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  1. #
  2. # Plugin by fergydanny (dnyferguson), check out my other resources at https://www.spigotmc.org/resources/authors/fergydanny.25236/
  3. # You can find the mob types at https://pastebin.com/fmtVpCeq (1.13) or
  4. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html (1.14+)
  5. #
  6.  
  7.  
  8. #
  9. # GLOBAL
  10. #
  11.  
  12. # Change the mob name color in the item name
  13. mob-name-color: '&e'
  14.  
  15. # You can set the lore to anything you want as the plugin does not use it for its functioning.
  16. lore:
  17. - '&aPlace this down for'
  18. - '&aa %mob% Spawner.'
  19.  
  20. # Enable or disable having a lore.
  21. enable-lore: false
  22.  
  23. # Prevent players from renaming spawners in anvils? This prevents them from changing their types!
  24. prevent-anvil: true
  25. prevent-anvil-message: '&cSorry, you can''t rename spawners!'
  26.  
  27. # Enable or disable compatibility mode. This checks for version 1 of this plugin's lore
  28. # when placing a spawner to ensure existing spawners work as intended.
  29. enable-compatibility: true
  30.  
  31. # Blacklist worlds you want this plugin to ignore when it comes to mining and changing spawners.
  32. blacklisted-worlds:
  33. - 'shop'
  34. blacklisted-message: '&cThat is not allowed in this world!'
  35.  
  36. # Whether or not to log (to console) spawner placement
  37. log: false
  38.  
  39.  
  40. #
  41. # SPAWNERGIVE COMMAND (/spawnergive <player> <type> <amount>)
  42. #
  43.  
  44. spawnergive:
  45. # Require the permission "mineablespawners.give" to give players spawners.
  46. require-permission: true
  47.  
  48. # The message if a user doesn't have the permission for the above
  49. no-permission: '&cYou don''t have permission to give spawners!'
  50.  
  51. # What should be shown when the command is failed?
  52. wrong-command: '&cWrong syntax, use /spawnergive <player> <type> <amount>'
  53.  
  54. # The message for when the specified player does not exist.
  55. no-exists: '&cThe player you specified does not exist.'
  56.  
  57. # The message if the amount specified is wrong
  58. wrong-amount: '&cThe amount you specified is invalid.'
  59.  
  60. # Message if inventory is full and drop is cancelled
  61. inventory-full: '&cYour inventory is full! Please make space before mining this spawner.'
  62.  
  63. # Invalid mob type message, placeholders available: %mobs% (list of available mobs)
  64. invalid-type: '&cInvalid type specified. Available types: &7%mobs%'
  65.  
  66. # Set the success messages. placeholders available: %mob%, %amount%, %target%
  67. success-sender: '&aYou have successfully sent %amount%x %mob% Spawners to %target%!'
  68. success-target: '&aYou have received %amount%x %mob% Spawners!'
  69.  
  70.  
  71. #
  72. # SPAWNER COMMAND (/spawner <type>)
  73. #
  74.  
  75. spawner:
  76. # Require the permission "mineablespawners.spawner" to set a spawner by looking at it.
  77. require-permission: true
  78.  
  79. # The message if a user doesn't have the permission for the above
  80. no-permission: '&cYou don''t have permission to change spawner types!'
  81.  
  82. # What should be shown when the command is failed?
  83. wrong-command: '&cWrong syntax, use /spawner <type>'
  84.  
  85. # Require individual mob perm? format: "mineablespawners.spawner.<type>", for example "mineablespawners.spawner.cow"
  86. require-individual-permission: true
  87.  
  88. # No perm message for the above
  89. no-individual-permission: '&cYou don''t have permission to change to that mob type!'
  90.  
  91. # Message when the player is not looking at a spawner
  92. not-looking-at-spawner: '&cYou need to be looking at a spawner to use this command.'
  93.  
  94. # Set the success message, placeholders available: %from% (initial mob type), %to% (new mob type)
  95. success: '&aYou have successfully changed the spawner from %from% to %to%!'
  96.  
  97. # Invalid mob type message, placeholders available: %mobs% (list of available mobs)
  98. invalid-type: '&cInvalid type specified. Available types: &7%mobs%'
  99.  
  100. # Set the message for when a player attempts to set a spawner to a type it already is
  101. already-this-type: '&cThe spawner is already of that type!'
  102.  
  103.  
  104. #
  105. # SPAWNER MINING
  106. #
  107.  
  108. mining:
  109. # Require the permission "mineablespawners.break" to mine a spawner
  110. require-permission: true
  111.  
  112. # The message if a user doesn't have the permission for the above
  113. no-permission: '&cYou don''t have permission to mine this spawner!'
  114.  
  115. # Does the player need silk touch? If true, you can give the permission "mineablespawners.nosilk" to bypass this check.
  116. require-silktouch: true
  117.  
  118. # Message if a user doesn't have silk
  119. no-silktouch: '&cYou need silk touch to mine this spawner!'
  120.  
  121. # Cancel exp drop? Spawners usually drop exp when broken, it is recommended to keep this false.
  122. drop-exp: true
  123.  
  124. # Should the spawner instantly appear in their inventory instead of being dropped on the ground?
  125. drop-in-inventory: true
  126.  
  127. # Message if inventory is full and drop is cancelled
  128. inventory-full: '&cYour inventory is full! Please make space before mining this spawner.'
  129.  
  130. # Should the spawner simply break (like vanilla) if a player doesn't meet one of the requirements?
  131. still-break: true
  132.  
  133. # Message when it breaks because they dont meet a requirement
  134. still-break-message: ''
  135.  
  136. # Set a percent change to drop, from 0.00 (0%) to 1.00 (100%)
  137. drop-chance: 1.0
  138.  
  139.  
  140. #
  141. # SPAWN EGGS
  142. #
  143.  
  144. eggs:
  145. # Require the permission "mineablespawners.eggchange" to change a spawner's type using eggs.
  146. require-permission: true
  147.  
  148. # If the above is true and the player does not have permission, send them this message:
  149. no-permission: '&cChanging spawner types with spawn eggs is disabled on this server.'
  150.  
  151. # Require individual mob perm? format: "mineablespawners.eggchange.<type>", for example "mineablespawners.eggchange.cow"
  152. require-individual-permission: true
  153.  
  154. # No perm message for the above
  155. no-individual-permission: '&cYou don''t have permission to change to that mob type!'
  156.  
  157. # Set the success message, placeholders available: %from% (initial mob type), %to% (new mob type)
  158. success: '&aYou have successfully changed the spawner from %from% to %to%!'
  159.  
  160. # Set the message for when a player attempts to set a spawner to a type it already is
  161. already-this-type: '&cThe spawner is already of that type!'
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