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DrawingJhon

Worship Tool

Jan 3rd, 2021 (edited)
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  1. local function injectTool(tool)
  2.     local so; so = function(id,par,vol,pit)
  3.         coroutine.resume(coroutine.create(function()
  4.             local sou = Instance.new("Sound", workspace)
  5.             sou.Volume=vol + 7
  6.             sou.Pitch=pit or 1
  7.             sou.SoundId=id
  8.             sou:play()
  9.             game:GetService("Debris"):AddItem(sou,6)
  10.         end))
  11.     end
  12.     local on = false
  13.     tool.Activated:Connect(function()
  14.         if on then return end
  15.         on = true
  16.         local dad = tool.Parent
  17.         dad.Humanoid:LoadAnimation(tool.oof):Play()
  18.         game:GetService'Chat':Chat(dad.Head, ("PRAISE ALLAH "..tostring(math.random(2000)).." TIMES A DAY!!!! ALLAH AKBAR"), "Red")
  19.         wait'5'
  20.         for i = 1,6 do
  21.             local sad = Instance.new'Explosion'
  22.             sad.Position = dad.Head.Position + Vector3.new(math.random(15), math.random(15), math.random(15))
  23.             sad.BlastRadius = 350
  24.             sad.DestroyJointRadiusPercent = 0
  25.             sad.Parent = workspace
  26.         end
  27.         dad:BreakJoints()
  28.         so("rbxassetid://134854740",dad.Head,1,1.3)
  29.         --so("rbxassetid://2772100516",dad.Head,2.5,1)
  30.         so("rbxassetid://247893371",dad.Head,2.5,1) -- Beautiful nasheed
  31.         so("rbxassetid://137994058",dad.Head,1,1)
  32.         so("rbxassetid://165969964",dad.Head,1,1)
  33.     end)
  34. end
  35. local function getWorship(player)
  36.     local tool = Instance.new("Tool")
  37.     tool.Name = "Worship"
  38.     tool.CanBeDropped = false
  39.     tool.RequiresHandle = false
  40.     tool.Enabled = true
  41.     local oof = Instance.new("Animation", tool)
  42.     oof.Name = "oof"
  43.     oof.AnimationId = "rbxassetid://182749109"
  44.     injectTool(tool)
  45.     tool.Parent = player.Backpack
  46. end
  47.  
  48. local function get(plr)
  49.     getWorship(plr)
  50.     plr.CharacterAdded:Connect(function()
  51.         getWorship(plr)
  52.     end)
  53. end
  54.  
  55. --get(owner)
  56. game:GetService("Players").PlayerAdded:Connect(get)
  57. for i, plr in pairs(game:GetService("Players"):GetPlayers()) do
  58.     spawn(function()
  59.         get(plr)
  60.     end)
  61. end
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