KyrosNiblestifThe1st

skyrimprefs.ini

Apr 5th, 2020
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=1.0000
  4. fVal1=0.8000
  5. fVal2=0.8000
  6. fVal3=0.5000
  7. fVal4=0.8000
  8. fVal5=1.0000
  9. fVal6=0.8000
  10. fVal7=1.0000
  11. uID0=94881
  12. uID1=1007612
  13. uID2=554685
  14. uID3=466532
  15. uID4=522251
  16. uID5=410705
  17. uID6=106685
  18. uID7=402696814
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384
  22. fCloudLevel1Distance=32768
  23. fCloudLevel2Distance=262144
  24. fCloudNearFadeDistance=9000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. fGamepadHeadingSensitivity=0.6667
  31. fMouseHeadingSensitivity=0.0125
  32.  
  33. [Decals]
  34. bDecals=1
  35. bSkinnedDecals=1
  36. uMaxDecals=200
  37. uMaxSkinDecals=50
  38.  
  39. [Display]
  40. bBorderless=1
  41. bDrawLandShadows=1
  42. bEnableImprovedSnow=0
  43. bEnableProjecteUVDiffuseNormals=1
  44. bFull Screen=0
  45. bFXAAEnabled=1
  46. bIBLFEnable=1
  47. bIndEnable=0
  48. bSAO_CS_Enable=0
  49. bSAOEnable=1
  50. bScreenSpaceReflectionEnabled=1
  51. bToggleSparkles=1
  52. bTreesReceiveShadows=1
  53. bUse64bitsHDRRenderTarget=0
  54. bUsePrecipitationOcclusion=1
  55. bUseTAA=0
  56. bVolumetricLightingEnable=1
  57. fDynamicDOFBlurMultiplier=0.8
  58. ffocusShadowMapDoubleEveryXUnit=450
  59. fGamma=1.0000
  60. fInteriorShadowDistance=3000
  61. fLeafAnimDampenDistEnd=4600
  62. fLeafAnimDampenDistStart=3600
  63. fLightLODStartFade=3750
  64. fMeshLODFadeBoundDefault=256
  65. fMeshLODFadePercentDefault=1.2
  66. fMeshLODLevel1FadeDist=10240
  67. fMeshLODLevel1FadeTreeDistance=8960
  68. fMeshLODLevel2FadeDist=7680
  69. fMeshLODLevel2FadeTreeDistance=5376
  70. fProjectedUVDiffuseNormalTilingScale=0.2
  71. fProjectedUVNormalDetailTilingScale=0.8
  72. fShadowDistance=8000
  73. fTreesMidLODSwitchDist=8960
  74. iMaxDecalsPerFrame=120
  75. iMaxSkinDecalsPerFrame=50
  76. iNumFocusShadow=4
  77. iSaveGameScreenShotHeight=192
  78. iSaveGameScreenShotHeighWSt=192
  79. iSaveGameScreenShotWidth=256
  80. iSaveGameScreenShotWidthWS=320
  81. iScreenShotIndex=0
  82. iShadowMapResolution=2048
  83. iShadowMaskQuarter=4
  84. iSize H=1080
  85. iSize W=1920
  86. iVolumetricLightingQuality=2
  87. iVSyncPresentInterval=0
  88.  
  89. [GamePlay]
  90. bShowFloatingQuestMarkers=1
  91. bShowQuestMarkers=1
  92. iDifficulty=2
  93.  
  94. [General]
  95. bEnableStoryManagerLogging=0
  96. fLightingOutputColourClampPostEnv=1
  97. fLightingOutputColourClampPostLit=1
  98. fLightingOutputColourClampPostSpec=1
  99. iStoryManagerLoggingEvent=-1
  100. uLargeRefLODGridSize=9
  101.  
  102. [Grass]
  103. fGrassMaxStartFadeDistance=8500
  104. fGrassMinStartFadeDistance=0
  105. fGrassStartFadeDistance=4500
  106.  
  107. [Imagespace]
  108. bDoDepthOfField=1
  109. bLensFlare=0
  110.  
  111. [Interface]
  112. bDialogueSubtitles=1
  113. bGeneralSubtitles=1
  114. bShowCompass=1
  115. fMouseCursorSpeed=1.00
  116.  
  117. [Launcher]
  118. sD3DDevice="NVIDIA GeForce RTX 2060"
  119.  
  120. [LOD]
  121. fLODFadeOutMultActors=12.0
  122. fLODFadeOutMultItems=4.5
  123. fLODFadeOutMultObjects=15.0
  124. fLODFadeOutMultSkyCell=1
  125.  
  126. [MAIN]
  127. bCrosshairEnabled=1
  128. bGamepadEnable=1
  129. bSaveOnPause=0
  130. bSaveOnRest=1
  131. bSaveOnTravel=1
  132. bSaveOnWait=1
  133. fHUDOpacity=1.0000
  134. fSkyCellRefFadeDistance=600000
  135.  
  136. [NavMesh]
  137. fCoverSideHighAlpha=0.8000
  138. fCoverSideLowAlpha=0.6500
  139. fEdgeDistFromVert=10.0000
  140. fEdgeFullAlpha=1.0000
  141. fEdgeHighAlpha=0.7500
  142. fEdgeLowAlpha=0.5000
  143. fEdgeThickness=10.0000
  144. fLedgeBoxHalfHeight=25.0000
  145. fObstacleAlpha=0.5000
  146. fPointSize=2.5000
  147. fTriangleFullAlpha=0.7000
  148. fTriangleHighAlpha=0.3500
  149. fTriangleLowAlpha=0.2000
  150.  
  151. [Particles]
  152. iMaxDesired=2000
  153.  
  154. [SaveGame]
  155. fAutosaveEveryXMins=15.0000
  156.  
  157. [TerrainManager]
  158. bShowLODInEditor=1
  159. fBlockLevel0Distance=46443
  160. fBlockLevel1Distance=69665
  161. fBlockMaximumDistance=92887
  162. fSplitDistanceMult=1.089
  163. fTreeLoadDistance=46443
  164.  
  165. [Trees]
  166. bRenderSkinnedTrees=1
  167. uiMaxSkinnedTreesToRender=120
  168.  
  169. [Water]
  170. bUseWaterDepth=1
  171. bUseWaterDisplacements=1
  172. bUseWaterReflections=1
  173. bUseWaterRefractions=1
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