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- gun = "M9"
- --have the item in your backpack
- --risen made this
- f = require(game.Players.LocalPlayer.Backpack[gun]:FindFirstChild("Setting"))
- f.Auto = true
- --change basedamage to -99999999 (recomended) or -math.huge to god your friends
- f.BaseDamage = math.huge -- -math.huge = godmode, but i recommend setting it to 99999999 so you can take away their god.
- f.FireRate = 0.07; --In second
- f.ReloadTime = 0; --In second
- --AmmoPerMag = math.huge; -- fe gun kit edited generally doesnt let this work
- f.AmmoPerClip = math.huge
- f.Spread = 0 --SpreadX = 0; --In degree
- f.Spread = 0 --SpreadY = 0; --In degree spread x and y is for fe gun kit edited
- --LimitedAmmoEnabled = false --fe gun kit edited
- f.LimitedClipEnabled = false
- f.ShotgunEnabled = true
- BurstFireEnabled = true
- CameraShakingEnabled = false
- Knockback = 999
- Lifesteal = 999
- FlamingBullet = true
- BulletPerBurst = 3
- BurstRate = 0.075 --In second
- ExplosiveEnabled = true
- Radius = 20
- --[[
- only works on other players lolaaahahahahss11!!1123134325425
- fe gun kit has an inflicttarget event thingy, so more talented
- scripters can probably make an option to god yourself.
- ________ _______ ________ ___ ________
- |\ __ \|\ ___ \ |\ ___ \|\ \|\ ____\
- \ \ \|\ \ \ __/|\ \ \\ \ \ \ \ \ \___|_
- \ \ ____\ \ \_|/_\ \ \\ \ \ \ \ \_____ \
- \ \ \___|\ \ \_|\ \ \ \\ \ \ \ \|____|\ \
- \ \__\ \ \_______\ \__\\ \__\ \__\____\_\ \
- \|__| \|_______|\|__| \|__|\|__|\_________\
- \|_________|
- --]]
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