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  1. #0  0x0000000000000000 in ?? ()
  2. #1  0x00007ffff53ca938 in CNetJobData::ProcessCallback (this=0x5555568650f0)
  3.     at ../Server/mods/deathmatch/logic/net/CNetBuffer.cpp:1327
  4. #2  CNetServerBuffer::PollCommand (this=this@entry=0x55555684eee0,
  5.     pJobData=pJobData@entry=0x5555568650f0, uiTimeout=<optimized out>,
  6.     uiTimeout@entry=4294967295)
  7.     at ../Server/mods/deathmatch/logic/net/CNetBuffer.cpp:873
  8. #3  0x00007ffff53cbadb in CNetServerBuffer::AddCommandAndWait (
  9.     pArgs=0x555556864ab0, this=0x55555684eee0)
  10.     at ../Server/mods/deathmatch/logic/net/CNetBuffer.cpp:824
  11. #4  CNetServerBuffer::GetBandwidthStatistics (this=0x55555684eee0,
  12.     pDest=0x7fffffffd7c0)
  13.     at ../Server/mods/deathmatch/logic/net/CNetBuffer.cpp:358
  14. #5  0x00007ffff51400c6 in CPerfStatBandwidthUsageImpl::RecordStats (
  15.     this=this@entry=0x5555558e8210)
  16.     at ../Server/mods/deathmatch/logic/CPerfStat.BandwidthUsage.cpp:412
  17. #6  0x00007ffff514020a in CPerfStatBandwidthUsageImpl::DoPulse (
  18.     this=0x5555558e8210)
  19.     at ../Server/mods/deathmatch/logic/CPerfStat.BandwidthUsage.cpp:386
  20. #7  0x00007ffff51890cd in CPerfStatManagerImpl::DoPulse (this=0x5555558ea870)
  21.     at ../Server/mods/deathmatch/logic/CPerfStatManager.cpp:196
  22. #8  0x00007ffff50dd195 in CGame::DoPulse (this=0x55555588e7b0)
  23.     at ../Server/mods/deathmatch/logic/CGame.cpp:462
  24. ---Type <return> to continue, or q <return> to quit---
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