pipe0481

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Aug 13th, 2016
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  1. sf2d_start_frame(GFX_TOP, GFX_LEFT);
  2. sf2d_draw_fill_circle(cx + 5 * CONFIG_3D_SLIDERSTATE, cy, 30, RGBA8(255, 255, 255, 255));
  3. sf2d_end_frame();
  4.  
  5. sf2d_start_frame(GFX_TOP, GFX_RIGHT);
  6. sf2d_draw_fill_circle(cx - 5 * CONFIG_3D_SLIDERSTATE, cy, 30, RGBA8(255, 255, 255, 255));
  7. sf2d_end_frame();
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