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- Log file open, 02/02/15 05:09:42
- LogInit: Version: 4.5.1-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Feb 2 2015 04:46:50
- LogInit: Compiled with Visual C++: 18.00.30723.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line:
- LogInit: Base directory: E:/Ikrima/src/Perforce/GE_Sub/Build/GE Subsea 1.2.1-x64/WindowsNoEditor/GE_Sub/Binaries/Win64/
- LogInit: Rocket: 0
- [2015.02.02-13.09.42:098][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.02.02-13.09.42:138][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
- [2015.02.02-13.09.42:138][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.02.02-13.09.42:143][ 0]LogInit: Object subsystem initialized
- [2015.02.02-13.09.42:145][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
- [2015.02.02-13.09.42:145][ 0]LogConsoleResponse:Warning: Found in ini file '../../../GE_Sub/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.02.02-13.09.42:145][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
- [2015.02.02-13.09.42:145][ 0]LogConsoleResponse:Warning: Found in ini file '../../../GE_Sub/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2015.02.02-13.09.42:146][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2015.02.02-13.09.42:146][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2015.02.02-13.09.42:153][ 0]LogInit: Computer: IKRIMA-BOXX
- [2015.02.02-13.09.42:153][ 0]LogInit: User: ikrima
- [2015.02.02-13.09.42:153][ 0]LogInit: CPU Page size=4096, Cores=6
- [2015.02.02-13.09.42:153][ 0]LogInit: High frequency timer resolution =4.028154 MHz
- [2015.02.02-13.09.42:153][ 0]LogMemory: Memory total: Physical=64.0GB (64GB approx) Virtual=8192.0GB
- [2015.02.02-13.09.42:153][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2015.02.02-13.09.42:153][ 0]LogMemory: Process Physical Memory: 44.02 MB used, 44.02 MB peak
- [2015.02.02-13.09.42:153][ 0]LogMemory: Process Virtual Memory: 33.18 MB used, 33.31 MB peak
- [2015.02.02-13.09.42:153][ 0]LogMemory: Physical Memory: 21481.79 MB used, 65513.31 MB total
- [2015.02.02-13.09.42:153][ 0]LogMemory: Virtual Memory: 191.21 MB used, 8388608.00 MB total
- [2015.02.02-13.09.42:222][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780 Ti (Feature Level 11_0)
- [2015.02.02-13.09.42:222][ 0]LogD3D11RHI: Adapter has 2994MB of dedicated video memory, 0MB of dedicated system memory, and 32500MB of shared system memory, 2 output[s]
- [2015.02.02-13.09.42:222][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.02.02-13.09.42:248][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2015.02.02-13.09.42:279][ 0]LogD3D11RHI: Async texture creation enabled
- [2015.02.02-13.09.42:385][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
- [2015.02.02-13.09.42:406][ 0]LogContentStreaming: Texture pool size is 1000.000000MB
- [2015.02.02-13.09.42:836][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.02.02-13.09.42:996][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../GE_Sub/Content/Movies/Default_Startup.mp4
- [2015.02.02-13.09.43:028][ 0]LogObj: 19068 objects as part of root set at end of initial load.
- [2015.02.02-13.09.43:028][ 0]LogUObjectAllocator: 3576272 out of 0 bytes used by permanent object pool.
- [2015.02.02-13.09.43:038][ 0]LogEngine: Initializing Engine...
- [2015.02.02-13.09.43:039][ 0]LogHMD:Warning: HMD Oculus Rift DK2, Monitor , res = 1920 x 1080, windowPos = {0, 0}
- [2015.02.02-13.09.43:039][ 0]LogHMD: Oculus initialized.
- [2015.02.02-13.09.43:095][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2015.02.02-13.09.43:101][ 0]LogInit: FAudioDevice initialized.
- [2015.02.02-13.09.43:101][ 0]LogInit: Texture streaming: Enabled
- [2015.02.02-13.09.43:105][ 0]LogNet: Browse: /Game/Maps/PersistentLevel?Name=Player
- [2015.02.02-13.09.43:105][ 0]LogLoad: LoadMap: /Game/Maps/PersistentLevel?Name=Player
- [2015.02.02-13.09.43:108][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2015.02.02-13.09.43:108][ 0]LogMemory: Process Physical Memory: 114.30 MB used, 122.21 MB peak
- [2015.02.02-13.09.43:108][ 0]LogMemory: Process Virtual Memory: 119.72 MB used, 122.48 MB peak
- [2015.02.02-13.09.43:108][ 0]LogMemory: Physical Memory: 21552.02 MB used, 65513.31 MB total
- [2015.02.02-13.09.43:108][ 0]LogMemory: Virtual Memory: 400.33 MB used, 8388608.00 MB total
- [2015.02.02-13.09.43:108][ 0]LogMemory:
- [2015.02.02-13.09.43:109][ 0]LogMemory: Allocator Stats for binned:
- [2015.02.02-13.09.43:109][ 0]LogMemory: Current Memory 48.72 MB used, plus 3.08 MB waste
- [2015.02.02-13.09.43:109][ 0]LogMemory: Peak Memory 59.22 MB used, plus 2.44 MB waste
- [2015.02.02-13.09.43:109][ 0]LogMemory: Current OS Memory 51.80 MB, peak 61.66 MB
- [2015.02.02-13.09.43:109][ 0]LogMemory: Current Waste 0.71 MB, peak 1.11 MB
- [2015.02.02-13.09.43:109][ 0]LogMemory: Current Used 48.72 MB, peak 59.22 MB
- [2015.02.02-13.09.43:109][ 0]LogMemory: Current Slack 2.37 MB
- [2015.02.02-13.09.43:109][ 0]LogMemory: Allocs 148942 Current / 1895881 Total
- [2015.02.02-13.09.43:109][ 0]LogMemory:
- [2015.02.02-13.09.43:109][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
- [2015.02.02-13.09.43:109][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
- [2015.02.02-13.09.43:109][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 16 6 6 21673 103020 16 16 338K 46K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 32 14 14 26327 87745 32 32 822K 74K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 48 13 13 17486 63273 48 48 819K 13K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 64 13 13 13237 64941 64 64 827K 5K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 80 5 5 3408 43551 80 80 266K 54K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 96 9 9 5920 43722 96 96 555K 21K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 112 5 5 2354 29461 112 112 257K 63K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 128 28 29 14334 56918 128 128 1791K 1K 0K 100.00%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 160 11 15 3940 147321 144 160 615K 88K 26K 96.31%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 192 22 22 7404 294438 176 192 1388K 19K 43K 96.95%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 224 9 9 2307 219489 208 224 504K 71K 19K 96.70%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 256 18 29 4403 153756 240 256 1100K 52K 32K 97.22%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 288 6 6 1242 167927 272 288 349K 35K 8K 97.92%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 320 7 8 1418 209901 304 320 443K 4K 12K 97.32%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 384 43 43 7169 153714 336 384 2688K 54K 283K 89.72%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 448 13 13 1878 6752 400 448 821K 10K 52K 93.75%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 512 42 42 5365 11388 464 512 2682K 6K 132K 95.09%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 576 4 4 347 1368 528 576 195K 60K 12K 95.31%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 640 2 2 101 249 592 640 63K 65K 3K 97.66%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 704 11 11 928 1420 656 704 638K 66K 24K 96.59%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 768 29 32 2242 6072 720 768 1681K 168K 33K 98.22%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 896 11 12 565 1182 784 896 494K 209K 39K 94.46%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 1024 12 13 750 1073 912 1024 750K 18K 55K 92.84%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 1168 3 3 99 1139 1040 1168 112K 80K 2K 98.96%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 1360 19 19 877 4313 1184 1360 1164K 48K 74K 93.91%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 1632 9 9 247 637 1376 1632 393K 181K 23K 96.01%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 2048 6 6 144 525 1648 2048 288K 96K 28K 92.71%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 2336 54 54 1501 5657 2064 2336 3424K 26K 378K 89.06%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 2720 5 5 85 504 2352 2720 225K 94K 11K 96.56%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 3264 31 32 571 4121 2736 3264 1820K 157K 97K 95.11%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 4096 12 13 148 656 3280 4096 592K 176K 50K 93.49%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 4672 5 8 63 2297 4112 4672 287K 33K 7K 97.81%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 5456 9 13 88 356 4688 5456 468K 108K 38K 93.40%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 6544 12 14 101 271 5472 6544 645K 122K 53K 93.10%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 8192 6 7 42 2278 6560 8192 336K 48K 51K 86.72%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 9360 5 6 33 1523 8208 9360 301K 19K 2K 99.38%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 10912 3 4 18 38 9408 10848 191K 1K 15K 92.19%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 13104 4 4 20 1491 10976 13056 255K 1K 1K 99.61%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 16384 7 9 26 106 13120 16384 416K 32K 28K 93.75%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 21840 8 9 23 80 16400 21456 490K 22K 85K 83.40%
- [2015.02.02-13.09.43:109][ 0]LogMemory: 32768 11 14 22 81 21904 32640 704K 0K 145K 79.40%
- [2015.02.02-13.09.43:109][ 0]LogMemory:
- [2015.02.02-13.09.43:109][ 0]LogMemory: 34688K allocated in pools (with 2446K slack and 1861K waste). Efficiency 94.64%
- [2015.02.02-13.09.43:109][ 0]LogMemory: Allocations 148907 Current / 1894755 Total (in 542 pools)
- [2015.02.02-13.09.43:109][ 0]LogMemory:
- [2015.02.02-13.09.43:366][ 0]LogWorld: Game class is 'BP_GE_GameMode_C'
- [2015.02.02-13.09.43:513][ 0]LogLinker:Warning: ULinkerLoad::CreateLinker(../../../Engine/Content/EngineSounds/Master.uasset) blocking async loading!
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: Material /Game/Submarine/IMPORTER/M_HoloProjector_Shell.M_HoloProjector_Shell missing bUsedWithStaticLighting=True! Default Material will be used in game.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: The material will recompile every editor launch until resaved.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: Material /Game/Submarine/IMPORTER/M_HoloProjector_Parts.M_HoloProjector_Parts missing bUsedWithStaticLighting=True! Default Material will be used in game.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: The material will recompile every editor launch until resaved.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: Material /Game/Submarine/INTERFACES/STILLS/IF_L1.IF_L1 missing bUsedWithStaticLighting=True! Default Material will be used in game.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: The material will recompile every editor launch until resaved.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: Material /Game/Submarine/INTERFACES/STILLS/lambert4.lambert4 missing bUsedWithStaticLighting=True! Default Material will be used in game.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: The material will recompile every editor launch until resaved.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: Material /Game/Submarine/INTERFACES/STILLS/IF_COMMS_A.IF_COMMS_A missing bUsedWithStaticLighting=True! Default Material will be used in game.
- [2015.02.02-13.09.45:537][ 0]LogMaterial:Warning: The material will recompile every editor launch until resaved.
- [2015.02.02-13.09.45:542][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
- [2015.02.02-13.09.45:542][ 0]LogAIModule: Creating AISystem for world PersistentLevel
- [2015.02.02-13.09.45:542][ 0]LogWorld: Bringing World /Game/Maps/PersistentLevel.PersistentLevel up for play (max tick rate 0) at 2015.02.02-05.09.45
- [2015.02.02-13.09.45:543][ 0]LogWorld: Bringing up level for play took: 0.001300
- [2015.02.02-13.09.45:544][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [2015.02.02-13.09.45:544][ 0]LogPawn:Error: EnableInput can only be specified on a Pawn for its Controller
- [2015.02.02-13.09.45:544][ 0]LogLevel: ActivateLevel /Game/Maps/OceanSurface 1 1 1
- [2015.02.02-13.09.45:546][ 0]LogInit:Display: Game Engine Initialized.
- [2015.02.02-13.09.45:747][ 0]LogLoad: Full Startup: 4.80 seconds (BP compile: 0.00 seconds)
- [2015.02.02-13.09.46:009][ 0]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/OceanWaves/OceanFlowerBig.OceanFlowerBig:BodySetup_6)
- [2015.02.02-13.09.46:055][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1280x720.
- [2015.02.02-13.09.46:135][ 0]r.SetRes = "1920x1080f"
- [2015.02.02-13.09.46:238][ 0]LogRenderer:Warning: Reallocating scene render targets to support 2600x1464.
- [2015.02.02-13.09.46:333][ 1]LogHMD:Warning: Skipping frame: FinishRendering called with no corresponding BeginRendering (was BackBuffer re-allocated?)
- [2015.02.02-13.09.48:082][ 80]LogHMD:Warning: Vision Tracking Acquired
- [2015.02.02-13.09.48:602][117]LogHMD:Warning: Lost Vision Tracking
- [2015.02.02-13.09.48:909][139]LogHMD:Warning: Vision Tracking Acquired
- [2015.02.02-13.10.43:245][992]LogLevel: ActivateLevel /Game/Maps/OceanSurface 0 0 1
- [2015.02.02-13.10.43:245][992]LogLevel: ActivateLevel /Game/Maps/OceanFloor 1 1 0
- [2015.02.02-13.12.14:916][393]LogLevel: ActivateLevel /Game/Maps/OceanSurface 1 1 1
- [2015.02.02-13.12.14:916][393]LogLevel: ActivateLevel /Game/Maps/OceanFloor 0 0 0
- [2015.02.02-13.12.15:059][393]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/OceanWaves/OceanFlowerBig.OceanFlowerBig:BodySetup_6)
- [2015.02.02-13.12.55:691][845]LogHMD:Warning: Lost Vision Tracking
- [2015.02.02-13.12.56:718][915]Closing by request
- [2015.02.02-13.12.56:718][915]LogWindows: FPlatformMisc::RequestExit(0)
- [2015.02.02-13.12.57:003][916]LogExit: Preparing to exit.
- [2015.02.02-13.12.57:061][916]LogExit: Game engine shut down
- [2015.02.02-13.12.57:061][916]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000172F8C00
- [2015.02.02-13.12.57:102][916]LogHMD: Oculus shutdown.
- [2015.02.02-13.12.57:107][916]LogExit: Object subsystem successfully closed.
- [2015.02.02-13.12.57:115][916]LogModuleManager: Shutting down and abandoning module AutomationWorker (46)
- [2015.02.02-13.12.57:115][916]LogModuleManager: Shutting down and abandoning module CharacterAI (45)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module AIModule (43)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (42)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (41)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module HTTP (40)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module AnalyticsET (39)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module Analytics (38)
- [2015.02.02-13.12.57:116][916]LogModuleManager: Shutting down and abandoning module ProfilerService (37)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module TaskGraph (36)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module SlateRemote (35)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (34)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module CableComponent (33)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module ScriptPlugin (32)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module UdpMessaging (31)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Paper2D (30)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (29)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Media (28)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module WmfMedia (27)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module UMG (26)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Slate (25)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module SessionServices (24)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Messaging (23)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (22)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module XAudio2 (21)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Networking (19)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Core (18)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module InputCore (17)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module ImageWrapper (16)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module OculusRift (13)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (12)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module D3D11RHI (8)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Renderer (7)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module Engine (6)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
- [2015.02.02-13.12.57:289][916]LogModuleManager: Shutting down and abandoning module PakFile (1)
- [2015.02.02-13.12.57:290][916]LogExit: Exiting.
- [2015.02.02-13.12.57:534][916]Log file closed, 02/02/15 05:12:57
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