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CraikTulving

Dota Raiko

May 4th, 2015
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  1. Raiko - Intelligence
  2.  
  3. Base Stats
  4.  
  5. STR : 19 (+1.8)
  6. AGI : 16 (+1.5)
  7. INT : 24 (+3)
  8. Damage : 17-27
  9. Armor : -1
  10. Attacks / Second : 0.62
  11. Movement Speed : 290
  12. Turn Rate : 0.7
  13. Sight Range : 1800/800
  14. Attack Range : 475
  15. Missile Speed : 1100
  16. Attack Duration : 0.56/0.41
  17. Base Attack Time : 1.6
  18.  
  19. Lv. 25
  20.  
  21. STR : 82
  22. AGI : 72
  23. INT : 116
  24. HP : 1708
  25. Mana : 1508
  26. Damage : 133-143
  27. Armor : 9.08
  28.  
  29.  
  30.  
  31. [Q] Drum of Man : Unleashes a wave of sound around target unit that gives bonus Strength to allied heroes hit while reducing it for enemies. Does not stack, but refreshes the duration.
  32.  
  33. Strength Change : 4/6/8/10/12
  34. Duration : 8
  35. Cast Range : 550
  36. Radius : 550
  37. Mana : 30/40/50/60/70
  38. Cooldown : 7/6/5/4/3
  39.  
  40. [W] Drum of Earth : Gives bonus Agility to all allied heroes around Raiko. Enemy heroes that attack heroes under this effect lose Agility on each attack. Does not stack, but refreshes the duration. Each instance of enemy Agility loss is independent.
  41.  
  42. Bonus Agility : 4/6/8/10/12
  43. Agility Lost per Attack : 1/1.5/2/2.5/3
  44. Duration : 8
  45. Radius : 600
  46. Mana : 30/40/50/60/70
  47. Cooldown : 7/6/5/4/3
  48.  
  49. [E] Drum of Sky : Creates a storm at target area that gives allied heroes bonus Intelligence each second while reducing it for enemy heroes. Does not stack, but refreshes the duration.
  50.  
  51. Intelligence Change per Second : 2/3/4/5/6
  52. Storm Duration : 2
  53. Effect Duration : 8
  54. Cast Range : 600
  55. Radius : 400
  56. Mana : 30/40/50/60/70
  57. Cooldown : 7/6/5/4/3
  58.  
  59. [R] Pristine Beat : Available at level one. Becomes ready to cast after the three different drums are used in succession. The spell unleashed depends on the order of Man, Earth, and Sky, scales off their levels, and is lost after cast or if you play a new combination of drums.
  60. Scepter - Provides mana cost reduction and various upgrades to all the abilities.
  61.  
  62. [Man, Earth, Sky] Raging Temple Taiko
  63. Deals magical damage and breaks, mutes, and silences target enemy hero for a duration based on how many different Pristine Beats were cast during the last minute.
  64. Scepter - Reduces mana cost. Affects enemies near the target as well.
  65.  
  66. Magical Damage per Pristine Beat (Man) : 90/100/110/120/130
  67. Break/Mute/Silence Duration per Pristine Beat (Earth) : 0.7/0.8/0.9/1/1.1
  68. Cast Range (Sky) : 550/600/650/700/750
  69. Scepter Radius : 400
  70. Mana : 80 (Scepter : 65)
  71. Cooldown (Man) : 23/21/19/17/15
  72.  
  73. [Man, Sky, Earth] Blue Lady Show
  74. Summons a ring of musical notes around target enemy’s current location that deal magical damage to the first enemy to touch them. Each note reduces all damage dealt by the target.
  75. Scepter - Reduces mana cost. Note magical damage increases over time and they last twice as long.
  76.  
  77. Magical Damage per Note (Man) : 50/60/70/80/90
  78. Scepter Note Damage Increase per Second : 15%
  79. Number of Notes (Sky) : 4/5/6/7/8
  80. Damage Reduction per Note (Earth) : 8/9/10/11/12%
  81. Note Duration : 10 (Scepter : 20)
  82. Cast Range : 700
  83. Note Distance From Target : 400
  84. Note Radius : 50
  85. Mana : 70 (Scepter : 55)
  86. Cooldown (Man) : 18/16/14/12/10
  87.  
  88. [Earth, Man, Sky] Three Strikes at Midnight
  89. Sends out three waves of sound around Raiko. The first deals physical damage, the second magical, and the final one pure.
  90. Scepter : Reduces mana cost. Halves delay between waves and each wave ministuns.
  91.  
  92. Physical Damage (Earth) : 60/75/90/105/120
  93. Magical Damage (Man) : 60/75/90/105/120
  94. Pure Damage (Sky) : 60/75/90/105/120
  95. Scepter Ministun Duration : 0.1
  96. Delay Between Waves : 0.6 (Scepter : 0.3)
  97. Radius : 550
  98. Mana : 60 (Scepter : 45)
  99. Cooldown (Earth) : 24/21/18/15/12
  100.  
  101. [Earth, Sky, Man] Land Percuss
  102. Shakes the earth around Raiko’s current location. Enemies in the area take physical damage each second, have their move speed slowed and gain a chance to miss their attacks. Also damages buildings.
  103. Scepter : Reduces mana cost. Increases radius and duration.
  104.  
  105. Physical Damage per Second (Earth) : 30/40/50/60/70
  106. Move Speed Slow (Man) : 30/40/50/60/70%
  107. Miss Chance (Sky) : 30/36/42/48/54%
  108. Effect Duration : 0.5
  109. Area Duration : 6 (Scepter : 7)
  110. Radius : 450 (Scepter : 600)
  111. Mana : 75 (Scepter : 60)
  112. Cooldown (Earth) : 32/28/24/20/16
  113.  
  114. [Sky, Man, Earth] High Speed Taiko Rocket
  115. Creates a row of drums that are launched after a delay. Each drum explodes on hitting an enemy, dealing magical damage in a small area and stunning.
  116. Scepter - Reduces mana cost. Drums can be manually detonated and their travel speed is increased.
  117.  
  118. Magical Damage (Sky) : 150/200/250/300/350
  119. Stun Duration : 1.5
  120. Number of Drums (Man) : 3/4/5/6/7
  121. Distance Between Drums : 150
  122. Launch Delay (Earth) : 1.5/1.2/0.9/0.6/0.3
  123. Cast Range : 250
  124. Drum Travel Distance : Global
  125. Drum Travel Speed : 1900 (Scepter : 2500)
  126. Drum Radius : 200
  127. Drum Explosion Radius : 300
  128. Mana : 90 (Scepter : 75)
  129. Cooldown (Sky) : 30/27/24/21/18
  130.  
  131. [Sky, Earth, Man] Thunder God’s Anger
  132. Lightning crashes down on all enemies in range, burning mana and dealing magical damage based on the mana lost.
  133. Scepter - Reduces mana cost. Hits all visible enemy heroes within a huge area.
  134.  
  135. Mana Burned (Sky) : 140/195/250/305/360
  136. Burned Mana as Damage (Man) : 50/60/70/80/90%
  137. Search Radius (Earth) : 700/850/1000/1150/1300
  138. Scepter Visible Hero Search Radius : 2600
  139. Mana : 100 (Scepter : 85)
  140. Cooldown (Sky) : 40/35/30/25/20
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