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Dadspec Kill Time Comparison

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Mar 18th, 2018
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  1. # paste your /simc output below this line and copy the whole setup into the the simc input under advanced on raidbots
  2.  
  3. actions.precombat=flask
  4. actions.precombat+=/food
  5. actions.precombat+=/augmentation
  6. actions.precombat+=/moonkin_form
  7. actions.precombat+=/blessing_of_elune
  8. actions.precombat+=/variable,name=starfall_st,value=talent.soul_of_the_forest.enabled
  9.  
  10. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  11. actions.precombat+=/snapshot_stats
  12. actions.precombat+=/potion
  13. actions.precombat+=/new_moon
  14.  
  15. # Set value to seconds of SF to overlap. (and during lust)
  16. actions.precombat+=/variable,name=sf_overlap,value=0
  17. actions.precombat+=/variable,name=sf_overlap_bl,value=0
  18.  
  19. # Set value to 1 to swap to elune during CA
  20. actions.precombat+=/variable,name=elune_in_ca,value=1
  21. # Set value to 1 to avoid half moon during CA
  22. actions.precombat+=/variable,name=no_hm_ca,value=1
  23. # Set value to 1 to SS regardless of AP during CA
  24. actions.precombat+=/variable,name=ss_spam_ca,value=1
  25.  
  26. # Set value to 1 to use elune at all times
  27. actions.precombat+=/variable,name=elune_always,value=1
  28. # Set value to 1 to stay in elune during lust
  29. actions.precombat+=/variable,name=elune_in_bl,value=0
  30.  
  31.  
  32. # Executed every time the actor is available.
  33. actions=potion,name=potion_of_prolonged_power,if=buff.celestial_alignment.up|buff.incarnation.up
  34. actions+=/blessing_of_elune,if=active_enemies<=2&!variable.starfall_st
  35. actions+=/blessing_of_anshe,if=active_enemies>=3
  36. actions+=/blessing_of_elune,if=variable.starfall_st&(((buff.celestial_alignment.up|buff.incarnation.up)&variable.elune_in_ca)|(buff.bloodlust.up&variable.elune_in_bl))
  37. actions+=/blessing_of_anshe,if=variable.starfall_st&!variable.elune_always&!buff.blessing_of_anshe.up&!(((buff.celestial_alignment.up|buff.incarnation.up)&variable.elune_in_ca)|(buff.bloodlust.up&variable.elune_in_bl))
  38. actions+=/blood_fury,if=buff.celestial_alignment.up|buff.incarnation.up
  39. actions+=/berserking,if=buff.celestial_alignment.up|buff.incarnation.up
  40. actions+=/arcane_torrent,if=buff.celestial_alignment.up|buff.incarnation.up
  41. actions+=/lights_judgment,if=buff.celestial_alignment.up|buff.incarnation.up
  42. actions+=/use_items
  43. actions+=/astral_communion,if=astral_power.deficit>=75
  44. actions+=/warrior_of_elune
  45. actions+=/incarnation,if=astral_power>=40
  46. actions+=/celestial_alignment,if=astral_power>=40&(!variable.starfall_st|time>=7*gcd.max)
  47. actions+=/call_action_list,name=aoe,if=(spell_targets.starfall>=2&talent.stellar_drift.enabled)|spell_targets.starfall>=3
  48. actions+=/call_action_list,name=sfst,if=variable.starfall_st
  49. actions+=/call_action_list,name=st
  50.  
  51. actions.aoe=starfall,if=buff.stellar_empowerment.remains<gcd.max*2|astral_power.deficit<22.5|(buff.celestial_alignment.remains>8|buff.incarnation.remains>8)|target.time_to_die<8
  52. actions.aoe+=/stellar_flare,target_if=refreshable,if=target.time_to_die>10
  53. actions.aoe+=/sunfire,target_if=refreshable,if=astral_power.deficit>7&target.time_to_die>4
  54. actions.aoe+=/moonfire,target_if=refreshable,if=astral_power.deficit>7&target.time_to_die>4
  55. actions.aoe+=/force_of_nature
  56. actions.aoe+=/starsurge,if=buff.oneths_intuition.react&(!buff.astral_acceleration.up|buff.astral_acceleration.remains>5|astral_power.deficit<44)
  57. actions.aoe+=/new_moon,if=astral_power.deficit>14&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
  58. actions.aoe+=/half_moon,if=astral_power.deficit>24
  59. actions.aoe+=/full_moon,if=astral_power.deficit>44
  60. actions.aoe+=/lunar_strike,if=buff.warrior_of_elune.up
  61. actions.aoe+=/solar_wrath,if=buff.solar_empowerment.up
  62. actions.aoe+=/lunar_strike,if=buff.lunar_empowerment.up
  63. actions.aoe+=/lunar_strike,if=spell_targets.lunar_strike>=4|spell_haste<0.45
  64. actions.aoe+=/solar_wrath
  65.  
  66. actions.st=force_of_nature
  67. actions.st+=/stellar_flare,target_if=refreshable,if=target.time_to_die>10
  68. actions.st+=/moonfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<6.6)&astral_power.deficit>7&target.time_to_die>8
  69. actions.st+=/sunfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<5.4)&astral_power.deficit>7&target.time_to_die>8
  70. actions.st+=/starsurge,if=buff.oneths_intuition.react
  71. actions.st+=/starfall,if=(buff.oneths_overconfidence.react&(!buff.astral_acceleration.up|buff.astral_acceleration.remains>5|astral_power.deficit<40))|(variable.starfall_st&!buff.stellar_empowerment.up)
  72. actions.st+=/solar_wrath,if=buff.solar_empowerment.stack=3&astral_power.deficit>10
  73. actions.st+=/lunar_strike,if=buff.lunar_empowerment.stack=3&astral_power.deficit>15
  74. actions.st+=/starsurge,if=astral_power.deficit<40|(buff.celestial_alignment.up|buff.incarnation.up|buff.astral_acceleration.remains>5|(set_bonus.tier21_4pc&!buff.solar_solstice.up))|(gcd.max*(astral_power%40))>target.time_to_die
  75. actions.st+=/new_moon,if=astral_power.deficit>10&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
  76. actions.st+=/half_moon,if=astral_power.deficit>20&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
  77. actions.st+=/full_moon,if=astral_power.deficit>40
  78. actions.st+=/lunar_strike,if=buff.warrior_of_elune.up&buff.lunar_empowerment.up
  79. actions.st+=/solar_wrath,if=buff.solar_empowerment.up
  80. actions.st+=/lunar_strike,if=buff.lunar_empowerment.up
  81. actions.st+=/solar_wrath
  82.  
  83. actions.sfst=force_of_nature
  84. actions.sfst+=/starfall,if=!buff.stellar_empowerment.up|(buff.stellar_empowerment.remains<variable.sf_overlap&!buff.bloodlust.up)|(buff.stellar_empowerment.remains<variable.sf_overlap_bl&buff.bloodlust.up)
  85. actions.sfst+=/stellar_flare,target_if=refreshable,if=target.time_to_die>10
  86. actions.sfst+=/moonfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<6.6)&astral_power.deficit>7&target.time_to_die>8
  87. actions.sfst+=/sunfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<5.4)&astral_power.deficit>7&target.time_to_die>8
  88. actions.sfst+=/solar_wrath,if=buff.solar_empowerment.stack=3&astral_power.deficit>10
  89. actions.sfst+=/lunar_strike,if=buff.lunar_empowerment.stack=3&astral_power.deficit>15
  90. actions.sfst+=/starsurge,if=buff.oneths_intuition.react|astral_power>=60|(!buff.solar_solstice.up&set_bonus.tier21_4pc)|(variable.ss_spam_ca&(buff.incarnation.up|buff.celestial_alignment.up))|(gcd.max*(astral_power%40))>target.time_to_die
  91. actions.sfst+=/new_moon,if=astral_power.deficit>10&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
  92. actions.sfst+=/half_moon,if=astral_power.deficit>20&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3|!variable.no_hm_ca)
  93. actions.sfst+=/full_moon,if=astral_power.deficit>40
  94. actions.sfst+=/lunar_strike,if=buff.warrior_of_elune.up&buff.lunar_empowerment.up
  95. actions.sfst+=/solar_wrath,if=buff.solar_empowerment.up
  96. actions.sfst+=/lunar_strike,if=buff.lunar_empowerment.up
  97. actions.sfst+=/solar_wrath
  98.  
  99. #Simulation Configs
  100. report_details=0
  101. single_actor_batch=1
  102. optimize_expressions=1
  103.  
  104.  
  105. name="Baseline"
  106. profileset."2,0m"+="max_time=120"
  107. profileset."2,5m"+="max_time=150"
  108. profileset."3,0m"+="max_time=180"
  109. profileset."3,5m"+="max_time=210"
  110. profileset."4,0m"+="max_time=240"
  111. profileset."4,5m"+="max_time=270"
  112. profileset."5,0m"+="max_time=300"
  113. profileset."5,5m"+="max_time=330"
  114. profileset."6,0m"+="max_time=360"
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