iravage

C&C Yuri's Revenge - 2021 Mod v1.05b

Jun 4th, 2021 (edited)
303
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
INI file 42.84 KB | None | 0 0
  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge 2021
  3. ; VERSION:     1.05b
  4. ; UPDATED:    05/06/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ; PASTEBIN:
  7. ;================================================================
  8.  
  9. ;===  GENERAL GAMEPLAY  ==============================================
  10.  
  11. [General]
  12. ; Increased cost of repair from 15% of whole price to 25%.
  13. RepairPercent=25% ;15%
  14.  
  15. ; Spy Power Sabotage duration reduced from 1m 6sec to 45sec.
  16. SpyPowerBlackout=675 ;1000 ; Frame time a spy shuts down power for (900 = 1 minute)
  17. ; Reduced money stolen by a Spy from 50 to 25%.
  18. SpyMoneyStealPercent=0.25 ;0.50
  19.  
  20. ; Increased Waypoint Path Length from 15 to 32. (NOT WORKING)
  21. ;MaxWaypointPathLength=32 ;15
  22.  
  23. ; To balance new veterancy bonuses.
  24. SelfHealInfantryFrames=55 ;50 ; Now equivalent to 1 second at average FPS.
  25. SelfHealInfantryAmount=10 ;20
  26. SelfHealUnitFrames=55 ;75 ;Now equivalent to 1 second at average FPS.
  27. SelfHealUnitAmount=10 ;5 ; Also affects Tech Machine Shop and Tech Hospital bonuses.
  28.  
  29. ; TO BE DONE with Ares
  30. ;LightningDeferment=200      ; PCG; Number of frames between announcement of strike and its commencement.
  31. ;LightningDamage=250         ; Damage done by lightning strike. ;used to be 250
  32. ;LightningStormDuration=880  ; Default ion storm duration in frames. This is overriden by the trigger control.  ;used to be 420
  33. ;LightningWarhead=IonWH      ; Warhead used by ion storm strike.
  34. ;LightningHitDelay=330       ; How often the direct target gets hit in frames ;used to be 150
  35. ;LightningScatterDelay=10    ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14
  36. ;LightningCellSpread=1      ; and how far away random bolts can go ( n by n square ) ;used to be 10
  37. ;LightningSeparation=3       ; SJM: city-block distance in cells between clouds/bolts
  38. ;[GACNST]
  39. ;SuperWeapon=LightningStormSpecial
  40. ;[LightningStormSpecial]
  41. ;RechargeTime=1
  42. ; https://ares-developers.github.io/Ares-docs/new/superweapons/types/lightningstorm.html
  43.  
  44. ; Added a new warhead for Aegis to fine tune damage separate from Patriot Missile.
  45. [Warheads]
  46. 106=AEGISWH
  47.  
  48.  
  49. ;===  ALLIED  =======================================================
  50.  
  51. ; Reduced deployed GI damage from 25 to 20.
  52. [Para]
  53. Damage=20 ;25
  54.  
  55. ; Increased GGI movement speed from 3 to 4.
  56. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  57. [GGI]
  58. Speed=4 ;3
  59. TechLevel=1
  60.  
  61. [MissileLauncher]
  62. Projectile=GGIMissileProjectile
  63.  
  64. ; Increased GGI IFV weapon range from 8 to 9.
  65. [CRMissileLauncher]
  66. Range=9 ;8
  67. Projectile=GGIMissileProjectile
  68.  
  69. ; GGI and GGI-IFV missiles will no longer miss their targets.
  70. [GGIMissileProjectile]
  71. Arm=200 ;2
  72. Shadow=no
  73. Proximity=no
  74. Ranged=yes
  75. AA=yes
  76. AG=yes
  77. Image=DRAGON
  78. ROT=60
  79. SubjectToCliffs=no
  80. SubjectToElevation=no
  81. SubjectToWalls=no
  82.  
  83. ; Increased GGI damage to all Infantry from 20% to 30%.
  84. ; Increased GGI damage to all structures from 10% to 30%.
  85. ; Increased GGI damage to Medium Vehicle armour from 50% to 70%.
  86. ; Reduced GGI damage to Heavy Vehicle armour from 100% to 80%.
  87. [GUARDWH]
  88. Verses=30%,30%,30%,100%,70%,80%,30%,30%,30%,100%,100%
  89.             ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
  90.  
  91. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  92. [HarrierJetProjectile]
  93. Arm=35 ;45 ;55 ;10 ;200 ;2
  94. Shadow=no
  95. Proximity=no
  96. Ranged=yes
  97. AA=no
  98. AG=yes
  99. Image=DRAGON
  100. ROT=100
  101. SubjectToCliffs=no
  102. SubjectToElevation=no
  103. SubjectToWalls=no
  104.  
  105. [Maverick]
  106. Projectile=HarrierJetProjectile
  107.  
  108. [MaverickE]
  109. Projectile=HarrierJetProjectile
  110.  
  111. ; Black Eagle missiles can no longer be dodged.
  112. [BlackEagleJetProjectile]
  113. Arm=200 ;2
  114. Shadow=no
  115. Proximity=no
  116. Ranged=yes
  117. AA=no
  118. AG=yes
  119. Image=DRAGON
  120. ROT=100
  121. SubjectToCliffs=no
  122. SubjectToElevation=no
  123. SubjectToWalls=no
  124.  
  125. [Maverick2]
  126. Projectile=BlackEagleJetProjectile
  127.  
  128. [Maverick2E]
  129. Projectile=BlackEagleJetProjectile
  130.  
  131. ; Increased Robot Tank build time by 10%.
  132. [ROBO]
  133. BuildTimeMultiplier=1.4 ;1.3
  134.  
  135. ; Increased Destroyer build time by 20%.
  136. [DEST]
  137. BuildTimeMultiplier=1.2 ;1.0
  138. ; Destroyer Osprey's no longer miss moving targets.
  139. [DepthCharge]
  140. Arm=200 ;2
  141.  
  142. ; Increased Seal's firing delay from 10 to 35.
  143. [MP5]
  144. Damage=125
  145. ROF=35 ;10
  146. Range=6
  147. Burst=1
  148. ; Increased Elite Seal's firing delay from 10 to 30.
  149. [MP5E]
  150. Damage=125
  151. ROF=30 ;10
  152. Range=6
  153. Burst=1
  154. ; Increased Chrono Commando's firing delay from 10 to 35.
  155. [ChronoMP5]
  156. ROF=35 ;10
  157. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  158. [ChronoMP5E]
  159. ROF=30 ;10
  160. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  161. [CRMP5]
  162. ROF=30
  163.  
  164. ; Increased Chrono Legionnaire weapon range from 5 to 8.
  165. ; Increased the length of time it takes for a Chrono Legionnaire to erase its target from 8 to 6. (lower value takes longer)
  166. [NeutronRifle]
  167. Damage=6 ;8
  168. Range=8 ;5
  169. [NeutronRifleE]
  170. Damage=8 ;16
  171. Range=8 ;5
  172. ; Increased Chrono Legionnaire IFV weapon range from 6 to 10.
  173. ; Increased Chrono Legionnaire IFV weapon's erase delay from 10 to 8. (lower value takes longer)
  174. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  175. [CRNeutronRifle]
  176. Damage=8 ;10
  177. ROF=200 ;120
  178. Range=10 ;6
  179.  
  180. ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  181. [HollowPoint3]
  182. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  183.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  184. ; Tanya IFV weapon upgrade.
  185. [TANY]
  186. IFVMode=12
  187. ; Tanya IFV weapon upgrade.
  188. ; Increased IFV build time by 10%.
  189. ; Reduced IFV movement speed from 10 to 8.
  190. [FV]
  191. Weapon13=CRPistols
  192. EliteWeapon13=CRPistols
  193. BuildTimeMultiplier=1.1 ;1.0
  194. Speed=8
  195.  
  196. ; Increased Tanya IFV weapon damage from 125 to 200.
  197. [CRPistols]
  198. Damage=200 ;125
  199. ROF=10
  200. Range=7
  201. Projectile=InvisibleLow
  202. Speed=100
  203. Warhead=HollowPoint3
  204. Report=SealAttack
  205. AssaultAnim=UCBLOOD
  206.  
  207. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  208. [HoverMissileE]
  209. Burst=2 ;4
  210.  
  211. ; Reduced Harrier Jet price from 1200 to 1000.
  212. [ORCA]
  213. Cost=1000 ;1200
  214.  
  215. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  216. [HarrierJetProjectile]
  217. Arm=35 ;45 ;55 ;10 ;200 ;2
  218. Shadow=no
  219. Proximity=no
  220. Ranged=yes
  221. AA=no
  222. AG=yes
  223. Image=DRAGON
  224. ROT=100
  225. SubjectToCliffs=no
  226. SubjectToElevation=no
  227. SubjectToWalls=no
  228.  
  229. [Maverick]
  230. Projectile=HarrierJetProjectile
  231.  
  232. [MaverickE]
  233. Projectile=HarrierJetProjectile
  234.  
  235. ; Black Eagle missiles can no longer be dodged.
  236. [BlackEagleJetProjectile]
  237. Arm=200 ;2
  238. Shadow=no
  239. Proximity=no
  240. Ranged=yes
  241. AA=no
  242. AG=yes
  243. Image=DRAGON
  244. ROT=100
  245. SubjectToCliffs=no
  246. SubjectToElevation=no
  247. SubjectToWalls=no
  248.  
  249. [Maverick2]
  250. Projectile=BlackEagleJetProjectile
  251.  
  252. [Maverick2E]
  253. Projectile=BlackEagleJetProjectile
  254.  
  255. ; Increased Mirage Tank build time by 10%.
  256. [MGTK]
  257. BuildTimeMultiplier=1.1 ;1.0
  258.  
  259. ; The Prism Tank now has a minimum range of 1 and can't fire upon objects that are at a 1 cell distance.
  260. [Comet]
  261. MinimumRange=1 ;not set
  262.  
  263. [SuperComet]
  264. MinimumRange=1 ;not set
  265.  
  266. ; Reduced Prism Tank damage to Heavy Vehicles by 10%.
  267. ; Reduced Prism Tank damage to all structures by 50%.
  268. ; Fixed a potential cause for Reconnection Errors with Prism Tanks.
  269. ; Prism Tanks can now destroy bridges.
  270. [CometWH]
  271. Verses=100%,100%,100%,75%,50%,40%,150%,150%,150%,100%,0%
  272.             ;100%,100%,100%,75%,50%,50%,200%,200%,200%,100%,100%
  273. Wood=yes ;not set
  274.  
  275. ; Increased Aegis missile damage to Rocketeers by 70%.
  276. ; Increased Aegis missile damage to Spawned Missiles by 100%.
  277. ; Reduced Aegis missile damage to Light air Vehicles by 50%.
  278. ; Reduced Aegis missile damage to Medium air Vehicles by 50%.
  279. [Medusa]
  280. Warhead=AEGISWH
  281. [AEGISWH]
  282. CellSpread=.3
  283. PercentAtMax=1
  284. Verses=170%,0%,0%,50%,50%,0%,0%,0%,0%,0%,200%
  285.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  286. InfDeath=3
  287. AnimList=XGRYSML1,XGRYSML2,EXPLOSML
  288. ProneDamage=100%
  289.  
  290. ; Reduced Dolphin damage to Naval Yards by 20%.
  291. [SonicWarhead]
  292. Verses=100%,100%,100%,100%,80%,80%,100%,60%,40%,100%,100%
  293.             ;100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100%
  294.  
  295. ; Reduced the price of Mobile Construction Vehicles for all sides from 3000 to 2000.
  296. ; Reduced the refund value of Mobile Construction Vehicles for all sides from 3000 to 1000 to match the new price.
  297. [AMCV]
  298. Cost=2000 ;3000
  299. Soylent=1000 ;3000
  300.  
  301. ; Reduced the price of the Allied power plant from 800 to 600.
  302. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  303. ; All powerplants are no longer drainable by the Yuri Disk.
  304. [GAPOWR]
  305. Cost=600 ;800
  306. Soylent=300 ;400
  307. Drainable=no ;yes
  308.  
  309. ; Mirrored statistics of the Allied Radar.
  310. ; Increased the strength of the Allied Air Force Command from 600 to 1000.
  311. ; Changed the armour type of the Allied Air Force Command from steel to wood.
  312. [GAAIRC]
  313. Strength=1000 ;600
  314. Armor=wood
  315. [AMRADR]
  316. Strength=1000 ;600
  317. Armor=wood
  318.  
  319. ; Increased the Strength of all battle labs from 500 to 1000.
  320. [GATECH]
  321. Strength=1000 ;500
  322.  
  323. ; Reduced the price of Ore Purifier from 2500 to 1750.
  324. [GAOREP]
  325. Cost=1750 ;2500
  326. Soylent=875 ;1250
  327.  
  328. ; Reduced the Prism Tower health from 600 to 500.
  329. [ATESLA]
  330. Strength=500 ;600
  331. ; Reduced the number of Prism Towers that can support one from 8 to 3.
  332. ; Reduced the damage bonus provided by a single supporting Prism Tower from 150% to 133%.
  333. [General]
  334. PrismSupportModifier=133% ;150%
  335. PrismSupportMax=3 ;8;
  336.  
  337. ; Allied Patriot Missile AA deals 70% more damage to Rocketeers.
  338. [SAMWH]
  339. Verses=170%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  340.  
  341. ; Gap Generator no longer extends the base' build radius.
  342. [GAGAP]
  343. BaseNormal=no ;yes
  344.  
  345. ; Superweapon structures are no longer revealed to other players.
  346. [GACSPH]
  347. RevealToAll=no
  348.  
  349. ; Reduced the price of the Weather Storm Device from 5000 to 3000.
  350. ; Superweapon structures are no longer revealed to other players
  351. [GAWEAT]
  352. Cost=3000 ;5000
  353. Soylent=1500 ;not set
  354. RevealToAll=no
  355.  
  356.  
  357.  
  358. ;===  SOVIET  =======================================================
  359.  
  360. ; Increased the Cost of Crazy Ivan from 600 to 800.
  361. ; Crazy Ivan can now gain experience with kills and attain veterancy bonuses.
  362. [IVAN]
  363. Cost=1000 ;600
  364. Soylent=500 ;300
  365. Trainable=yes ;no
  366. ; Increased the fuse time of the Ivan bomb from 8 seconds to 16 seconds to allow players more time to defuse the bombs.
  367. [CombatDamage]
  368. IvanTimedDelay=880 ;450
  369. ; A single Ivan Bomb now destroys any unit or structure.
  370. [IvanWH] ;Explosion
  371. Verses=100%,100%,100%,200%,200%,200%,200%,200%,200%,100%,0%
  372.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  373.  
  374. ; Increased the price of the Terror Drone from 500 to 600.
  375. [DRON]
  376. Cost=600 ;500
  377. Soylent=1 ;Set sell value to 1 to not provide a bonus to Yuri grinding of IC droned units.
  378.  
  379. ; Increased the price of the Flak Track from 500 to 700.
  380. ; Grinding values of all vehicles reduced by 50%.
  381. ; Increased Flak Track's Anti-ground weapon range from 5 to 7.
  382. ; Flak Tracks can now shoot over walls.
  383. [HTK]
  384. Cost=700 ;500
  385. Soylent=350 ;500
  386. [FlakTrackGun]
  387. Range=7 ;5
  388. [FlakTrackGunE]
  389. Range=7 ;5
  390. [FlakTProj]
  391. SubjectToWalls=no
  392.  
  393. ; Reduced Flak Track's anti-ground weapon damage to plate infantry armour from 100% to 60%.
  394. ; Increased Flak Track's anti-ground weapon damage to medium vehicle armour from 10% to 30%.
  395. ; Flak Track's anti-ground weapon can no longer target spawned missiles, to prevent possible reconnection errors.
  396. [FlakTWH]
  397. Verses=150%,125%,60%, 60%,30%,10%, 30%,20%,10%, 100%,0%
  398.             ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  399. AnimList=HTRKPUFF,EXPLOSML
  400.  
  401. ; Reduced shots fired by the elite Rhino Tank from 2 to 1.
  402. ; Increased damage done by the elite Rhino Tank from 90 to 100.
  403. [120mmE]
  404. Damage=100 ;90
  405. Burst=1
  406.  
  407. ; Changed V3 Missile Launcher settings to imitate V2 missile launchers from RA1.
  408. ; The V3 Missile Launcher can now automatically fire on targets.
  409. [General]
  410. V3RocketTiltFrames=30 ;60
  411. V3RocketPitchFinal=0.21 ;0.5
  412. V3RocketLazyCurve=yes ;yes
  413. V3RocketTurnRate=0.10 ;0.05
  414. V3RocketAcceleration=1.0 ;0.4
  415. [V3ROCKET]
  416. Speed=17 ;15
  417. [V3]
  418. CanPassiveAquire=yes ;no
  419.  
  420. ; Increased Siege Chopper strength from 300 to 340.
  421. [SCHP]
  422. Strength=340 ;300
  423.  
  424. ; Reduced Siege Chopper Artillery damage to wood structure armour from 100% to 50%.
  425. ; Reduced Siege Chopper Artillery damage to concrete structure armour from 60% to 40%.
  426. ; Reduced Siege Chopper Artillery damage to steel structure armour from 100% to 60%.
  427. ; Increased Siege Chopper Artillery damage to medium vehicle armour from 50% to 60%.
  428. ; Increased Siege Chopper Artillery damage to heavy vehicle armour from 50% to 60%.
  429. [SCHOPWH]
  430. Verses=100%,80%,60%, 80%,60%,60%, 50%,60%,40%, 100%,0%
  431.             ;100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100%
  432.  
  433. ; Apcalypse tank is now able to shoot while moving.
  434. ; Apcalypse tank can no longer be crushed by a Battle Fortress.
  435. ; Increased Apocalypse tank's movement speed from 4 to 5.
  436. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  437. ; Reduced the strength of the Apocalpyse Tank from 800 to 700.
  438. ; Reduced shots fired by the Elite Apocalpyse Tank in a single salvo from 4 to 2.
  439. [APOC]
  440. OpportunityFire=yes ;no
  441. OmniCrushResistant=yes
  442. Speed=5 ;4
  443. Strength=700 ;800
  444. Soylent=875 ;1750
  445. [120mmx]
  446. Damage=90 ;100
  447. [120mmxE]
  448. Burst=2
  449. [MammothTusk]
  450. Burst=1
  451. ROF=20
  452.  
  453. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  454. [FlakGuyGun]
  455. Range=6 ;5
  456. [FlakGuyGunE]
  457. Range=6 ;5
  458.  
  459. ; Set the correct damage value for the Elite Flak Trooper anti-air weapon.
  460. [FlakGuyAAGunE]
  461. Damage=20 ;8
  462.  
  463. ; Reduced the price of Tesla Trooper from 500 to 400.
  464. ; Increased the Tesla Trooper's firing range from 3 to 4.
  465. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  466. [SHK]
  467. Cost=400 ;500
  468. Soylent=200 ;250
  469. TechLevel=1
  470. [ElectricBolt]
  471. Range=4 ;3
  472.  
  473. ; Increased Elite Tesla Troopers rate of fire from 40 to 60. (same as non-promoted)
  474. [ElectricBoltE]
  475. ROF=60
  476.  
  477. ; Reduced the Tesla Coil health from 600 to 500.
  478. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers.
  479. [TESLA]
  480. Strength=500 ;600
  481. [OPCoilBolt]
  482. Range=10 ;8
  483.  
  484. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  485. ; Increased Kirov Airship speed from 5 to 6.
  486. [ZEP]
  487. CanPassiveAquire=yes ;no
  488. OpportunityFire=yes ;not set
  489. JumpjetSpeed=6 ;5
  490.  
  491. ; Increased the build time of the giant squid by 50%.
  492. [SQD]
  493. BuildTimeMultiplier=1.5 ;not set
  494.  
  495. ; Reduced Splash effect of the Dreadnought missile from 1.5 to 1.0 cells.
  496. ; Reduced Splash effect of the Elite Dreadnought missile from 3 to 1.5 cells.
  497. [DMISLWH]
  498. CellSpread=1.0 ;1.5
  499. [DMISLEWH]
  500. CellSpread=1.5 ;3
  501.  
  502. [SMCV]
  503. Cost=2000 ;3000
  504. Soylent=1000 ;3000
  505.  
  506. ; All powerplants are no longer drainable by the Yuri Disk.
  507. [NAPOWR]
  508. Drainable=no ;yes
  509.  
  510. ; All powerplants are no longer drainable by the Yuri Disk.
  511. ; Reduced the poweroutput of the Soviet Nuclear Reactor from 2000 to 800.
  512. [NANRCT]
  513. Drainable=no ;yes
  514. Power=800 ;2000
  515.  
  516. ; Increased the Strength of all battle labs from 500 to 1000.
  517. [NATECH]
  518. Strength=1000 ;500
  519.  
  520. ; Reduced the price of Industrial Plant from 2500 to 1750.
  521. [NAINDP]
  522. Cost=1750 ;2500
  523. Soylent=875 ;1250
  524.  
  525. ; Superweapon structures are no longer revealed to other players.
  526. [NAIRON]
  527. RevealToAll=no
  528.  
  529. ; Reduced the price of the Nuclear Missile Silo from 5000 to 3000.
  530. ; Superweapon structures are no longer revealed to other players.
  531. [NAMISL]
  532. Cost=3000 ;5000
  533. Soylent=1500 ;not set
  534.  
  535. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  536. [CombatDamage]
  537. IronCurtainDuration=495 ;750
  538.  
  539. ; Replaced the Soviet Spy Plane graphics with the Mig.
  540. ; Increased Spy Plane's movement speed to match that of the Mig.
  541. ; Gave Spy Plane Mig's voice overs and sound effects.
  542. [SPYP]
  543. Speed=16 ;15
  544. Strength=200 ;600
  545. ;Image=BPLN ;not set
  546. MoveSound=MigMoveLoop
  547. VoiceCrashing=MigVoiceDie
  548. CrashingSound=IntruderDie
  549. ImpactLandSound=GenAircraftCrash
  550.  
  551. ; Reduced the Spy Plane special recharge time from 4 to 3 minutes.
  552. [SpyPlaneSpecial]
  553. RechargeTime=3 ;4
  554.  
  555.  
  556.  
  557. ;===  YURI  ========================================================
  558.  
  559. ; Increased the amount of time it takes for a slave to fill a single storage unit of ore from 150f to 160f.
  560. [SLAV]
  561. HarvestRate=160 ;150 ;180;210;75;frames between bale pickup
  562.  
  563. ;Increased the weapon range of Initiate from 4.5 to 5, this allows the Initate to engage deployed GI more easily.
  564. [PsychicJab]
  565. Range=5
  566. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  567. [UCPsychicJab]
  568. Damage=30
  569. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  570. [UCElitePsychicJab]
  571. Damage=40
  572.  
  573. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  574. ; Reduced Brute's price from 500 to 400.
  575. ; Brutes no longer self heal.
  576. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  577. [BRUTE]
  578. Cost=400 ;500
  579. Soylent=100 ;250
  580. SelfHealing=no
  581. TechLevel=1
  582.  
  583. ; Increased Virus' price from $700 to $800.
  584. [VIRUS]
  585. Cost=800 ;700
  586.  
  587. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  588. ; Increased Virus' range from 10 to 12 to allow it to effectively counter Desolators.
  589. ; The Virus' weapon & gas will now mutate infantry into Brutes.
  590. [Virusgun]
  591. Range=12 ;10
  592. ROF=150 ;100
  593. Warhead=Virus
  594.  
  595. ; Reduced Elite Virus' firing delay from every 80 frames to 150 frames.
  596. ; Increased Elite Virus' range from 16 to 12 to keep it balanced after the promotion.
  597. [VirusgunE]
  598. Range=12 ;16
  599. ROF=120 ;80
  600. Warhead=Virus
  601. [CRVirusGun]
  602. Warhead=Virus
  603. ;[VirusCloud1]
  604. ;Warhead=VirusGas ;Mutate
  605. ;[VirusCloud2]
  606. ;Warhead=VirusGas ;Mutate
  607. ;[VirusCloudD1]
  608. ;Warhead=VirusGas ;Mutate
  609. ;[VirusCloudD2]
  610. ;Warhead=VirusGas ;Mutate
  611.  
  612. ; Reduced Virus' weapon damage vs Plate and Flak armour types by 50% this means it takes two shots to kill a Deslator or a Tesla trooper, the virus gas remains unaffected by this change.
  613. [Virus]
  614. Verses=100%,100%,50%,1%,1%,1%,1%,1%,1%,1%,0%  
  615.             ;100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,0%
  616.  
  617. ; Removed the ability of Virus Gas to damage vehicles and to be able to target Terror Drones.
  618. ; Increased the Splash/Spread of the Virus' gas clouds.
  619. [VirusGas]
  620. Verses=100%,100%,100%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%
  621.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
  622. CellSpread=1.5 ;1
  623. ;InfDeath=9 ;8 Turns Infantry Into Neutral Brutes when killed.
  624.  
  625. ; Increased the Cost of Yuri Clones from 800 to 1000.
  626. [YURI]
  627. Cost=1000 ;800
  628. Soylent=500 ;400
  629.  
  630. ; Yuri Prime can now be attacked by dogs.
  631. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  632. ; Increased Yuri Prime's Movement Speed from 6 to 7.
  633. [YURIPR]
  634. Unnatural=no ;yes
  635. Size=3 ;not set
  636. Speed=7 ;6
  637.  
  638. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  639. [AAGattling]
  640. Damage=16 ;25
  641. [AAGattling2]
  642. Damage=20 ;30
  643.  
  644. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  645. [AAGattCann]
  646. Damage=16 ;30
  647. [AAGattCann2]
  648. Damage=20 ;30
  649.  
  650. ; The gattling tank can now transport one passanger.
  651. [YTNK]
  652. PipScale=Passengers
  653. Passengers=1
  654. SizeLimit=2
  655.  
  656. ; Grinding values of all vehicles reduced by 50%.
  657. ; Reduced Chaos Drone's price from 1000 to 800.
  658. [CAOS]
  659. Cost=800 ;1000
  660. Soylent=400 ;800
  661.  
  662. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  663. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  664. [PsychGasCreate]
  665. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  666.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  667.  
  668. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  669. [CombatDamage]
  670. FallingDamageMultiplier=0.25 ;1.0
  671.  
  672. ; Increased Magnetron's firing delay from every 20 frames to 55 frames.
  673. ; Magnetron can no longer pick up units from on top of cliffs.
  674. ; Magnetron can no longer attack structures that are on top of cliffs.
  675. ; Increased Magnetron's damage vs structures from 80/110f to 50/55f.
  676. [MagneticBeam]
  677. ROF=55 ;20
  678. Projectile=InvisibleMedium ;InvisibleHigh
  679. [MagneticBeamE]
  680. ROF=55 ;20
  681. Projectile=InvisibleMedium ;InvisibleHigh
  682. [MagneShake]
  683. Damage=50 ;80
  684. ROF=55 ;110
  685. Projectile=InvisibleMedium ;InvisibleHigh
  686.  
  687. ; Grinding values of all vehicles reduced by 50%.
  688. ; Mastermind no longer self heals.
  689. ; Reduced the rate of the Mastermind's mind control from 10f to every 60f.
  690. ; The Mastermind now overload faster with amount of units for each overload level set at 3,4,5,6 instead of 3,6,10,50.
  691. ; Reduced Mastermind's overload damage per each overload level at 0,20,30,40 instead of 0,50,100,500.
  692. ; Set mastermind's overload rate at once per 55frames which is equivalent to 1 second for average fps.
  693. ; The Mastermind is now amphibious and hovers.
  694. ; Increased the Mastermind's movement speed from 4 to 5.
  695. ; Units that get mind controlled no longer keep firing on their targets. (experimental)
  696. [MIND]
  697. SelfHealing=no
  698. Soylent=875 ;1750
  699. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  700. SpeedType=Hover
  701. MovementZone=AmphibiousDestroyer
  702. Speed=5 ;4
  703. [MultipleMindControlTank]
  704. ROF=60 ;10
  705. [CombatDamage]
  706. OverloadCount=3,4,5,6 ;3,6,10,50
  707. OverloadDamage=0,20,30,40 ;0,50,100,500
  708. OverloadFrames=55,55,55,55 ;30,60,60,60
  709. [Controller]
  710. Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
  711.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  712. Psychedelic=yes ;not set
  713.  
  714. ; Floating Disk no longer self heals.
  715. ; Reduced Floating Disk movement speed from 16 to 14.
  716. ; Reduced Floating Disk's weapon damage to structures by 30%.
  717. ; Reduced Floating Disk's weapon damage to vehicles by 10%.
  718. [DISK]
  719. SelfHealing=no
  720. JumpjetSpeed=14 ;16
  721.  
  722. [DiskWH]
  723. Verses=100%,100%,100%,40%,40%,40%,70%,70%,70%,100%,100%
  724.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  725.  
  726. ; Reduced Boomer Submarine price from $2000 to $1750.
  727. [BSUB]
  728. Cost=1750 ;2000
  729. Soylent=875 ;2000
  730.  
  731. [General]
  732. ; Reduced Boomer Submarine missile damage from 200 to 80.
  733. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  734. CMislDamage=80 ;200      
  735. CMislEliteDamage=150 ;250
  736.  
  737. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  738. [CMISLWH]
  739. CellSpread=1.1 ;1.5
  740. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  741.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  742.  
  743. ; Grinding values of all vehicles reduced by 50%.
  744. [CMIN] ;Allied Vehicles
  745. Soylent=700 ;1400
  746. [MTNK]
  747. Soylent=350 ;700
  748. [MGTK]
  749. Soylent=500 ;1000
  750. [SREF]
  751. Soylent=600 ;1200
  752. [BFRT]
  753. Soylent=1000 ;2000
  754. [LCRF]
  755. Soylent=450 ;900
  756. [TNKD]
  757. Soylent=450 ;900
  758. [HARV] ;Soviet Vehicles
  759. Soylent=700 ;1400
  760. [HTNK]
  761. Soylent=450 ;900
  762. [V3]
  763. Soylent=400 ;800
  764. [SAPC]
  765. Soylent=450 ;900
  766. [SMIN]  ;Yuri Vehicles
  767. Soylent=750 ;1500
  768. [LTNK]
  769. Soylent=350 ;700
  770. [YTNK]
  771. Soylent=300 ;600
  772. [TELE]
  773. Soylent=500 ;1000
  774. [YHVR]
  775. Soylent=450 ;900
  776.  
  777. [PCV]
  778. Cost=2000 ;3000
  779. Soylent=1000 ;3000 
  780.  
  781. ; All powerplants are no longer drainable by the Yuri Disk.
  782. ; Reuduced Yuri Bio Reactor Electricity bonus gained by inserting infantry from 100 to 50.
  783. [YAPOWR]
  784. Drainable=no ;yes
  785. ExtraPower=50 ;100
  786.  
  787. ; Yuri Slave miner built from the structures tab now builds 15% faster, at its base price rate of 1750.
  788. [YAREFN]
  789. BuildTimeMultiplier=1.0 ;1.15
  790.  
  791. ; Yuri Slave miner built from the vehicles tab now builds 20% slower, at its base price rate of 1750.
  792. [SMIN]
  793. BuildTimeMultiplier=1.0 ;0.8
  794.  
  795. ; Reduced Tank Bunker health from 1000 to 600.
  796. [NATBNK]
  797. Strength=600
  798.  
  799. ; Yuri Grinder is now capturable by Engineers.
  800. [YAGRND]
  801. Capturable=true ;false
  802.  
  803. ; Increased the Strength of all battle labs from 500 to 1000.
  804. [YATECH]
  805. Strength=1000 ;500
  806.  
  807. ; Increased the price of the Psychic Tower from 1500 to 1750.
  808. ; Psychic Tower no longer extends the base' build radius.
  809. [YAPSYT]
  810. Cost=1750
  811. BaseNormal=no ;yes
  812. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  813. [MultipleMindControlTower]
  814. ROF=125 ;100
  815.  
  816. ; Reduced the price of Cloning Vats from 2500 to 1750.
  817. [NACLON]
  818. Cost=1750 ;2500
  819. Soylent=875 ;1250
  820.  
  821. ; Superweapon structures are no longer revealed to other players.
  822. [YAGNTC]
  823. RevealToAll=no
  824.  
  825. ; Reduced the price of the Psychic Dominator from 5000 to 3000.
  826. ; Superweapon structures are no longer revealed to other players.
  827. [YAPPET]
  828. Cost=3000 ;5000
  829. Soylent=1500 ;not set
  830. RevealToAll=no
  831.  
  832. ; Increased the delay between the Psychic Dominator effect and it's starting animation from 20% of first animation start to 40%.
  833. ; Increased mind control range of the Psychic Dominator effect from 1 to 2.
  834. ; Reduced damage of the Psychic Dominator from 1000 to 100.
  835. [General]
  836. DominatorFireAtPercentage=40 ;20
  837. DominatorCaptureRange=2 ;1
  838. DominatorDamage=100 ;250
  839.  
  840. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  841.  
  842. ;===  GREAT BRITAIN  ========================================================
  843.  
  844. ; Restored the original Sniper IFV weapon that was bugged.
  845. [FV]
  846. Weapon6=CRAWP2
  847. EliteWeapon6=CRAWP2
  848.  
  849. ; Sniper IFV will now be able to 1 shot Terror Drones.
  850. ; Sniper IFV will now be able to 1 shot Brutes.
  851. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  852. [CRAWP2]
  853. Damage=250 ;125
  854. ROF=150 ;60
  855. Range=14
  856. Projectile=InvisibleLow
  857. Speed=100
  858. Report=SniperAttack
  859. Warhead=HollowPoint3
  860. RevealOnFire=no
  861.  
  862.  
  863. ;===  FRANCE  ========================================================
  864.  
  865. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  866. [GTGCAN]
  867. Strength=600 ;900
  868.  
  869. ; Reduced Grand Cannon weapon range from 15 to 12.
  870. ; Increased minimum firing range restriction from 3 to 4.
  871. [GrandCannonWeapon]
  872. Range=12 ;15
  873. MinimumRange=4 ;3
  874.  
  875.  
  876. ;===  GERMANY  ========================================================
  877.  
  878. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  879. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  880. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  881. ; Increased the build time of the Tank Destroyer by 20%.
  882. [TNKD]
  883. Cost=1000 ;900
  884. Speed=6 ;5
  885. Strength=500 ;400
  886. BuildTimeMultiplier=1.20
  887.  
  888. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  889. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  890. ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
  891. ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
  892. [SABOT]
  893. Range=6 ;5
  894. Speed=100 ;60
  895. [SABOTE]
  896. Speed=100 ;60
  897. Burst=1 ;2
  898. ROF=50
  899.  
  900. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  901. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  902. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  903. ; Increased Tank Destroyer damage vs infantry heavy armor by 13%.
  904. ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
  905. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
  906. ; Increased Tank Destroyer damage vs structure wood armor by 23%.
  907. ; Increased Tank Destroyer damage vs structure steel armor by 23%.
  908. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  909. [UltraAP]
  910. Verses=15%,15%,15%,100%,60%,60%,25%,25%,20%,100%,0%
  911.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  912.  
  913.  
  914. ;===  CUBA  ========================================================
  915.  
  916. ; Increased Cuban Terrorist health from 75 to 125.
  917. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  918. ; The Cuban Terrorist can no longer be crushed by tanks.
  919. [TERROR]
  920. Strength=125 ;75
  921. CanPassiveAquire=yes ;no
  922. DefaultToGuardArea=yes ;not set
  923. Crushable=no ;yes
  924.  
  925. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  926. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  927. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  928. [TerrorBombWH]
  929. Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
  930.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  931.  
  932.  
  933. ;===  RUSSIA  ========================================================
  934.  
  935. ; Tesla Tank is now able to shoot while moving.
  936. [TTNK]
  937. OpportunityFire=yes ;no
  938. Soylent=600 ;1200
  939.  
  940. ; Increased Tesla Tank's firing range from 4 to 7.
  941. ; Tesla Tank's weapon now deals splash damage to two other targets.
  942. ; Reduced Tesla Tank weapon damage from 135 to 50.
  943. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  944. [TankBolt]
  945. Damage=50 ;135
  946. Range=7 ;4
  947. ROF=90 ;75
  948. Projectile=Electricbounce ;InvisibleHigh
  949.  
  950. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  951. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  952. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  953. [TankBoltE]
  954. Damage=70 ;150
  955. Range=7 ;6
  956. ROF=90 ;60
  957.  
  958. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  959. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  960. [Electric]
  961. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  962.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  963.  
  964.  
  965. ;===  LYBIA  ========================================================
  966.  
  967. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  968. ; All vehicles grinding refund reduced to 50% of cost.
  969. ; Increased Demolition Truck health from 150 to 200.
  970. [DTRUCK]
  971. Cost=1200 ;1500
  972. Soylent=600 ;1500
  973. Strength=200 ;150
  974.  
  975. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  976. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  977. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  978. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  979. [DemobombWH]
  980. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  981.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  982.  
  983. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  984. [Demobomb]
  985. RadLevel=500 ;100
  986.  
  987.  
  988. ;===  IRAQ  ========================================================
  989.  
  990. [DESO]
  991. SelfHealing=no ;yes
  992.  
  993.  ; Reduced radiation damage to all infantry and light vehicles.
  994. [RadSite]
  995. Verses=22%,22%,21%,21%,10%,10%,0%,0%,0%,0%,0%
  996.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  997.  
  998.  
  999. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  1000.  
  1001. ; Reduced health of All Attack dogs from 100 to 75.
  1002. ; All dogs can now be mind controlled.
  1003. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1004. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1005. [ADOG]
  1006. Strength=75 ;100
  1007. ImmuneToPsionics=no ;yes
  1008. TechLevel=2
  1009. Trainable=yes ;no
  1010. [YADOG]
  1011. Strength=75 ;100
  1012. ImmuneToPsionics=no ;yes
  1013. TechLevel=2
  1014. Trainable=yes ;no
  1015. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  1016. [GoodTeeth]
  1017. ROF=50 ;30
  1018.  
  1019. ; Reduced health of All Attack dogs from 100 to 75.
  1020. ; All dogs can now be mind controlled.
  1021. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1022. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1023. [DOG]
  1024. Strength=75 ;100
  1025. ImmuneToPsionics=no ;yes
  1026. TechLevel=2
  1027. Trainable=yes ;no
  1028. [YDOG]
  1029. Strength=75 ;100
  1030. ImmuneToPsionics=no ;yes
  1031. TechLevel=2
  1032. Trainable=yes ;no
  1033. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  1034. [BadTeeth]
  1035. ROF=50 ;30
  1036.  
  1037.  
  1038. ;===  ANTI-LAMING  =======================================================
  1039.  
  1040. ; All Engineers require either a Service depot or a Grinder to be built.
  1041. ; Increased all sides Engineers health from 75 to 125 for.
  1042. ; Changed all sides Engineer armour type from None to Flak.
  1043. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1044. [ENGINEER]
  1045. Prerequisite=Barracks,GADEPT
  1046. Strength=125 ;75
  1047. Armor=flak
  1048. TechLevel=3
  1049. [SENGINEER]
  1050. Prerequisite=Barracks,NADEPT
  1051. Strength=125 ;75
  1052. Armor=flak
  1053. TechLevel=3
  1054. [YENGINEER]
  1055. Prerequisite=Barracks,YAGRND
  1056. Strength=125 ;75
  1057. Armor=flak
  1058. TechLevel=3
  1059.  
  1060. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 7 to reduce opportunities to naval stretch.
  1061. [GAYARD]
  1062. Adjacent=7 ;12
  1063. [NAYARD]
  1064. Adjacent=7 ;12
  1065. [YAYARD]
  1066. Adjacent=7 ;12
  1067.  
  1068.  
  1069. ;===  TECH STRUCTURES  =======================================================
  1070.  
  1071. ; Removed the Tech Oil Derrick's capture bonus of $1000.
  1072. ; Increased the income rate provided by the Tech Oil Derrick from every 100 frames to every 55 frames (1 seconds at 55fps).
  1073. ; Changed the armour type of the Tech Oil Derrick from steel to wood.
  1074. [CAOILD]
  1075. ProduceCashStartup=0 ;1000
  1076. ProduceCashAmount=20 ;20
  1077. ProduceCashDelay=55 ;100
  1078. Armor=wood ;steel
  1079.  
  1080.  
  1081. ;===  QUALITY OF LIFE  =======================================================
  1082.  
  1083. ; Reduced the health of trees to make it faster to clear out obstructions.
  1084. [General]
  1085. TreeStrength=25 ;200
  1086.  
  1087. ; Reduced Polar bear's health from 200 to 25.
  1088. ; Removed Polar bear's ability to attack units.
  1089. [POLARB]
  1090. Strength=25 ;200
  1091. Primary=None ;BearBite
  1092.  
  1093. ; Reduced monkey's health from 200 to 25.
  1094. ; Removed monkey's ability to attack units.
  1095. ; The monkey will now run away from threats in some cases.
  1096. [JOSH]
  1097. Strength=25 ;200
  1098. Primary=None ;ChimpBite
  1099. Fraidycat=yes
  1100.  
  1101. ; Reduced Alligator's health from 200 to 25.
  1102. ; Removed Alligator's ability to attack units.
  1103. [ALL]
  1104. Strength=25 ;200
  1105. Primary=None ;AlligatorBite
  1106.  
  1107. ; Reduced Camel's health from 200 to 25.
  1108. ; Gave Camel he ability to follow units, for comic effect. ;)
  1109. ; The Camel will now run away from threats in some cases.
  1110. [CAML]
  1111. Strength=25 ;200
  1112. Primary=VirtualScanner ;not set
  1113. Fraidycat=yes
  1114.  
  1115. ; Reduced Cow's health from 200 to 25.
  1116. ; Gave Cow the ability to follow units, for comic effect. ;)
  1117. ; The Cow will now run away from threats in some cases.
  1118. [COW]
  1119. Strength=25 ;150
  1120. Primary=VirtualScanner ;not set
  1121. Fraidycat=yes
  1122.  
  1123. ;===  NEW VETERANCY SYSTEM  ========================================================
  1124.  
  1125. [E1] ; Allied GI
  1126. VeteranAbilities=SELF_HEAL
  1127. EliteAbilities=STRONGER
  1128.  
  1129. [ADOG] ; Allied Attack Dog
  1130. VeteranAbilities=SELF_HEAL
  1131. EliteAbilities=STRONGER
  1132. [YADOG] ; Allied Dog when playing as Yuri
  1133. VeteranAbilities=SELF_HEAL
  1134. EliteAbilities=STRONGER
  1135.  
  1136. [GGI] ; Allied Guardian GI
  1137. VeteranAbilities=SELF_HEAL
  1138. EliteAbilities=STRONGER
  1139.  
  1140. [JUMPJET] ; Allied Rocketeer
  1141. VeteranAbilities=SELF_HEAL
  1142. EliteAbilities=STRONGER
  1143.  
  1144. [GHOST] ; Allied Seal
  1145. VeteranAbilities=SELF_HEAL
  1146. EliteAbilities=STRONGER
  1147.  
  1148. [TANY] ; Allied Tanya
  1149. VeteranAbilities=SELF_HEAL
  1150. EliteAbilities=STRONGER
  1151.  
  1152. [CLEG] ; Allied Chrono Legionnaire
  1153. VeteranAbilities=SELF_HEAL
  1154. EliteAbilities=STRONGER
  1155.  
  1156. [CCOMAND] ; Allied Chrono Commando
  1157. VeteranAbilities=SELF_HEAL
  1158. EliteAbilities=STRONGER
  1159.  
  1160. [PTROOP] ; Allied Psi-corp Trooper
  1161. VeteranAbilities=SELF_HEAL
  1162. EliteAbilities=STRONGER
  1163.  
  1164. [CIVAN] ; Allied Chrono Ivan
  1165. VeteranAbilities=SELF_HEAL
  1166. EliteAbilities=STRONGER
  1167. Trainable=yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1168.  
  1169. [SNIPE] ; Allied Sniper
  1170. VeteranAbilities=SELF_HEAL
  1171. EliteAbilities=STRONGER
  1172.  
  1173. [MTNK] ; Allied Grizzly Tank
  1174. VeteranAbilities=SELF_HEAL
  1175. EliteAbilities=STRONGER
  1176.  
  1177. [FV] ; Allied IFV
  1178. VeteranAbilities=SELF_HEAL
  1179. EliteAbilities=STRONGER
  1180.  
  1181. [MGTK] ; Allied Mirage Tank
  1182. VeteranAbilities=SELF_HEAL
  1183. EliteAbilities=STRONGER
  1184.  
  1185. [SREF] ; Allied Prism Tank
  1186. VeteranAbilities=SELF_HEAL
  1187. EliteAbilities=STRONGER
  1188.  
  1189. [BFRT]  ; Allied Battlefortress
  1190. VeteranAbilities=SELF_HEAL
  1191. EliteAbilities=STRONGER
  1192.  
  1193. [DEST]  ; Allied Destroyer
  1194. VeteranAbilities=SELF_HEAL
  1195. EliteAbilities=STRONGER
  1196.  
  1197. [DLPH] ; Allied Dolphin
  1198. VeteranAbilities=SELF_HEAL
  1199. EliteAbilities=STRONGER
  1200.  
  1201. [AEGIS] ; Allied Aegis Cruiser
  1202. VeteranAbilities=SELF_HEAL
  1203. EliteAbilities=STRONGER
  1204.  
  1205. [CARRIER] ; Allied Aircraft Carrier
  1206. VeteranAbilities=SELF_HEAL
  1207. EliteAbilities=STRONGER
  1208.  
  1209. [ROBO] ; Allied Robot Tank
  1210. VeteranAbilities=SELF_HEAL
  1211. EliteAbilities=STRONGER
  1212.  
  1213. [TNKD] ; Allied Tank Destroyer
  1214. VeteranAbilities=SELF_HEAL
  1215. EliteAbilities=STRONGER
  1216.  
  1217. [SHAD] ; Allied BlackHawk Transport Chopper
  1218. VeteranAbilities=SELF_HEAL
  1219. EliteAbilities=STRONGER
  1220.  
  1221. [ORCA] ; Allied Harrier Jet
  1222. VeteranAbilities=SELF_HEAL
  1223. EliteAbilities=STRONGER
  1224.  
  1225. [BEAG] ; Allied Black Eagle Jet
  1226. VeteranAbilities=SELF_HEAL
  1227. EliteAbilities=STRONGER
  1228.  
  1229. [ASW] ; Allied Destroyer Helicopter
  1230. VeteranAbilities=SELF_HEAL
  1231. EliteAbilities=STRONGER
  1232.  
  1233. [HORNET] ; Allied Aircraft Carrier Jet
  1234. VeteranAbilities=SELF_HEAL
  1235. EliteAbilities=STRONGER
  1236.  
  1237. [E2] ; Soviet Conscript
  1238. VeteranAbilities=SELF_HEAL
  1239. EliteAbilities=STRONGER
  1240.  
  1241. [DOG] ; Soviet Attack Dog
  1242. VeteranAbilities=SELF_HEAL
  1243. EliteAbilities=STRONGER
  1244. [YDOG] ; Soviet Attack Dog when playing as Yuri
  1245. VeteranAbilities=SELF_HEAL
  1246. EliteAbilities=STRONGER
  1247.  
  1248. [FLAKT] ; Soviet Flak Trooper
  1249. VeteranAbilities=SELF_HEAL
  1250. EliteAbilities=STRONGER
  1251.  
  1252. [SHK] ; Soviet Tesla Trooper
  1253. VeteranAbilities=SELF_HEAL
  1254. EliteAbilities=STRONGER
  1255.  
  1256. [IVAN] ; Soviet Crazy Ivan
  1257. VeteranAbilities=SELF_HEAL
  1258. EliteAbilities=STRONGER
  1259.  
  1260. [BORIS] ; Soviet Boris
  1261. VeteranAbilities=SELF_HEAL
  1262. EliteAbilities=STRONGER
  1263.  
  1264. [DESO] ; Soviet Desolator
  1265. VeteranAbilities=SELF_HEAL
  1266. EliteAbilities=STRONGER
  1267.  
  1268. [HTK] ; Soviet Flak Track
  1269. VeteranAbilities=SELF_HEAL
  1270. EliteAbilities=STRONGER
  1271.  
  1272. [HTNK] ; Soviet Rhino Tank
  1273. VeteranAbilities=SELF_HEAL
  1274. EliteAbilities=STRONGER
  1275.  
  1276. [V3] ; Soviet V3 Missile Launcher
  1277. VeteranAbilities=SELF_HEAL
  1278. EliteAbilities=STRONGER
  1279.  
  1280. [APOC] ; Soviet Apocalypse Tank
  1281. VeteranAbilities=SELF_HEAL
  1282. EliteAbilities=STRONGER
  1283.  
  1284. [HYD] ; Soviet Sea Scorpion
  1285. VeteranAbilities=SELF_HEAL
  1286. EliteAbilities=STRONGER
  1287.  
  1288. [SUB] ; Soviet Submarine
  1289. VeteranAbilities=SELF_HEAL
  1290. EliteAbilities=STRONGER
  1291.  
  1292. [SQD] ; Soviet Giant Squid
  1293. VeteranAbilities=SELF_HEAL
  1294. EliteAbilities=STRONGER
  1295.  
  1296. [DRED] ; Soviet Drednaught
  1297. VeteranAbilities=SELF_HEAL
  1298. EliteAbilities=STRONGER
  1299.  
  1300. [TTNK] ; Soviet Tesla Tank
  1301. VeteranAbilities=SELF_HEAL
  1302. EliteAbilities=STRONGER
  1303.  
  1304. [SCHP] ; Soviet Siege Chopper
  1305. VeteranAbilities=SELF_HEAL
  1306. EliteAbilities=STRONGER
  1307.  
  1308. [ZEP] ; Soviet Kirov Airship
  1309. VeteranAbilities=SELF_HEAL
  1310. EliteAbilities=STRONGER
  1311.  
  1312. [INIT] ; Yuri Initiate
  1313. VeteranAbilities=SELF_HEAL
  1314. EliteAbilities=STRONGER
  1315.  
  1316. [SLAV]  ; Yuri Slave
  1317. VeteranAbilities=SELF_HEAL
  1318. EliteAbilities=STRONGER
  1319.  
  1320. [BRUTE] ; Yuri Brute
  1321. VeteranAbilities=SELF_HEAL
  1322. EliteAbilities=STRONGER
  1323.  
  1324. [VIRUS] ; Yuri Virus
  1325. VeteranAbilities=SELF_HEAL
  1326. EliteAbilities=STRONGER
  1327.  
  1328. [YURI] ; Yuri Clone
  1329. VeteranAbilities=SELF_HEAL
  1330. EliteAbilities=STRONGER
  1331.  
  1332. [YURIPR] ; Yuri Prime
  1333. VeteranAbilities=SELF_HEAL
  1334. EliteAbilities=STRONGER
  1335.  
  1336. [LTNK] ; Yuri Lasher Tank
  1337. VeteranAbilities=SELF_HEAL
  1338. EliteAbilities=STRONGER
  1339.  
  1340. [YTNK] ; Yuri Gattling Tank
  1341. VeteranAbilities=SELF_HEAL
  1342. EliteAbilities=STRONGER
  1343.  
  1344. [TELE] ; Yuri Magnetron
  1345. VeteranAbilities=SELF_HEAL
  1346. EliteAbilities=STRONGER
  1347.  
  1348. [DISK] ; Yuri Disk
  1349. VeteranAbilities=SELF_HEAL
  1350. EliteAbilities=STRONGER
  1351.  
  1352. [BSUB] ; Yuri Boomer Submarine
  1353. VeteranAbilities=SELF_HEAL
  1354. EliteAbilities=STRONGER
  1355.  
  1356. ;===  AUDIO/VISUAL  =======================================================
  1357.  
  1358. ; Reduced the brightness of Radiation.
  1359. [Radiation]
  1360. RadColor=0,180,0 ;0,255,0
  1361.  
  1362. ; Made Crazy Ivan and Chrono Ivan bombs visible to all
  1363. [E1] ; INFANTRY
  1364. BombSight=512
  1365. [ADOG]
  1366. BombSight=512
  1367. [GGI]
  1368. BombSight=512
  1369. [SPY]
  1370. BombSight=512
  1371. [GHOST]
  1372. BombSight=512
  1373. [TANY]
  1374. BombSight=512
  1375. [CLEG]
  1376. BombSight=512
  1377. [CCOMAND]
  1378. BombSight=512
  1379. [PTROOP]
  1380. BombSight=512
  1381. [SNIPE]
  1382. BombSight=512
  1383. [E2]
  1384. BombSight=512
  1385. [DOG]
  1386. BombSight=512
  1387. [FLAKT]
  1388. BombSight=512
  1389. [SHK]
  1390. BombSight=512
  1391. [IVAN]
  1392. BombSight=512
  1393. [BORIS]
  1394. BombSight=512
  1395. [CIVAN]
  1396. BombSight=512
  1397. [TERROR]
  1398. BombSight=512
  1399. [DESO]
  1400. BombSight=512
  1401. [INIT]
  1402. BombSight=512
  1403. [YADOG]
  1404. BombSight=512
  1405. [YDOG]
  1406. BombSight=512
  1407. [SLAV]
  1408. BombSight=512
  1409. [BRUTE]
  1410. BombSight=512
  1411. [VIRUS]
  1412. BombSight=512
  1413. [YURI]
  1414. BombSight=512
  1415. [YURIPR]
  1416. BombSight=512
  1417.  
  1418. [COW] ; NEUTRAL INFANTRY
  1419. BombSight=512
  1420. [ALL]
  1421. BombSight=512
  1422. [POLARB]
  1423. BombSight=512
  1424. [JOSH]
  1425. BombSight=512
  1426. [CAML]
  1427. BombSight=512
  1428. [CIV512]
  1429. BombSight=512
  1430. [CIV2]
  1431. BombSight=512
  1432. [CIV3]
  1433. BombSight=512
  1434. [CIVA]
  1435. BombSight=512
  1436. [CIVB]
  1437. BombSight=512
  1438. [CIVC]
  1439. BombSight=512
  1440. [CIVBBP]
  1441. BombSight=512
  1442. [CIVBFM]
  1443. BombSight=512
  1444. [CIVBF]
  1445. BombSight=512
  1446. [CIVBTM]
  1447. BombSight=512
  1448. [CIVSFM]
  1449. BombSight=512
  1450. [CIVSF]
  1451. BombSight=512
  1452. [CIVSTM]
  1453. BombSight=512
  1454. [MUMY]
  1455. BombSight=512
  1456. [SSRV]
  1457. BombSight=512
  1458.  
  1459. [MTNK] ; VEHICLES
  1460. BombSight=512
  1461. [FV]
  1462. BombSight=512
  1463. [MGTK]
  1464. BombSight=512
  1465. [SREF]
  1466. BombSight=512
  1467. [BFRT]
  1468. BombSight=512
  1469. [AMCV]
  1470. BombSight=512
  1471. [LCRF]
  1472. BombSight=512
  1473. [DEST]
  1474. BombSight=512
  1475. [DLPH]
  1476. BombSight=512
  1477. [AEGIS]
  1478. BombSight=512
  1479. [CARRIER]
  1480. BombSight=512
  1481. [CMIN]
  1482. BombSight=512
  1483. [ROBO]
  1484. BombSight=512
  1485. [TNKD]
  1486. BombSight=512
  1487. [DRON]
  1488. BombSight=512
  1489. [HTK]
  1490. BombSight=512
  1491. [HTNK]
  1492. BombSight=512
  1493. [V3]
  1494. BombSight=512
  1495. [APOC]
  1496. BombSight=512
  1497. [SMCV]
  1498. BombSight=512
  1499. [SAPC]
  1500. BombSight=512
  1501. [HYD]
  1502. BombSight=512
  1503. [SUB]
  1504. BombSight=512
  1505. [SQD]
  1506. BombSight=512
  1507. [DRED]
  1508. BombSight=512
  1509. [HARV]
  1510. BombSight=512
  1511. [UTNK]
  1512. BombSight=512
  1513. [TTNK]
  1514. BombSight=512
  1515. [DTRUCK]
  1516. BombSight=512
  1517. [LTNK]
  1518. BombSight=512
  1519. [YTNK]
  1520. BombSight=512
  1521. [TELE]
  1522. BombSight=512
  1523. [MIND]
  1524. BombSight=512
  1525. [CAOS]
  1526. BombSight=512
  1527. [PCV]
  1528. BombSight=512
  1529. [YHVR]
  1530. BombSight=512
  1531. [BSUB]
  1532. BombSight=512
  1533. [SMIN]
  1534. BombSight=512
  1535. [SHAD]
  1536. BombSight=512
  1537. [ORCA]
  1538. BombSight=512
  1539. [BEAG]
  1540. BombSight=512
  1541. [SCHP]
  1542. BombSight=512
  1543. [SCHD]
  1544. BombSight=512
  1545. [ZEP]
  1546. BombSight=512
  1547.  
  1548. [TRUCKA] ; NEUTRAL VEHICLES
  1549. BombSight=512
  1550. [TRUCKB]
  1551. BombSight=512
  1552. [BUS]
  1553. BombSight=512
  1554. [CIVP]
  1555. BombSight=512
  1556. [DDBX]
  1557. BombSight=512
  1558. [PICK]
  1559. BombSight=512
  1560. [CAR]
  1561. BombSight=512
  1562. [WINI]
  1563. BombSight=512
  1564. [PROPA]
  1565. BombSight=512
  1566. [CONA]
  1567. BombSight=512
  1568. [COP]
  1569. BombSight=512
  1570. [EUROC]
  1571. BombSight=512
  1572. [LIMO]
  1573. BombSight=512
  1574. [STANG]
  1575. BombSight=512
  1576. [SUVB]
  1577. BombSight=512
  1578. [SUVW]
  1579. BombSight=512
  1580. [TAXI]
  1581. BombSight=512
  1582. [YCAB]
  1583. BombSight=512
  1584. [JEEP]
  1585. BombSight=512
  1586. [BCAB]
  1587. BombSight=512
  1588. [PTRUCK]
  1589. BombSight=512
  1590. [CRUISE]
  1591. BombSight=512
  1592. [TUG]
  1593. BombSight=512
  1594. [CDEST]
  1595. BombSight=512
  1596. [DOLY]
  1597. BombSight=512
  1598. [CBLC]
  1599. BombSight=512
  1600. [FTRK]
  1601. BombSight=512
  1602. [AMBU]
  1603. BombSight=512
  1604.  
  1605. [GACNST] ; ALLIED STRUCTURES
  1606. BombSight=512
  1607. [GAPOWR]
  1608. BombSight=512
  1609. [GAPILE]
  1610. BombSight=512
  1611. [GAREFN]
  1612. BombSight=512
  1613. [GAWEAP]
  1614. BombSight=512
  1615. [GAAIRC]
  1616. BombSight=512
  1617. [GAYARD]
  1618. BombSight=512
  1619. [GADEPT]
  1620. BombSight=512
  1621. [GATECH]
  1622. BombSight=512
  1623. [GAOREP]
  1624. BombSight=512
  1625. [GAROBO]
  1626. BombSight=512
  1627. [GAWALL]
  1628. BombSight=512
  1629. [GAPILL]
  1630. BombSight=512
  1631. [NASAM]
  1632. BombSight=512
  1633. [ATESLA]
  1634. BombSight=512
  1635. [GASPYSAT]
  1636. BombSight=512
  1637. [GAGAP]
  1638. BombSight=512
  1639. [GACSPH]
  1640. BombSight=512
  1641. [GAWEAT]
  1642. BombSight=512
  1643. [AMRADR]
  1644. BombSight=512
  1645. [GTGCAN]
  1646. BombSight=512
  1647.  
  1648. [NACNST] ; SOVIET STRUCTURES
  1649. BombSight=512
  1650. [NAPOWR]
  1651. BombSight=512
  1652. [NAHAND]
  1653. BombSight=512
  1654. [NAREFN]
  1655. BombSight=512
  1656. [NAWEAP]
  1657. BombSight=512
  1658. [NARADR]
  1659. BombSight=512
  1660. [NAYARD]
  1661. BombSight=512
  1662. [NADEPT]
  1663. BombSight=512
  1664. [NATECH]
  1665. BombSight=512
  1666. [NANRCT]
  1667. BombSight=512
  1668. [NAINDP]
  1669. BombSight=512
  1670. [NAWALL]
  1671. BombSight=512
  1672. [NALASR]
  1673. BombSight=512
  1674. [NAFLAK]
  1675. BombSight=512
  1676. [TESLA]
  1677. BombSight=512
  1678. [NABNKR]
  1679. BombSight=512
  1680. [NAIRON]
  1681. BombSight=512
  1682. [NAMISL]
  1683. BombSight=512
  1684.  
  1685. [YACNST] ; YURI STRUCTURES
  1686. BombSight=512
  1687. [YAPOWR]
  1688. BombSight=512
  1689. [YABRCK]
  1690. BombSight=512
  1691. [YAREFN]
  1692. BombSight=512
  1693. [YAWEAP]
  1694. BombSight=512
  1695. [NAPSIS]
  1696. BombSight=512
  1697. [YAYARD]
  1698. BombSight=512
  1699. [YADEPT]
  1700. BombSight=512
  1701. [YATECH]
  1702. BombSight=512
  1703. [YAGRND]
  1704. BombSight=512
  1705. [NACLON]
  1706. BombSight=512
  1707. [GAFWLL]
  1708. BombSight=512
  1709. [YAGGUN]
  1710. BombSight=512
  1711. [YAPSYT]
  1712. BombSight=512
  1713. [NATBNK]
  1714. BombSight=512
  1715. [YAGNTC]
  1716. BombSight=512
  1717. [YAPPET]
  1718. BombSight=512
  1719.  
  1720. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  1721. BombSight=512
  1722. [CAAIRP]
  1723. BombSight=512
  1724. [CAOILD]
  1725. BombSight=512
  1726. [CAPOWR]
  1727. BombSight=512
  1728. [CAMACH]
  1729. BombSight=512
  1730. [CATHOSP]
  1731. BombSight=512
  1732. [CAHOSP]
  1733. BombSight=512
  1734. [CASLAB]
  1735. BombSight=512
  1736.  
  1737. ;===============================================================
  1738. ;======================   END OF MODIFICATIONS    ======================
  1739. ;===============================================================
Add Comment
Please, Sign In to add comment