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- LightCore:
- Type: VINDICATOR
- Display: Herald Of Light Core
- Health: 50
- Faction: Light
- Damage: 0
- Armor: 0
- DamageModifiers:
- - FALL 0
- BossBar:
- Enabled: true
- Title: ' Herald Of light Core '
- Range: 100
- Color: RED
- Style: SEGMENTED_20
- Modules:
- ThreatTable: true
- Options:
- PreventOtherDrops: true
- Despawn: false
- MaxCombatDistance: 256
- PreventRandomEquipment: true
- PreventSunburn: true
- AttackSpeed: 0.18
- Collidable: true
- FollowRange: 80
- KnockbackResistance: 100
- MovementSpeed: 0.13
- AttackSpeed: 1
- NoDamageTicks: 10
- NoAI: false
- Silent: true
- Template: template-require
- Variables:
- RequiredPercentage: 0.5
- Skills:
- - randomskill{s=LC1 1, LC2 1, LC2_2 1, LC3 1, LC4 1, LC5 1, LC6 1, LC6_2 1, LC7 1, LC8 1, LC9 1, LC10 1, LC11 1} ~onTimer:10
- - metaskill{s=LH8;sync=true} @self ~onDamaged
- - model{modelid=herald_of_light_core;damagetint=false} @Self ~onSpawn
- - model{modelid=herald_of_light_core;damagetint=false} @Self ~onLoad
- - state{state=damage} @Self ~onDamaged
- - sound{s=block.amethyst_block.hit;p=0;v=2} @Self ~onDamaged
- - sound{s=entity.blaze.hurt;p=1.8;v=2} @Self ~onDamaged
- - sound{s=block.amethyst_block.break;p=0;v=2} @Self ~onDeath
- - sound{s=entity.blaze.death;p=1.8;v=2} @Self ~onDeath
- - cancelevent @self ~onAttack
- - gcd{ticks=245} @self ~onSpawn
- - setAI{ai=false} @self ~onSpawn
- - potion{type=DAMAGE_RESISTANCE;duration=220;level=100} @self ~onSpawn
- - setAI{ai=true;delay=220} @self ~onSpawn
- - skill{s=[
- - damage{a=5} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_mirror_damage} ~onTimer:1
- - skill{s=[
- - damage{a=5} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_mirror2_damage} ~onTimer:1
- - skill{s=[
- - damage{a=5} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_mirror3_damage} ~onTimer:1
- - skill{s=[
- - damage{a=5} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_mirror4_damage} ~onTimer:1
- - skill{s=[
- - damage{a=8} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_1} ~onTimer:1
- - skill{s=[
- - damage{a=8} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_2} ~onTimer:1
- - skill{s=[
- - damage{a=8} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_3} ~onTimer:1
- - skill{s=[
- - damage{a=8} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_4} ~onTimer:1
- - skill{s=[
- - damage{a=20} @LivingNearTargetLocation{r=3}
- ]} @modelpart{mid=herald_of_light_core;pid=b_core_beam_damage} ~onTimer:1
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