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Jun 26th, 2017
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  1. Weapons:
  2. Katana:
  3. Weapon_Information:
  4. Display_Name: '&7Katana'
  5. Item_Type: DOUBLE_PLANT
  6. Item_Durability: 4
  7. Lore: '&8Damage: &711.0|&8Bleed Time: &76s'
  8. Fighting:
  9. Damage: 22
  10. Reload:
  11. Reload_Starting_Amount: 1000
  12. Effects:
  13. Enable: true
  14. Types:
  15. POISON:
  16. Time: 6
  17. Level: 5
  18. Machete:
  19. Weapon_Information:
  20. Display_Name: '&7Machete'
  21. Item_Type: CARPET
  22. Item_Durability: 4
  23. Lore: '&8Damage: &78.0|&8Bleed Time: &74s'
  24. Fighting:
  25. Damage: 16
  26. Reload:
  27. Reload_Starting_Amount: 750
  28. Effects:
  29. Enable: true
  30. Types:
  31. POISON:
  32. Time: 4
  33. Level: 5
  34. WoodenHatchet:
  35. Weapon_Information:
  36. Display_Name: '&7Wooden Hatchet'
  37. Item_Type: RED_ROSE
  38. Item_Durability: 3
  39. Lore: '&8Damage: &76.0|&8Bleed Time: &74s|&8Confusion Time: &76s'
  40. Fighting:
  41. Damage: 12
  42. Reload:
  43. Reload_Starting_Amount: 500
  44. Effects:
  45. Enable: true
  46. Types:
  47. POISON:
  48. Time: 4
  49. Level: 5
  50. CONFUSION:
  51. Time: 6
  52. Level: 5
  53. MetalHatchet:
  54. Weapon_Information:
  55. Display_Name: '&7Metal Hatchet'
  56. Item_Type: RED_ROSE
  57. Item_Durability: 4
  58. Lore: '&8Damage: &75.5|&8Bleed Time: &76s'
  59. Fighting:
  60. Damage: 11
  61. Reload:
  62. Reload_Starting_Amount: 500
  63. Effects:
  64. Enable: true
  65. Types:
  66. POISON:
  67. Time: 6
  68. Level: 5
  69. Cleaver:
  70. Weapon_Information:
  71. Display_Name: '&7Cleaver'
  72. Item_Type: RED_ROSE
  73. Item_Durability: 5
  74. Lore: '&8Damage: &74.5|&8Bleed Time: &75s'
  75. Fighting:
  76. Damage: 9
  77. Reload:
  78. Reload_Starting_Amount: 450
  79. Effects:
  80. Enable: true
  81. Types:
  82. POISON:
  83. Time: 5
  84. Level: 5
  85. Knife:
  86. Weapon_Information:
  87. Display_Name: '&7Knife'
  88. Item_Type: CARPET
  89. Item_Durability: 0
  90. Lore: '&8Damage: &76.0|&8Bleed Time: &73s'
  91. Fighting:
  92. Damage: 12
  93. Reload:
  94. Reload_Starting_Amount: 300
  95. Effects:
  96. Enable: true
  97. Types:
  98. POISON:
  99. Time: 3
  100. Level: 5
  101. CombatKnife:
  102. Weapon_Information:
  103. Display_Name: '&7Combat Knife'
  104. Item_Type: DOUBLE_PLANT
  105. Item_Durability: 3
  106. Lore: '&8Damage: &76.5|&8Bleed Time: &74s'
  107. Fighting:
  108. Damage: 13
  109. Reload:
  110. Reload_Starting_Amount: 350
  111. Effects:
  112. Enable: true
  113. Types:
  114. POISON:
  115. Time: 4
  116. Level: 5
  117. FireAxe:
  118. Weapon_Information:
  119. Display_Name: '&7Fire Axe'
  120. Item_Type: CARPET
  121. Item_Durability: 2
  122. Lore: '&8Damage: &78.0|&8Bleed Time: &74s|&8Confusion Time: &78s'
  123. Fighting:
  124. Damage: 16
  125. Reload:
  126. Reload_Starting_Amount: 650
  127. Effects:
  128. Enable: true
  129. Types:
  130. POISON:
  131. Time: 4
  132. Level: 5
  133. CONFUSION:
  134. Time: 8
  135. Level: 5
  136. WoodenBat:
  137. Weapon_Information:
  138. Display_Name: '&7Wooden Bat'
  139. Item_Type: CARPET
  140. Item_Durability: 7
  141. Lore: '&8Damage: &76.5|&8Confusion Time: &78s'
  142. Fighting:
  143. Damage: 13
  144. Reload:
  145. Reload_Starting_Amount: 500
  146. Effects:
  147. Enable: true
  148. Types:
  149. CONFUSION:
  150. Time: 8
  151. Level: 5
  152. AluminumBat:
  153. Weapon_Information:
  154. Display_Name: '&7Aluminum Bat'
  155. Item_Type: DOUBLE_PLANT
  156. Lore: '&8Damage: &76.0|&8Confusion Time: &79s'
  157. Fighting:
  158. Damage: 12
  159. Reload:
  160. Reload_Starting_Amount: 500
  161. Effects:
  162. Enable: true
  163. Types:
  164. CONFUSION:
  165. Time: 9
  166. Level: 5
  167. Hammer:
  168. Weapon_Information:
  169. Display_Name: '&7Hammer'
  170. Item_Type: CARPET
  171. Item_Durability: 8
  172. Lore: '&8Damage: &73.0|&8Confusion Time: &75s'
  173. Fighting:
  174. Damage: 6
  175. Reload:
  176. Reload_Starting_Amount: 250
  177. Effects:
  178. Enable: true
  179. Types:
  180. CONFUSION:
  181. Time: 5
  182. Level: 5
  183. Shovel:
  184. Weapon_Information:
  185. Display_Name: '&7Shovel'
  186. Item_Type: CARPET
  187. Item_Durability: 10
  188. Lore: '&8Damage: &74.5|&8Confusion Time: &77s'
  189. Fighting:
  190. Damage: 9
  191. Reload:
  192. Reload_Starting_Amount: 350
  193. Effects:
  194. Enable: true
  195. Types:
  196. CONFUSION:
  197. Time: 7
  198. Level: 5
  199. Spear:
  200. Weapon_Information:
  201. Display_Name: '&7Spear'
  202. Item_Type: DOUBLE_PLANT
  203. Item_Durability: 2
  204. Lore: '&8Damage: &73.5|&8Bleed Time: &72s'
  205. Fighting:
  206. Damage: 7
  207. Reload:
  208. Reload_Starting_Amount: 200
  209. Effects:
  210. Enable: true
  211. Types:
  212. POISON:
  213. Time: 2
  214. Level: 5
  215. M16A4:
  216. Weapon_Information:
  217. Display_Name: '&bM16A4'
  218. Item_Type: DIAMOND_SPADE
  219. Item_Durability: 0
  220. Lore: '&8Fire Rate: &7%box2%&8%box8%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  221. &7%box5%&8%box5%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
  222. |&8Ammunition Type:|&7- Assault Rifle Clip|&8Shooting Type:|&7- 3 Round Burst'
  223. Shooting:
  224. Projectile_Damage: 10
  225. Projectile_Amount: 3
  226. Projectile_Delay_Between_Shots: 15
  227. Projectile_Removing_Delay: 5
  228. Projectile_Bullet_Particle: true
  229. Projectile_Smoke_Particle: false
  230. Default_Sound:
  231. Enable: false
  232. Shooting_Sound: ENTITY_WITHER_DEATH
  233. Custom_Sound:
  234. Enable: true
  235. Shooting_Sound: note.m4_shoot
  236. Reload:
  237. Reload_Starting_Amount: 30
  238. Reload_Amount: 30
  239. Reload_Remove_Amount: 1
  240. Reload_Cooldown_Delay: 7
  241. Reload_Item_Type: FLINT
  242. Reload_Default_Sound:
  243. Enable: false
  244. Reload_Custom_Sound:
  245. Enable: true
  246. Reloading_Sound: note.assault_rifle_reload
  247. Scope:
  248. Enable: true
  249. Zoom_Amount: 4
  250. Zoom_Durability: 1
  251. Unzoom_Durability: 0
  252. Pumpkin_On_Zoom: false
  253. M60:
  254. Weapon_Information:
  255. Display_Name: '&bM60'
  256. Item_Type: SHEARS
  257. Item_Durability: 0
  258. Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  259. &7%box4%&8%box6%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box8%&8%box2%|
  260. |&8Ammunition Type:|&7- LMG Clip'
  261. Shooting:
  262. Projectile_Damage: 8
  263. Projectile_Amount: 1
  264. Projectile_Delay_Between_Shots: 2
  265. Projectile_Removing_Delay: 5
  266. Projectile_Bullet_Particle: true
  267. Projectile_Smoke_Particle: false
  268. Default_Sound:
  269. Enable: false
  270. Shooting_Sound: ENTITY_WITHER_DEATH
  271. Custom_Sound:
  272. Enable: true
  273. Shooting_Sound: note.m60_shoot
  274. Reload:
  275. Reload_Starting_Amount: 80
  276. Reload_Amount: 80
  277. Reload_Remove_Amount: 1
  278. Reload_Cooldown_Delay: 20
  279. Reload_Item_Type: DIAMOND
  280. Reload_Default_Sound:
  281. Enable: false
  282. Reload_Custom_Sound:
  283. Enable: true
  284. Reloading_Sound: note.lmg_reload
  285. Scope:
  286. Enable: true
  287. Zoom_Amount: 4
  288. Zoom_Durability: 1
  289. Unzoom_Durability: 0
  290. Pumpkin_On_Zoom: false
  291. P90:
  292. Weapon_Information:
  293. Display_Name: '&bP90'
  294. Item_Type: GOLD_AXE
  295. Item_Durability: 0
  296. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
  297. &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box4%&8%box6%|
  298. |&8Ammunition Type:|&7- SMG Clip'
  299. Shooting:
  300. Projectile_Damage: 6
  301. Projectile_Amount: 1
  302. Projectile_Delay_Between_Shots: 1
  303. Projectile_Removing_Delay: 4
  304. Projectile_Bullet_Particle: true
  305. Projectile_Smoke_Particle: false
  306. Default_Sound:
  307. Enable: false
  308. Shooting_Sound: ENTITY_WITHER_DEATH
  309. Custom_Sound:
  310. Enable: true
  311. Shooting_Sound: note.ump45_shoot
  312. Reload:
  313. Reload_Starting_Amount: 40
  314. Reload_Amount: 40
  315. Reload_Remove_Amount: 1
  316. Reload_Cooldown_Delay: 6
  317. Reload_Item_Type: PAPER
  318. Reload_Default_Sound:
  319. Enable: false
  320. Reload_Custom_Sound:
  321. Enable: true
  322. Reloading_Sound: note.assault_rifle_reload
  323. Scope:
  324. Enable: true
  325. Zoom_Amount: 4
  326. Zoom_Durability: 1
  327. Unzoom_Durability: 0
  328. Pumpkin_On_Zoom: false
  329. M4Carbine:
  330. Weapon_Information:
  331. Display_Name: '&bM4 Carbine'
  332. Item_Type: DIAMOND_HOE
  333. Item_Durability: 0
  334. Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  335. &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
  336. |&8Ammunition Type:|&7- Assault Rifle Clip'
  337. Shooting:
  338. Projectile_Damage: 6
  339. Projectile_Amount: 2
  340. Projectile_Delay_Between_Shots: 1
  341. Projectile_Removing_Delay: 5
  342. Projectile_Bullet_Particle: true
  343. Projectile_Smoke_Particle: false
  344. Default_Sound:
  345. Enable: false
  346. Shooting_Sound: ENTITY_WITHER_DEATH
  347. Custom_Sound:
  348. Enable: true
  349. Shooting_Sound: note.m4_shoot
  350. Reload:
  351. Reload_Starting_Amount: 30
  352. Reload_Amount: 30
  353. Reload_Remove_Amount: 1
  354. Reload_Cooldown_Delay: 7
  355. Reload_Item_Type: FLINT
  356. Reload_Default_Sound:
  357. Enable: false
  358. Reload_Custom_Sound:
  359. Enable: true
  360. Reloading_Sound: note.assault_rifle_reload
  361. Scope:
  362. Enable: true
  363. Zoom_Amount: 4
  364. Zoom_Durability: 1
  365. Unzoom_Durability: 0
  366. Pumpkin_On_Zoom: false
  367. G36c:
  368. Weapon_Information:
  369. Display_Name: '&bG36c'
  370. Item_Type: DIAMOND_PICKAXE
  371. Item_Durability: 0
  372. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  373. &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box4%&8%box6%|
  374. |&8Ammunition Type:|&7- Assault Rifle Clip'
  375. Shooting:
  376. Projectile_Damage: 6
  377. Projectile_Amount: 1
  378. Projectile_Delay_Between_Shots: 1
  379. Projectile_Removing_Delay: 5
  380. Projectile_Bullet_Particle: true
  381. Projectile_Smoke_Particle: false
  382. Default_Sound:
  383. Enable: false
  384. Shooting_Sound: ENTITY_WITHER_DEATH
  385. Custom_Sound:
  386. Enable: true
  387. Shooting_Sound: note.g36_shoot
  388. Reload:
  389. Reload_Starting_Amount: 40
  390. Reload_Amount: 40
  391. Reload_Remove_Amount: 1
  392. Reload_Cooldown_Delay: 7
  393. Reload_Item_Type: FLINT
  394. Reload_Default_Sound:
  395. Enable: false
  396. Reload_Custom_Sound:
  397. Enable: true
  398. Reloading_Sound: note.assault_rifle_reload
  399. Scope:
  400. Enable: true
  401. Zoom_Amount: 4
  402. Zoom_Durability: 1
  403. Unzoom_Durability: 0
  404. Pumpkin_On_Zoom: false
  405. AK47:
  406. Weapon_Information:
  407. Display_Name: '&bAK-47'
  408. Item_Type: DIAMOND_AXE
  409. Item_Durability: 0
  410. Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  411. &7%box4%&8%box6%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
  412. |&8Ammunition Type:|&7- Assault Rifle Clip'
  413. Shooting:
  414. Projectile_Damage: 8
  415. Projectile_Amount: 3
  416. Projectile_Delay_Between_Shots: 1
  417. Projectile_Removing_Delay: 5
  418. Projectile_Bullet_Particle: true
  419. Projectile_Smoke_Particle: false
  420. Default_Sound:
  421. Enable: false
  422. Shooting_Sound: ENTITY_WITHER_DEATH
  423. Custom_Sound:
  424. Enable: true
  425. Shooting_Sound: note.ak47_shoot
  426. Reload:
  427. Reload_Starting_Amount: 30
  428. Reload_Amount: 30
  429. Reload_Remove_Amount: 1
  430. Reload_Cooldown_Delay: 7
  431. Reload_Item_Type: FLINT
  432. Reload_Default_Sound:
  433. Enable: false
  434. Reload_Custom_Sound:
  435. Enable: true
  436. Reloading_Sound: note.assault_rifle_reload
  437. Scope:
  438. Enable: true
  439. Zoom_Amount: 4
  440. Zoom_Durability: 1
  441. Unzoom_Durability: 0
  442. Pumpkin_On_Zoom: false
  443. MP5:
  444. Weapon_Information:
  445. Display_Name: '&bMP5'
  446. Item_Type: GOLD_HOE
  447. Item_Durability: 0
  448. Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  449. &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box3%&8%box7%|
  450. |&8Ammunition Type:|&7- SMG Clip'
  451. Shooting:
  452. Projectile_Damage: 6
  453. Projectile_Amount: 2
  454. Projectile_Delay_Between_Shots: 3
  455. Projectile_Removing_Delay: 5
  456. Projectile_Bullet_Particle: true
  457. Projectile_Smoke_Particle: false
  458. Default_Sound:
  459. Enable: false
  460. Shooting_Sound: ENTITY_WITHER_DEATH
  461. Custom_Sound:
  462. Enable: true
  463. Shooting_Sound: note.mp5_shoot
  464. Reload:
  465. Reload_Starting_Amount: 30
  466. Reload_Amount: 30
  467. Reload_Remove_Amount: 1
  468. Reload_Cooldown_Delay: 5
  469. Reload_Item_Type: PAPER
  470. Reload_Default_Sound:
  471. Enable: false
  472. Reload_Custom_Sound:
  473. Enable: true
  474. Reloading_Sound: note.assault_rifle_reload
  475. Scope:
  476. Enable: true
  477. Zoom_Amount: 4
  478. Zoom_Durability: 1
  479. Unzoom_Durability: 0
  480. Pumpkin_On_Zoom: false
  481. Glock17:
  482. Weapon_Information:
  483. Display_Name: '&bGlock 17'
  484. Item_Type: WOOD_SPADE
  485. Item_Durability: 0
  486. Lore: '&8Fire Rate: &7%box6%&8%box4%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage:
  487. &7%box4%&8%box6%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%|
  488. |&8Ammunition Type:|&7- Pistol Clip'
  489. Shooting:
  490. Projectile_Damage: 8
  491. Projectile_Amount: 1
  492. Projectile_Delay_Between_Shots: 7
  493. Projectile_Removing_Delay: 3
  494. Projectile_Bullet_Particle: true
  495. Projectile_Smoke_Particle: false
  496. Default_Sound:
  497. Enable: true
  498. Shooting_Sound: ENTITY_WITHER_DEATH
  499. Custom_Sound:
  500. Enable: false
  501. Shooting_Sound: default_sound_only_for_this_weapon
  502. Reload:
  503. Reload_Starting_Amount: 17
  504. Reload_Amount: 17
  505. Reload_Remove_Amount: 1
  506. Reload_Cooldown_Delay: 5
  507. Reload_Item_Type: GOLD_NUGGET
  508. Reload_Default_Sound:
  509. Enable: false
  510. Reload_Custom_Sound:
  511. Enable: true
  512. Reloading_Sound: note.pistol_reload
  513. Scope:
  514. Enable: true
  515. Zoom_Amount: 3
  516. Zoom_Durability: 1
  517. Unzoom_Durability: 0
  518. Pumpkin_On_Zoom: false
  519. M9:
  520. Weapon_Information:
  521. Display_Name: '&bM9'
  522. Item_Type: WOOD_HOE
  523. Item_Durability: 0
  524. Lore: '&8Fire Rate: &7%box7%&8%box3%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage:
  525. &7%box2%&8%box8%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%|
  526. |&8Ammunition Type:|&7- Pistol Clip'
  527. Shooting:
  528. Projectile_Damage: 4
  529. Projectile_Amount: 1
  530. Projectile_Delay_Between_Shots: 5
  531. Projectile_Removing_Delay: 3
  532. Projectile_Bullet_Particle: true
  533. Projectile_Smoke_Particle: false
  534. Default_Sound:
  535. Enable: false
  536. Shooting_Sound: ENTITY_WITHER_DEATH
  537. Custom_Sound:
  538. Enable: true
  539. Shooting_Sound: note.m9_shoot
  540. Reload:
  541. Reload_Starting_Amount: 12
  542. Reload_Amount: 12
  543. Reload_Remove_Amount: 1
  544. Reload_Cooldown_Delay: 5
  545. Reload_Item_Type: GOLD_NUGGET
  546. Reload_Default_Sound:
  547. Enable: false
  548. Reload_Custom_Sound:
  549. Enable: true
  550. Reloading_Sound: note.pistol_reload
  551. Scope:
  552. Enable: true
  553. Zoom_Amount: 3
  554. Zoom_Durability: 1
  555. Unzoom_Durability: 0
  556. Pumpkin_On_Zoom: false
  557. DesertEagle:
  558. Weapon_Information:
  559. Display_Name: '&bDesert Eagle'
  560. Item_Type: WOOD_AXE
  561. Item_Durability: 0
  562. Lore: '&8Fire Rate: &7%box4%&8%box6%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
  563. &7%box7%&8%box3%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%|
  564. |&8Ammunition Type:|&7- Pistol Clip'
  565. Shooting:
  566. Projectile_Damage: 16
  567. Projectile_Amount: 1
  568. Projectile_Delay_Between_Shots: 12
  569. Projectile_Removing_Delay: 4
  570. Projectile_Bullet_Particle: true
  571. Projectile_Smoke_Particle: false
  572. Default_Sound:
  573. Enable: false
  574. Shooting_Sound: ENTITY_WITHER_DEATH
  575. Custom_Sound:
  576. Enable: true
  577. Shooting_Sound: note.desert_eagle_shoot
  578. Reload:
  579. Reload_Starting_Amount: 7
  580. Reload_Amount: 7
  581. Reload_Remove_Amount: 1
  582. Reload_Cooldown_Delay: 5
  583. Reload_Item_Type: GOLD_NUGGET
  584. Reload_Default_Sound:
  585. Enable: false
  586. Reload_Custom_Sound:
  587. Enable: true
  588. Reloading_Sound: note.pistol_reload
  589. Scope:
  590. Enable: true
  591. Zoom_Amount: 3
  592. Zoom_Durability: 1
  593. Unzoom_Durability: 0
  594. Pumpkin_On_Zoom: false
  595. ColtPython:
  596. Weapon_Information:
  597. Display_Name: '&bColt Python'
  598. Item_Type: WOOD_PICKAXE
  599. Item_Durability: 0
  600. Lore: '&8Fire Rate: &7%box3%&8%box7%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
  601. &7%box8%&8%box2%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%|
  602. |&8Ammunition Type:|&7- Pistol Clip'
  603. Shooting:
  604. Projectile_Damage: 20
  605. Projectile_Amount: 1
  606. Projectile_Delay_Between_Shots: 13
  607. Projectile_Removing_Delay: 4
  608. Projectile_Bullet_Particle: true
  609. Projectile_Smoke_Particle: false
  610. Default_Sound:
  611. Enable: false
  612. Shooting_Sound: ENTITY_WITHER_DEATH
  613. Custom_Sound:
  614. Enable: true
  615. Shooting_Sound: note.revolver_shoot
  616. Reload:
  617. Reload_Starting_Amount: 6
  618. Reload_Amount: 6
  619. Reload_Remove_Amount: 1
  620. Reload_Cooldown_Delay: 5
  621. Reload_Item_Type: GOLD_NUGGET
  622. Reload_Default_Sound:
  623. Enable: false
  624. Reload_Custom_Sound:
  625. Enable: true
  626. Reloading_Sound: note.pistol_reload
  627. Scope:
  628. Enable: true
  629. Zoom_Amount: 3
  630. Zoom_Durability: 1
  631. Unzoom_Durability: 0
  632. Pumpkin_On_Zoom: false
  633. Barrett50Cal:
  634. Weapon_Information:
  635. Display_Name: '&bBarrett .50 Cal'
  636. Item_Type: STONE_AXE
  637. Item_Durability: 0
  638. Lore: '&8Fire Rate: &7%box1%&8%box9%|&8Impact: &7%box10%|&8Range: &7%box10%|&8Damage:
  639. &7%box9%&8%box1%|&8Reload: &7%box3%&8%box7%|&8Clip Size: &7%box1%&8%box9%|
  640. |&8Ammunition Type:|&7- Sniper Clip|&8Attachments:|&7- Night Vision Scope|&8Effects:|&7-
  641. Blindness|&7- Confusion'
  642. Shooting:
  643. Projectile_Damage: 30
  644. Projectile_Amount: 1
  645. Projectile_Delay_Between_Shots: 20
  646. Projectile_Removing_Delay: 10
  647. Projectile_Bullet_Particle: true
  648. Projectile_Smoke_Particle: true
  649. Default_Sound:
  650. Enable: false
  651. Shooting_Sound: ENTITY_WITHER_DEATH
  652. Custom_Sound:
  653. Enable: true
  654. Shooting_Sound: note.barrett_shoot
  655. Reload:
  656. Reload_Starting_Amount: 10
  657. Reload_Amount: 10
  658. Reload_Remove_Amount: 1
  659. Reload_Cooldown_Delay: 15
  660. Reload_Item_Type: SLIME_BALL
  661. Reload_Default_Sound:
  662. Enable: false
  663. Reload_Custom_Sound:
  664. Enable: true
  665. Reloading_Sound: note.sniper_reload
  666. Scope:
  667. Enable: true
  668. Zoom_Amount: 5
  669. Zoom_Durability: 1000
  670. Unzoom_Durability: 0
  671. Pumpkin_On_Zoom: true
  672. Effects:
  673. Enable: true
  674. Types:
  675. BLINDNESS:
  676. Time: 10
  677. Level: 5
  678. CONFUSION:
  679. Time: 10
  680. Level: 5
  681. Minigun:
  682. Weapon_Information:
  683. Display_Name: '&bMinigun'
  684. Item_Type: INK_SACK
  685. Item_Durability: 6
  686. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
  687. &7%box3%&8%box7%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box10%| |&8Ammunition
  688. Type:|&7- LMG Clip|&8Effects:|&7- Confusion'
  689. Shooting:
  690. Projectile_Damage: 6
  691. Projectile_Amount: 2
  692. Projectile_Delay_Between_Shots: 1
  693. Projectile_Removing_Delay: 5
  694. Projectile_Bullet_Particle: true
  695. Projectile_Smoke_Particle: false
  696. Default_Sound:
  697. Enable: false
  698. Shooting_Sound: ENTITY_WITHER_DEATH
  699. Custom_Sound:
  700. Enable: true
  701. Shooting_Sound: note.gatling_gun_shoot
  702. Reload:
  703. Reload_Starting_Amount: 100
  704. Reload_Amount: 100
  705. Reload_Remove_Amount: 1
  706. Reload_Cooldown_Delay: 20
  707. Reload_Item_Type: DIAMOND
  708. Reload_Default_Sound:
  709. Enable: false
  710. Reload_Custom_Sound:
  711. Enable: true
  712. Reloading_Sound: note.lmg_reload
  713. Effects:
  714. Enable: true
  715. Types:
  716. CONFUSION:
  717. Time: 10
  718. Level: 5
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