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- Main info about mod aka FULL changelog:
- 1) Diesel prices are as IRL. http://www.globalpetrolprices.com/diesel_prices/Europe/ is used as source and it will be regularly updated (once per week).
- 2) Ferry prices are adjusted as IRL for standard cars. Lorry ferry prices are too much for game simulation! I used October average from directferries.de and it will be updated once per month when they publish average prices. Only exception is Esbjerg – Hull as it doesn‘t exist any more.
- Corrected time travel for several routes to be as IRL.
- Eurotunnel Le Shuttle prices are as IRL for standard cars. I used October average from directferries.de and it will be updated once per month when they publish average prices.
- 3) Tolls are also adjusted as IRL. In Austria, Arlberg tunnel is 16,51 €, Bosrock is 8,79 €, and Gleinalm is 21,43 € (average for all emission classes and day/night). Polish tolls are payed per km, exhaust emission limits and weight. I used over 12 t and E5 class (0,06 € per km). Italian tolls are 0,16 € per km (average between classes 4 and 5). French tolls are calculated by me ~0,27 € per km (class 4) except for 4 separate routes but they are similarly priced. Oresund Bridge (Sweden) is 66 € for lorries (yearly passage but ofc not possible in the game) and Storebaelt Bridge (Denmark) is 158 € for lorries. For Norway I used viamichelin.com x2 for vehicles over 3,5 t as per autopass.no. If you use autopass you‘ll pay more as is in vanilla game because it‘s hard coded and can‘t be changed.
- 4) Loans can be taken at 25k, 100k, 250k and 750k size.
- Interest rate is very low as IRL.
- 5) You can take the first loan after 10 quick jobs and when you hit lvl 3. Limit is 125k.
- At lvl 7 limit is raised to 500k, at lvl 12 to 1.500k, at lvl 20 to 3.000k, and at lvl 36 at 7.500k.
- 6) Traffic fines are much lowered:
- car crash is 10 (it‘s payed by insurance…) // avoid sleeping is 250 // wrong way is 200 // speeding is 200 (average for countries inside game outside absurd Norway) // no lights during night is 150 // red lights is 170 (average for countries inside game outside absurd Norway).
- 7) Increased timer for some traffic offences and adjusted probability.
- 8) Increased experience points for the next level but not to be too much grindy.
- 9) Introduced slight wear of cabin and chassis and lowered wear of engine, transmission and wheel to be more realistic (most IRL lorry engines are services at 120k km).
- 10) Lorry to trailer damage is much lower and cabin damage ratio is slightly lowered.
- 11) Lorry (and parts) refund is 75%. For buying lorry online you need 7 owned one.
- The prices of small garage and upgraded one are halved (90k + 50k).
- Productivity plan is much lowered (5,25k, 15,75k and 26,25k).
- Fuel discount in garage is increased to 20% as this is average VAT rate of countries in game.
- 12) Abandoned job fine is 1k.
- Cargo damage cost is increased from 5 to 20 € per 1% of damage and cost factor is lowered from 4% to 1%.
- 13) Simulation average speed is lowered to more realistic 50 km/h (in base game is 62).
- Maximum driving time is lowered from 11 to 9 hours as IRL.
- Sleeping time is increased from 9 to 10 hours.
- Cargo validity max is increased from 30 to 36 hours.
- 14) Quick jobs and AI drivers‘ revenues are 15 € + 0,3 € per km as IRL.
- Driver hire cost is 500.
- Driver quitwarn time is increased from 3 to 5 days and quit time from 5 to 14 days.
- 15) Job distance limit at 4 is increased from 1.100 to 1.250 km and at 5 from 1.500 to 1.750 km.
- 16) Freight market revenue is 45 € + 1 € per km as IRL.
- 17) Max eco consumption skill is lowered from 35% to 25%.
- 18) Reward bonuses now scale from 1% to 6% per skill level.
- 19) Experience points for free roam are lowered from 0,5 to 0,33 per km and for road discovery from 0,8 to 0,66 per km.
- Experience for various types of cargos is flat lowered by 4%.
- Experience bonus for automatic parking is 0, for medium is 40 and for hard is 100.
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