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fe gun kit script

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Sep 2nd, 2019
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  1. gun = "M9"
  2. --have the item in your backpack
  3. --risen made this
  4. f = require(game.Players.LocalPlayer.Backpack[gun]:FindFirstChild("Setting"))
  5. f.Auto = true
  6. --change basedamage to -99999999 (recomended) or -math.huge to god your friends
  7. f.BaseDamage = math.huge -- -math.huge = godmode, but i recommend setting it to 99999999 so you can take away their god.
  8. f.FireRate = 0.07; --In second
  9. f.ReloadTime = 0; --In second
  10. --AmmoPerMag = math.huge; -- fe gun kit edited generally doesnt let this work
  11. f.AmmoPerClip = math.huge
  12. f.Spread = 0 --SpreadX = 0; --In degree
  13. f.Spread = 0 --SpreadY = 0; --In degree spread x and y is for fe gun kit edited
  14. --LimitedAmmoEnabled = false --fe gun kit edited
  15. f.LimitedClipEnabled = false
  16. f.ShotgunEnabled = true
  17. BurstFireEnabled = true
  18. CameraShakingEnabled = false
  19. Knockback = 999
  20. Lifesteal = 999
  21. FlamingBullet = true
  22. BulletPerBurst = 3
  23. BurstRate = 0.075 --In second
  24. ExplosiveEnabled = true
  25. Radius = 20
  26. --[[
  27. only works on other players lolaaahahahahss11!!1123134325425
  28. fe gun kit has an inflicttarget event thingy, so more talented
  29. scripters can probably make an option to god yourself.
  30. ________ _______ ________ ___ ________
  31. |\ __ \|\ ___ \ |\ ___ \|\ \|\ ____\
  32. \ \ \|\ \ \ __/|\ \ \\ \ \ \ \ \ \___|_
  33. \ \ ____\ \ \_|/_\ \ \\ \ \ \ \ \_____ \
  34. \ \ \___|\ \ \_|\ \ \ \\ \ \ \ \|____|\ \
  35. \ \__\ \ \_______\ \__\\ \__\ \__\____\_\ \
  36. \|__| \|_______|\|__| \|__|\|__|\_________\
  37. \|_________|
  38.  
  39. --]]
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