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- function damage(hit)
- local h = hit.Parent:findFirstChild("Humanoid")
- if h ~= nil then
- h.Health = 0
- end
- end
- script.Parent.Torso.Touched:connect(damage)
- local fire = Instance.new("Fire")
- fire.Parent = script.Parent.Torso
- fire.Color = Color3.new(0,0,0)
- fire.SecondaryColor = Color3.new(0,0,0)
- while true do
- wait(.1)
- script.Parent.Humanoid.MaxHealth = math.huge
- script.Parent.Humanoid.Health = math.huge
- script.Parent.Humanoid.WalkSpeed = 32
- script.Parent.Head.BrickColor = BrickColor.new('Really black')
- script.Parent["Left Arm"].BrickColor = BrickColor.new('Really black')
- script.Parent["Left Leg"].BrickColor = BrickColor.new('Really black')
- script.Parent["Right Arm"].BrickColor = BrickColor.new('Really black')
- script.Parent["Right Leg"].BrickColor = BrickColor.new('Really black')
- script.Parent.Torso.BrickColor = BrickColor.new('Really black')
- end
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