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space engineers log

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Jun 24th, 2017
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  1. 2017-06-24 01:03:11.060 - Thread: 1 -> Log Started
  2. 2017-06-24 01:03:11.062 - Thread: 1 -> Timezone (local - UTC): -4h
  3. 2017-06-24 01:03:11.062 - Thread: 1 -> App Version: 01_181_301
  4. 2017-06-24 01:03:11.062 - Thread: 1 -> Steam build: Always true
  5. 2017-06-24 01:03:11.062 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2017-06-24 01:03:11.062 - Thread: 1 -> Environment.ProcessorCount: 4
  7. 2017-06-24 01:03:11.098 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8 (Microsoft Windows NT 6.2.9200.0)
  8. 2017-06-24 01:03:11.098 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2017-06-24 01:03:11.098 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2017-06-24 01:03:11.098 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2017-06-24 01:03:11.099 - Thread: 1 -> Environment.Version: 4.6.2 or later (394806)
  12. 2017-06-24 01:03:11.099 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2017-06-24 01:03:11.099 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2017-06-24 01:03:11.099 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2017-06-24 01:03:11.099 - Thread: 1 -> IntPtr.Size: 8
  16. 2017-06-24 01:03:11.099 - Thread: 1 -> Default Culture: en-US
  17. 2017-06-24 01:03:11.099 - Thread: 1 -> Default UI Culture: en-US
  18. 2017-06-24 01:03:11.099 - Thread: 1 -> IsAdmin: False
  19. 2017-06-24 01:03:11.104 - Thread: 1 -> MyConfig.Load() - START
  20. 2017-06-24 01:03:11.108 - Thread: 1 -> Path: C:\Users\ryanp_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2017-06-24 01:03:11.155 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2017-06-24 01:03:11.155 - Thread: 1 -> EnableReverb: False
  23. 2017-06-24 01:03:11.155 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2017-06-24 01:03:11.155 - Thread: 1 -> Language: 0
  25. 2017-06-24 01:03:11.157 - Thread: 1 -> MyConfig.Load() - END
  26. 2017-06-24 01:03:11.159 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  27. 2017-06-24 01:03:11.828 - Thread: 1 -> AdapterInfo = {
  28. 2017-06-24 01:03:11.828 - Thread: 1 -> Name = NVIDIA GeForce GT 610 + DISPLAY1
  29. 2017-06-24 01:03:11.828 - Thread: 1 -> Description = dev id: 4170, mem: 2082103296, shared mem: 4003129344, Luid: 34363, rev: 161, subsys id: 908268632, vendor id: 4318
  30. 2017-06-24 01:03:11.828 - Thread: 1 -> Driver version = 22.21.13.8205
  31. 2017-06-24 01:03:11.828 - Thread: 1 -> Driver date = 20170501000000.000000-000
  32. 2017-06-24 01:03:11.828 - Thread: 1 -> DriverUpdateNecessary = False
  33. 2017-06-24 01:03:11.828 - Thread: 1 -> Adapter id = 0
  34. 2017-06-24 01:03:11.828 - Thread: 1 -> Supported = True
  35. 2017-06-24 01:03:11.828 - Thread: 1 -> RAM = 2082103296
  36. 2017-06-24 01:03:11.828 - Thread: 1 -> Priority = 2
  37. 2017-06-24 01:03:11.828 - Thread: 1 -> Multithreaded rendering supported = True
  38. 2017-06-24 01:03:11.828 - Thread: 1 -> Output is attached = True
  39. 2017-06-24 01:03:11.828 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1768 Height:992}
  40. 2017-06-24 01:03:11.828 - Thread: 1 -> Display modes = {
  41. 2017-06-24 01:03:11.828 - Thread: 1 -> DXGIOutput id = 0
  42. 2017-06-24 01:03:11.828 - Thread: 1 -> 640x480@59.94Hz
  43. 2017-06-24 01:03:11.828 - Thread: 1 -> 720x480@59.94Hz
  44. 2017-06-24 01:03:11.828 - Thread: 1 -> 720x576@59.94Hz
  45. 2017-06-24 01:03:11.828 - Thread: 1 -> 720x576@59.94Hz
  46. 2017-06-24 01:03:11.828 - Thread: 1 -> 720x576@59.94006Hz
  47. 2017-06-24 01:03:11.828 - Thread: 1 -> 720x576@59.94006Hz
  48. 2017-06-24 01:03:11.828 - Thread: 1 -> 800x600@59.94Hz
  49. 2017-06-24 01:03:11.828 - Thread: 1 -> 800x600@59.94Hz
  50. 2017-06-24 01:03:11.828 - Thread: 1 -> 800x600@59.94006Hz
  51. 2017-06-24 01:03:11.828 - Thread: 1 -> 800x600@59.94006Hz
  52. 2017-06-24 01:03:11.828 - Thread: 1 -> 1024x768@59.94Hz
  53. 2017-06-24 01:03:11.828 - Thread: 1 -> 1024x768@59.94Hz
  54. 2017-06-24 01:03:11.828 - Thread: 1 -> 1024x768@59.94006Hz
  55. 2017-06-24 01:03:11.828 - Thread: 1 -> 1024x768@59.94006Hz
  56. 2017-06-24 01:03:11.828 - Thread: 1 -> 1152x864@59.94Hz
  57. 2017-06-24 01:03:11.828 - Thread: 1 -> 1152x864@59.94Hz
  58. 2017-06-24 01:03:11.828 - Thread: 1 -> 1152x864@59.94006Hz
  59. 2017-06-24 01:03:11.828 - Thread: 1 -> 1152x864@59.94006Hz
  60. 2017-06-24 01:03:11.828 - Thread: 1 -> 1176x664@59.94Hz
  61. 2017-06-24 01:03:11.828 - Thread: 1 -> 1176x664@59.94Hz
  62. 2017-06-24 01:03:11.828 - Thread: 1 -> 1176x664@59.94006Hz
  63. 2017-06-24 01:03:11.828 - Thread: 1 -> 1176x664@59.94006Hz
  64. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x720@59.94Hz
  65. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x720@59.94006Hz
  66. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x768@59.94Hz
  67. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x768@59.94Hz
  68. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x768@59.94006Hz
  69. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x768@59.94006Hz
  70. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x800@59.94Hz
  71. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x800@59.94Hz
  72. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x800@59.94006Hz
  73. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x800@59.94006Hz
  74. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x960@59.94Hz
  75. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x960@59.94Hz
  76. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x960@59.94006Hz
  77. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x960@59.94006Hz
  78. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x1024@59.94Hz
  79. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x1024@59.94Hz
  80. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x1024@59.94006Hz
  81. 2017-06-24 01:03:11.828 - Thread: 1 -> 1280x1024@59.94006Hz
  82. 2017-06-24 01:03:11.829 - Thread: 1 -> 1360x768@59.94Hz
  83. 2017-06-24 01:03:11.829 - Thread: 1 -> 1360x768@59.94Hz
  84. 2017-06-24 01:03:11.829 - Thread: 1 -> 1360x768@59.94006Hz
  85. 2017-06-24 01:03:11.829 - Thread: 1 -> 1360x768@59.94006Hz
  86. 2017-06-24 01:03:11.829 - Thread: 1 -> 1366x768@59.94Hz
  87. 2017-06-24 01:03:11.829 - Thread: 1 -> 1366x768@59.94Hz
  88. 2017-06-24 01:03:11.829 - Thread: 1 -> 1366x768@59.94006Hz
  89. 2017-06-24 01:03:11.829 - Thread: 1 -> 1366x768@59.94006Hz
  90. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x900@59.94Hz
  91. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x900@59.94Hz
  92. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x900@59.94006Hz
  93. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x900@59.94006Hz
  94. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x1024@59.94Hz
  95. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x1024@59.94Hz
  96. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x1024@59.94006Hz
  97. 2017-06-24 01:03:11.829 - Thread: 1 -> 1600x1024@59.94006Hz
  98. 2017-06-24 01:03:11.829 - Thread: 1 -> 1680x1050@59.94Hz
  99. 2017-06-24 01:03:11.829 - Thread: 1 -> 1680x1050@59.94Hz
  100. 2017-06-24 01:03:11.829 - Thread: 1 -> 1680x1050@59.94006Hz
  101. 2017-06-24 01:03:11.829 - Thread: 1 -> 1680x1050@59.94006Hz
  102. 2017-06-24 01:03:11.829 - Thread: 1 -> 1768x992@59.94Hz
  103. 2017-06-24 01:03:11.829 - Thread: 1 -> 1768x992@59.94Hz
  104. 2017-06-24 01:03:11.829 - Thread: 1 -> 1768x992@59.94006Hz
  105. 2017-06-24 01:03:11.829 - Thread: 1 -> 1768x992@59.94006Hz
  106. 2017-06-24 01:03:11.829 - Thread: 1 -> 1920x1080@59.94Hz
  107. 2017-06-24 01:03:11.829 - Thread: 1 -> 1920x1080@59.94006Hz
  108. 2017-06-24 01:03:11.829 - Thread: 1 -> }
  109. 2017-06-24 01:03:11.829 - Thread: 1 -> }
  110. 2017-06-24 01:03:11.847 - Thread: 1 -> Steam.IsActive: True
  111. 2017-06-24 01:03:11.848 - Thread: 1 -> Steam.IsOnline: True
  112. 2017-06-24 01:03:11.848 - Thread: 1 -> Steam.OwnsGame: True
  113. 2017-06-24 01:03:11.848 - Thread: 1 -> Steam.UserId: 76561198043380913
  114. 2017-06-24 01:03:11.848 - Thread: 1 -> Steam.UserName: leon2550
  115. 2017-06-24 01:03:11.848 - Thread: 1 -> Steam.Branch:
  116. 2017-06-24 01:03:11.848 - Thread: 1 -> Build date: 2017-06-23 12:09
  117. 2017-06-24 01:03:11.848 - Thread: 1 -> Build version: 0.1.6383.21892
  118. 2017-06-24 01:03:11.893 - Thread: 1 -> MySandboxGame.Constructor() - START
  119. 2017-06-24 01:03:11.894 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  120. 2017-06-24 01:03:11.894 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
  121. 2017-06-24 01:03:11.894 - Thread: 1 -> Found processor count: 4
  122. 2017-06-24 01:03:11.894 - Thread: 1 -> Using processor count: 4
  123. 2017-06-24 01:03:13.566 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  124. 2017-06-24 01:03:13.570 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  125. 2017-06-24 01:03:14.034 - Thread: 1 -> Loading scenarios
  126. 2017-06-24 01:03:14.079 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  127. 2017-06-24 01:03:14.080 - Thread: 1 -> Preallocate - START
  128. 2017-06-24 01:03:14.081 - Thread: 1 -> MySpaceBuildComponent - START
  129. 2017-06-24 01:03:14.081 - Thread: 1 -> MySpaceBuildComponent - END
  130. 2017-06-24 01:03:14.081 - Thread: 1 -> MySpaceWorldGenerator - START
  131. 2017-06-24 01:03:14.090 - Thread: 1 -> MySpaceWorldGenerator - END
  132. 2017-06-24 01:03:14.091 - Thread: 1 -> MyEntities - START
  133. 2017-06-24 01:03:14.114 - Thread: 1 -> MyEntities - END
  134. 2017-06-24 01:03:14.114 - Thread: 1 -> MyObjectBuilder_Base - START
  135. 2017-06-24 01:03:14.114 - Thread: 1 -> MyObjectBuilder_Base - END
  136. 2017-06-24 01:03:14.114 - Thread: 1 -> MyTransparentGeometry - START
  137. 2017-06-24 01:03:14.122 - Thread: 1 -> MyTransparentGeometry - END
  138. 2017-06-24 01:03:14.122 - Thread: 1 -> MyCubeGridDeformationTables - START
  139. 2017-06-24 01:03:14.131 - Thread: 1 -> MyCubeGridDeformationTables - END
  140. 2017-06-24 01:03:14.131 - Thread: 1 -> MyMath - START
  141. 2017-06-24 01:03:14.131 - Thread: 1 -> MyMath - END
  142. 2017-06-24 01:03:14.131 - Thread: 1 -> MySimpleObjectDraw - START
  143. 2017-06-24 01:03:14.132 - Thread: 1 -> MySimpleObjectDraw - END
  144. 2017-06-24 01:03:14.139 - Thread: 1 -> MyDefinitionManager - START
  145. 2017-06-24 01:03:14.139 - Thread: 1 -> MyDefinitionManager - END
  146. 2017-06-24 01:03:14.139 - Thread: 1 -> MyCubeGridDefinitions - START
  147. 2017-06-24 01:03:14.186 - Thread: 1 -> MyCubeGridDefinitions - END
  148. 2017-06-24 01:03:14.186 - Thread: 1 -> MyAIActionsParser - START
  149. 2017-06-24 01:03:14.186 - Thread: 1 -> MyAIActionsParser - END
  150. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerBase - START
  151. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerBase - END
  152. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerServerBase - START
  153. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerServerBase - END
  154. 2017-06-24 01:03:14.186 - Thread: 1 -> MyDedicatedServerBase - START
  155. 2017-06-24 01:03:14.186 - Thread: 1 -> MyDedicatedServerBase - END
  156. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerClientBase - START
  157. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerClientBase - END
  158. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerLobbyClient - START
  159. 2017-06-24 01:03:14.186 - Thread: 1 -> MyMultiplayerLobbyClient - END
  160. 2017-06-24 01:03:14.186 - Thread: 1 -> MyServerDebugCommands - START
  161. 2017-06-24 01:03:14.192 - Thread: 1 -> MyServerDebugCommands - END
  162. 2017-06-24 01:03:14.192 - Thread: 1 -> MyClientDebugCommands - START
  163. 2017-06-24 01:03:14.193 - Thread: 1 -> MyClientDebugCommands - END
  164. 2017-06-24 01:03:14.193 - Thread: 1 -> MyMultiplayerClient - START
  165. 2017-06-24 01:03:14.193 - Thread: 1 -> MyMultiplayerClient - END
  166. 2017-06-24 01:03:14.193 - Thread: 1 -> MyMultiplayerLobby - START
  167. 2017-06-24 01:03:14.193 - Thread: 1 -> MyMultiplayerLobby - END
  168. 2017-06-24 01:03:14.193 - Thread: 1 -> MyDedicatedServer - START
  169. 2017-06-24 01:03:14.193 - Thread: 1 -> MyDedicatedServer - END
  170. 2017-06-24 01:03:14.193 - Thread: 1 -> MyAiTargetManager - START
  171. 2017-06-24 01:03:14.193 - Thread: 1 -> MyAiTargetManager - END
  172. 2017-06-24 01:03:14.193 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  173. 2017-06-24 01:03:14.193 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  174. 2017-06-24 01:03:14.193 - Thread: 1 -> MyChatHistory - START
  175. 2017-06-24 01:03:14.193 - Thread: 1 -> MyChatHistory - END
  176. 2017-06-24 01:03:14.193 - Thread: 1 -> MySyncDestructions - START
  177. 2017-06-24 01:03:14.193 - Thread: 1 -> MySyncDestructions - END
  178. 2017-06-24 01:03:14.193 - Thread: 1 -> MyGuiIngameScriptsPage - START
  179. 2017-06-24 01:03:14.223 - Thread: 1 -> MyGuiIngameScriptsPage - END
  180. 2017-06-24 01:03:14.223 - Thread: 1 -> MyGuiScreenAdminMenu - START
  181. 2017-06-24 01:03:14.224 - Thread: 1 -> MyGuiScreenAdminMenu - END
  182. 2017-06-24 01:03:14.224 - Thread: 1 -> MyCommandCharacter - START
  183. 2017-06-24 01:03:14.226 - Thread: 1 -> MyCommandCharacter - END
  184. 2017-06-24 01:03:14.226 - Thread: 1 -> MyCommandConsole - START
  185. 2017-06-24 01:03:14.227 - Thread: 1 -> MyCommandConsole - END
  186. 2017-06-24 01:03:14.227 - Thread: 1 -> MyCommandEntity - START
  187. 2017-06-24 01:03:14.229 - Thread: 1 -> MyCommandEntity - END
  188. 2017-06-24 01:03:14.229 - Thread: 1 -> MySyncScenario - START
  189. 2017-06-24 01:03:14.229 - Thread: 1 -> MySyncScenario - END
  190. 2017-06-24 01:03:14.229 - Thread: 1 -> MySyncEntity - START
  191. 2017-06-24 01:03:14.229 - Thread: 1 -> MySyncEntity - END
  192. 2017-06-24 01:03:14.229 - Thread: 1 -> Preallocate - END
  193. 2017-06-24 01:03:14.239 - Thread: 1 -> MyCampaignManager.Constructor() - START
  194. 2017-06-24 01:03:14.277 - Thread: 1 -> MyCampaignManager.Constructor() - END
  195. 2017-06-24 01:03:14.277 - Thread: 1 -> MySandboxGame.Constructor() - END
  196. 2017-06-24 01:03:14.280 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  197. 2017-06-24 01:03:14.280 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6383.21892, Culture=neutral, PublicKeyToken=null
  198. 2017-06-24 01:03:14.280 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6383.21892, Culture=neutral, PublicKeyToken=null
  199. 2017-06-24 01:03:14.280 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  200. 2017-06-24 01:03:14.280 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  201. 2017-06-24 01:03:14.280 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  202. 2017-06-24 01:03:14.282 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  203. 2017-06-24 01:03:14.297 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard
  204. 2017-06-24 01:03:14.297 - Thread: 1 -> Win32_ComputerSystem.Model: p7-1423w
  205. 2017-06-24 01:03:14.298 - Thread: 1 -> Virtualized: False
  206. 2017-06-24 01:03:14.300 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz
  207. 2017-06-24 01:03:14.302 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,543,129,600 bytes
  208. 2017-06-24 01:03:14.302 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  209. 2017-06-24 01:03:14.302 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,654,151,168 bytes
  210. 2017-06-24 01:03:14.302 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,199,463,424 bytes
  211. 2017-06-24 01:03:14.305 - Thread: 1 -> Drive C: | Capacity: 977,363,005,440 bytes | Free space: 65,378,582,528 bytes
  212. 2017-06-24 01:03:14.305 - Thread: 1 -> Drive D: | Capacity: 20,783,820,800 bytes | Free space: 2,592,059,392 bytes
  213. 2017-06-24 01:03:14.305 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  214. 2017-06-24 01:03:14.305 - Thread: 1 -> MySandboxGame.Initialize() - START
  215. 2017-06-24 01:03:14.384 - Thread: 1 -> MyGuiGameControlsHelpers()
  216. 2017-06-24 01:03:14.478 - Thread: 1 -> Havok: Physics.Init
  217. 2017-06-24 01:03:14.478 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  218. 2017-06-24 01:03:14.483 - Thread: 1 -> HkGameName: SpaceEngineers Release
  219. 2017-06-24 01:03:14.501 - Thread: 1 -> MySandboxGame.LoadData() - START
  220. 2017-06-24 01:03:14.502 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  221. 2017-06-24 01:03:14.777 - Thread: 1 -> Loading shadow textures definitions
  222. 2017-06-24 01:03:14.777 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  223. 2017-06-24 01:03:14.780 - Thread: 1 -> Loading sound definitions
  224. 2017-06-24 01:03:14.789 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  225. 2017-06-24 01:03:14.798 - Thread: 1 -> MyAudio.LoadData - START
  226. 2017-06-24 01:03:14.848 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC) - Channel #: 2 - Sample rate: 192000
  227. 2017-06-24 01:03:14.925 - Thread: 1 -> MyAudio.LoadData - END
  228. 2017-06-24 01:03:14.927 - Thread: 1 -> MyConfig.Save() - START
  229. 2017-06-24 01:03:14.927 - Thread: 1 -> Path: C:\Users\ryanp_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  230. 2017-06-24 01:03:14.960 - Thread: 1 -> MyConfig.Save() - END
  231. 2017-06-24 01:03:14.976 - Thread: 1 -> MyGuiManager()
  232. 2017-06-24 01:03:15.083 - Thread: 1 -> MyScreenManager()
  233. 2017-06-24 01:03:15.166 - Thread: 1 -> MyConfig.Save() - START
  234. 2017-06-24 01:03:15.166 - Thread: 1 -> Path: C:\Users\ryanp_000\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  235. 2017-06-24 01:03:15.191 - Thread: 1 -> MyConfig.Save() - END
  236. 2017-06-24 01:03:15.200 - Thread: 1 -> MyGuiManager.LoadContent() - START
  237. 2017-06-24 01:03:17.512 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
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