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SonsOfLiberty

PS4 AKA Orbis not backwards compatible, restricts used games

Mar 29th, 2012
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  1. WOW this isn't shocking but I will hot buy there new console fuck that....they just lost my money, that is so lame...I cannot even say how shitty that is....I tweeted about it even...LOL. I hope it gets hacked on day one.....
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  3. https://twitter.com/#!/Sons_O_Liberty
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  5. http://tinyurl.com/cmk8unn
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  8. Fresh Playstation 4 rumors emerged on Wednesday with details on what Sony’s next-gen console will be packing for power and what solution Sony could implement to combat the used game market. Did I hear Online Pass on steroids?
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  10. The PS4 is said to be code-named Orbis and will release during the 2013 holiday season according to sources with Kotaku. What kind of symbolism could be includied with the name “Orbis” is unknown but orbis.scedev.net is a working address on Sony’s developer network.
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  12. Sony is seemingly abandoning its ambitious plans with the Cell CPU with the Playstation 4 as the rumored specs include an AMD x64 CPU and an AMD GPU based on the current Radeon HD 7000-series capable of resolutions up to 4096×2160 or 1080p in 3D. Unsurprisingly, this shift in architecture means that the PS4 will not be backwards compatible with Playstation 3 games. According to Kotaku’s source, Sony will not even try.
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  14. The most interesting speculation in all of this is how the PS4 will treat used games. According to Kotaku’s source, new games can be purchased at retail on a Blu-ray disk or downloaded via PSN. The game will then be locked to a single PSN account and you’ll have to be online to register the game with your account before you can play it.
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  16. As for how this affects used games, think the current Online Pass system but on steroids. Retailers like GameStop will still be able to buy games back from consumers but these titles will be severely restricted when resold. Used purchasers will be limited to a trial or other content restriction until they pay an additional fee to unlock the full game.
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  18. This raises the questions of how this affects a household with multiple PSN accounts. For example, will my son be able to sign in to his PSN account and play a game that I purchased on the PS4? These are some of the details that we can only hope are clarified satisfactorily down the road.
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  20. LOTS MORE INFO HERE:
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  22. The Next PlayStation is Called Orbis, Sources Say. Here are the Details.
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  24. While the official reveal of Sony's next home console could still be months away, if not longer, Kotaku has today learned some important details concerning the PlayStation 3's successor.
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  26. For one, the console's name—or at least its codename/working title—is apparently Orbis. And it's being planned for release in time for the 2013 holiday season.
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  28. The details in this story come from a reliable source who is not authorized to talk publicly about next-gen hardware but has shared correct information with us before. What they're telling us in specifics matches much of what we've heard and reported in generalities in recent weeks.
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  30. A Sony spokesperson declined to comment about these details, citing the company's policy not to comment on "rumors or speculation."
  31. WHAT'S IN A NAME
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  33. Orbis. Say it out loud. Sounds a little like the word "four", doesn't it? Only it doesn't make the next PlayStation sound like a bad horror movie sequel.
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  35. It's also a name loaded with meaning. The word "Orbis" itself, from Latin, means circle, or ring, or even orbit. Not terribly helpful. Combine it with the name of Sony's new handheld system, though, and you have the common term Orbis Vita (or, in strict Latin, Orbis Vitae). Which means "The circle of life". Could the Vita be playing a very important role in the development and use of the next PlayStation home console? Maybe!
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  37. Such symbolism also suggests that rather than being a codename, like most companies employ when still developing a console (think NGP, or Durango), this might actually be the machine's final name. We don't know that, though, so keep an open mind about things.
  38. Full size
  39. scedevorbisborder.jpg
  40. Type in Vita.SCEdevnet.com and you arrive at Sony's portal for Vita developers. Same with NGP.SCEdevnet.com, referencing the former codename for the Vita. The PS4 version of that address gets you nowhere. PS3 does, as does Orbis.SCEDev.net, though not to any Orbis-specific portions of the site.
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  42. THE NEXT PLAYSTATION, AT A GLANCE
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  44. Is called, or at least carries the working codename, "Orbis".
  45. Is scheduled for a Holiday 2013 release.
  46. Won't be backwards compatible with PS3 games.
  47. Will lock new games to a PSN account as an anti-used games measure.
  48. New games can be bought either on Blu-Ray or downloaded.
  49. Current specs are an AMD x64 CPU and AMD Southern Islands GPU
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  51. CURRENT SPECS
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  53. Our main source supplied some basic specs for the console, but as the future is always in motion, bear in mind these could easily change between now and the Orbis' retail release. Still, if you'd like to know what developers are being told to plan for now, here you go.
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  55. AMD x64 CPU
  56. AMD Southern Islands GPU
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  58. The former, that's largely something we've heard before, but the latter is interesting. That's the name given to many of AMD's 2012 roster of high-end PC cards. The PS4's GPU in particular, we're told, will be capable of displaying Orbis games at a resolution of up to 4096x2160, which is far in excess of the needs of most current HDTV sets. It'll also be capable of playing 3D games in 1080p (the PS3 could only safely manage 3D at 720p).
  59. NEXT YEAR
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  61. Our main source tell us that "select developers" have been receiving dev kits for the new console since the beginning of this year. Revised and improved versions of these kits were sent out around GDC, while more finalised beta units will be shipped to developers towards the end of 2012.
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  63. That should hopefully give developers plenty of time to have launch games ready for the Orbis' retail release, which will be in time for the 2013 holiday season. If you can remember the PS3 launch—it's OK if you can't, it was a while ago—that too was in time for the holiday shopping season (November 2006 for Japan and North America).
  64. SO LONG, PS3 GAMES
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  66. Remember how the PlayStation 3 swiftly dropped the ability to play PS2 games? Well, our main source tell us the Orbis won't even bother, and that Sony has no plans to offer backwards compatibility for its existing catalogue of PS3 games.
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  68. So, Long Used Games................................
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  70. Just like the next Xbox/Durango, we've heard from multiple sources that the Orbis will likewise have some kind of anti-used games measures built into the console. Here's how our main source says it's currently shaping up: new games for the system will be available one of two ways, either on a Blu-Ray disc or as a PSN download (yes, even full retail titles). If you buy the disc, it must be locked to a single PSN account, after which you can play the game, save the whole thing to your HDD, or peg it as "downloaded" in your account history and be free to download it at a later date.
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  72. Don't think you can simply buy the disc and stay offline, though; like many PC games these days, you'll need to have a PSN account and be online to even get the thing started. UPDATE - Since some people seem to have taken this to mean the console requires an "always on" intenet connection, we've heard nothing about that. All we've heard is that you need to authenticate a new game online via the PSN.
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  74. If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do. While our sources were unclear on how exactly the pre-owned customer side of things would work, it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game.
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  76. This would allow used games to continue to be sold at outlets such as GameStop, while also appeasing major publishers who would no longer have to implement their own haphazard approaches to "online passes".
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  78. —-
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