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- --Monster script
- elseif talkcount == 2 then
- SetGlobal("Pacifist", true)
- currentdialogue = {--chitchat}
- randomdialogue = {--random chitchat}
- BattleDialog({--dialogueboxchitchat})
- Audio.Stop()
- talkcount = talkcount + 1
- --Encounter script
- if GetGlobal("Pacifist") == true then
- possible_attacks = {"Pacifist Begin", "flame", "bullets", "colors", "ArenaMove"}
- end
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