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  1. #####################################################
  2. # #
  3. # This is the GemRB Configuration file. #
  4. # Here are defined some default parameters for #
  5. # basic configuration and paths definition. #
  6. # #
  7. # Parameters are defined as a Name=Value pair #
  8. # The Value can be of three types: #
  9. # - String #
  10. # - Integer #
  11. # - Boolean #
  12. # #
  13. # The String value is represented as follows #
  14. # i.e. H:\GemRB\plugins #
  15. # Integers are defined as follows #
  16. # i.e. 12723 #
  17. # Booleans are represented as 1 or 0 in this file #
  18. # #
  19. # Lines starting with # are ignored #
  20. # #
  21. #####################################################
  22.  
  23. #####################################################
  24. # #
  25. # Game Type [String] Use one of the following #
  26. # values: #
  27. # #
  28. # auto Attempt to autodetect game type #
  29. # #
  30. # bg1 Baldur's Gate #
  31. # bg2 Baldur's Gate 2 : SoA or ToB #
  32. # how Icewind Dale : HoW or ToTL #
  33. # (iwd) Icewind Dale (no How or ToTL installed)#
  34. # iwd2 Icewind Dale 2 #
  35. # pst Planescape Torment #
  36. # #
  37. # demo Game demo stub #
  38. # test Minimal test mode #
  39. # (More will come) #
  40. # #
  41. #####################################################
  42.  
  43. GameType=auto
  44.  
  45. #####################################################
  46. # Game Name [String] Title for GemRB window, use #
  47. # anything you wish, e.g. Baldur's Gate 3: RotFL #
  48. # #
  49. # Defaults to GemRB: <actual game name> #
  50. #####################################################
  51.  
  52. # GameName=Baldur's Gate 2
  53.  
  54. #####################################################
  55. # Encoding [default|polish|czech] Language used by #
  56. # game data. Except of polish BG1, leave disabled. #
  57. #####################################################
  58.  
  59. # Encoding=default
  60.  
  61. #####################################################
  62. # Video Parameters #
  63. #####################################################
  64. #NOTE: SCREEN width and height can NOT be ARBITRARY without installing the
  65. # widescreen mod: http://www.gibberlings3.net/widescreen/
  66. #Resolutions supported by the original games (gemrb) are:
  67. # * 640x480 (except in iwd2)
  68. # * 800x600 (bg2, iwd:how, iwd2)
  69. # * 1024x768 (bg2, iwd:how, iwd2)
  70. # * 1280x1024 (bg2, iwd:how, iwd2)
  71.  
  72. #Screen width
  73. Width=640
  74.  
  75. #Screen height
  76. Height=480
  77.  
  78. #Bits per pixel [Integer:16,32]
  79. Bpp=32
  80.  
  81. #Fullscreen [Boolean]
  82. Fullscreen=1
  83.  
  84. # Delay before tooltips appear [milliseconds]
  85. TooltipDelay=500
  86.  
  87. #####################################################
  88. # Audio Parameters #
  89. #####################################################
  90.  
  91. # Choices: openal (default), sdlaudio (faster, but limited featureset), none
  92. #AudioDriver = openal
  93.  
  94. #####################################################
  95. # Case Sensitive Filesystem [Boolean] #
  96. # #
  97. # If your installed game files are residing on a #
  98. # case sensitive filesystem (ext2 on Linux) then #
  99. # you need to set this value to 1, it has no #
  100. # effect on Windows #
  101. #####################################################
  102.  
  103. CaseSensitive=1
  104.  
  105. #####################################################
  106. # GUI Parameters #
  107. #####################################################
  108. # #
  109. # GemRB may enhance the GUI of the Infinity Engine #
  110. # games (so far only in bg2) creating functionally #
  111. # new buttons or scrollbars where they weren't #
  112. # present in original games. It may improve its #
  113. # usability, but is not quite compatible with #
  114. # mods changing graphics and alignment in the *.chu #
  115. # files (e.g. the buttons will appear in old #
  116. # coordinates and may stop being clickable). #
  117. #####################################################
  118.  
  119. # Enable all gui enhancements ? [Integer]
  120. GUIEnhancements = 15
  121.  
  122. # Enable bigger parties (up to 10) or force smaller ones [Integer]
  123. # NOTE: You need to choose a big enough resolution, so
  124. # there will be enough room for all the party portraits.
  125. # THE GAME WILL CRASH OTHERWISE!
  126. # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
  127. #MaxPartySize = 6
  128.  
  129. #####################################################
  130. # Debug #
  131. #####################################################
  132.  
  133. # Do not play intro videos [Boolean], useful for development
  134. SkipIntroVideos=1
  135.  
  136. # Draw Frames per Second info [Boolean]
  137. #DrawFPS=1
  138.  
  139. # Hide unexplored parts of a map
  140. #FogOfWar=1
  141.  
  142. # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
  143. # full listing
  144. #EnableCheatKeys=1
  145.  
  146. #####################################################
  147. # Paths #
  148. #####################################################
  149.  
  150. #####################################################
  151. # Game Paths [String] #
  152. # #
  153. # These are the paths where the Game you want to #
  154. # play is installed. #
  155. # Enter the full path to the directory. #
  156. #####################################################
  157.  
  158. GamePath=/home/brzegorz/Games/BaldursGateII
  159. # only set these if the folders are not in your GamePath
  160. #CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
  161. #CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
  162. #CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
  163. #CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
  164. #CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
  165.  
  166. #####################################################
  167. # GemRB Cache Path [String] #
  168. # #
  169. # This is the path where GemRB will store the #
  170. # cached files, enter the full path to the GemRB #
  171. # Cache directory. #
  172. #####################################################
  173.  
  174. CachePath=@DEFAULT_CACHE_DIR@
  175.  
  176. #####################################################
  177. # GemRB Save Path [String] #
  178. # #
  179. # This is the path where GemRB looks for saved #
  180. # games. #
  181. # Enter the full path to the directory containing #
  182. # e.g. the 'save' subdirectory. #
  183. # #
  184. # You do not have to specify this if you use save #
  185. # subdir in the GamePath directory. #
  186. #####################################################
  187.  
  188. #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
  189.  
  190. ###### HERE BE DRAGONS #############################
  191. # You shouldn't need to change any paths below this point.
  192.  
  193. #####################################################
  194. # GemRB Path [String] #
  195. # #
  196. # This is the path where GemRB is stored, just #
  197. # enter the full path to the GemRB executable #
  198. #####################################################
  199.  
  200. GemRBPath=/usr/local/share/gemrb
  201.  
  202. #####################################################
  203. # GemRB GUI Scripts Path [String] #
  204. # #
  205. # This is the path where GemRB GUI scripts are #
  206. # stored, usually these are in the GemRB directory #
  207. # Enter the full path to the directory containing #
  208. # the 'GUIScript' subdirectory. #
  209. #####################################################
  210.  
  211. GUIScriptsPath=/usr/local/share/gemrb
  212.  
  213. #####################################################
  214. # GemRB Plugins Path [String] #
  215. # #
  216. # This is the path containing GemRB plugins #
  217. # - shared libraries (.so) on Unixes, or #
  218. # DLLs (.dll) on windows. #
  219. # Enter the full path to the directory. #
  220. # #
  221. # You may need to specify this path if running #
  222. # GemRB from source directory on Linux. #
  223. #####################################################
  224.  
  225. PluginsPath=/usr/local/lib
  226.  
  227. #####################################################
  228. # Custom Font Path [String] #
  229. # #
  230. # This is the path where GemRB looks for non-BAM #
  231. # fonts (ex TTF) #
  232. # #
  233. #####################################################
  234.  
  235. #CustomFontPath=
  236.  
  237. #####################################################
  238. # Game Data Path [String] #
  239. # #
  240. # This is the subdirectory under GamePath where #
  241. # game data files are stored. #
  242. # #
  243. # You probably do NOT want to specify this! #
  244. #####################################################
  245.  
  246. #GameDataPath=data
  247.  
  248. #####################################################
  249. # Game Data Override Path [String] #
  250. # #
  251. # This is the subdirectory under GamePath where #
  252. # game data override files are stored. #
  253. # #
  254. # You probably do NOT want to specify this! #
  255. #####################################################
  256.  
  257. #GameOverridePath=override
  258.  
  259. #####################################################
  260. # GemRB Data Override Path [String] #
  261. # #
  262. # This is the path where GemRB looks for the GemRB #
  263. # data override directory. #
  264. # #
  265. # You probably do NOT want to specify this! #
  266. #####################################################
  267.  
  268. #GemRBOverridePath=@DATA_DIR@
  269. #GemRBUnhardcodedPath=@DATA_DIR@
  270.  
  271. #####################################################
  272. # Input Parameters #
  273. #####################################################
  274.  
  275. #whether or not to use software keyboard on devices that support one
  276. #UseSoftKeyboard=1
  277.  
  278. #Adds a gutter around the screen for scrolling
  279. #TouchScrollAreas=1
  280.  
  281. #####################################################
  282. # MouseFeedback #
  283. # Bitfield with reserved bits for disabling #
  284. # the mouse. Those bits cannot be set via config #
  285. # #
  286. # Show mouse+tooltips = 0 #
  287. # Hide mouse = 1 #
  288. # Hide tooltips = 2 #
  289. # Hide mouse+tooltips = 3 #
  290. #####################################################
  291.  
  292. # For a strictly touchscreen device we recommend
  293. # Changing this to 3.
  294.  
  295. # default is 0
  296. #MouseFeedback=0
  297.  
  298. #####################################################
  299. # Touch Gesture Input Parameters #
  300. # Requires SDL 1.3 or later #
  301. # All "NumFing" settings must be > 1 and < 5 #
  302. # NumFingScroll and NumFingKboard cannot be equal #
  303. #####################################################
  304.  
  305. #NumFingScroll=2
  306.  
  307. #NumFingKboard=3
  308.  
  309. #NumFingInfo=2
  310.  
  311. #####################################################
  312. # END #
  313. #####################################################
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