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- Weapons:
- Katana:
- Weapon_Information:
- Display_Name: '&7Katana'
- Item_Type: DOUBLE_PLANT
- Item_Durability: 4
- Lore: '&8Damage: &711.0|&8Bleed Time: &76s'
- Fighting:
- Damage: 22
- Reload:
- Reload_Starting_Amount: 1000
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 6
- Level: 5
- Machete:
- Weapon_Information:
- Display_Name: '&7Machete'
- Item_Type: CARPET
- Item_Durability: 4
- Lore: '&8Damage: &78.0|&8Bleed Time: &74s'
- Fighting:
- Damage: 16
- Reload:
- Reload_Starting_Amount: 750
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 4
- Level: 5
- WoodenHatchet:
- Weapon_Information:
- Display_Name: '&7Wooden Hatchet'
- Item_Type: RED_ROSE
- Item_Durability: 3
- Lore: '&8Damage: &76.0|&8Bleed Time: &74s|&8Confusion Time: &76s'
- Fighting:
- Damage: 12
- Reload:
- Reload_Starting_Amount: 500
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 4
- Level: 5
- CONFUSION:
- Time: 6
- Level: 5
- MetalHatchet:
- Weapon_Information:
- Display_Name: '&7Metal Hatchet'
- Item_Type: RED_ROSE
- Item_Durability: 4
- Lore: '&8Damage: &75.5|&8Bleed Time: &76s'
- Fighting:
- Damage: 11
- Reload:
- Reload_Starting_Amount: 500
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 6
- Level: 5
- Cleaver:
- Weapon_Information:
- Display_Name: '&7Cleaver'
- Item_Type: RED_ROSE
- Item_Durability: 5
- Lore: '&8Damage: &74.5|&8Bleed Time: &75s'
- Fighting:
- Damage: 9
- Reload:
- Reload_Starting_Amount: 450
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 5
- Level: 5
- Knife:
- Weapon_Information:
- Display_Name: '&7Knife'
- Item_Type: CARPET
- Item_Durability: 0
- Lore: '&8Damage: &76.0|&8Bleed Time: &73s'
- Fighting:
- Damage: 12
- Reload:
- Reload_Starting_Amount: 300
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 3
- Level: 5
- CombatKnife:
- Weapon_Information:
- Display_Name: '&7Combat Knife'
- Item_Type: DOUBLE_PLANT
- Item_Durability: 3
- Lore: '&8Damage: &76.5|&8Bleed Time: &74s'
- Fighting:
- Damage: 13
- Reload:
- Reload_Starting_Amount: 350
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 4
- Level: 5
- FireAxe:
- Weapon_Information:
- Display_Name: '&7Fire Axe'
- Item_Type: CARPET
- Item_Durability: 2
- Lore: '&8Damage: &78.0|&8Bleed Time: &74s|&8Confusion Time: &78s'
- Fighting:
- Damage: 16
- Reload:
- Reload_Starting_Amount: 650
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 4
- Level: 5
- CONFUSION:
- Time: 8
- Level: 5
- WoodenBat:
- Weapon_Information:
- Display_Name: '&7Wooden Bat'
- Item_Type: CARPET
- Item_Durability: 7
- Lore: '&8Damage: &76.5|&8Confusion Time: &78s'
- Fighting:
- Damage: 13
- Reload:
- Reload_Starting_Amount: 500
- Effects:
- Enable: true
- Types:
- CONFUSION:
- Time: 8
- Level: 5
- AluminumBat:
- Weapon_Information:
- Display_Name: '&7Aluminum Bat'
- Item_Type: DOUBLE_PLANT
- Lore: '&8Damage: &76.0|&8Confusion Time: &79s'
- Fighting:
- Damage: 12
- Reload:
- Reload_Starting_Amount: 500
- Effects:
- Enable: true
- Types:
- CONFUSION:
- Time: 9
- Level: 5
- Hammer:
- Weapon_Information:
- Display_Name: '&7Hammer'
- Item_Type: CARPET
- Item_Durability: 8
- Lore: '&8Damage: &73.0|&8Confusion Time: &75s'
- Fighting:
- Damage: 6
- Reload:
- Reload_Starting_Amount: 250
- Effects:
- Enable: true
- Types:
- CONFUSION:
- Time: 5
- Level: 5
- Shovel:
- Weapon_Information:
- Display_Name: '&7Shovel'
- Item_Type: CARPET
- Item_Durability: 10
- Lore: '&8Damage: &74.5|&8Confusion Time: &77s'
- Fighting:
- Damage: 9
- Reload:
- Reload_Starting_Amount: 350
- Effects:
- Enable: true
- Types:
- CONFUSION:
- Time: 7
- Level: 5
- Spear:
- Weapon_Information:
- Display_Name: '&7Spear'
- Item_Type: DOUBLE_PLANT
- Item_Durability: 2
- Lore: '&8Damage: &73.5|&8Bleed Time: &72s'
- Fighting:
- Damage: 7
- Reload:
- Reload_Starting_Amount: 200
- Effects:
- Enable: true
- Types:
- POISON:
- Time: 2
- Level: 5
- M16A4:
- Weapon_Information:
- Display_Name: '&bM16A4'
- Item_Type: DIAMOND_SPADE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box2%&8%box8%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box5%&8%box5%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
- |&8Ammunition Type:|&7- Assault Rifle Clip|&8Shooting Type:|&7- 3 Round Burst'
- Shooting:
- Projectile_Damage: 10
- Projectile_Amount: 3
- Projectile_Delay_Between_Shots: 15
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.m4_shoot
- Reload:
- Reload_Starting_Amount: 30
- Reload_Amount: 30
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 7
- Reload_Item_Type: FLINT
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- M60:
- Weapon_Information:
- Display_Name: '&bM60'
- Item_Type: SHEARS
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box4%&8%box6%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box8%&8%box2%|
- |&8Ammunition Type:|&7- LMG Clip'
- Shooting:
- Projectile_Damage: 8
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 2
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.m60_shoot
- Reload:
- Reload_Starting_Amount: 80
- Reload_Amount: 80
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 20
- Reload_Item_Type: DIAMOND
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.lmg_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- P90:
- Weapon_Information:
- Display_Name: '&bP90'
- Item_Type: GOLD_AXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
- &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box4%&8%box6%|
- |&8Ammunition Type:|&7- SMG Clip'
- Shooting:
- Projectile_Damage: 6
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 1
- Projectile_Removing_Delay: 4
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.ump45_shoot
- Reload:
- Reload_Starting_Amount: 40
- Reload_Amount: 40
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 6
- Reload_Item_Type: PAPER
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- M4Carbine:
- Weapon_Information:
- Display_Name: '&bM4 Carbine'
- Item_Type: DIAMOND_HOE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
- |&8Ammunition Type:|&7- Assault Rifle Clip'
- Shooting:
- Projectile_Damage: 6
- Projectile_Amount: 2
- Projectile_Delay_Between_Shots: 1
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.m4_shoot
- Reload:
- Reload_Starting_Amount: 30
- Reload_Amount: 30
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 7
- Reload_Item_Type: FLINT
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- G36c:
- Weapon_Information:
- Display_Name: '&bG36c'
- Item_Type: DIAMOND_PICKAXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box4%&8%box6%|
- |&8Ammunition Type:|&7- Assault Rifle Clip'
- Shooting:
- Projectile_Damage: 6
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 1
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.g36_shoot
- Reload:
- Reload_Starting_Amount: 40
- Reload_Amount: 40
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 7
- Reload_Item_Type: FLINT
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- AK47:
- Weapon_Information:
- Display_Name: '&bAK-47'
- Item_Type: DIAMOND_AXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box4%&8%box6%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%|
- |&8Ammunition Type:|&7- Assault Rifle Clip'
- Shooting:
- Projectile_Damage: 8
- Projectile_Amount: 3
- Projectile_Delay_Between_Shots: 1
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.ak47_shoot
- Reload:
- Reload_Starting_Amount: 30
- Reload_Amount: 30
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 7
- Reload_Item_Type: FLINT
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- MP5:
- Weapon_Information:
- Display_Name: '&bMP5'
- Item_Type: GOLD_HOE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box3%&8%box7%|
- |&8Ammunition Type:|&7- SMG Clip'
- Shooting:
- Projectile_Damage: 6
- Projectile_Amount: 2
- Projectile_Delay_Between_Shots: 3
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.mp5_shoot
- Reload:
- Reload_Starting_Amount: 30
- Reload_Amount: 30
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 5
- Reload_Item_Type: PAPER
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.assault_rifle_reload
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- Glock17:
- Weapon_Information:
- Display_Name: '&bGlock 17'
- Item_Type: WOOD_SPADE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box6%&8%box4%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage:
- &7%box4%&8%box6%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%|
- |&8Ammunition Type:|&7- Pistol Clip'
- Shooting:
- Projectile_Damage: 8
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 7
- Projectile_Removing_Delay: 3
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: true
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: false
- Shooting_Sound: default_sound_only_for_this_weapon
- Reload:
- Reload_Starting_Amount: 17
- Reload_Amount: 17
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 5
- Reload_Item_Type: GOLD_NUGGET
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.pistol_reload
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- M9:
- Weapon_Information:
- Display_Name: '&bM9'
- Item_Type: WOOD_HOE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box7%&8%box3%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage:
- &7%box2%&8%box8%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%|
- |&8Ammunition Type:|&7- Pistol Clip'
- Shooting:
- Projectile_Damage: 4
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 5
- Projectile_Removing_Delay: 3
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.m9_shoot
- Reload:
- Reload_Starting_Amount: 12
- Reload_Amount: 12
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 5
- Reload_Item_Type: GOLD_NUGGET
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.pistol_reload
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- DesertEagle:
- Weapon_Information:
- Display_Name: '&bDesert Eagle'
- Item_Type: WOOD_AXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box4%&8%box6%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
- &7%box7%&8%box3%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%|
- |&8Ammunition Type:|&7- Pistol Clip'
- Shooting:
- Projectile_Damage: 16
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 12
- Projectile_Removing_Delay: 4
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.desert_eagle_shoot
- Reload:
- Reload_Starting_Amount: 7
- Reload_Amount: 7
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 5
- Reload_Item_Type: GOLD_NUGGET
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.pistol_reload
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- ColtPython:
- Weapon_Information:
- Display_Name: '&bColt Python'
- Item_Type: WOOD_PICKAXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box3%&8%box7%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage:
- &7%box8%&8%box2%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%|
- |&8Ammunition Type:|&7- Pistol Clip'
- Shooting:
- Projectile_Damage: 20
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 13
- Projectile_Removing_Delay: 4
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.revolver_shoot
- Reload:
- Reload_Starting_Amount: 6
- Reload_Amount: 6
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 5
- Reload_Item_Type: GOLD_NUGGET
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.pistol_reload
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Durability: 1
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: false
- Barrett50Cal:
- Weapon_Information:
- Display_Name: '&bBarrett .50 Cal'
- Item_Type: STONE_AXE
- Item_Durability: 0
- Lore: '&8Fire Rate: &7%box1%&8%box9%|&8Impact: &7%box10%|&8Range: &7%box10%|&8Damage:
- &7%box9%&8%box1%|&8Reload: &7%box3%&8%box7%|&8Clip Size: &7%box1%&8%box9%|
- |&8Ammunition Type:|&7- Sniper Clip|&8Attachments:|&7- Night Vision Scope|&8Effects:|&7-
- Blindness|&7- Confusion'
- Shooting:
- Projectile_Damage: 30
- Projectile_Amount: 1
- Projectile_Delay_Between_Shots: 20
- Projectile_Removing_Delay: 10
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: true
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.barrett_shoot
- Reload:
- Reload_Starting_Amount: 10
- Reload_Amount: 10
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 15
- Reload_Item_Type: SLIME_BALL
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.sniper_reload
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Durability: 1000
- Unzoom_Durability: 0
- Pumpkin_On_Zoom: true
- Effects:
- Enable: true
- Types:
- BLINDNESS:
- Time: 10
- Level: 5
- CONFUSION:
- Time: 10
- Level: 5
- Minigun:
- Weapon_Information:
- Display_Name: '&bMinigun'
- Item_Type: INK_SACK
- Item_Durability: 6
- Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage:
- &7%box3%&8%box7%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box10%| |&8Ammunition
- Type:|&7- LMG Clip|&8Effects:|&7- Confusion'
- Shooting:
- Projectile_Damage: 6
- Projectile_Amount: 2
- Projectile_Delay_Between_Shots: 1
- Projectile_Removing_Delay: 5
- Projectile_Bullet_Particle: true
- Projectile_Smoke_Particle: false
- Default_Sound:
- Enable: false
- Shooting_Sound: ENTITY_WITHER_DEATH
- Custom_Sound:
- Enable: true
- Shooting_Sound: note.gatling_gun_shoot
- Reload:
- Reload_Starting_Amount: 100
- Reload_Amount: 100
- Reload_Remove_Amount: 1
- Reload_Cooldown_Delay: 20
- Reload_Item_Type: DIAMOND
- Reload_Default_Sound:
- Enable: false
- Reload_Custom_Sound:
- Enable: true
- Reloading_Sound: note.lmg_reload
- Effects:
- Enable: true
- Types:
- CONFUSION:
- Time: 10
- Level: 5
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