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- /scoreboard players add @e[type=PrimedTnt] Timer 1 {Fuse:1b}
- /execute @e[score_Timer_min=1] ~ ~ ~ /particle hugeexplosion ~ ~ ~ 0 0 0 0 1
- /execute @e[score_Timer_min=1] ~ ~ ~ /playsound random.explode @p ~ ~ ~ 1 1 1
- /execute @e[score_Timer_min=1] ~ ~ ~ /fill ~2 ~2 ~2 ~-2 ~-2 ~-2 air 0 destroy
- /kill @e[score_Timer_min=1]
- /scoreboard players reset * Timer
- /execute @p[score_Ignite_min=1] ~-4 ~-4 ~-4 /fill ~ ~ ~ ~8 ~8 ~8 redstone_block 1 replace air
- /execute @p[score_Ignite_min=0] ~-5 ~-5 ~-5 /fill ~ ~ ~ ~10 ~10 ~10 air 0 replace redstone_block 1
- /scoreboard players set @p[score_Ignite_min=1] Ignite 0
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