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castfromhp

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Feb 22nd, 2012
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  1. 1. The CC chart has not been updated in ages - therefore there are a lot of artifacts such as classes that don't exist, CCs for classes that don't match their old fluff (ex: Bodysnatcher) and base classes getting HARDER access to their advanced classes due to having secondary non-stat requirements that CCs lack (ex: CCing stat aces don't require 3 pokemon with 20 in their chosen stat). This revision catches all of those and attempts to fix them.
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  3. 2. There is little to no standardization for the current CC options. This has resulted in inadequacies such as the massive list that is the Type Ace CC and Detective requiring 22 DEX as a possible option. The general models for this new CC chart are:
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  5. For a large proportion of classes, 16 in the primary stat and 12 in the secondary stat work fine. For classes with secondary non-stat requirements, this is sometimes made into 18 in the primary stat and then the requirement. Generic CCs tend to go by a pattern of 20 in the primary stat. There are exceptions to this made where off-stats of the outgoing class coincide with the primary stat of the class being crossed into and other examples, but everything is more standard overall.
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  7. 3. CC options were not previously balanced. INT mains had little to go on, and good luck doing anything if you were a Coordinator. Your best CC option was one with a prohibitive requirement in your off-stat (Coord --> Coach with 17 DEX). This revision gives the more neglected classes more to work with in terms of CCs.
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  9. 4. Like it or not, PTA is not balanced. All classes are not equal. The more powerful classes have been made more restricted in terms of their access, with the obvious example being Enduring Soul.
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