Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #####################################################
- # #
- # This is the GemRB Configuration file. #
- # Here are defined some default parameters for #
- # basic configuration and paths definition. #
- # #
- # Parameters are defined as a Name=Value pair #
- # The Value can be of three types: #
- # - String #
- # - Integer #
- # - Boolean #
- # #
- # The String value is represented as follows #
- # i.e. H:\GemRB\plugins #
- # Integers are defined as follows #
- # i.e. 12723 #
- # Booleans are represented as 1 or 0 in this file #
- # #
- # Lines starting with # are ignored #
- # #
- #####################################################
- #####################################################
- # #
- # Game Type [String] Use one of the following #
- # values: #
- # #
- # auto Attempt to autodetect game type #
- # #
- # bg1 Baldur's Gate #
- # bg2 Baldur's Gate 2 : SoA or ToB #
- # how Icewind Dale : HoW or ToTL #
- # (iwd) Icewind Dale (no How or ToTL installed)#
- # iwd2 Icewind Dale 2 #
- # pst Planescape Torment #
- # #
- # demo Game demo stub #
- # test Minimal test mode #
- # (More will come) #
- # #
- #####################################################
- GameType=auto
- #####################################################
- # Game Name [String] Title for GemRB window, use #
- # anything you wish, e.g. Baldur's Gate 3: RotFL #
- # #
- # Defaults to GemRB: <actual game name> #
- #####################################################
- # GameName=Baldur's Gate 2
- #####################################################
- # Encoding [default|polish|czech] Language used by #
- # game data. Except of polish BG1, leave disabled. #
- #####################################################
- # Encoding=default
- #####################################################
- # Video Parameters #
- #####################################################
- #NOTE: SCREEN width and height can NOT be ARBITRARY without installing the
- # widescreen mod: http://www.gibberlings3.net/widescreen/
- #Resolutions supported by the original games (gemrb) are:
- # * 640x480 (except in iwd2)
- # * 800x600 (bg2, iwd:how, iwd2)
- # * 1024x768 (bg2, iwd:how, iwd2)
- # * 1280x1024 (bg2, iwd:how, iwd2)
- #Screen width
- Width=640
- #Screen height
- Height=480
- #Bits per pixel [Integer:16,32]
- Bpp=32
- #Fullscreen [Boolean]
- Fullscreen=1
- # Delay before tooltips appear [milliseconds]
- TooltipDelay=500
- #####################################################
- # Audio Parameters #
- #####################################################
- # Choices: openal (default), sdlaudio (faster, but limited featureset), none
- #AudioDriver = openal
- #####################################################
- # Case Sensitive Filesystem [Boolean] #
- # #
- # If your installed game files are residing on a #
- # case sensitive filesystem (ext2 on Linux) then #
- # you need to set this value to 1, it has no #
- # effect on Windows #
- #####################################################
- CaseSensitive=1
- #####################################################
- # GUI Parameters #
- #####################################################
- # #
- # GemRB may enhance the GUI of the Infinity Engine #
- # games (so far only in bg2) creating functionally #
- # new buttons or scrollbars where they weren't #
- # present in original games. It may improve its #
- # usability, but is not quite compatible with #
- # mods changing graphics and alignment in the *.chu #
- # files (e.g. the buttons will appear in old #
- # coordinates and may stop being clickable). #
- #####################################################
- # Enable all gui enhancements ? [Integer]
- GUIEnhancements = 15
- # Enable bigger parties (up to 10) or force smaller ones [Integer]
- # NOTE: You need to choose a big enough resolution, so
- # there will be enough room for all the party portraits.
- # THE GAME WILL CRASH OTHERWISE!
- # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
- #MaxPartySize = 6
- #####################################################
- # Debug #
- #####################################################
- # Do not play intro videos [Boolean], useful for development
- SkipIntroVideos=1
- # Draw Frames per Second info [Boolean]
- #DrawFPS=1
- # Hide unexplored parts of a map
- #FogOfWar=1
- # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
- # full listing
- #EnableCheatKeys=1
- #####################################################
- # Paths #
- #####################################################
- #####################################################
- # Game Paths [String] #
- # #
- # These are the paths where the Game you want to #
- # play is installed. #
- # Enter the full path to the directory. #
- #####################################################
- GamePath=/home/brzegorz/Games/BaldursGateII
- # only set these if the folders are not in your GamePath
- #CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
- #CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
- #CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
- #CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
- #CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
- #####################################################
- # GemRB Cache Path [String] #
- # #
- # This is the path where GemRB will store the #
- # cached files, enter the full path to the GemRB #
- # Cache directory. #
- #####################################################
- CachePath=@DEFAULT_CACHE_DIR@
- #####################################################
- # GemRB Save Path [String] #
- # #
- # This is the path where GemRB looks for saved #
- # games. #
- # Enter the full path to the directory containing #
- # e.g. the 'save' subdirectory. #
- # #
- # You do not have to specify this if you use save #
- # subdir in the GamePath directory. #
- #####################################################
- #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
- ###### HERE BE DRAGONS #############################
- # You shouldn't need to change any paths below this point.
- #####################################################
- # GemRB Path [String] #
- # #
- # This is the path where GemRB is stored, just #
- # enter the full path to the GemRB executable #
- #####################################################
- GemRBPath=/usr/local/share/gemrb
- #####################################################
- # GemRB GUI Scripts Path [String] #
- # #
- # This is the path where GemRB GUI scripts are #
- # stored, usually these are in the GemRB directory #
- # Enter the full path to the directory containing #
- # the 'GUIScript' subdirectory. #
- #####################################################
- GUIScriptsPath=/usr/local/share/gemrb
- #####################################################
- # GemRB Plugins Path [String] #
- # #
- # This is the path containing GemRB plugins #
- # - shared libraries (.so) on Unixes, or #
- # DLLs (.dll) on windows. #
- # Enter the full path to the directory. #
- # #
- # You may need to specify this path if running #
- # GemRB from source directory on Linux. #
- #####################################################
- PluginsPath=/usr/local/lib
- #####################################################
- # Custom Font Path [String] #
- # #
- # This is the path where GemRB looks for non-BAM #
- # fonts (ex TTF) #
- # #
- #####################################################
- #CustomFontPath=
- #####################################################
- # Game Data Path [String] #
- # #
- # This is the subdirectory under GamePath where #
- # game data files are stored. #
- # #
- # You probably do NOT want to specify this! #
- #####################################################
- #GameDataPath=data
- #####################################################
- # Game Data Override Path [String] #
- # #
- # This is the subdirectory under GamePath where #
- # game data override files are stored. #
- # #
- # You probably do NOT want to specify this! #
- #####################################################
- #GameOverridePath=override
- #####################################################
- # GemRB Data Override Path [String] #
- # #
- # This is the path where GemRB looks for the GemRB #
- # data override directory. #
- # #
- # You probably do NOT want to specify this! #
- #####################################################
- #GemRBOverridePath=@DATA_DIR@
- #GemRBUnhardcodedPath=@DATA_DIR@
- #####################################################
- # Input Parameters #
- #####################################################
- #whether or not to use software keyboard on devices that support one
- #UseSoftKeyboard=1
- #Adds a gutter around the screen for scrolling
- #TouchScrollAreas=1
- #####################################################
- # MouseFeedback #
- # Bitfield with reserved bits for disabling #
- # the mouse. Those bits cannot be set via config #
- # #
- # Show mouse+tooltips = 0 #
- # Hide mouse = 1 #
- # Hide tooltips = 2 #
- # Hide mouse+tooltips = 3 #
- #####################################################
- # For a strictly touchscreen device we recommend
- # Changing this to 3.
- # default is 0
- #MouseFeedback=0
- #####################################################
- # Touch Gesture Input Parameters #
- # Requires SDL 1.3 or later #
- # All "NumFing" settings must be > 1 and < 5 #
- # NumFingScroll and NumFingKboard cannot be equal #
- #####################################################
- #NumFingScroll=2
- #NumFingKboard=3
- #NumFingInfo=2
- #####################################################
- # END #
- #####################################################
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement