, .23, -0.5)
  321. local weld = Instance.new("Weld",c.Head)
  322. weld.Part0 = c.Head
  323. weld.Part1 = efxBlock
  324. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  325. efxBlock.Parent = c
  326. music.SoundId = "rbxassetid://316012176"
  327. music.Looped = true
  328. music.Volume = 0
  329. fight = music
  330. music2.SoundId = "rbxassetid://316014309"
  331. music2.Looped = true
  332. music2.Volume = 0
  333. sans = music2
  334. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  335. pointGyro.P = 1e7
  336. pointGyro.D = 1e3
  337. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  338. animator = c.Humanoid:FindFirstChild("Animator")
  339. if animator then
  340. animator:Destroy()
  341. end
  342. c.Torso.roblox:Destroy()
  343. for i,v in pairs (c.Head:children()) do
  344. if v.ClassName == "Sound" then
  345. v:Destroy()
  346. end
  347. end
  348. for i = 1,#Joints do
  349. Joints[i].C1 = CFrame.new(Vector3.new())
  350. end
  351. human.WalkSpeed = 0
  352. human.JumpPower = 0
  353. end
  354.  
  355. uinps.InputBegan:connect(function(InputObject)
  356. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  357. Debounces.isPassive = not Debounces.isPassive
  358. end
  359. end)
  360.  
  361. setJointCFrames = function(table)
  362. for i = 1,#table do
  363. JointTargets[i] = table[i]
  364. end
  365. AnimationCycles = 0
  366. end
  367.  
  368. setLerp = function(speed)
  369. AnimStat.lerpSpeed = speed
  370. end
  371.  
  372. setTween = function(tween)
  373. AnimStat.lerpTween = tween
  374. end
  375.  
  376. takeDamage = function(position,damage,distance,platformStand)
  377. for i,v in pairs (pls:children()) do
  378. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  379. local torso = v.Character:FindFirstChild("Torso")
  380. if torso and (torso.Position - position).magnitude < distance then
  381. RiseLevel(v.Character.Humanoid,damage)
  382. v.Character.Humanoid:TakeDamage(damage)
  383. if platformStand == true then
  384. v.Character.PlatformStand = platformStand
  385. end
  386. end
  387. end
  388. end
  389. end
  390.  
  391. --------------------------------------------------------
  392.  
  393. prepareCharacter()
  394.  
  395. --------------------------------------------------------
  396. hldng={}Player=p
  397. function chatfunc(text)
  398. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  399. local rs=game:service'RunService'.RenderStepped
  400. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  401. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  402. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  403. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  404. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  405. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  406. local texts={}
  407. for i=1,snum do
  408. texts[i]=Instance.new("TextButton",b)
  409. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  410. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  411. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  412. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  413. end
  414. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  415. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  416. else texts[i][Set]=Val end end end end
  417. for i=1,#texts do
  418. if texts[i].Parent then
  419. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  420. end
  421. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  422. sw(3)
  423. end
  424. sw(180)
  425. for i=1,0,-.025 do
  426. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  427. sw()
  428. end
  429. b:Destroy()
  430. end)
  431. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  432. mouse.KeyUp:connect(function(k)
  433. hldng[k]=nil
  434. end)
  435.  
  436. local function doit()
  437. if DefAble then
  438. return
  439. else
  440. if human.Health~=human.MaxHealth then
  441. DefAble=false
  442. human:Destroy()
  443. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  444. human.MaxHealth=1 human.Health=1
  445. human.HealthChanged:connect(doit)
  446. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  447. hldng.r=nil warn"Dodged"
  448. Tired.n=Tired.n+10
  449. end
  450. end
  451. end
  452. dodge=human.HealthChanged:connect(doit)
  453. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  454. spawn(function()
  455. local sine = 0
  456. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  457. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  458. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  459. frm.Position=UDim2.new(.3,0,.7,0)
  460.  
  461. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  462. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  463. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  464. while wait()do
  465. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  466. if Tired.n>=Tired.m then
  467. Tired.n=Tired.m
  468. Tired.d=true
  469. end
  470. if Tired.d then
  471. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  472. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  473. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  474. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  475. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  476.  
  477. end
  478.  
  479. if hldng.r then DefAble=false else DefAble=1 end
  480.  
  481. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  482. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  483. setLerp(.1)
  484. if Debounces.isPassive == true then --walk
  485. setJointCFrames({
  486. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  487. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  488. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  489. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  490. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  491. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  492. })
  493. else
  494. setJointCFrames({
  495. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  496. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  497. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  498. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  499. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  500. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  501. })
  502. end
  503. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  504. sine = sine + math.rad(12) --else jump
  505. human.WalkSpeed = 15
  506. setLerp(.15)
  507. setJointCFrames({
  508. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  509. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  510. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  511. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  512. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  513. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  514. })
  515. end
  516. if Debounces.scalingDamage == true then
  517. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  518. end
  519. end
  520. end)
  521. human.Changed:connect(function(prop)
  522. if prop == "MoveDirection" then
  523. if human.MoveDirection.magnitude > .02 then
  524. Debounces.isMoving = true
  525. else
  526. Debounces.isMoving = false
  527. end
  528. end
  529. end)
  530. local dunkedon=false
  531. mouse.KeyDown:connect(function(k)
  532. hldng[k]=true
  533. if not Debounces.isAttacking then
  534. if k=="c"and not Tired.d and Debounces.isPassive then
  535. local GrabObj=mouse.Target
  536. local hum=nil
  537. if GrabObj then
  538. if not GrabObj.Anchored then
  539. if GrabObj.Parent then
  540. if GrabObj.Parent:FindFirstChild'Humanoid'then
  541. hum=GrabObj.Parent.Humanoid
  542. end
  543. end
  544. local jet=Instance.new("BodyPosition",GrabObj)
  545. if not hum then jet.D=2000 jet.P=2000 end
  546. while hldng.c and not Tired.d do
  547. jet.MaxForce=Vector3.new(10,10,10)*10000000
  548. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  549. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  550. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  551. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  552. sw()
  553. end
  554. jet:Destroy()
  555. else
  556. warn'The object is anchored!'
  557. end
  558. end
  559. end
  560. if k=="t"and not Tired.d then -- TELEPORT
  561. if mouse.Target then Debounces.isAttacking=true
  562. local pos=mouse.Hit KG:Pause()
  563. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  564. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  565. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  566. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  567. wait(1)Debounces.isAttacking=false KG:Resume()
  568. root.CFrame=pos+Vector3.new(0,3,0)
  569. jam:Destroy()root.Anchored=false
  570. end
  571. Tired.n=Tired.n+50
  572. end
  573. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  574. dunkedon=true local pos=mouse.Hit.p
  575. Tired.n=Tired.n+100
  576. local idk=Instance.new("Part",efcModel)
  577. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  578. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  579. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  580. idk.Material="SmoothPlastic"
  581. idk.Transparency=.5 sw(20)idk:Destroy()
  582. spawn(function()for i=1,300 do
  583. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  584. spawn(function()
  585. local p=Instance.new("Part",efcModel)
  586. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  587. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  588. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  589. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  590. m.Scale=Vector3.new(.05,.08,.05)/1.2
  591. spawn(function()
  592. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  593. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  594. end)
  595. end)
  596. sw()
  597. end
  598. end)
  599. wait(5)
  600.  
  601. dunkedon=false
  602. end
  603. end
  604. if Debounces.isPassive and k=="g"then
  605. while hldng.g and not Tired.d do
  606. sw(10)
  607. Tired.n=Tired.n+1
  608. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  609. spawn(function()
  610. local p=Instance.new("Part",efcModel)
  611. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  612. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  613. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  614. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  615. m.Scale=Vector3.new(.05,.08,.05)/2.5
  616. spawn(function()
  617. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  618. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  619. end)
  620. end)
  621. end
  622. end
  623.  
  624. end)
  625. uinps.InputBegan:connect(function(InputObject)
  626. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  627. Debounces.isBoosting = true
  628. Debounces.damageLevel = 10
  629. Debounces.scalingDamage = true
  630. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  631. setLerp(.15)
  632. setJointCFrames({
  633. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  634. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  635. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  636. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  637. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  638. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  639. })
  640. local boostSpeed = 250
  641. local efx = Instance.new("Sound",c.Head)
  642. efx.SoundId = "rbxassetid://200632875"
  643. efx.Pitch = math.random(1100,1300)/1000
  644. efx.Volume = .5
  645. efx:Play()
  646. spawn(function()
  647. wait(5)
  648. efx:Destroy()
  649. end)
  650. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  651. vel.P = 1e3
  652. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  653. wait(.15)
  654. vel.P = 1000
  655. vel.MaxForce = Vector3.new(3000,0,3000)
  656. vel.Velocity = Vector3.new()
  657. wait(.3)
  658. setLerp(.3)
  659. setJointCFrames({
  660. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  661. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  662. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  663. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  664. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  665. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  666. })
  667. wait(.2)
  668. vel:Destroy()
  669. Debounces.damageLevel = 0
  670. Debounces.scalingDamage = false
  671. Debounces.isBoosting = false
  672. end
  673. end)
  674.  
  675. uinps.InputBegan:connect(function(InputObject)
  676. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  677. Debounces.isBoosting = true
  678. Debounces.damageLevel = 10
  679. Debounces.scalingDamage = true
  680. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  681. setLerp(.15)
  682. setJointCFrames({
  683. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  684. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  685. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  686. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  687. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  688. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  689. })
  690. local boostSpeed = 250
  691. local efx = Instance.new("Sound",c.Head)
  692. efx.SoundId = "rbxassetid://200632875"
  693. efx.Pitch = math.random(1100,1300)/1000
  694. efx.Volume = .5
  695. efx:Play()
  696. spawn(function()
  697. wait(5)
  698. efx:Destroy()
  699. end)
  700. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  701. vel.P = 1e3
  702. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  703. wait(.15)
  704. vel.P = 1000
  705. vel.MaxForce = Vector3.new(3000,0,3000)
  706. vel.Velocity = Vector3.new()
  707. wait(.3)
  708. setLerp(.3)
  709. setJointCFrames({
  710. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  711. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  712. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  713. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  714. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  715. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  716. })
  717. wait(.2)
  718. vel:Destroy()
  719. Debounces.damageLevel = 0
  720. Debounces.scalingDamage = false
  721. Debounces.isBoosting = false
  722. end
  723. end)
  724.  
  725. uinps.InputBegan:connect(function(InputObject)
  726. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  727. Debounces.isBoosting = true
  728. Debounces.damageLevel = 10
  729. Debounces.scalingDamage = true
  730. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  731. setLerp(.15)
  732. setJointCFrames({
  733. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  734. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  735. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  736. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  737. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  738. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  739. })
  740. local boostSpeed = 250
  741. local efx = Instance.new("Sound",c.Head)
  742. efx.SoundId = "rbxassetid://200632875"
  743. efx.Pitch = math.random(1100,1300)/1000
  744. efx.Volume = .5
  745. efx:Play()
  746. spawn(function()
  747. wait(5)
  748. efx:Destroy()
  749. end)
  750. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  751. vel.P = 1e3
  752. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  753. wait(.15)
  754. vel.P = 1000
  755. vel.MaxForce = Vector3.new(3000,0,3000)
  756. vel.Velocity = Vector3.new()
  757. wait(.3)
  758. setLerp(.3)
  759. setJointCFrames({
  760. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  761. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  762. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  763. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  764. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  765. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  766. })
  767. wait(.2)
  768. vel:Destroy()
  769. Debounces.damageLevel = 0
  770. Debounces.scalingDamage = false
  771. Debounces.isBoosting = false
  772. end
  773. end)
  774.  
  775. uinps.InputBegan:connect(function(InputObject)
  776. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  777. Debounces.isBoosting = true
  778. Debounces.damageLevel = 10
  779. Debounces.scalingDamage = true
  780. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  781. setLerp(.15)
  782. setJointCFrames({
  783. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  784. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  785. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  786. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  787. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  788. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  789. })
  790. local boostSpeed = 150
  791. local boostSpeed = 250
  792. local efx = Instance.new("Sound",c.Head)
  793. efx.SoundId = "rbxassetid://200632875"
  794. efx.Pitch = math.random(1100,1300)/1000
  795. efx.Volume = .5
  796. efx:Play()
  797. spawn(function()
  798. wait(5)
  799. efx:Destroy()
  800. end)
  801. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  802. vel.P = 1e3
  803. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  804. wait(.15)
  805. vel.P = 1000
  806. vel.MaxForce = Vector3.new(3000,0,3000)
  807. vel.Velocity = Vector3.new()
  808. wait(.3)
  809. setLerp(.3)
  810. setJointCFrames({
  811. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  812. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  813. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  814. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  815. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  816. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  817. })
  818. wait(.2)
  819. vel:Destroy()
  820. Debounces.damageLevel = 0
  821. Debounces.scalingDamage = false
  822. Debounces.isBoosting = false
  823. end
  824. end)
  825.  
  826. uinps.InputBegan:connect(function(InputObject)
  827. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  828. local isLooping = true
  829. uinps.InputEnded:connect(function(InputObject2)
  830. if InputObject2.KeyCode == Enum.KeyCode.Q then
  831. isLooping = false
  832. end
  833. end)
  834. while not Tired.d do
  835. if isLooping == false then
  836. break
  837. end
  838. Debounces.attackNumber = Debounces.attackNumber + 1
  839. local aimPos = mouse.Hit.p
  840. local head = Instance.new("Part",c)
  841. head.Size = Vector3.new(12,.2,12)
  842. head.CanCollide = false
  843. head.Anchored = true
  844. head.Transparency = 1
  845. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  846. mesh.Scale=Vector3.new(.05,.05,.05)
  847. local decal = Instance.new("Decal",head)
  848. decal.Texture = "rbxassetid://441975828"
  849. if Debounces.attackNumber%2 == 1 then
  850. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  851. else
  852. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  853. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  854. spawn(function()
  855. local timer = 0
  856. while rs.RenderStepped:wait() do
  857. if timer >= 1.55 then
  858. break
  859. end
  860. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  861. timer = timer + 1/30/(Debounces.FPS/60)
  862. end
  863. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  864. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  865. local hit, pos = workspace:FindPartOnRay(ray,c)
  866. local dis = (head.CFrame.p - pos).magnitude
  867. local rayPart = Instance.new("Part",rayModel)
  868. rayPart.Material = "Neon"
  869. rayPart.FormFactor = "Custom"
  870. rayPart.BrickColor = BrickColor.new"Really black"
  871. rayPart.Anchored = true
  872. rayPart.CanCollide = false
  873. rayPart.Size = Vector3.new(7,7,dis + 400)
  874. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  875. rayPart.CFrame = rayCFrame
  876. head:Destroy()
  877. end)
  878. wait()
  879. local s = Instance.new("Sound",head)
  880. s.Volume = 1
  881. s.SoundId = "rbxassetid://332223043"
  882. s:Play()
  883. wait(.04)
  884. Tired.n=Tired.n+2
  885. end
  886. end
  887. end)
  888.  
  889. uinps.InputBegan:connect(function(InputObj)
  890. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  891. Debounces.isAttacking = true
  892. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  893. local head = Instance.new("Part",c)
  894. head.Size = Vector3.new(18,.2,18)
  895. head.CanCollide = false
  896. head.Anchored = true
  897. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  898. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  899. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  900. mesh.Scale=Vector3.new(.1,.1,.1)
  901. local decal = Instance.new("Decal",head)
  902. decal.Texture = "rbxassetid://441975828"
  903. setLerp(.1)
  904. setJointCFrames({
  905. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  906. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  907. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  908. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  909. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  910. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  911. })
  912. spawn(function()
  913. local timer = 0
  914. while rs.RenderStepped:wait() do
  915. if timer >= 1.55/.8 then
  916. break
  917. end
  918. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  919. timer = timer + 1/30/(Debounces.FPS/60)
  920. end
  921. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  922. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  923. local hit, pos = workspace:FindPartOnRay(ray,c)
  924. local dis = (head.CFrame.p - pos).magnitude
  925. local rayPart = Instance.new("Part",rayModel)
  926. rayPart.Material = "Neon"
  927. rayPart.FormFactor = "Custom"
  928. rayPart.Name = "Punch"
  929. rayPart.BrickColor = BrickColor.new"Really black"
  930. rayPart.Anchored = true
  931. rayPart.CanCollide = false
  932. rayPart.Size = Vector3.new(28,28,dis + 400)
  933. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  934. rayPart.CFrame = rayCFrame
  935. head:Destroy()
  936. end)
  937. wait()
  938. local s = Instance.new("Sound",head)
  939. s.Volume = 1
  940. s.SoundId = "rbxassetid://332223043"
  941. s.Pitch = .8
  942. s:Play()
  943. wait(.75)
  944. setLerp(.17)
  945. setJointCFrames({
  946. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  947. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  948. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  949. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  950. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  951. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  952. })
  953. Tired.n=Tired.n+15
  954. wait(.5)
  955. Debounces.isAttacking = false
  956. end
  957. end)
  958.  
  959. reflect = function(d,n)
  960. local i, n = -1 * d.unit, n.unit
  961. local dot = n:Dot(i)
  962. return 2*dot*n - i
  963. end
  964.  
  965. makeReflectionBeam = function(pos,look,isCrit)
  966. local ray = Ray.new(pos,look)
  967. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  968. local e = Instance.new("Part",rayModel)
  969. e.Anchored = true
  970. e.CanCollide = false
  971. e.BrickColor = BrickColor.new("Bright violet")
  972. e.Material = "Neon"
  973. e.FormFactor = "Custom"
  974. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  975. if isCrit == true then
  976. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  977. e.Name = "Punch"
  978. end
  979. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  980. local e = Instance.new("Sound",c)
  981. if isCrit == true then
  982. e.Volume = .5
  983. else
  984. e.Volume = .3
  985. e.Pitch = 1.5
  986. end
  987. e.SoundId = "rbxassetid://200632875"
  988. e:Play()
  989. spawn(function()
  990. wait(6)
  991. e:Destroy()
  992. end)
  993. wait(.05)
  994. if hit ~= nil then
  995. newDir = reflect(look.unit,norm,isCrit)
  996. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  997. end
  998. end
  999.  
  1000. uinps.InputBegan:connect(function(InputObject)
  1001. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1002. local isLooping = true
  1003. uinps.InputEnded:connect(function(InputObject2)
  1004. if InputObject2.KeyCode == Enum.KeyCode.Q then
  1005. isLooping = false
  1006. end
  1007. end)
  1008. while not Tired.d do
  1009. if isLooping == false then
  1010. break
  1011. end
  1012. Debounces.attackNumber = Debounces.attackNumber + 1
  1013. local aimPos = mouse.Hit.p
  1014. local head = Instance.new("Part",c)
  1015. head.Size = Vector3.new(12,.2,12)
  1016. head.CanCollide = false
  1017. head.Anchored = true
  1018. head.Transparency=1
  1019. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1020. mesh.Scale=Vector3.new(.05,.05,.05)
  1021. local decal = Instance.new("Decal",head)
  1022. decal.Texture = "rbxassetid://441975828"
  1023.  
  1024. if Debounces.attackNumber%2 == 1 then
  1025. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1026. else
  1027. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1028. end
  1029. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1030. spawn(function()
  1031. local timer = 0
  1032. while rs.RenderStepped:wait() do
  1033. if timer >= 1.55 then
  1034. break
  1035. end
  1036. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1037. timer = timer + 1/30/(Debounces.FPS/60)
  1038. end
  1039. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1040. head:Destroy()
  1041. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1042. end)
  1043.  
  1044. wait()
  1045. local s = Instance.new("Sound",head)
  1046. s.Volume = 1
  1047. s.SoundId = "rbxassetid://332223043"
  1048. s.Pitch = 1.02
  1049. s:Play()
  1050. Tired.n=Tired.n+15
  1051. wait(.2)
  1052. end
  1053. end
  1054. end)
  1055.  
  1056. uinps.InputBegan:connect(function(InputObj)
  1057. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1058. Debounces.isAttacking = true
  1059. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1060. local head = Instance.new("Part",c)
  1061. head.Size = Vector3.new(18,.2,18)
  1062. head.CanCollide = false
  1063. head.Anchored = true
  1064. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1065. head.Transparency = 1
  1066. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1067. mesh.Scale=Vector3.new(.1,.1,.1)
  1068. local decal = Instance.new("Decal",head)
  1069. decal.Texture = "rbxassetid://441975828"
  1070. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1071. setLerp(.1)
  1072. setJointCFrames({
  1073. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1074. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1075. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1076. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1077. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1078. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1079. })
  1080. spawn(function()
  1081. local timer = 0
  1082. while rs.RenderStepped:wait() do
  1083. if timer >= 1.55/.8 then
  1084. break
  1085. end
  1086. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1087. timer = timer + 1/30/(Debounces.FPS/60)
  1088. end
  1089. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1090. head:Destroy()
  1091. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1092. end)
  1093. wait()
  1094. local s = Instance.new("Sound",head)
  1095. s.Volume = 2
  1096. s.SoundId = "rbxassetid://332223043"
  1097. s.Pitch = .8
  1098. s:Play()
  1099. wait(.75)
  1100. setLerp(.17)
  1101. setJointCFrames({
  1102. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1103. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1104. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1105. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1106. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1107. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1108. })
  1109. Tired.n=Tired.n+30
  1110. wait(.5)
  1111. Debounces.isAttacking = false
  1112. end
  1113. end)
  1114.  
  1115. uinps.InputBegan:connect(function(InputObj)
  1116. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1117. local finishEvent = nil
  1118. Debounces.isTyping = true
  1119. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1120. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1121. Debounces.isTyping = false
  1122. finishEvent:disconnect()
  1123. end
  1124. end)
  1125. end
  1126. end)
  1127.  
  1128. uinps.InputBegan:connect(function(InputObj)
  1129. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1130. Debounces.isSprinting = true
  1131. end
  1132. end)
  1133.  
  1134. uinps.InputEnded:connect(function(InputObj)
  1135. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1136. Debounces.isSprinting = false
  1137. end
  1138. end)
  1139. uinps.InputBegan:connect(function(InputObj)
  1140.  
  1141. end)
  1142.  
  1143. rs.RenderStepped:connect(function()
  1144. Debounces.FPS = 1/rs.RenderStepped:wait()
  1145. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1146. if Debounces.isPassive == false then
  1147. fire.Enabled = false
  1148. light.Range = 0
  1149. fight:Pause()
  1150. sans:Resume()
  1151. efxBlock.Transparency = 1
  1152. else
  1153. fire.Enabled = true
  1154. light.Range = 10
  1155. fight:Resume()
  1156. sans:Pause()
  1157. efxBlock.Transparency = 0
  1158. end local tD=3
  1159. for i,v in pairs (rayModel:children()) do
  1160. if v.Transparency >= 1 then
  1161. v:Destroy()
  1162. else
  1163. v.CanCollide = true
  1164. local parts = v:GetTouchingParts()
  1165. v.CanCollide = false
  1166. for i = 1,#parts do
  1167. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1168. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1169. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1170. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1171. end
  1172. end
  1173. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1174. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1175. end
  1176. end
  1177. for i = 1,#Joints do
  1178. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1179. end
  1180. local sineval = math.sin(tick() * 2) * 3
  1181. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1182. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1183. end)
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