fig02

new glitchless name

Jun 16th, 2020
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  1. No Infinite Sword Glitch/Megaflip and megasidehop/Extended Antigravity (e.g. unloading lower gerudo fortress)/Momentary Antigravity (e.g. b1 skip)/Ground jump/Hoverboost/All forms of superslide/Hovering/Going Out of Bounds (any area which is beyond the boundary walls of the map such as an outer seam, or any area which is exposed to the lowest void plane in the map.)/Entrance point glitch (or other respawn point manipulation)/Passing through collision from the front (i.e. clipping). Note that this includes passing through the falling spikes in shadow temple since they have been shown to be solid)/Cutscene diving to sink into water/Flame storage/Item Manipulation (BA, RBA, GIM)/Using collection delay to your advantage (e.g. early eyeball frog or gold scale. Delay happens naturally in many shops if you buy quickly, this is ok)/Something except for a sword on B (excluding normal circumstances like riding Epona)/Bottle Duplication/Wrong warp/Void warp/Walking While Talking/Causing a switch to remain pressed longer than it should/Ocarina Items/Z-slide/A-slide/Using restricted items (such as farore's wind in the overworld or ocarina in boss rooms)/Being in an unloaded area/Unloading an actor which clearly should be loaded (e.g. actor glitch, unloading KZ's ice, overloading the graveyard or trials to remove graves or Gold Gauntlet monoliths)/Dying to achieve anything other than a deathwarp/Shielding damage midair to take Link out of a backflip or sidehop and into a normal airborne state. A.K.A. "Recoil Jump"/Skipping text triggers via weapon swapping (e.g. owl skips and vine text skips in deku tree)/Opening underwater chests while wearing the Iron Boots/Damage boosting/Touching misplaced or accidentally exposed loading zones (e.g. Early Jabu or Trials Skip)/Skipping puzzles via damage invincibility/Opening flaming treasure chests/Skipping cutscenes by any means (e.g. voiding while the shadow bridge falls, exiting DC while exploding the wall, pulling ocarina to stop the tunic Goron from speaking)/Delaying a timer by pressing cutscene items midair. This includes internal timers such as those used for switches./Stale Reference Manipulation/Arbitrary Code Execution
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