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Sharrk_kunjang

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Nov 4th, 2024
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  1. LightCore:
  2. Type: VINDICATOR
  3. Display: Herald Of Light Core
  4. Health: 50
  5. Faction: Light
  6. Damage: 0
  7. Armor: 0
  8. DamageModifiers:
  9. - FALL 0
  10. BossBar:
  11. Enabled: true
  12. Title: ' Herald Of light Core '
  13. Range: 100
  14. Color: RED
  15. Style: SEGMENTED_20
  16. Modules:
  17. ThreatTable: true
  18. Options:
  19. PreventOtherDrops: true
  20. Despawn: false
  21. MaxCombatDistance: 256
  22. PreventRandomEquipment: true
  23. PreventSunburn: true
  24. AttackSpeed: 0.18
  25. Collidable: true
  26. FollowRange: 80
  27. KnockbackResistance: 100
  28. MovementSpeed: 0.13
  29. AttackSpeed: 1
  30. NoDamageTicks: 10
  31. NoAI: false
  32. Silent: true
  33. Template: template-require
  34. Variables:
  35. RequiredPercentage: 0.5
  36. Skills:
  37. - randomskill{s=LC1 1, LC2 1, LC2_2 1, LC3 1, LC4 1, LC5 1, LC6 1, LC6_2 1, LC7 1, LC8 1, LC9 1, LC10 1, LC11 1} ~onTimer:10
  38. - metaskill{s=LH8;sync=true} @self ~onDamaged
  39. - model{modelid=herald_of_light_core;damagetint=false} @Self ~onSpawn
  40. - model{modelid=herald_of_light_core;damagetint=false} @Self ~onLoad
  41. - state{state=damage} @Self ~onDamaged
  42. - sound{s=block.amethyst_block.hit;p=0;v=2} @Self ~onDamaged
  43. - sound{s=entity.blaze.hurt;p=1.8;v=2} @Self ~onDamaged
  44. - sound{s=block.amethyst_block.break;p=0;v=2} @Self ~onDeath
  45. - sound{s=entity.blaze.death;p=1.8;v=2} @Self ~onDeath
  46. - cancelevent @self ~onAttack
  47. - gcd{ticks=245} @self ~onSpawn
  48. - setAI{ai=false} @self ~onSpawn
  49. - potion{type=DAMAGE_RESISTANCE;duration=220;level=100} @self ~onSpawn
  50. - setAI{ai=true;delay=220} @self ~onSpawn
  51. - skill{s=[
  52. - damage{a=5} @LivingNearTargetLocation{r=3}
  53. ]} @modelpart{mid=herald_of_light_core;pid=b_mirror_damage} ~onTimer:1
  54. - skill{s=[
  55. - damage{a=5} @LivingNearTargetLocation{r=3}
  56. ]} @modelpart{mid=herald_of_light_core;pid=b_mirror2_damage} ~onTimer:1
  57. - skill{s=[
  58. - damage{a=5} @LivingNearTargetLocation{r=3}
  59. ]} @modelpart{mid=herald_of_light_core;pid=b_mirror3_damage} ~onTimer:1
  60. - skill{s=[
  61. - damage{a=5} @LivingNearTargetLocation{r=3}
  62. ]} @modelpart{mid=herald_of_light_core;pid=b_mirror4_damage} ~onTimer:1
  63. - skill{s=[
  64. - damage{a=8} @LivingNearTargetLocation{r=3}
  65. ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_1} ~onTimer:1
  66. - skill{s=[
  67. - damage{a=8} @LivingNearTargetLocation{r=3}
  68. ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_2} ~onTimer:1
  69. - skill{s=[
  70. - damage{a=8} @LivingNearTargetLocation{r=3}
  71. ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_3} ~onTimer:1
  72. - skill{s=[
  73. - damage{a=8} @LivingNearTargetLocation{r=3}
  74. ]} @modelpart{mid=herald_of_light_core;pid=b_beam_mirror_damage_4} ~onTimer:1
  75. - skill{s=[
  76. - damage{a=20} @LivingNearTargetLocation{r=3}
  77. ]} @modelpart{mid=herald_of_light_core;pid=b_core_beam_damage} ~onTimer:1
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