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- void RenderInterface()
- {
- RECT scrn = g_Render->GetViewport();
- g_Render->DrawString2(g_Render->font.Other, scrn.left + 275, (scrn.top) + 30, Color(219, 85, 85, 255), FONT_LEFT, XorStr("oOoOoOoF FrAmEwOrK"));
- static bool Chams = false;
- static bool EnemyOnly = true;
- static bool VisibleOnly = true;
- static bool BacktrackSkeleton = false;
- static bool GrenadePrediction = false;
- static bool ViewModelFovToggle = false;
- static bool RankReveal = false;
- static bool Speclist = false;
- static bool Namespam = false;
- static bool Clantag = false;
- if (GetKeyState(VK_F3))
- Chams = true;
- else
- Chams = false;
- if (GetKeyState(VK_F4))
- EnemyOnly = true;
- else
- EnemyOnly = false;
- if (GetKeyState(VK_F5))
- VisibleOnly = true;
- else
- VisibleOnly = false;
- if (GetKeyState(VK_F6))
- BacktrackSkeleton = true;
- else
- BacktrackSkeleton = false;
- if (GetKeyState(VK_F8))
- GrenadePrediction = true;
- else
- GrenadePrediction = false;
- if (GetKeyState(VK_RMENU))
- ViewModelFovToggle = true;
- else
- ViewModelFovToggle = false;
- if (GetKeyState(VK_RIGHT))
- Speclist = true;
- else
- Speclist = false;
- if (GetKeyState(VK_F9))
- RankReveal = true;
- else
- RankReveal = false;
- if (GetKeyState(VK_F7))
- Clantag = true;
- else
- Clantag = false;
- if (Chams)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 45, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Chams: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 45, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Chams: Off"));
- if (EnemyOnly)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 60, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Chams Enemy Only: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 60, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Chams Enemy Only: Off"));
- if (VisibleOnly)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 75, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Chams Visible Only: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 75, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Chams Visible Only: Off"));
- if (BacktrackSkeleton)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 90, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Backtrack Dot: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 90, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Backtrack Dot: Off"));
- if (ViewModelFovToggle)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 105, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Viewmodel Changer: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 105, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Viewmodel Changer: Off"));
- //g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 120, Color(255, 255, 255, 255), FONT_LEFT, XorStr("FOV: %s"), Globals::ViewmodelFov);
- if (GrenadePrediction)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 120, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Grenade Prediction: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 120, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Grenade Prediction: Off"));
- if (RankReveal)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 135, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Rank Reveal: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 135, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Rank Reveal: Off"));
- if (Speclist)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 150, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Speclist: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 150, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Speclist: Off"));
- if (Clantag)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 165, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Clantag: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 165, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Clantag: Off"));
- if (Namespam)
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 180, Color(76, 76, 255, 255), FONT_LEFT, XorStr("Namespam: On"));
- else
- g_Render->DrawString2(g_Render->font.Menu, scrn.left + 275, (scrn.top) + 180, Color(255, 255, 255, 255), FONT_LEFT, XorStr("Namespam: Off"));
- }
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