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Reven TP GUI

Aug 3rd, 2019
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  1. local RedBoymadcitygui = Instance.new("ScreenGui")
  2.  
  3. local Thenameofthetab2 = Instance.new("TextLabel")
  4. local Thebar2 = Instance.new("Frame")
  5. local GravityButton = Instance.new("TextButton")
  6. local WalkSpeedButton = Instance.new("TextButton")
  7. local Theteleportsframe = Instance.new("Frame")
  8. local Thenameofthetab1 = Instance.new("TextLabel")
  9. local Thebar1 = Instance.new("Frame")
  10. local GarageButton = Instance.new("TextButton")
  11. local BankButtonout = Instance.new("TextButton")
  12. local Casinobuttonin = Instance.new("TextButton")
  13. local CriminalBaseButton = Instance.new("TextButton")
  14. local RoadSterButton = Instance.new("TextButton")
  15. local BankButtonin = Instance.new("TextButton")
  16. local Casinobuttonout = Instance.new("TextButton")
  17. local JewelryButtonin = Instance.new("TextButton")
  18. local JewelryButtonout = Instance.new("TextButton")
  19. local Clubbuttonin = Instance.new("TextButton")
  20. local Clubbuttonout = Instance.new("TextButton")
  21. local GunStoreButton = Instance.new("TextButton")
  22. local CoffeeShopButton = Instance.new("TextButton")
  23. local PrisonFieldbutton = Instance.new("TextButton")
  24. local OutSideofprisonbutton = Instance.new("TextButton")
  25. local AirFieldButton = Instance.new("TextButton")
  26. local DockButton = Instance.new("TextButton")
  27. local HeliButton = Instance.new("TextButton")
  28. local HeroButton = Instance.new("TextButton")
  29. local Thenameofthetab3 = Instance.new("TextLabel")
  30. local Thebar3 = Instance.new("Frame")
  31. local AutoXPButton = Instance.new("TextButton")
  32. local AutoArrestButton = Instance.new("TextButton")
  33. local BtoolsButton = Instance.new("TextButton")
  34. local RemoveLasersButton = Instance.new("TextButton")
  35. local Name = Instance.new("TextLabel")
  36.  
  37. RedBoymadcitygui.Name = "Red Boy madcity gui"
  38. RedBoymadcitygui.Parent = game.CoreGui
  39. RedBoymadcitygui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  40.  
  41.  
  42. Thebar2.Name = "The bar2"
  43. Thebar2.Parent = MovementFrame
  44. Thebar2.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
  45. Thebar2.BackgroundTransparency = 0.40000000596046
  46. Thebar2.BorderSizePixel = 0
  47. Thebar2.Position = UDim2.new(0.00606060587, 0, 0.999999762, 0)
  48. Thebar2.Size = UDim2.new(0, 164, 0, 156)
  49.  
  50. GravityButton.Name = "Gravity Button"
  51. GravityButton.Parent = MovementFrame
  52. GravityButton.BackgroundColor3 = Color3.new(1, 1, 1)
  53. GravityButton.BackgroundTransparency = 1
  54. GravityButton.BorderSizePixel = 0
  55. GravityButton.Position = UDim2.new(-0.0188679248, 0, 1.07922244, 0)
  56. GravityButton.Size = UDim2.new(0, 165, 0, 22)
  57. GravityButton.Font = Enum.Font.ArialBold
  58. GravityButton.Text = "< Gravity >"
  59. GravityButton.TextColor3 = Color3.new(1, 1, 1)
  60. GravityButton.TextScaled = true
  61. GravityButton.TextSize = 14
  62. GravityButton.TextWrapped = true
  63. GravityButton.MouseButton1Down:connect(function()
  64. if Gravity == true then
  65. Gravity = false
  66. game.workspace.Gravity = 196.2
  67. else
  68. Gravity = true
  69. game.workspace.Gravity = 45
  70. end
  71. end)
  72.  
  73. WalkSpeedButton.Name = "WalkSpeed Button"
  74. WalkSpeedButton.Parent = MovementFrame
  75. WalkSpeedButton.BackgroundColor3 = Color3.new(1, 1, 1)
  76. WalkSpeedButton.BackgroundTransparency = 1
  77. WalkSpeedButton.BorderSizePixel = 0
  78. WalkSpeedButton.Position = UDim2.new(0.00606060587, 0, 1.74588919, 0)
  79. WalkSpeedButton.Size = UDim2.new(0, 164, 0, 22)
  80. WalkSpeedButton.Font = Enum.Font.ArialBold
  81. WalkSpeedButton.Text = "< WalkSpeed [X] >"
  82. WalkSpeedButton.TextColor3 = Color3.new(1, 1, 1)
  83. WalkSpeedButton.TextScaled = true
  84. WalkSpeedButton.TextSize = 14
  85. WalkSpeedButton.TextWrapped = true
  86. WalkSpeedButton.MouseButton1Down:connect(function()
  87. local walkspeedplayer = game:GetService("Players").LocalPlayer
  88. local walkspeedmouse = walkspeedplayer:GetMouse()
  89.  
  90. local walkspeedenabled = false
  91.  
  92. function x_walkspeed(key)
  93. if (key == "x") then
  94. if walkspeedenabled == false then
  95. _G.WS = 180;
  96. local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  97. Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
  98. Humanoid.WalkSpeed = _G.WS;
  99. end)
  100. Humanoid.WalkSpeed = _G.WS;
  101.  
  102. walkspeedenabled = true
  103. elseif walkspeedenabled == true then
  104. _G.WS = 20;
  105. local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
  106. Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
  107. Humanoid.WalkSpeed = _G.WS;
  108. end)
  109. Humanoid.WalkSpeed = _G.WS;
  110.  
  111. walkspeedenabled = false
  112. end
  113. end
  114. end
  115.  
  116. walkspeedmouse.KeyDown:connect(x_walkspeed)
  117.  
  118. end)
  119.  
  120. Theteleportsframe.Name = "The teleports frame"
  121. Theteleportsframe.Parent = RedBoymadcitygui
  122. Theteleportsframe.BackgroundColor3 = Color3.new(0.666667, 0, 1)
  123. Theteleportsframe.BorderSizePixel = 0
  124. Theteleportsframe.Position = UDim2.new(0.0584459938, 0, 0.0638806298, 0)
  125. Theteleportsframe.Size = UDim2.new(0, 159, 0, 33)
  126. Theteleportsframe.Active = true
  127. Theteleportsframe.Draggable = true
  128.  
  129. Thenameofthetab1.Name = "The name of the tab 1"
  130. Thenameofthetab1.Parent = Theteleportsframe
  131. Thenameofthetab1.BackgroundColor3 = Color3.new(1, 1, 1)
  132. Thenameofthetab1.BackgroundTransparency = 1
  133. Thenameofthetab1.BorderSizePixel = 0
  134. Thenameofthetab1.Position = UDim2.new(0.0943396166, 0, 0.0909090936, 0)
  135. Thenameofthetab1.Size = UDim2.new(0, 123, 0, 27)
  136. Thenameofthetab1.Font = Enum.Font.ArialBold
  137. Thenameofthetab1.Text = "Teleports"
  138. Thenameofthetab1.TextColor3 = Color3.new(1, 1, 1)
  139. Thenameofthetab1.TextScaled = true
  140. Thenameofthetab1.TextSize = 14
  141. Thenameofthetab1.TextWrapped = true
  142.  
  143. Thebar1.Name = "The bar1"
  144. Thebar1.Parent = Theteleportsframe
  145. Thebar1.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
  146. Thebar1.BackgroundTransparency = 0.40000000596046
  147. Thebar1.BorderSizePixel = 0
  148. Thebar1.Position = UDim2.new(0, 0, 1.00000024, 0)
  149. Thebar1.Size = UDim2.new(0, 159, 0, 524)
  150.  
  151. GarageButton.Name = "Garage Button"
  152. GarageButton.Parent = Theteleportsframe
  153. GarageButton.BackgroundColor3 = Color3.new(1, 1, 1)
  154. GarageButton.BackgroundTransparency = 1
  155. GarageButton.BorderSizePixel = 0
  156. GarageButton.Position = UDim2.new(-0.0188679248, 0, 1.07922244, 0)
  157. GarageButton.Size = UDim2.new(0, 165, 0, 22)
  158. GarageButton.Font = Enum.Font.ArialBold
  159. GarageButton.Text = "< Garage >"
  160. GarageButton.TextColor3 = Color3.new(1, 1, 1)
  161. GarageButton.TextScaled = true
  162. GarageButton.TextSize = 14
  163. GarageButton.TextWrapped = true
  164. GarageButton.MouseButton1Down:connect(function()
  165. function tp(x,y,z)
  166. local valtomove = 4
  167. moving = true
  168. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  169. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  170. wait()
  171. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  172. end
  173. end
  174. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  175. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  176. wait()
  177. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  178. end
  179. end
  180. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  181. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  182. wait()
  183. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  184. end
  185. end
  186. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  187. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  188. wait()
  189. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  190. end
  191. end
  192. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  193. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  194. wait()
  195. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  196. end
  197. end
  198. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  199. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  200. wait()
  201. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  202. end
  203. end
  204. moving = false
  205. end
  206.  
  207. spawn (function()
  208. game:getService("RunService"):BindToRenderStep("",0,function()
  209. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  210. if moving == true then
  211. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  212. end
  213. end)
  214. end)
  215.  
  216. tp(231.40872192383,24.549949645996,-493.32705688477)
  217. end)
  218.  
  219. BankButtonout.Name = "Bank Button out"
  220. BankButtonout.Parent = Theteleportsframe
  221. BankButtonout.BackgroundColor3 = Color3.new(1, 1, 1)
  222. BankButtonout.BackgroundTransparency = 1
  223. BankButtonout.BorderSizePixel = 0
  224. BankButtonout.Position = UDim2.new(0.00628930796, 0, 2.83679867, 0)
  225. BankButtonout.Size = UDim2.new(0, 158, 0, 22)
  226. BankButtonout.Font = Enum.Font.ArialBold
  227. BankButtonout.Text = "< Bank out >"
  228. BankButtonout.TextColor3 = Color3.new(1, 1, 1)
  229. BankButtonout.TextScaled = true
  230. BankButtonout.TextSize = 14
  231. BankButtonout.TextWrapped = true
  232. BankButtonout.MouseButton1Down:connect(function()
  233. function tp(x,y,z)
  234. local valtomove = 4
  235. moving = true
  236. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  237. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  238. wait()
  239. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  240. end
  241. end
  242. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  243. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  244. wait()
  245. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  246. end
  247. end
  248. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  249. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  250. wait()
  251. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  252. end
  253. end
  254. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  255. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  256. wait()
  257. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  258. end
  259. end
  260. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  261. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  262. wait()
  263. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  264. end
  265. end
  266. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  267. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  268. wait()
  269. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  270. end
  271. end
  272. moving = false
  273. end
  274.  
  275. spawn (function()
  276. game:getService("RunService"):BindToRenderStep("",0,function()
  277. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  278. if moving == true then
  279. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  280. end
  281. end)
  282. end)
  283.  
  284. tp(690.11553955078,24.889343261719,446.09664916992)
  285. end)
  286.  
  287. Casinobuttonin.Name = "Casino button in"
  288. Casinobuttonin.Parent = Theteleportsframe
  289. Casinobuttonin.BackgroundColor3 = Color3.new(1, 1, 1)
  290. Casinobuttonin.BackgroundTransparency = 1
  291. Casinobuttonin.BorderSizePixel = 0
  292. Casinobuttonin.Position = UDim2.new(-0.0188679248, 0, 3.74588919, 0)
  293. Casinobuttonin.Size = UDim2.new(0, 158, 0, 22)
  294. Casinobuttonin.Font = Enum.Font.ArialBold
  295. Casinobuttonin.Text = "< Casino in >"
  296. Casinobuttonin.TextColor3 = Color3.new(1, 1, 1)
  297. Casinobuttonin.TextScaled = true
  298. Casinobuttonin.TextSize = 14
  299. Casinobuttonin.TextWrapped = true
  300. Casinobuttonin.MouseButton1Down:connect(function()
  301. function tp(x,y,z)
  302. local valtomove = 4
  303. moving = true
  304. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  305. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  306. wait()
  307. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  308. end
  309. end
  310. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  311. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  312. wait()
  313. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  314. end
  315. end
  316. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  317. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  318. wait()
  319. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  320. end
  321. end
  322. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  323. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  324. wait()
  325. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  326. end
  327. end
  328. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  329. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  330. wait()
  331. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  332. end
  333. end
  334. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  335. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  336. wait()
  337. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  338. end
  339. end
  340. moving = false
  341. end
  342.  
  343. spawn (function()
  344. game:getService("RunService"):BindToRenderStep("",0,function()
  345. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  346. if moving == true then
  347. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  348. end
  349. end)
  350. end)
  351.  
  352. tp(1748, 38, 542)
  353. end)
  354.  
  355. CriminalBaseButton.Name = "Criminal Base Button"
  356. CriminalBaseButton.Parent = Theteleportsframe
  357. CriminalBaseButton.BackgroundColor3 = Color3.new(1, 1, 1)
  358. CriminalBaseButton.BackgroundTransparency = 1
  359. CriminalBaseButton.BorderSizePixel = 0
  360. CriminalBaseButton.Position = UDim2.new(0.00628930703, 0, 5.50346422, 0)
  361. CriminalBaseButton.Size = UDim2.new(0, 159, 0, 22)
  362. CriminalBaseButton.Font = Enum.Font.ArialBold
  363. CriminalBaseButton.Text = "< Criminal Base >"
  364. CriminalBaseButton.TextColor3 = Color3.new(1, 1, 1)
  365. CriminalBaseButton.TextScaled = true
  366. CriminalBaseButton.TextSize = 14
  367. CriminalBaseButton.TextWrapped = true
  368. CriminalBaseButton.MouseButton1Down:connect(function()
  369. function tp(x,y,z)
  370. local valtomove = 4
  371. moving = true
  372. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  373. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  374. wait()
  375. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  376. end
  377. end
  378. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  379. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  380. wait()
  381. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  382. end
  383. end
  384. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  385. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  386. wait()
  387. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  388. end
  389. end
  390. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  391. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  392. wait()
  393. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  394. end
  395. end
  396. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  397. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  398. wait()
  399. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  400. end
  401. end
  402. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  403. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  404. wait()
  405. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  406. end
  407. end
  408. moving = false
  409. end
  410.  
  411. spawn (function()
  412. game:getService("RunService"):BindToRenderStep("",0,function()
  413. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  414. if moving == true then
  415. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  416. end
  417. end)
  418. end)
  419.  
  420. tp(2145, 25, 377)
  421. end)
  422.  
  423. RoadSterButton.Name = "RoadSter Button"
  424. RoadSterButton.Parent = Theteleportsframe
  425. RoadSterButton.BackgroundColor3 = Color3.new(1, 1, 1)
  426. RoadSterButton.BackgroundTransparency = 1
  427. RoadSterButton.BorderSizePixel = 0
  428. RoadSterButton.Position = UDim2.new(0.00628930796, 0, 6.38225269, 0)
  429. RoadSterButton.Size = UDim2.new(0, 159, 0, 22)
  430. RoadSterButton.Font = Enum.Font.ArialBold
  431. RoadSterButton.Text = "< RoadSter >"
  432. RoadSterButton.TextColor3 = Color3.new(1, 1, 1)
  433. RoadSterButton.TextScaled = true
  434. RoadSterButton.TextSize = 14
  435. RoadSterButton.TextWrapped = true
  436. RoadSterButton.MouseButton1Down:connect(function()
  437. function tp(x,y,z)
  438. local valtomove = 4
  439. moving = true
  440. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  441. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  442. wait()
  443. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  444. end
  445. end
  446. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  447. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  448. wait()
  449. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  450. end
  451. end
  452. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  453. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  454. wait()
  455. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  456. end
  457. end
  458. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  459. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  460. wait()
  461. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  462. end
  463. end
  464. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  465. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  466. wait()
  467. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  468. end
  469. end
  470. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  471. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  472. wait()
  473. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  474. end
  475. end
  476. moving = false
  477. end
  478.  
  479. spawn (function()
  480. game:getService("RunService"):BindToRenderStep("",0,function()
  481. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  482. if moving == true then
  483. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  484. end
  485. end)
  486. end)
  487.  
  488. tp(280, 24, 98)
  489. end)
  490.  
  491. BankButtonin.Name = "Bank Button in"
  492. BankButtonin.Parent = Theteleportsframe
  493. BankButtonin.BackgroundColor3 = Color3.new(1, 1, 1)
  494. BankButtonin.BackgroundTransparency = 1
  495. BankButtonin.BorderSizePixel = 0
  496. BankButtonin.Position = UDim2.new(0.00628930796, 0, 1.98831379, 0)
  497. BankButtonin.Size = UDim2.new(0, 158, 0, 22)
  498. BankButtonin.Font = Enum.Font.ArialBold
  499. BankButtonin.Text = "< Bank in >"
  500. BankButtonin.TextColor3 = Color3.new(1, 1, 1)
  501. BankButtonin.TextScaled = true
  502. BankButtonin.TextSize = 14
  503. BankButtonin.TextWrapped = true
  504. BankButtonin.MouseButton1Down:connect(function()
  505. function tp(x,y,z)
  506. local valtomove = 4
  507. moving = true
  508. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  509. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  510. wait()
  511. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  512. end
  513. end
  514. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  515. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  516. wait()
  517. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  518. end
  519. end
  520. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  521. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  522. wait()
  523. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  524. end
  525. end
  526. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  527. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  528. wait()
  529. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  530. end
  531. end
  532. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  533. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  534. wait()
  535. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  536. end
  537. end
  538. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  539. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  540. wait()
  541. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  542. end
  543. end
  544. moving = false
  545. end
  546.  
  547. spawn (function()
  548. game:getService("RunService"):BindToRenderStep("",0,function()
  549. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  550. if moving == true then
  551. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  552. end
  553. end)
  554. end)
  555.  
  556. tp(718, -1, 471)
  557. end)
  558.  
  559. Casinobuttonout.Name = "Casino button out"
  560. Casinobuttonout.Parent = Theteleportsframe
  561. Casinobuttonout.BackgroundColor3 = Color3.new(1, 1, 1)
  562. Casinobuttonout.BackgroundTransparency = 1
  563. Casinobuttonout.BorderSizePixel = 0
  564. Casinobuttonout.Position = UDim2.new(0.00628930796, 0, 4.62467718, 0)
  565. Casinobuttonout.Size = UDim2.new(0, 158, 0, 22)
  566. Casinobuttonout.Font = Enum.Font.ArialBold
  567. Casinobuttonout.Text = "< Casino out >"
  568. Casinobuttonout.TextColor3 = Color3.new(1, 1, 1)
  569. Casinobuttonout.TextScaled = true
  570. Casinobuttonout.TextSize = 14
  571. Casinobuttonout.TextWrapped = true
  572. Casinobuttonout.MouseButton1Down:connect(function()
  573. function tp(x,y,z)
  574. local valtomove = 4
  575. moving = true
  576. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  577. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  578. wait()
  579. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  580. end
  581. end
  582. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  583. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  584. wait()
  585. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  586. end
  587. end
  588. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  589. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  590. wait()
  591. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  592. end
  593. end
  594. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  595. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  596. wait()
  597. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  598. end
  599. end
  600. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  601. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  602. wait()
  603. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  604. end
  605. end
  606. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  607. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  608. wait()
  609. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  610. end
  611. end
  612. moving = false
  613. end
  614.  
  615. spawn (function()
  616. game:getService("RunService"):BindToRenderStep("",0,function()
  617. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  618. if moving == true then
  619. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  620. end
  621. end)
  622. end)
  623.  
  624. tp(1779.7911376953,24.738931655884,685.00677490234)
  625. end)
  626.  
  627. JewelryButtonin.Name = "Jewelry Button in"
  628. JewelryButtonin.Parent = Theteleportsframe
  629. JewelryButtonin.BackgroundColor3 = Color3.new(1, 1, 1)
  630. JewelryButtonin.BackgroundTransparency = 1
  631. JewelryButtonin.BorderSizePixel = 0
  632. JewelryButtonin.Position = UDim2.new(0.00628930703, 0, 7.23073769, 0)
  633. JewelryButtonin.Size = UDim2.new(0, 158, 0, 22)
  634. JewelryButtonin.Font = Enum.Font.ArialBold
  635. JewelryButtonin.Text = "< Jewelry in >"
  636. JewelryButtonin.TextColor3 = Color3.new(1, 1, 1)
  637. JewelryButtonin.TextScaled = true
  638. JewelryButtonin.TextSize = 14
  639. JewelryButtonin.TextWrapped = true
  640. JewelryButtonin.MouseButton1Down:connect(function()
  641. function tp(x,y,z)
  642. local valtomove = 4
  643. moving = true
  644. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  645. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  646. wait()
  647. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  648. end
  649. end
  650. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  651. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  652. wait()
  653. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  654. end
  655. end
  656. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  657. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  658. wait()
  659. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  660. end
  661. end
  662. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  663. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  664. wait()
  665. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  666. end
  667. end
  668. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  669. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  670. wait()
  671. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  672. end
  673. end
  674. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  675. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  676. wait()
  677. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  678. end
  679. end
  680. moving = false
  681. end
  682.  
  683. spawn (function()
  684. game:getService("RunService"):BindToRenderStep("",0,function()
  685. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  686. if moving == true then
  687. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  688. end
  689. end)
  690. end)
  691.  
  692. tp(-196, 24, 750)
  693. end)
  694.  
  695. JewelryButtonout.Name = "Jewelry Button out"
  696. JewelryButtonout.Parent = Theteleportsframe
  697. JewelryButtonout.BackgroundColor3 = Color3.new(1, 1, 1)
  698. JewelryButtonout.BackgroundTransparency = 1
  699. JewelryButtonout.BorderSizePixel = 0
  700. JewelryButtonout.Position = UDim2.new(0.0125786159, 0, 8.07922268, 0)
  701. JewelryButtonout.Size = UDim2.new(0, 158, 0, 22)
  702. JewelryButtonout.Font = Enum.Font.ArialBold
  703. JewelryButtonout.Text = "< Jewelry out >"
  704. JewelryButtonout.TextColor3 = Color3.new(1, 1, 1)
  705. JewelryButtonout.TextScaled = true
  706. JewelryButtonout.TextSize = 14
  707. JewelryButtonout.TextWrapped = true
  708. JewelryButtonout.MouseButton1Down:connect(function()
  709. function tp(x,y,z)
  710. local valtomove = 4
  711. moving = true
  712. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  713. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  714. wait()
  715. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  716. end
  717. end
  718. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  719. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  720. wait()
  721. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  722. end
  723. end
  724. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  725. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  726. wait()
  727. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  728. end
  729. end
  730. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  731. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  732. wait()
  733. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  734. end
  735. end
  736. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  737. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  738. wait()
  739. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  740. end
  741. end
  742. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  743. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  744. wait()
  745. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  746. end
  747. end
  748. moving = false
  749. end
  750.  
  751. spawn (function()
  752. game:getService("RunService"):BindToRenderStep("",0,function()
  753. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  754. if moving == true then
  755. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  756. end
  757. end)
  758. end)
  759.  
  760. tp(-203.3496960449,24.578149795532,731.06182861328)
  761. end)
  762.  
  763. Clubbuttonin.Name = "Club button in"
  764. Clubbuttonin.Parent = Theteleportsframe
  765. Clubbuttonin.BackgroundColor3 = Color3.new(1, 1, 1)
  766. Clubbuttonin.BackgroundTransparency = 1
  767. Clubbuttonin.BorderSizePixel = 0
  768. Clubbuttonin.Position = UDim2.new(-0.0188679248, 0, 8.95801067, 0)
  769. Clubbuttonin.Size = UDim2.new(0, 158, 0, 22)
  770. Clubbuttonin.Font = Enum.Font.ArialBold
  771. Clubbuttonin.Text = "< Club in >"
  772. Clubbuttonin.TextColor3 = Color3.new(1, 1, 1)
  773. Clubbuttonin.TextScaled = true
  774. Clubbuttonin.TextSize = 14
  775. Clubbuttonin.TextWrapped = true
  776. Clubbuttonin.MouseButton1Down:connect(function()
  777. function tp(x,y,z)
  778. local valtomove = 4
  779. moving = true
  780. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  781. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  782. wait()
  783. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  784. end
  785. end
  786. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  787. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  788. wait()
  789. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  790. end
  791. end
  792. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  793. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  794. wait()
  795. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  796. end
  797. end
  798. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  799. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  800. wait()
  801. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  802. end
  803. end
  804. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  805. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  806. wait()
  807. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  808. end
  809. end
  810. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  811. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  812. wait()
  813. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  814. end
  815. end
  816. moving = false
  817. end
  818.  
  819. spawn (function()
  820. game:getService("RunService"):BindToRenderStep("",0,function()
  821. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  822. if moving == true then
  823. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  824. end
  825. end)
  826. end)
  827.  
  828. tp(1349, 142, -101)
  829. end)
  830.  
  831. Clubbuttonout.Name = "Club button out"
  832. Clubbuttonout.Parent = Theteleportsframe
  833. Clubbuttonout.BackgroundColor3 = Color3.new(1, 1, 1)
  834. Clubbuttonout.BackgroundTransparency = 1
  835. Clubbuttonout.BorderSizePixel = 0
  836. Clubbuttonout.Position = UDim2.new(0.0125786178, 0, 9.86710167, 0)
  837. Clubbuttonout.Size = UDim2.new(0, 158, 0, 22)
  838. Clubbuttonout.Font = Enum.Font.ArialBold
  839. Clubbuttonout.Text = "< Club out >"
  840. Clubbuttonout.TextColor3 = Color3.new(1, 1, 1)
  841. Clubbuttonout.TextScaled = true
  842. Clubbuttonout.TextSize = 14
  843. Clubbuttonout.TextWrapped = true
  844. Clubbuttonout.MouseButton1Down:connect(function()
  845. function tp(x,y,z)
  846. local valtomove = 4
  847. moving = true
  848. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  849. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  850. wait()
  851. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  852. end
  853. end
  854. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  855. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  856. wait()
  857. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  858. end
  859. end
  860. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  861. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  862. wait()
  863. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  864. end
  865. end
  866. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  867. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  868. wait()
  869. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  870. end
  871. end
  872. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  873. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  874. wait()
  875. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  876. end
  877. end
  878. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  879. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  880. wait()
  881. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  882. end
  883. end
  884. moving = false
  885. end
  886.  
  887. spawn (function()
  888. game:getService("RunService"):BindToRenderStep("",0,function()
  889. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  890. if moving == true then
  891. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  892. end
  893. end)
  894. end)
  895.  
  896. tp(1281, 24, 26)
  897. end)
  898.  
  899. GunStoreButton.Name = "Gun Store Button"
  900. GunStoreButton.Parent = Theteleportsframe
  901. GunStoreButton.BackgroundColor3 = Color3.new(1, 1, 1)
  902. GunStoreButton.BackgroundTransparency = 1
  903. GunStoreButton.BorderSizePixel = 0
  904. GunStoreButton.Position = UDim2.new(0.00628930982, 0, 10.7155867, 0)
  905. GunStoreButton.Size = UDim2.new(0, 158, 0, 22)
  906. GunStoreButton.Font = Enum.Font.ArialBold
  907. GunStoreButton.Text = "< Gun Store >"
  908. GunStoreButton.TextColor3 = Color3.new(1, 1, 1)
  909. GunStoreButton.TextScaled = true
  910. GunStoreButton.TextSize = 14
  911. GunStoreButton.TextWrapped = true
  912. GunStoreButton.MouseButton1Down:connect(function()
  913. function tp(x,y,z)
  914. local valtomove = 4
  915. moving = true
  916. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  917. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  918. wait()
  919. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  920. end
  921. end
  922. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  923. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  924. wait()
  925. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  926. end
  927. end
  928. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  929. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  930. wait()
  931. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  932. end
  933. end
  934. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  935. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  936. wait()
  937. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  938. end
  939. end
  940. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  941. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  942. wait()
  943. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  944. end
  945. end
  946. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  947. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  948. wait()
  949. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  950. end
  951. end
  952. moving = false
  953. end
  954.  
  955. spawn (function()
  956. game:getService("RunService"):BindToRenderStep("",0,function()
  957. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  958. if moving == true then
  959. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  960. end
  961. end)
  962. end)
  963.  
  964. tp(-1619.1705322266,41.934741973877,684.16217041016)
  965. end)
  966.  
  967. CoffeeShopButton.Name = "Coffee Shop Button"
  968. CoffeeShopButton.Parent = Theteleportsframe
  969. CoffeeShopButton.BackgroundColor3 = Color3.new(1, 1, 1)
  970. CoffeeShopButton.BackgroundTransparency = 1
  971. CoffeeShopButton.BorderSizePixel = 0
  972. CoffeeShopButton.Position = UDim2.new(-0.0188679248, 0, 11.5640717, 0)
  973. CoffeeShopButton.Size = UDim2.new(0, 158, 0, 21)
  974. CoffeeShopButton.Font = Enum.Font.ArialBold
  975. CoffeeShopButton.Text = "< Coffee Shop >"
  976. CoffeeShopButton.TextColor3 = Color3.new(1, 1, 1)
  977. CoffeeShopButton.TextScaled = true
  978. CoffeeShopButton.TextSize = 14
  979. CoffeeShopButton.TextWrapped = true
  980. CoffeeShopButton.MouseButton1Down:connect(function()
  981. function tp(x,y,z)
  982. local valtomove = 4
  983. moving = true
  984. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  985. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  986. wait()
  987. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  988. end
  989. end
  990. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  991. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  992. wait()
  993. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  994. end
  995. end
  996. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  997. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  998. wait()
  999. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1000. end
  1001. end
  1002. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1003. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1004. wait()
  1005. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1006. end
  1007. end
  1008. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1009. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1010. wait()
  1011. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1012. end
  1013. end
  1014. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1015. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1016. wait()
  1017. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1018. end
  1019. end
  1020. moving = false
  1021. end
  1022.  
  1023. spawn (function()
  1024. game:getService("RunService"):BindToRenderStep("",0,function()
  1025. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1026. if moving == true then
  1027. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1028. end
  1029. end)
  1030. end)
  1031.  
  1032. tp(645.106873,34.1722221, -95.3533325)
  1033. end)
  1034.  
  1035. PrisonFieldbutton.Name = "Prison Field button"
  1036. PrisonFieldbutton.Parent = Theteleportsframe
  1037. PrisonFieldbutton.BackgroundColor3 = Color3.new(1, 1, 1)
  1038. PrisonFieldbutton.BackgroundTransparency = 1
  1039. PrisonFieldbutton.BorderSizePixel = 0
  1040. PrisonFieldbutton.Position = UDim2.new(0.0125786178, 0, 12.4731627, 0)
  1041. PrisonFieldbutton.Size = UDim2.new(0, 158, 0, 21)
  1042. PrisonFieldbutton.Font = Enum.Font.ArialBold
  1043. PrisonFieldbutton.Text = "< Prison Field >"
  1044. PrisonFieldbutton.TextColor3 = Color3.new(1, 1, 1)
  1045. PrisonFieldbutton.TextScaled = true
  1046. PrisonFieldbutton.TextSize = 14
  1047. PrisonFieldbutton.TextWrapped = true
  1048. PrisonFieldbutton.MouseButton1Down:connect(function()
  1049. function tp(x,y,z)
  1050. local valtomove = 4
  1051. moving = true
  1052. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1053. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1054. wait()
  1055. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1056. end
  1057. end
  1058. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1059. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1060. wait()
  1061. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1062. end
  1063. end
  1064. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1065. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1066. wait()
  1067. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1068. end
  1069. end
  1070. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1071. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1072. wait()
  1073. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1074. end
  1075. end
  1076. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1077. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1078. wait()
  1079. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1080. end
  1081. end
  1082. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1083. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1084. wait()
  1085. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1086. end
  1087. end
  1088. moving = false
  1089. end
  1090.  
  1091. spawn (function()
  1092. game:getService("RunService"):BindToRenderStep("",0,function()
  1093. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1094. if moving == true then
  1095. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1096. end
  1097. end)
  1098. end)
  1099.  
  1100. tp(-1005.1217,53.0574532,-3084.28662)
  1101. end)
  1102.  
  1103. OutSideofprisonbutton.Name = "OutSideofprisonbutton"
  1104. OutSideofprisonbutton.Parent = Theteleportsframe
  1105. OutSideofprisonbutton.BackgroundColor3 = Color3.new(1, 1, 1)
  1106. OutSideofprisonbutton.BackgroundTransparency = 1
  1107. OutSideofprisonbutton.BorderSizePixel = 0
  1108. OutSideofprisonbutton.Position = UDim2.new(0.0125786159, 0, 13.3216476, 0)
  1109. OutSideofprisonbutton.Size = UDim2.new(0, 157, 0, 21)
  1110. OutSideofprisonbutton.Font = Enum.Font.ArialBold
  1111. OutSideofprisonbutton.Text = "< Outside of prison >"
  1112. OutSideofprisonbutton.TextColor3 = Color3.new(1, 1, 1)
  1113. OutSideofprisonbutton.TextScaled = true
  1114. OutSideofprisonbutton.TextSize = 14
  1115. OutSideofprisonbutton.TextWrapped = true
  1116. OutSideofprisonbutton.MouseButton1Down:connect(function()
  1117. function tp(x,y,z)
  1118. local valtomove = 4
  1119. moving = true
  1120. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1121. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1122. wait()
  1123. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1124. end
  1125. end
  1126. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1127. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1128. wait()
  1129. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1130. end
  1131. end
  1132. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1133. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1134. wait()
  1135. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1136. end
  1137. end
  1138. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1139. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1140. wait()
  1141. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1142. end
  1143. end
  1144. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1145. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1146. wait()
  1147. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1148. end
  1149. end
  1150. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1151. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1152. wait()
  1153. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1154. end
  1155. end
  1156. moving = false
  1157. end
  1158.  
  1159. spawn (function()
  1160. game:getService("RunService"):BindToRenderStep("",0,function()
  1161. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1162. if moving == true then
  1163. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1164. end
  1165. end)
  1166. end)
  1167.  
  1168. tp(-889.92981,53.4290733,-2630.6604)
  1169. end)
  1170.  
  1171. AirFieldButton.Name = "Air Field Button"
  1172. AirFieldButton.Parent = Theteleportsframe
  1173. AirFieldButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1174. AirFieldButton.BackgroundTransparency = 1
  1175. AirFieldButton.BorderSizePixel = 0
  1176. AirFieldButton.Position = UDim2.new(0.0125786159, 0, 14.1398296, 0)
  1177. AirFieldButton.Size = UDim2.new(0, 157, 0, 21)
  1178. AirFieldButton.Font = Enum.Font.ArialBold
  1179. AirFieldButton.Text = "< Air Field >"
  1180. AirFieldButton.TextColor3 = Color3.new(1, 1, 1)
  1181. AirFieldButton.TextScaled = true
  1182. AirFieldButton.TextSize = 14
  1183. AirFieldButton.TextWrapped = true
  1184. AirFieldButton.MouseButton1Down:connect(function()
  1185. function tp(x,y,z)
  1186. local valtomove = 4
  1187. moving = true
  1188. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1189. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1190. wait()
  1191. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1192. end
  1193. end
  1194. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1195. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1196. wait()
  1197. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1198. end
  1199. end
  1200. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1201. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1202. wait()
  1203. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1204. end
  1205. end
  1206. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1207. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1208. wait()
  1209. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1210. end
  1211. end
  1212. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1213. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1214. wait()
  1215. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1216. end
  1217. end
  1218. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1219. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1220. wait()
  1221. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1222. end
  1223. end
  1224. moving = false
  1225. end
  1226.  
  1227. spawn (function()
  1228. game:getService("RunService"):BindToRenderStep("",0,function()
  1229. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1230. if moving == true then
  1231. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1232. end
  1233. end)
  1234. end)
  1235.  
  1236. tp(-2120.67017,31.8184948,-1178.73206)
  1237. end)
  1238.  
  1239. DockButton.Name = "Dock Button"
  1240. DockButton.Parent = Theteleportsframe
  1241. DockButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1242. DockButton.BackgroundTransparency = 1
  1243. DockButton.BorderSizePixel = 0
  1244. DockButton.Position = UDim2.new(0.00628930796, 0, 14.7761936, 0)
  1245. DockButton.Size = UDim2.new(0, 157, 0, 21)
  1246. DockButton.Font = Enum.Font.ArialBold
  1247. DockButton.Text = "< Dock >"
  1248. DockButton.TextColor3 = Color3.new(1, 1, 1)
  1249. DockButton.TextScaled = true
  1250. DockButton.TextSize = 14
  1251. DockButton.TextWrapped = true
  1252. DockButton.MouseButton1Down:connect(function()
  1253. function tp(x,y,z)
  1254. local valtomove = 4
  1255. moving = true
  1256. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1257. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1258. wait()
  1259. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1260. end
  1261. end
  1262. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1263. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1264. wait()
  1265. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1266. end
  1267. end
  1268. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1269. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1270. wait()
  1271. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1272. end
  1273. end
  1274. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1275. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1276. wait()
  1277. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1278. end
  1279. end
  1280. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1281. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1282. wait()
  1283. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1284. end
  1285. end
  1286. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1287. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1288. wait()
  1289. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1290. end
  1291. end
  1292. moving = false
  1293. end
  1294.  
  1295. spawn (function()
  1296. game:getService("RunService"):BindToRenderStep("",0,function()
  1297. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1298. if moving == true then
  1299. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1300. end
  1301. end)
  1302. end)
  1303.  
  1304. tp(-93.3072739,24.8280773,272.286438)
  1305. end)
  1306.  
  1307. HeliButton.Name = "Heli Button"
  1308. HeliButton.Parent = Theteleportsframe
  1309. HeliButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1310. HeliButton.BackgroundTransparency = 1
  1311. HeliButton.BorderSizePixel = 0
  1312. HeliButton.Position = UDim2.new(0.0125786159, 0, 15.4125566, 0)
  1313. HeliButton.Size = UDim2.new(0, 153, 0, 21)
  1314. HeliButton.Font = Enum.Font.ArialBold
  1315. HeliButton.Text = "< Helicopter Pad >"
  1316. HeliButton.TextColor3 = Color3.new(1, 1, 1)
  1317. HeliButton.TextScaled = true
  1318. HeliButton.TextSize = 14
  1319. HeliButton.TextWrapped = true
  1320. HeliButton.MouseButton1Down:connect(function()
  1321. function tp(x,y,z)
  1322. local valtomove = 4
  1323. moving = true
  1324. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1325. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1326. wait()
  1327. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1328. end
  1329. end
  1330. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1331. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1332. wait()
  1333. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1334. end
  1335. end
  1336. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1337. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1338. wait()
  1339. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1340. end
  1341. end
  1342. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1343. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1344. wait()
  1345. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1346. end
  1347. end
  1348. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1349. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1350. wait()
  1351. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1352. end
  1353. end
  1354. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1355. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1356. wait()
  1357. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1358. end
  1359. end
  1360. moving = false
  1361. end
  1362.  
  1363. spawn (function()
  1364. game:getService("RunService"):BindToRenderStep("",0,function()
  1365. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1366. if moving == true then
  1367. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1368. end
  1369. end)
  1370. end)
  1371.  
  1372. tp(-343.052734,77.4904327,-278.809296)
  1373. end)
  1374.  
  1375. HeroButton.Name = "Hero Button"
  1376. HeroButton.Parent = Theteleportsframe
  1377. HeroButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1378. HeroButton.BackgroundTransparency = 1
  1379. HeroButton.BorderSizePixel = 0
  1380. HeroButton.Position = UDim2.new(0, 0, 16.0489197, 0)
  1381. HeroButton.Size = UDim2.new(0, 157, 0, 21)
  1382. HeroButton.Font = Enum.Font.ArialBold
  1383. HeroButton.Text = "< Hero Base >"
  1384. HeroButton.TextColor3 = Color3.new(1, 1, 1)
  1385. HeroButton.TextScaled = true
  1386. HeroButton.TextSize = 14
  1387. HeroButton.TextWrapped = true
  1388. HeroButton.MouseButton1Down:connect(function()
  1389. function tp(x,y,z)
  1390. local valtomove = 4
  1391. moving = true
  1392. if x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1393. while x < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1394. wait()
  1395. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1396. end
  1397. end
  1398. if z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1399. while z < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1400. wait()
  1401. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z-valtomove))
  1402. end
  1403. end
  1404. if x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X then
  1405. while x > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X do
  1406. wait()
  1407. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1408. end
  1409. end
  1410. if z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z then
  1411. while z > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z do
  1412. wait()
  1413. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z+valtomove))
  1414. end
  1415. end
  1416. if y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1417. while y < game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1418. wait()
  1419. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y-valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1420. end
  1421. end
  1422. if y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y then
  1423. while y > game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y do
  1424. wait()
  1425. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y+valtomove,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z))
  1426. end
  1427. end
  1428. moving = false
  1429. end
  1430.  
  1431. spawn (function()
  1432. game:getService("RunService"):BindToRenderStep("",0,function()
  1433. if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
  1434. if moving == true then
  1435. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  1436. end
  1437. end)
  1438. end)
  1439.  
  1440. tp(-1709.20862,10.0487471,1525.65527)
  1441. end)
  1442.  
  1443.  
  1444.  
  1445. Thebar3.Name = "The bar3"
  1446. Thebar3.Parent = Miscframe
  1447. Thebar3.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
  1448. Thebar3.BackgroundTransparency = 0.40000000596046
  1449. Thebar3.BorderSizePixel = 0
  1450. Thebar3.Position = UDim2.new(0, 0, 0.999999762, 0)
  1451. Thebar3.Size = UDim2.new(0, 164, 0, 156)
  1452.  
  1453. AutoXPButton.Name = "Auto XP Button"
  1454. AutoXPButton.Parent = Miscframe
  1455. AutoXPButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1456. AutoXPButton.BackgroundTransparency = 1
  1457. AutoXPButton.BorderSizePixel = 0
  1458. AutoXPButton.Position = UDim2.new(0, 0, 1.04891944, 0)
  1459. AutoXPButton.Size = UDim2.new(0, 164, 0, 22)
  1460. AutoXPButton.Font = Enum.Font.ArialBold
  1461. AutoXPButton.Text = "< Auto XP >"
  1462. AutoXPButton.TextColor3 = Color3.new(1, 1, 1)
  1463. AutoXPButton.TextScaled = true
  1464. AutoXPButton.TextSize = 14
  1465. AutoXPButton.TextWrapped = true
  1466. AutoXPButton.MouseButton1Down:Connect(function()
  1467. if Autoxp == false then
  1468. Autoxp = true
  1469. else
  1470. if Autoxp == true then
  1471. Autoxp = false
  1472. end
  1473. end
  1474. XP()
  1475. end)
  1476.  
  1477. function XP()
  1478. while Autoxp == true do
  1479. game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam", "Hero")
  1480. game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam", "Police")
  1481. game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam", "Prisoners")
  1482. wait(1)
  1483. player.Character.HumanoidRootPart.CFrame = CFrame.new(2116.2019042969,25.10528755188,348.36651611328)
  1484. wait(1)
  1485. player.Character.HumanoidRootPart.CFrame = CFrame.new(2116.2019042969,25.10528755188,348.36651611328)
  1486. wait(7)
  1487. end
  1488. end
  1489.  
  1490. AutoArrestButton.Name = "Auto Arrest Button"
  1491. AutoArrestButton.Parent = Miscframe
  1492. AutoArrestButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1493. AutoArrestButton.BackgroundTransparency = 1
  1494. AutoArrestButton.BorderSizePixel = 0
  1495. AutoArrestButton.Position = UDim2.new(0, 0, 1.7155863, 0)
  1496. AutoArrestButton.Size = UDim2.new(0, 163, 0, 22)
  1497. AutoArrestButton.Font = Enum.Font.ArialBold
  1498. AutoArrestButton.Text = "< Auto Arrest >"
  1499. AutoArrestButton.TextColor3 = Color3.new(1, 1, 1)
  1500. AutoArrestButton.TextColor3 = Color3.new(1, 1, 1)
  1501. AutoArrestButton.TextScaled = true
  1502. AutoArrestButton.TextSize = 14
  1503. AutoArrestButton.TextWrapped = true
  1504. AutoArrestButton.MouseButton1Down:Connect(function()
  1505. while wait() do
  1506. game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Handcuffs)
  1507. game.ReplicatedStorage.Event:FireServer("Equip", game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Handcuffs.Handle)
  1508. for i,v in pairs(game.Players:GetChildren()) do
  1509. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
  1510. wait(0.25)
  1511. game.ReplicatedStorage.Event:FireServer("Arrest", v)
  1512. wait()
  1513. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0,0)
  1514. end
  1515. wait(0.25)
  1516. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -1000,0)
  1517. game.Players.LocalPlayer.Character:BreakJoints()
  1518. wait(20)
  1519. end
  1520. end)
  1521.  
  1522. BtoolsButton.Name = "Btools Button"
  1523. BtoolsButton.Parent = Miscframe
  1524. BtoolsButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1525. BtoolsButton.BackgroundTransparency = 1
  1526. BtoolsButton.BorderSizePixel = 0
  1527. BtoolsButton.Position = UDim2.new(-0.00606060587, 0, 2.41255569, 0)
  1528. BtoolsButton.Size = UDim2.new(0, 164, 0, 22)
  1529. BtoolsButton.Font = Enum.Font.ArialBold
  1530. BtoolsButton.Text = "< Btools >"
  1531. BtoolsButton.TextColor3 = Color3.new(1, 1, 1)
  1532. BtoolsButton.TextScaled = true
  1533. BtoolsButton.TextSize = 14
  1534. BtoolsButton.TextWrapped = true
  1535. BtoolsButton.MouseButton1Down:connect(function()
  1536. game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
  1537. for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
  1538. if child.ClassName == "Part" then
  1539. child.Locked = false
  1540. end
  1541. if child.ClassName == "MeshPart" then
  1542. child.Locked = false
  1543. end
  1544. if child.ClassName == "UnionOperation" then
  1545. child.Locked = false
  1546. end
  1547. if child.ClassName == "Model" then
  1548. for index, chil in pairs(child:GetChildren()) do
  1549. if chil.ClassName == "Part" then
  1550. chil.Locked = false
  1551. end
  1552. if chil.ClassName == "MeshPart" then
  1553. chil.Locked = false
  1554. end
  1555. if chil.ClassName == "UnionOperation" then
  1556. chil.Locked = false
  1557. end
  1558. if chil.ClassName == "Model" then
  1559. for index, childe in pairs(chil:GetChildren()) do
  1560. if childe.ClassName == "Part" then
  1561. childe.Locked = false
  1562. end
  1563. if childe.ClassName == "MeshPart" then
  1564. childe.Locked = false
  1565. end
  1566. if childe.ClassName == "UnionOperation" then
  1567. childe.Locked = false
  1568. end
  1569. if childe.ClassName == "Model" then
  1570. for index, childeo in pairs(childe:GetChildren()) do
  1571. if childeo.ClassName == "Part" then
  1572. childeo.Locked = false
  1573. end
  1574. if childeo.ClassName == "MeshPart" then
  1575. childeo.Locked = false
  1576. end
  1577. if childeo.ClassName == "UnionOperation" then
  1578. childeo.Locked = false
  1579. end
  1580. if childeo.ClassName == "Model" then
  1581. end
  1582. end
  1583. end
  1584. end
  1585. end
  1586. end
  1587. end
  1588. end
  1589. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  1590. c.BinType = Enum.BinType.Hammer
  1591. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  1592. c.BinType = Enum.BinType.Clone
  1593. c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
  1594. c.BinType = Enum.BinType.Grab
  1595. end)
  1596.  
  1597. RemoveLasersButton.Name = "Remove Lasers Button"
  1598. RemoveLasersButton.Parent = Miscframe
  1599. RemoveLasersButton.BackgroundColor3 = Color3.new(1, 1, 1)
  1600. RemoveLasersButton.BackgroundTransparency = 1
  1601. RemoveLasersButton.BorderSizePixel = 0
  1602. RemoveLasersButton.Position = UDim2.new(-0.00606060587, 0, 3.07922244, 0)
  1603. RemoveLasersButton.Size = UDim2.new(0, 164, 0, 22)
  1604. RemoveLasersButton.Font = Enum.Font.ArialBold
  1605. RemoveLasersButton.Text = "< Remove Lasers >"
  1606. RemoveLasersButton.TextColor3 = Color3.new(1, 1, 1)
  1607. RemoveLasersButton.TextScaled = true
  1608. RemoveLasersButton.TextSize = 14
  1609. RemoveLasersButton.TextWrapped = true
  1610. RemoveLasersButton.MouseButton1Down:connect(function()
  1611. game.Workspace.Ignore.WorldObjects.Lasers:Remove()
  1612.  
  1613. game.Workspace.Ignore.WorldObjects.Lasers_Club:Remove()
  1614. end)
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620. Name.Name = "Name"
  1621. Name.Parent = RedBoymadcitygui
  1622. Name.BackgroundColor3 = Color3.new(1, 1, 1)
  1623. Name.BackgroundTransparency = 1
  1624. Name.BorderSizePixel = 0
  1625. Name.Position = UDim2.new(0.0170316305, 0, -0.00859951135, 0)
  1626. Name.Size = UDim2.new(0, 686, 0, 58)
  1627. Name.Font = Enum.Font.SourceSans
  1628. Name.Text = ""
  1629. Name.TextColor3 = Color3.new(0, 0, 0)
  1630. Name.TextScaled = true
  1631. Name.TextSize = 14
  1632. Name.TextWrapped = true
  1633.  
  1634. coroutine.resume(coroutine.create(SCRIPT_PWBO65_FAKESCRIPT))
  1635. function SCRIPT_IBGT88_FAKESCRIPT()
  1636. local script = Instance.new('Script')
  1637. script.Parent = Theteleportsframe
  1638. while wait() do
  1639. local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
  1640. local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
  1641. local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
  1642. local color = Color3.new(r, g, b)
  1643. script.Parent.BackgroundColor3 = color
  1644. end
  1645.  
  1646. end
  1647. coroutine.resume(coroutine.create(SCRIPT_IBGT88_FAKESCRIPT))
  1648. function SCRIPT_MHVB83_FAKESCRIPT() -- Theteleportsframe.LocalScript
  1649. local script = Instance.new('LocalScript')
  1650. script.Parent = Theteleportsframe
  1651. local uis = game:GetService("UserInputService")
  1652. local opened = false
  1653.  
  1654. uis.InputBegan:Connect(function(kkk, lll)
  1655.  
  1656. local kkkk = kkk.KeyCode
  1657.  
  1658. if kkkk == Enum.KeyCode.Q then
  1659. if opened == true then
  1660. opened = false
  1661. script.Parent:TweenPosition(UDim2.new(.382, 0,1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1662. else
  1663. opened = true
  1664. script.Parent:TweenPosition(UDim2.new(0.0584459938, 0, 0.0638806298, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1665. end
  1666. end
  1667.  
  1668. end)
  1669.  
  1670.  
  1671.  
  1672.  
  1673.  
  1674. function SCRIPT_EXVL66_FAKESCRIPT() -- Theteleportsframe.LocalScript
  1675. local script = Instance.new('LocalScript')
  1676. script.Parent = Theteleportsframe
  1677. local uis = game:GetService("UserInputService")
  1678. local opened = false
  1679.  
  1680. uis.InputBegan:Connect(function(kkk, lll)
  1681.  
  1682. local kkkk = kkk.KeyCode
  1683.  
  1684. if kkkk == Enum.KeyCode.Q then
  1685. if opened == true then
  1686. opened = false
  1687. script.Parent:TweenPosition(UDim2.new(.382, 0,1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1688. else
  1689. opened = true
  1690. script.Parent:TweenPosition(UDim2.new(0.0584459938, 0, 0.0638806298, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1691. end
  1692. end
  1693.  
  1694. end)
  1695.  
  1696. end
  1697.  
  1698.  
  1699.  
  1700. end
  1701. coroutine.resume(coroutine.create(SCRIPT_TWMR81_FAKESCRIPT))
  1702. function SCRIPT_WGQV76_FAKESCRIPT() -- Name.Rainbow
  1703. local script = Instance.new('Script')
  1704. script.Parent = Name
  1705. while wait() do
  1706. local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
  1707. local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
  1708. local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
  1709. local color = Color3.new(r, g, b)
  1710. script.Parent.TextColor3 = color
  1711. end
  1712.  
  1713. end
  1714. coroutine.resume(coroutine.create(SCRIPT_WGQV76_FAKESCRIPT))
  1715. function SCRIPT_IPFO79_FAKESCRIPT() -- Name.LocalScript
  1716. local script = Instance.new('LocalScript')
  1717. script.Parent = Name
  1718. local uis = game:GetService("UserInputService")
  1719. local opened = false
  1720.  
  1721. uis.InputBegan:Connect(function(kkk, lll)
  1722.  
  1723. local kkkk = kkk.KeyCode
  1724.  
  1725. if kkkk == Enum.KeyCode.Q then
  1726. if opened == true then
  1727. opened = false
  1728. script.Parent:TweenPosition(UDim2.new(.382, 0,1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1729. else
  1730. opened = true
  1731. script.Parent:TweenPosition(UDim2.new(0.0170316305, 0, -0.00859951135, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, .5)
  1732. end
  1733. end
  1734.  
  1735. end)
  1736.  
  1737. end
  1738. coroutine.resume(coroutine.create(SCRIPT_IPFO79_FAKESCRIPT))
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