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- EQUIPMENT
- Armor
- Name A.C
- Shield -1
- Quilted, Fur/Hide 8
- Leather 7
- Scale 6
- Chain 5
- Laminar, Banded 4
- Plate 3
- Weapons
- Name Damage Special Price
- Unarmed d4 N/A N/A
- Knife** d4 N/A
- Spear d6 15/45 ft.
- Javelin** d6 20/80 ft.
- Light Melee** d6
- Medium Melee d8
- Heavy Melee* d18 STR9
- Great Melee* d12 STR13, Reach 1
- Pike* d10+1 STR9, Reach 3
- Grand Melee* d12+1 STR18, Reach 2
- *2H: -3 to hit and damage when used with one hand.
- **: DEX or STR for attribute.
- Reach (X): How many squares you can attack from to be engaged in melee.
- Bow: Bows deal an extra amount of damage based off your Strength:
- Strength Damage
- ≤12 d4
- 13-15 d6
- 16-17 d8
- 18+ d10
- Ranged Weapons
- Name DMG RNG CAP SPC
- Hand Crossbow d4-1 10/50 01
- Pistol d6 10/50 01 1Rld
- Shortbow d[x]-2 40/200 01
- Longbow d[x]-1 50/250 01
- Warbow d[x] 60/300 01
- Crossbow d8 30/150 01 1Rld STR9
- Chinese Rep. Crossbow* d4-1 15/75 10 1Rld
- Pump Rep. Crossbow* d4 20/100 05 1Rld
- Arbalest d10+1 25/125 01 2Rld STR9
- Musket d12 20/100 01 2Rld x5 as Musket, x3 as Crossbow?
- *Repeating Crossbows reload 1 bolt per reload.
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