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- | I------------------------------I PRESETS FOR THE I-----------------------------I
- | I------------------------------I BIOME GENERATOR I-----------------------------I
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- =====================================================================================================================================|| TUTORIAL
- Just look at the settings and repeat them in Minecraft! :D
- =====================================================================================================================================|| OAKEY TREE BIOME
- 1. Area
- - Block <set block id to dirt>
- - Top layer <ON>
- - Block <set block id to grass>
- 2. Mountains
- - Size <BIG>
- - Quantity <1>
- 3. Grass
- - Grass <ON>
- - Block <set block id to "tallgrass", and write ",Data:1" behind it for Data value>
- 4. Lakes
- - <Quantity <1>
- 5. Trees
- - Kind <OAK>
- - Quantity <4>
- 6. Mobs
- - Kind <COW>
- - Quantity <2>
- =====================================================================================================================================|| ICEY COLD BIOME
- 1. Area
- - Block <set block id to stained hardened clay and write ",Data:3" behind it>
- - Top layer <ON>
- - Block <set block id to stained_glass and write ",Data:3" behind it>
- 2. Mountains
- - Size <BIG>
- - Quantity <1>
- 3. Grass
- - Grass <ON>
- - Block <set block id to ice>
- 4. Lakes
- - <Quantity <1>
- 5. Trees
- - Kind <UNDERWATER>
- - Quantity <4>
- 6. Mobs
- - Kind <COW>
- - Quantity <0>
- =====================================================================================================================================|| FLAMING FIRE BIOME
- 1. Area
- - Block <set to "coal">
- - Top layer <ON>
- - Block <set block id to stained_hardened_clay and write ",Data:15" behind it for Data value>
- 2. Mountains
- - Size <BIG>
- - Quantity <1>
- 3. Grass
- - Grass <ON>
- - Block <set block id to "lava">
- 4. Lakes
- - <Quantity <0>
- 5. Trees
- - Kind <OAK>
- - Quantity <0>
- 6. Mobs
- - Kind <COW>
- - Quantity <0>
- =====================================================================================================================================|| REDSTONE POWERED BIOME
- 1. Area
- - Block <set block id to piston and write ",Data:1" behind it>
- - Top layer <ON>
- - Block <set block id to redstone_block>
- 2. Mountains
- - Size <SMALL>
- - Quantity <2>
- 3. Grass
- - Grass <ON>
- - Block <set block id to redstone_torch>
- 4. Lakes
- - <Quantity <0>
- 5. Trees
- - Kind <REDSTONE>
- - Quantity <2>
- 6. Mobs
- - Kind <COW>
- - Quantity <0>
- =====================================================================================================================================|| IJA'S AWESOME BIOME
- 1. Area
- - Block <set block id to stained_hardened_clay and write ",Data:3" behind it>
- - Top layer <ON>
- - Block <set block id to snow_block>
- 2. Mountains
- - Size <BIG>
- - Quantity <1>
- 3. Grass
- - Grass <ON>
- - Block <set block id to ice>
- 4. Lakes
- - <Quantity <1>
- 5. Trees
- - Kind <UNDERWATER>
- - Quantity <4>
- 6. Mobs
- - Kind <COW>
- - Quantity <0>
- =====================================================================================================================================|| CREDITS
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- | "Biome Generator" Command written by TheSpellBook
- | Youtube: https://www.youtube.com/channel/UC2g0DvJNCKuV7z8wChRaUeA
- | Twitter: https://twitter.com/TheSpellBookMC
- | Pastebin: https://pastebin.com/u/TheSpellBook
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- | Make sure to follow me on my social networks! :D
- | See you next time!
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