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- The Game Link : https://www.roblox.com/games/4418413996/BOSS-Monster-Simulator
- Discord Link : https://discordapp.com/channels/686554761901768721/686664520596324435
- --OP Gui
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
- local example = library:CreateWindow({
- text = "Stuff"
- })
- example:AddButton("Add 1B Shards", function()
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteEvent:FireServer("RedeemSoul", 1000000000)
- end)
- example:AddToggle("Auto Full Backpack", function(state)
- _G.backpack = (state and true or false)
- while _G.backpack == true do
- wait()
- local max = game:GetService("Players").LocalPlayer.ValueStore.SoulCapacity.Value
- game.ReplicatedStorage.NetworkEvents.RemoteEvent:FireServer('UpdateSoulAmount', max)
- end
- end)
- example:AddToggle("Auto Sell", function(state)
- _G.sell = (state and true or false)
- while _G.sell == true do
- wait(1.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteEvent:FireServer("SellSouls")
- end
- end)
- example:AddToggle("God Mode", function(state)
- _G.God = (state and true or false)
- while _G.God == true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.Health + 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- end
- end)
- example:AddToggle("AutoBuy Backpacks", function(state)
- _G.back = (state and true or false)
- while _G.back == true do
- wait()
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 1)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 2)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 3)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 4)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 5)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 6)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 7)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 8)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 9)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 10)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 11)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 12)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 13)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 14)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 15)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 16)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 17)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 18)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 19)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 20)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 21)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 22)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 23)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 24)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 25)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 26)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 27)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 28)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 29)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 30)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 31)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 32)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 33)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyBackpack", 34)
- end
- end)
- example:AddToggle("AutoBuy Weapons", function(state)
- _G.web = (state and true or false)
- while _G.web == true do
- wait()
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 1)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 2)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 3)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 4)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 5)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 6)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 7)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 8)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 9)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 10)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 11)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 12)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 13)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 14)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 15)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 16)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 17)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 18)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 19)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 20)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 21)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 22)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 23)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 24)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 25)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 26)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 27)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 28)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 29)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 30)
- wait(0.3)
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("BuyItem", 31)
- end
- end)
- example:AddToggle("AutoBuy Classes", function(state)
- _G.Class = (state and true or false)
- while _G.Class == true do
- wait()
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteEvent:FireServer("StartRebirth")
- end
- end)
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