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  1. ./build-linux64.sh -DTFE=TRUE
  2. Will build with 'make -j10' ... please edit this script if incorrect.
  3. + rm -rf cmake-build
  4. + mkdir cmake-build
  5. + cd cmake-build
  6. + cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo .. -DTFE=TRUE
  7. CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
  8. Compatibility with CMake < 2.8.12 will be removed from a future version of
  9. CMake.
  10.  
  11. Update the VERSION argument <min> value or use a ...<max> suffix to tell
  12. CMake that the project does not need compatibility with older versions.
  13.  
  14.  
  15. -- The C compiler identification is Clang 12.0.1
  16. -- The CXX compiler identification is Clang 12.0.1
  17. -- Detecting C compiler ABI info
  18. -- Detecting C compiler ABI info - done
  19. -- Check for working C compiler: /usr/bin/clang - skipped
  20. -- Detecting C compile features
  21. -- Detecting C compile features - done
  22. -- Detecting CXX compiler ABI info
  23. -- Detecting CXX compiler ABI info - done
  24. -- Check for working CXX compiler: /usr/bin/clang++ - skipped
  25. -- Detecting CXX compile features
  26. -- Detecting CXX compile features - done
  27. -- Looking for pthread.h
  28. -- Looking for pthread.h - found
  29. -- Performing Test CMAKE_HAVE_LIBC_PTHREAD
  30. -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
  31. -- Looking for pthread_create in pthreads
  32. -- Looking for pthread_create in pthreads - not found
  33. -- Looking for pthread_create in pthread
  34. -- Looking for pthread_create in pthread - found
  35. -- Found Threads: TRUE
  36. -- Found SDL2: /usr/lib/libSDL2main.a;/usr/lib/libSDL2.so;-lpthread
  37. -- Found ZLIB: /usr/lib/libz.so (found version "1.2.11")
  38. -- Using assembler code (when available)
  39. -- Not using i386 nasm ASM
  40. -- Configuring done
  41. -- Generating done
  42. -- Build files have been written to: /home/schatteneis/Serious-Engine/Sources/cmake-build
  43. + echo 'ECC first'
  44. ECC first
  45. + make ecc
  46. [ 0%] Building CXX object CMakeFiles/ecc.dir/Ecc/Main.cpp.o
  47. [ 0%] Building CXX object CMakeFiles/ecc.dir/Ecc/Parser.cpp.o
  48. [ 0%] Building CXX object CMakeFiles/ecc.dir/Ecc/Scanner.cpp.o
  49. Ecc/Scanner.cpp:1812:17: warning: unused function 'yyunput' [-Wunused-function]
  50. static void yyunput (int c, char * yy_bp )
  51. ^
  52. Ecc/Scanner.cpp:1853:16: warning: function 'yyinput' is not needed and will not be emitted [-Wunneeded-internal-declaration]
  53. static int yyinput (void)
  54. ^
  55. 2 warnings generated.
  56. [ 0%] Linking CXX executable ecc
  57. [100%] Built target ecc
  58. + echo 'Then the rest...'
  59. Then the rest...
  60. + make -j10
  61. Consolidate compiler generated dependencies of target ecc
  62. [ 1%] Built target ecc
  63. [ 1%] Generating ../Engine/Classes/MovableBrushEntity.cpp, ../Engine/Classes/MovableBrushEntity.h, ../Engine/Classes/MovableBrushEntity_tables.h
  64. [ 1%] Generating ../Engine/Classes/MovableModelEntity.cpp, ../Engine/Classes/MovableModelEntity.h, ../Engine/Classes/MovableModelEntity_tables.h
  65. [ 2%] Generating ../Entities/Acid.cpp, ../Entities/Acid.h, ../Entities/Acid_tables.h
  66. [ 2%] Generating ../Entities/AirWave.cpp, ../Entities/AirWave.h, ../Entities/AirWave_tables.h
  67. [ 2%] Generating ../Engine/Classes/PlayerEntity.cpp, ../Engine/Classes/PlayerEntity.h, ../Engine/Classes/PlayerEntity_tables.h
  68. [ 2%] Generating ../Entities/AmmoItem.cpp, ../Entities/AmmoItem.h, ../Entities/AmmoItem_tables.h
  69. [ 2%] Generating ../Engine/Classes/BaseEvents.cpp, ../Engine/Classes/BaseEvents.h, ../Engine/Classes/BaseEvents_tables.h
  70. [ 2%] Generating ../Engine/Classes/MovableEntity.cpp, ../Engine/Classes/MovableEntity.h, ../Engine/Classes/MovableEntity_tables.h
  71. [ 2%] Generating ../Entities/AmmoPack.cpp, ../Entities/AmmoPack.h, ../Entities/AmmoPack_tables.h
  72. [ 2%] Generating ../Entities/AnimationChanger.cpp, ../Entities/AnimationChanger.h, ../Entities/AnimationChanger_tables.h
  73. [ 2%] Generating ../Entities/AnimationHub.cpp, ../Entities/AnimationHub.h, ../Entities/AnimationHub_tables.h
  74. [ 3%] Generating ../Entities/ArmorItem.cpp, ../Entities/ArmorItem.h, ../Entities/ArmorItem_tables.h
  75. [ 3%] Generating ../Entities/BasicEffects.cpp, ../Entities/BasicEffects.h, ../Entities/BasicEffects_tables.h
  76. [ 3%] Generating ../Entities/BackgroundViewer.cpp, ../Entities/BackgroundViewer.h, ../Entities/BackgroundViewer_tables.h
  77. [ 3%] Generating ../Entities/Beast.cpp, ../Entities/Beast.h, ../Entities/Beast_tables.h
  78. [ 3%] Generating ../Entities/BigHead.cpp, ../Entities/BigHead.h, ../Entities/BigHead_tables.h
  79. [ 3%] Generating ../Entities/BlendController.cpp, ../Entities/BlendController.h, ../Entities/BlendController_tables.h
  80. [ 3%] Generating ../Entities/Boneman.cpp, ../Entities/Boneman.h, ../Entities/Boneman_tables.h
  81. [ 4%] Generating ../Entities/BloodSpray.cpp, ../Entities/BloodSpray.h, ../Entities/BloodSpray_tables.h
  82. [ 4%] Generating ../Entities/Bouncer.cpp, ../Entities/Bouncer.h, ../Entities/Bouncer_tables.h
  83. [ 4%] Generating ../Entities/Bullet.cpp, ../Entities/Bullet.h, ../Entities/Bullet_tables.h
  84. [ 4%] Generating ../Entities/Camera.cpp, ../Entities/Camera.h, ../Entities/Camera_tables.h
  85. [ 4%] Generating ../Entities/CameraMarker.cpp, ../Entities/CameraMarker.h, ../Entities/CameraMarker_tables.h
  86. [ 5%] Generating ../Entities/CannonBall.cpp, ../Entities/CannonBall.h, ../Entities/CannonBall_tables.h
  87. [ 5%] Generating ../Entities/Catman.cpp, ../Entities/Catman.h, ../Entities/Catman_tables.h
  88. [ 5%] Generating ../Entities/Copier.cpp, ../Entities/Copier.h, ../Entities/Copier_tables.h
  89. [ 5%] Generating ../Entities/Counter.cpp, ../Entities/Counter.h, ../Entities/Counter_tables.h
  90. [ 5%] Generating ../Entities/CrateRider.cpp, ../Entities/CrateRider.h, ../Entities/CrateRider_tables.h
  91. [ 6%] Generating ../Entities/Damager.cpp, ../Entities/Damager.h, ../Entities/Damager_tables.h
  92. [ 6%] Generating ../Entities/Cyborg.cpp, ../Entities/Cyborg.h, ../Entities/Cyborg_tables.h
  93. [ 6%] Generating ../Entities/CyborgBike.cpp, ../Entities/CyborgBike.h, ../Entities/CyborgBike_tables.h
  94. [ 6%] Generating ../Entities/Debris.cpp, ../Entities/Debris.h, ../Entities/Debris_tables.h
  95. [ 6%] Generating ../Entities/DestroyableArchitecture.cpp, ../Entities/DestroyableArchitecture.h, ../Entities/DestroyableArchitecture_tables.h
  96. [ 6%] Generating ../Entities/Devil.cpp, ../Entities/Devil.h, ../Entities/Devil_tables.h
  97. [ 6%] Generating ../Entities/DevilMarker.cpp, ../Entities/DevilMarker.h, ../Entities/DevilMarker_tables.h
  98. [ 7%] Generating ../Entities/DoorController.cpp, ../Entities/DoorController.h, ../Entities/DoorController_tables.h
  99. [ 7%] Generating ../Entities/DevilProjectile.cpp, ../Entities/DevilProjectile.h, ../Entities/DevilProjectile_tables.h
  100. [ 7%] Generating ../Entities/Dragonman.cpp, ../Entities/Dragonman.h, ../Entities/Dragonman_tables.h
  101. [ 7%] Generating ../Entities/EffectMarker.cpp, ../Entities/EffectMarker.h, ../Entities/EffectMarker_tables.h
  102. [ 7%] Generating ../Entities/Effector.cpp, ../Entities/Effector.h, ../Entities/Effector_tables.h
  103. [ 7%] Generating ../Entities/Elemental.cpp, ../Entities/Elemental.h, ../Entities/Elemental_tables.h
  104. [ 7%] Generating ../Entities/EnemyBase.cpp, ../Entities/EnemyBase.h, ../Entities/EnemyBase_tables.h
  105. [ 8%] Generating ../Entities/EnemyCounter.cpp, ../Entities/EnemyCounter.h, ../Entities/EnemyCounter_tables.h
  106. [ 8%] Generating ../Entities/EnemyDive.cpp, ../Entities/EnemyDive.h, ../Entities/EnemyDive_tables.h
  107. [ 8%] Generating ../Entities/EnemyFly.cpp, ../Entities/EnemyFly.h, ../Entities/EnemyFly_tables.h
  108. [ 8%] Generating ../Entities/EnemyMarker.cpp, ../Entities/EnemyMarker.h, ../Entities/EnemyMarker_tables.h
  109. [ 8%] Generating ../Entities/EnemyRunInto.cpp, ../Entities/EnemyRunInto.h, ../Entities/EnemyRunInto_tables.h
  110. [ 9%] Generating ../Entities/EnemySpawner.cpp, ../Entities/EnemySpawner.h, ../Entities/EnemySpawner_tables.h
  111. [ 9%] Generating ../Entities/EnvironmentBase.cpp, ../Entities/EnvironmentBase.h, ../Entities/EnvironmentBase_tables.h
  112. [ 9%] Generating ../Entities/EnvironmentMarker.cpp, ../Entities/EnvironmentMarker.h, ../Entities/EnvironmentMarker_tables.h
  113. [ 9%] Generating ../Entities/Eruptor.cpp, ../Entities/Eruptor.h, ../Entities/Eruptor_tables.h
  114. [ 9%] Generating ../Entities/Eyeman.cpp, ../Entities/Eyeman.h, ../Entities/Eyeman_tables.h
  115. [ 9%] Generating ../Entities/Fish.cpp, ../Entities/Fish.h, ../Entities/Fish_tables.h
  116. [ 9%] Generating ../Entities/Fishman.cpp, ../Entities/Fishman.h, ../Entities/Fishman_tables.h
  117. [ 10%] Generating ../Entities/Flame.cpp, ../Entities/Flame.h, ../Entities/Flame_tables.h
  118. [ 10%] Generating ../Entities/FogMarker.cpp, ../Entities/FogMarker.h, ../Entities/FogMarker_tables.h
  119. [ 10%] Generating ../Entities/Gizmo.cpp, ../Entities/Gizmo.h, ../Entities/Gizmo_tables.h
  120. [ 10%] Generating ../Entities/Global.cpp, ../Entities/Global.h, ../Entities/Global_tables.h
  121. [ 10%] Generating ../Entities/GradientMarker.cpp, ../Entities/GradientMarker.h, ../Entities/GradientMarker_tables.h
  122. [ 10%] Generating ../Entities/GravityMarker.cpp, ../Entities/GravityMarker.h, ../Entities/GravityMarker_tables.h
  123. [ 11%] Generating ../Entities/GravityRouter.cpp, ../Entities/GravityRouter.h, ../Entities/GravityRouter_tables.h
  124. [ 11%] Generating ../Entities/HealthItem.cpp, ../Entities/HealthItem.h, ../Entities/HealthItem_tables.h
  125. [ 11%] Generating ../Entities/Headman.cpp, ../Entities/Headman.h, ../Entities/Headman_tables.h
  126. [ 11%] Generating ../Entities/HazeMarker.cpp, ../Entities/HazeMarker.h, ../Entities/HazeMarker_tables.h
  127. [ 11%] Generating ../Entities/Huanman.cpp, ../Entities/Huanman.h, ../Entities/Huanman_tables.h
  128. [ 11%] Generating ../Entities/Item.cpp, ../Entities/Item.h, ../Entities/Item_tables.h
  129. [ 12%] Generating ../Entities/KeyItem.cpp, ../Entities/KeyItem.h, ../Entities/KeyItem_tables.h
  130. [ 12%] Generating ../Entities/Light.cpp, ../Entities/Light.h, ../Entities/Light_tables.h
  131. [ 12%] Generating ../Entities/LightStyle.cpp, ../Entities/LightStyle.h, ../Entities/LightStyle_tables.h
  132. [ 12%] Generating ../Entities/Lightning.cpp, ../Entities/Lightning.h, ../Entities/Lightning_tables.h
  133. [ 12%] Generating ../Entities/Mamut.cpp, ../Entities/Mamut.h, ../Entities/Mamut_tables.h
  134. [ 12%] Generating ../Entities/Mamutman.cpp, ../Entities/Mamutman.h, ../Entities/Mamutman_tables.h
  135. [ 12%] Generating ../Entities/Mantaman.cpp, ../Entities/Mantaman.h, ../Entities/Mantaman_tables.h
  136. [ 13%] Generating ../Entities/Marker.cpp, ../Entities/Marker.h, ../Entities/Marker_tables.h
  137. [ 13%] Generating ../Entities/MessageHolder.cpp, ../Entities/MessageHolder.h, ../Entities/MessageHolder_tables.h
  138. [ 13%] Generating ../Entities/MirrorMarker.cpp, ../Entities/MirrorMarker.h, ../Entities/MirrorMarker_tables.h
  139. [ 13%] Generating ../Entities/MessageItem.cpp, ../Entities/MessageItem.h, ../Entities/MessageItem_tables.h
  140. [ 13%] Generating ../Entities/ModelDestruction.cpp, ../Entities/ModelDestruction.h, ../Entities/ModelDestruction_tables.h
  141. [ 14%] Generating ../Entities/ModelHolder2.cpp, ../Entities/ModelHolder2.h, ../Entities/ModelHolder2_tables.h
  142. [ 14%] Generating ../Entities/MovingBrush.cpp, ../Entities/MovingBrush.h, ../Entities/MovingBrush_tables.h
  143. [ 14%] Generating ../Entities/ModelHolder.cpp, ../Entities/ModelHolder.h, ../Entities/ModelHolder_tables.h
  144. [ 14%] Generating ../Entities/MusicChanger.cpp, ../Entities/MusicChanger.h, ../Entities/MusicChanger_tables.h
  145. [ 14%] Generating ../Entities/MovingBrushMarker.cpp, ../Entities/MovingBrushMarker.h, ../Entities/MovingBrushMarker_tables.h
  146. [ 14%] Generating ../Entities/MusicHolder.cpp, ../Entities/MusicHolder.h, ../Entities/MusicHolder_tables.h
  147. [ 14%] Generating ../Entities/NavigationMarker.cpp, ../Entities/NavigationMarker.h, ../Entities/NavigationMarker_tables.h
  148. [ 15%] Generating ../Entities/ParticlesHolder.cpp, ../Entities/ParticlesHolder.h, ../Entities/ParticlesHolder_tables.h
  149. [ 15%] Generating ../Entities/Pendulum.cpp, ../Entities/Pendulum.h, ../Entities/Pendulum_tables.h
  150. [ 15%] Generating ../Entities/Pipebomb.cpp, ../Entities/Pipebomb.h, ../Entities/Pipebomb_tables.h
  151. [ 15%] Generating ../Entities/PlayerAnimator.cpp, ../Entities/PlayerAnimator.h, ../Entities/PlayerAnimator_tables.h
  152. [ 15%] Generating ../Entities/Player.cpp, ../Entities/Player.h, ../Entities/Player_tables.h
  153. [ 15%] Generating ../Entities/PlayerActionMarker.cpp, ../Entities/PlayerActionMarker.h, ../Entities/PlayerActionMarker_tables.h
  154. [ 16%] Generating ../Entities/PlayerMarker.cpp, ../Entities/PlayerMarker.h, ../Entities/PlayerMarker_tables.h
  155. [ 16%] Generating ../Entities/PlayerView.cpp, ../Entities/PlayerView.h, ../Entities/PlayerView_tables.h
  156. [ 16%] Generating ../Entities/PlayerWeaponsEffects.cpp, ../Entities/PlayerWeaponsEffects.h, ../Entities/PlayerWeaponsEffects_tables.h
  157. [ 16%] Generating ../Entities/PlayerWeapons.cpp, ../Entities/PlayerWeapons.h, ../Entities/PlayerWeapons_tables.h
  158. [ 16%] Generating ../Entities/Projectile.cpp, ../Entities/Projectile.h, ../Entities/Projectile_tables.h
  159. [ 17%] Generating ../Entities/PyramidSpaceShipMarker.cpp, ../Entities/PyramidSpaceShipMarker.h, ../Entities/PyramidSpaceShipMarker_tables.h
  160. [ 17%] Generating ../Entities/Reminder.cpp, ../Entities/Reminder.h, ../Entities/Reminder_tables.h
  161. [ 17%] Generating ../Entities/PyramidSpaceShip.cpp, ../Entities/PyramidSpaceShip.h, ../Entities/PyramidSpaceShip_tables.h
  162. [ 17%] Generating ../Entities/RobotFixed.cpp, ../Entities/RobotFixed.h, ../Entities/RobotFixed_tables.h
  163. [ 17%] Generating ../Entities/RobotDriving.cpp, ../Entities/RobotDriving.h, ../Entities/RobotDriving_tables.h
  164. [ 17%] Generating ../Entities/RobotFlying.cpp, ../Entities/RobotFlying.h, ../Entities/RobotFlying_tables.h
  165. [ 17%] Generating ../Entities/RollingStone.cpp, ../Entities/RollingStone.h, ../Entities/RollingStone_tables.h
  166. [ 18%] Generating ../Entities/Scorpman.cpp, ../Entities/Scorpman.h, ../Entities/Scorpman_tables.h
  167. [ 18%] Generating ../Entities/Ship.cpp, ../Entities/Ship.h, ../Entities/Ship_tables.h
  168. [ 18%] Generating ../Entities/ShipMarker.cpp, ../Entities/ShipMarker.h, ../Entities/ShipMarker_tables.h
  169. [ 18%] Generating ../Entities/Switch.cpp, ../Entities/Switch.h, ../Entities/Switch_tables.h
  170. [ 18%] Generating ../Entities/StormController.cpp, ../Entities/StormController.h, ../Entities/StormController_tables.h
  171. [ 18%] Generating ../Entities/SoundHolder.cpp, ../Entities/SoundHolder.h, ../Entities/SoundHolder_tables.h
  172. [ 19%] Generating ../Entities/Teleport.cpp, ../Entities/Teleport.h, ../Entities/Teleport_tables.h
  173. [ 19%] Generating ../Entities/TouchField.cpp, ../Entities/TouchField.h, ../Entities/TouchField_tables.h
  174. [ 19%] Generating ../Entities/Trigger.cpp, ../Entities/Trigger.h, ../Entities/Trigger_tables.h
  175. [ 19%] Generating ../Entities/Twister.cpp, ../Entities/Twister.h, ../Entities/Twister_tables.h
  176. [ 19%] Generating ../Entities/Walker.cpp, ../Entities/Walker.h, ../Entities/Walker_tables.h
  177. [ 19%] Generating ../Entities/VoiceHolder.cpp, ../Entities/VoiceHolder.h, ../Entities/VoiceHolder_tables.h
  178. [ 20%] Generating ../Entities/WatchPlayers.cpp, ../Entities/WatchPlayers.h, ../Entities/WatchPlayers_tables.h
  179. [ 20%] Generating ../Entities/Watcher.cpp, ../Entities/Watcher.h, ../Entities/Watcher_tables.h
  180. [ 20%] Generating ../Entities/Water.cpp, ../Entities/Water.h, ../Entities/Water_tables.h
  181. [ 20%] Generating ../Entities/WeaponItem.cpp, ../Entities/WeaponItem.h, ../Entities/WeaponItem_tables.h
  182. [ 20%] Generating ../Entities/Werebull.cpp, ../Entities/Werebull.h, ../Entities/Werebull_tables.h
  183. [ 20%] Generating ../Entities/Woman.cpp, ../Entities/Woman.h, ../Entities/Woman_tables.h
  184. [ 20%] Generating ../Entities/WorldBase.cpp, ../Entities/WorldBase.h, ../Entities/WorldBase_tables.h
  185. [ 20%] Generating ../Entities/WorldSettingsController.cpp, ../Entities/WorldSettingsController.h, ../Entities/WorldSettingsController_tables.h
  186. [ 21%] Generating ../Entities/WorldLink.cpp, ../Entities/WorldLink.h, ../Entities/WorldLink_tables.h
  187. [ 21%] Built target ParseEntities
  188. [ 21%] Building CXX object CMakeFiles/Game.dir/GameMP/CompModels.cpp.o
  189. [ 21%] Building CXX object CMakeFiles/Game.dir/GameMP/Computer.cpp.o
  190. [ 21%] Building CXX object CMakeFiles/Game.dir/GameMP/Console.cpp.o
  191. [ 22%] Building CXX object CMakeFiles/Game.dir/GameMP/Camera.cpp.o
  192. [ 22%] Building CXX object CMakeFiles/Game.dir/GameMP/CompMessage.cpp.o
  193. [ 22%] Building CXX object CMakeFiles/Shaders.dir/Shaders/AddShader.cpp.o
  194. [ 23%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Brushes/Brush.cpp.o
  195. [ 23%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Brushes/BrushPolygon.cpp.o
  196. [ 23%] Building CXX object CMakeFiles/Shaders.dir/Shaders/AddShaderDS.cpp.o
  197. [ 23%] Building CXX object CMakeFiles/Entities.dir/Entities/Acid.cpp.o
  198. [ 23%] Building CXX object CMakeFiles/Entities.dir/Entities/AirWave.cpp.o
  199. [ 23%] Building CXX object CMakeFiles/Shaders.dir/Shaders/BaseShader.cpp.o
  200. [ 23%] Building CXX object CMakeFiles/Entities.dir/Entities/AmmoItem.cpp.o
  201. /home/schatteneis/Serious-Engine/Sources/GameMP/Camera.cpp:233:33: warning: binding dereferenced null pointer to reference has undefined behavior [-Wnull-dereference]
  202. RenderView(*pen->en_pwoWorld, *(CEntity*)NULL, prProjection, *pdp);
  203. ^~~~~~~~~~~~~~~
  204. [ 23%] Building CXX object CMakeFiles/Shaders.dir/Shaders/BaseShaderDS.cpp.o
  205. [ 24%] Building CXX object CMakeFiles/Shaders.dir/Shaders/BaseTransparent.cpp.o
  206. [ 25%] Building CXX object CMakeFiles/Entities.dir/Entities/AmmoPack.cpp.o
  207. 1 warning generated.
  208. [ 25%] Building CXX object CMakeFiles/Game.dir/GameMP/Controls.cpp.o
  209. [ 26%] Building CXX object CMakeFiles/Game.dir/GameMP/Game.cpp.o
  210. [ 26%] Building CXX object CMakeFiles/Game.dir/GameMP/LCDDrawing.cpp.o
  211. [ 26%] Building CXX object CMakeFiles/Entities.dir/Entities/AnimationChanger.cpp.o
  212. [ 26%] Building CXX object CMakeFiles/Shaders.dir/Shaders/BaseTransparentDS.cpp.o
  213. [ 26%] Building CXX object CMakeFiles/Game.dir/GameMP/LoadingHook.cpp.o
  214. [ 26%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Brushes/BrushSector.cpp.o
  215. [ 26%] Building CXX object CMakeFiles/Shaders.dir/Shaders/ColorShader.cpp.o
  216. [ 26%] Building CXX object CMakeFiles/Shaders.dir/Shaders/Common.cpp.o
  217. [ 26%] Building CXX object CMakeFiles/Entities.dir/Entities/AnimationHub.cpp.o
  218. [ 26%] Building CXX object CMakeFiles/Entities.dir/Entities/ArmorItem.cpp.o
  219. [ 26%] Building CXX object CMakeFiles/Entities.dir/Entities/BackgroundViewer.cpp.o
  220. [ 26%] Building CXX object CMakeFiles/Shaders.dir/Shaders/DetailShader.cpp.o
  221. /home/schatteneis/Serious-Engine/Sources/Engine/Brushes/BrushSector.cpp:56:3: warning: field 'bsc_strName' will be initialized after field 'bsc_bspBSPTree' [-Wreorder-ctor]
  222. , bsc_strName("")
  223. ^
  224. [ 26%] Building CXX object CMakeFiles/Shaders.dir/Shaders/DisplaceShader.cpp.o
  225. [ 27%] Building CXX object CMakeFiles/Shaders.dir/Shaders/InvisibleShader.cpp.o
  226. [ 27%] Building CXX object CMakeFiles/Shaders.dir/Shaders/MultiLayerShader.cpp.o
  227. [ 27%] Building CXX object CMakeFiles/Shaders.dir/Shaders/Reflection.cpp.o
  228. [ 27%] Building CXX object CMakeFiles/Shaders.dir/Shaders/ReflectionDS.cpp.o
  229. [ 27%] Building CXX object CMakeFiles/Game.dir/GameMP/Map.cpp.o
  230. [ 27%] Building CXX object CMakeFiles/Game.dir/GameMP/SessionProperties.cpp.o
  231. [ 27%] Building CXX object CMakeFiles/Shaders.dir/Shaders/ReftectionAndSpecular.cpp.o
  232. [ 27%] Building CXX object CMakeFiles/Entities.dir/Entities/BasicEffects.cpp.o
  233. [ 28%] Building CXX object CMakeFiles/Entities.dir/Entities/Beast.cpp.o
  234. [ 28%] Building CXX object CMakeFiles/Shaders.dir/Shaders/ReftectionAndSpecularDS.cpp.o
  235. [ 29%] Building CXX object CMakeFiles/Shaders.dir/Shaders/Specular.cpp.o
  236. [ 29%] Building CXX object CMakeFiles/Shaders.dir/Shaders/SpecularDS.cpp.o
  237. 1 warning generated.
  238. [ 29%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Entities/Entity.cpp.o
  239. [ 29%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Entities/EntityClass.cpp.o
  240. [ 29%] Building CXX object CMakeFiles/Game.dir/GameMP/WEDInterface.cpp.o
  241. [ 29%] Building CXX object CMakeFiles/Shaders.dir/Shaders/StdH.cpp.o
  242. [ 29%] Building CXX object CMakeFiles/Shaders.dir/Shaders/Translucent.cpp.o
  243. [ 29%] Building CXX object CMakeFiles/Entities.dir/Entities/BigHead.cpp.o
  244. [ 29%] Building CXX object CMakeFiles/Entities.dir/Entities/BlendController.cpp.o
  245. [ 29%] Building CXX object CMakeFiles/Entities.dir/Entities/BloodSpray.cpp.o
  246. [ 29%] Linking CXX shared library Debug/libShaders.so
  247. [ 29%] Building CXX object CMakeFiles/Entities.dir/Entities/Boneman.cpp.o
  248. [ 29%] Built target Shaders
  249. [ 29%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Entities/EntityCollision.cpp.o
  250. [ 29%] Building CXX object CMakeFiles/Entities.dir/Entities/Bouncer.cpp.o
  251. [ 30%] Building CXX object CMakeFiles/Entities.dir/Entities/Bullet.cpp.o
  252. [ 30%] Building CXX object CMakeFiles/Entities.dir/Entities/Camera.cpp.o
  253. [ 31%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Entities/PlayerCharacter.cpp.o
  254. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:119:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  255. default : ASSERTALWAYS ("Boneman unknown damage");
  256. ^~~~~~~
  257. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:121:18: note: uninitialized use occurs here
  258. StartModelAnim (iAnim , 0);
  259. ^~~~~
  260. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:112:12: note: initialize the variable 'iAnim' to silence this warning
  261. INDEX iAnim ;
  262. ^
  263. = 0
  264. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:132:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  265. default : ASSERTALWAYS ("Boneman unknown death");
  266. ^~~~~~~
  267. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:134:18: note: uninitialized use occurs here
  268. StartModelAnim (iAnim , 0);
  269. ^~~~~
  270. /home/schatteneis/Serious-Engine/Sources/Entities/Boneman.es:128:12: note: initialize the variable 'iAnim' to silence this warning
  271. INDEX iAnim ;
  272. ^
  273. = 0
  274. [ 31%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Terrain/TerrainMisc.cpp.o
  275. [ 31%] Building CXX object CMakeFiles/Entities.dir/Entities/CameraMarker.cpp.o
  276. [ 32%] Linking CXX shared library Debug/libGame.so
  277. [ 32%] Building CXX object CMakeFiles/Entities.dir/Entities/CannonBall.cpp.o
  278. 2 warnings generated.
  279. [ 32%] Building CXX object CMakeFiles/Entities.dir/Entities/Catman.cpp.o
  280. [ 32%] Built target Game
  281. [ 32%] Building CXX object CMakeFiles/Entities.dir/Entities/Copier.cpp.o
  282. /home/schatteneis/Serious-Engine/Sources/Entities/Camera.es:397:6: warning: reference cannot be bound to dereferenced null pointer in well-defined C++ code; comparison may be assumed to always evaluate to true [-Wtautological-undefined-compare]
  283. if(& cm != NULL ){
  284. ^~ ~~~~
  285. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/Counter.cpp.o
  286. [ 33%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Terrain/TerrainRayCasting.cpp.o
  287. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:70:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  288. default : ASSERTALWAYS ("Catman unknown damage");
  289. ^~~~~~~
  290. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:72:18: note: uninitialized use occurs here
  291. StartModelAnim (iAnim , 0);
  292. ^~~~~
  293. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:65:12: note: initialize the variable 'iAnim' to silence this warning
  294. INDEX iAnim ;
  295. ^
  296. = 0
  297. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:82:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  298. default : ASSERTALWAYS ("Catman unknown death");
  299. ^~~~~~~
  300. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:84:18: note: uninitialized use occurs here
  301. StartModelAnim (iAnim , 0);
  302. ^~~~~
  303. /home/schatteneis/Serious-Engine/Sources/Entities/Catman.es:78:12: note: initialize the variable 'iAnim' to silence this warning
  304. INDEX iAnim ;
  305. ^
  306. = 0
  307. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/TerrainMisc.cpp:46:9: warning: >> Create class with destructor to clear shared topmap memory [-W#pragma-messages]
  308. #pragma message(">> Create class with destructor to clear shared topmap memory")
  309. ^
  310. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/TerrainMisc.cpp:291:9: warning: >> Remove Rect from ExtractPolygonsInBox [-W#pragma-messages]
  311. #pragma message(">> Remove Rect from ExtractPolygonsInBox")
  312. ^
  313. [ 33%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/World/WorldCSG.cpp.o
  314. 1 warning generated.
  315. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/CrateRider.cpp.o
  316. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/CyborgBike.cpp.o
  317. 2 warnings generated.
  318. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/Cyborg.cpp.o
  319. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/Damager.cpp.o
  320. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/Debris.cpp.o
  321. [ 33%] Building CXX object CMakeFiles/Entities.dir/Entities/DestroyableArchitecture.cpp.o
  322. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/TerrainRayCasting.cpp:200:9: warning: >> Remove defined NUMDIM, RIGHT, LEFT ... [-W#pragma-messages]
  323. #pragma message(">> Remove defined NUMDIM, RIGHT, LEFT ...")
  324. ^
  325. 2 warnings generated.
  326. [ 33%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/World/WorldRayCasting.cpp.o
  327. [ 34%] Building CXX object CMakeFiles/Entities.dir/Entities/Devil.cpp.o
  328. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:130:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  329. default : ASSERTALWAYS ("Cyborg unknown damage");
  330. ^~~~~~~
  331. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:132:18: note: uninitialized use occurs here
  332. StartModelAnim (iAnim , 0);
  333. ^~~~~
  334. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:124:12: note: initialize the variable 'iAnim' to silence this warning
  335. INDEX iAnim ;
  336. ^
  337. = 0
  338. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:142:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  339. default : ASSERTALWAYS ("Cyborg unknown death");
  340. ^~~~~~~
  341. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:144:18: note: uninitialized use occurs here
  342. StartModelAnim (iAnim , 0);
  343. ^~~~~
  344. /home/schatteneis/Serious-Engine/Sources/Entities/Cyborg.es:138:12: note: initialize the variable 'iAnim' to silence this warning
  345. INDEX iAnim ;
  346. ^
  347. = 0
  348. [ 34%] Building CXX object CMakeFiles/Entities.dir/Entities/DevilMarker.cpp.o
  349. [ 34%] Building CXX object CMakeFiles/Entities.dir/Entities/DevilProjectile.cpp.o
  350. 1 warning generated.
  351. [ 34%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/World/WorldCollision.cpp.o
  352. [ 34%] Building CXX object CMakeFiles/Entities.dir/Entities/DoorController.cpp.o
  353. [ 35%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/World/WorldCollisionGrid.cpp.o
  354. 2 warnings generated.
  355. [ 35%] Building CXX object CMakeFiles/Entities.dir/Entities/Dragonman.cpp.o
  356. [ 35%] Building CXX object CMakeFiles/Entities.dir/Entities/EffectMarker.cpp.o
  357. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/Effector.cpp.o
  358. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/Elemental.cpp.o
  359. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyBase.cpp.o
  360. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:176:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  361. default : ASSERTALWAYS ("Dragonman unknown ground damage");
  362. ^~~~~~~
  363. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:179:18: note: uninitialized use occurs here
  364. StartModelAnim (iAnim , 0);
  365. ^~~~~
  366. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:169:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  367. default : ASSERTALWAYS ("Dragonman unknown fly damage");
  368. ^~~~~~~
  369. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:179:18: note: uninitialized use occurs here
  370. StartModelAnim (iAnim , 0);
  371. ^~~~~
  372. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:164:12: note: initialize the variable 'iAnim' to silence this warning
  373. INDEX iAnim ;
  374. ^
  375. = 0
  376. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:192:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  377. default : ASSERTALWAYS ("Dragonman unknown ground death");
  378. ^~~~~~~
  379. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:195:18: note: uninitialized use occurs here
  380. StartModelAnim (iAnim , 0);
  381. ^~~~~
  382. /home/schatteneis/Serious-Engine/Sources/Entities/Dragonman.es:185:12: note: initialize the variable 'iAnim' to silence this warning
  383. INDEX iAnim ;
  384. ^
  385. = 0
  386. [ 36%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Math/Projection_Simple_DOUBLE.cpp.o
  387. [ 36%] Building CXX object CMakeFiles/engine_safemath.dir/Engine/Math/Geometry_DOUBLE.cpp.o
  388. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyCounter.cpp.o
  389. 3 warnings generated.
  390. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyDive.cpp.o
  391. [ 36%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyFly.cpp.o
  392. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyMarker.cpp.o
  393. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemyRunInto.cpp.o
  394. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/EnemySpawner.cpp.o
  395. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/EnvironmentBase.cpp.o
  396. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/EnvironmentMarker.cpp.o
  397. [ 37%] Linking CXX static library libengine_safemath.a
  398. [ 37%] Building CXX object CMakeFiles/Entities.dir/Entities/Eruptor.cpp.o
  399. [ 37%] Built target engine_safemath
  400. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/Eyeman.cpp.o
  401. [ 38%] Building CXX object CMakeFiles/ssam.dir/Engine/Classes/BaseEvents.cpp.o
  402. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/Fish.cpp.o
  403. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/Fishman.cpp.o
  404. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/Flame.cpp.o
  405. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/FogMarker.cpp.o
  406. /home/schatteneis/Serious-Engine/Sources/Entities/Eyeman.es:157:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  407. default : ASSERTALWAYS ("Eyeman unknown fly damage");
  408. ^~~~~~~
  409. /home/schatteneis/Serious-Engine/Sources/Entities/Eyeman.es:177:18: note: uninitialized use occurs here
  410. StartModelAnim (iAnim , 0);
  411. ^~~~~
  412. /home/schatteneis/Serious-Engine/Sources/Entities/Eyeman.es:152:12: note: initialize the variable 'iAnim' to silence this warning
  413. INDEX iAnim ;
  414. ^
  415. = 0
  416. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:135:41: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  417. vDirection (1) += ((FLOAT (rand ()) / RAND_MAX ) - 0.5f) * DISTANCE_ELECTRICITY / 1.0f;
  418. ~ ^~~~~~~~
  419. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  420. #define RAND_MAX 2147483647
  421. ^~~~~~~~~~
  422. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:136:41: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  423. vDirection (2) += ((FLOAT (rand ()) / RAND_MAX ) - 0.5f) * DISTANCE_ELECTRICITY / 1.0f;
  424. ~ ^~~~~~~~
  425. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  426. #define RAND_MAX 2147483647
  427. ^~~~~~~~~~
  428. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:137:41: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  429. vDirection (3) += ((FLOAT (rand ()) / RAND_MAX ) - 0.5f) * DISTANCE_ELECTRICITY / 1.0f;
  430. ~ ^~~~~~~~
  431. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  432. #define RAND_MAX 2147483647
  433. ^~~~~~~~~~
  434. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:203:47: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  435. FLOAT fR = 0.7f + 0.1f * (FLOAT (rand ()) / RAND_MAX );
  436. ~ ^~~~~~~~
  437. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  438. #define RAND_MAX 2147483647
  439. ^~~~~~~~~~
  440. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:204:47: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  441. FLOAT fG = 0.7f + 0.2f * (FLOAT (rand ()) / RAND_MAX );
  442. ~ ^~~~~~~~
  443. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  444. #define RAND_MAX 2147483647
  445. ^~~~~~~~~~
  446. /home/schatteneis/Serious-Engine/Sources/Entities/Fish.es:205:47: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  447. FLOAT fB = 0.7f + 0.3f * (FLOAT (rand ()) / RAND_MAX );
  448. ~ ^~~~~~~~
  449. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  450. #define RAND_MAX 2147483647
  451. ^~~~~~~~~~
  452. /home/schatteneis/Serious-Engine/Sources/Entities/Fishman.es:84:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  453. default : ASSERTALWAYS ("Fishman unknown ground damage");
  454. ^~~~~~~
  455. /home/schatteneis/Serious-Engine/Sources/Entities/Fishman.es:87:18: note: uninitialized use occurs here
  456. StartModelAnim (iAnim , 0);
  457. ^~~~~
  458. /home/schatteneis/Serious-Engine/Sources/Entities/Fishman.es:77:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  459. default : ASSERTALWAYS ("Fishman unknown liquid damage");
  460. ^~~~~~~
  461. /home/schatteneis/Serious-Engine/Sources/Entities/Fishman.es:87:18: note: uninitialized use occurs here
  462. StartModelAnim (iAnim , 0);
  463. ^~~~~
  464. /home/schatteneis/Serious-Engine/Sources/Entities/Fishman.es:72:12: note: initialize the variable 'iAnim' to silence this warning
  465. INDEX iAnim ;
  466. ^
  467. = 0
  468. [ 38%] Building CXX object CMakeFiles/Entities.dir/Entities/Gizmo.cpp.o
  469. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/Global.cpp.o
  470. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/GradientMarker.cpp.o
  471. 6 warnings generated.
  472. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/GravityMarker.cpp.o
  473. 1 warning generated.
  474. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/GravityRouter.cpp.o
  475. 2 warnings generated.
  476. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/HazeMarker.cpp.o
  477. [ 39%] Building CXX object CMakeFiles/ssam.dir/Engine/Classes/MovableBrushEntity.cpp.o
  478. [ 39%] Building CXX object CMakeFiles/Entities.dir/Entities/Headman.cpp.o
  479. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/HealthItem.cpp.o
  480. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/Huanman.cpp.o
  481. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/Item.cpp.o
  482. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/KeyItem.cpp.o
  483. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/Light.cpp.o
  484. [ 40%] Building CXX object CMakeFiles/Entities.dir/Entities/Lightning.cpp.o
  485. [ 40%] Building CXX object CMakeFiles/ssam.dir/Engine/Classes/MovableEntity.cpp.o
  486. [ 40%] Building CXX object CMakeFiles/ssam.dir/Engine/Classes/MovableModelEntity.cpp.o
  487. [ 41%] Building CXX object CMakeFiles/Entities.dir/Entities/LightStyle.cpp.o
  488. [ 41%] Building CXX object CMakeFiles/Entities.dir/Entities/Mamut.cpp.o
  489. [ 41%] Building CXX object CMakeFiles/Entities.dir/Entities/Mamutman.cpp.o
  490. [ 42%] Building CXX object CMakeFiles/ssam.dir/Engine/Classes/PlayerEntity.cpp.o
  491. [ 42%] Building CXX object CMakeFiles/ssam.dir/Engine/Engine.cpp.o
  492. [ 42%] Building CXX object CMakeFiles/Entities.dir/Entities/Mantaman.cpp.o
  493. [ 42%] Building CXX object CMakeFiles/Entities.dir/Entities/Marker.cpp.o
  494. [ 42%] Building CXX object CMakeFiles/Entities.dir/Entities/MessageHolder.cpp.o
  495. [ 42%] Building CXX object CMakeFiles/Entities.dir/Entities/MessageItem.cpp.o
  496. /home/schatteneis/Serious-Engine/Sources/Entities/Mamutman.es:72:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  497. default : ASSERTALWAYS ("Mamutman unknown death");
  498. ^~~~~~~
  499. /home/schatteneis/Serious-Engine/Sources/Entities/Mamutman.es:74:18: note: uninitialized use occurs here
  500. StartModelAnim (iAnim , 0);
  501. ^~~~~
  502. /home/schatteneis/Serious-Engine/Sources/Entities/Mamutman.es:68:12: note: initialize the variable 'iAnim' to silence this warning
  503. INDEX iAnim ;
  504. ^
  505. = 0
  506. /home/schatteneis/Serious-Engine/Sources/Entities/Mantaman.es:63:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  507. default : ASSERTALWAYS ("Mantaman unknown liquid damage");
  508. ^~~~~~~
  509. /home/schatteneis/Serious-Engine/Sources/Entities/Mantaman.es:65:18: note: uninitialized use occurs here
  510. StartModelAnim (iAnim , 0);
  511. ^~~~~
  512. /home/schatteneis/Serious-Engine/Sources/Entities/Mantaman.es:59:12: note: initialize the variable 'iAnim' to silence this warning
  513. INDEX iAnim ;
  514. ^
  515. = 0
  516. [ 42%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Anim.cpp.o
  517. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/MirrorMarker.cpp.o
  518. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/ModelDestruction.cpp.o
  519. 1 warning generated.
  520. [ 43%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/CRC.cpp.o
  521. 1 warning generated.
  522. [ 43%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/CRCTable.cpp.o
  523. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/ModelHolder2.cpp.o
  524. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/ModelHolder.cpp.o
  525. /home/schatteneis/Serious-Engine/Sources/Engine/Engine.cpp:538:11: warning: >> Remove this from SE_InitEngine : _bWorldEditorApp [-W#pragma-messages]
  526. #pragma message(">> Remove this from SE_InitEngine : _bWorldEditorApp")
  527. ^
  528. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/MovingBrush.cpp.o
  529. 1 warning generated.
  530. [ 43%] Building CXX object CMakeFiles/Entities.dir/Entities/MovingBrushMarker.cpp.o
  531. [ 43%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Changeable.cpp.o
  532. [ 44%] Building CXX object CMakeFiles/Entities.dir/Entities/MusicChanger.cpp.o
  533. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Console.cpp.o
  534. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Directory.cpp.o
  535. [ 45%] Building CXX object CMakeFiles/Entities.dir/Entities/MusicHolder.cpp.o
  536. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/ErrorReporting.cpp.o
  537. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/FileName.cpp.o
  538. [ 45%] Building CXX object CMakeFiles/Entities.dir/Entities/NavigationMarker.cpp.o
  539. [ 45%] Building CXX object CMakeFiles/Entities.dir/Entities/ParticlesHolder.cpp.o
  540. [ 45%] Building CXX object CMakeFiles/Entities.dir/Entities/Pendulum.cpp.o
  541. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Input.cpp.o
  542. [ 45%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Lists.cpp.o
  543. [ 45%] Building CXX object CMakeFiles/Entities.dir/Entities/Pipebomb.cpp.o
  544. [ 46%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerActionMarker.cpp.o
  545. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Memory.cpp.o
  546. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Profiling.cpp.o
  547. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/ProgressHook.cpp.o
  548. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Protection.cpp.o
  549. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Relations.cpp.o
  550. [ 47%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerAnimator.cpp.o
  551. [ 47%] Building CXX object CMakeFiles/Entities.dir/Entities/Player.cpp.o
  552. [ 47%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/ReplaceFile.cpp.o
  553. [ 47%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerMarker.cpp.o
  554. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Serial.cpp.o
  555. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Shell.cpp.o
  556. /home/schatteneis/Serious-Engine/Sources/Entities/PlayerAnimator.es:1421:77: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  557. pamo -> amo_plRelative . pl_OrientationAngle (3) = (rand () * 360.0f) / RAND_MAX ;
  558. ~ ^~~~~~~~
  559. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  560. #define RAND_MAX 2147483647
  561. ^~~~~~~~~~
  562. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/ShellTypes.cpp.o
  563. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Statistics.cpp.o
  564. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Stream.cpp.o
  565. [ 48%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Timer.cpp.o
  566. [ 49%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Translation.cpp.o
  567. /home/schatteneis/Serious-Engine/Sources/Entities/Player.es:5613:17: warning: converting the result of '<<' to a boolean always evaluates to true [-Wtautological-constant-compare]
  568. m_ulFlags &= ! PLF_DONTRENDER ;Jump(STATE_CURRENT,0x0191006b, FALSE, EInternal());return TRUE;}BOOL CPlayer::H0x0191006b_DoAutoActions_31(const CEntityEvent &__eeInput){
  569. ^
  570. /home/schatteneis/Serious-Engine/Sources/Entities/Player.es:219:39: note: expanded from macro 'PLF_DONTRENDER'
  571. #define PLF_DONTRENDER (1UL<<5) // don't render view (used at end of level)
  572. ^
  573. [ 49%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Unzip.cpp.o
  574. [ 49%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerView.cpp.o
  575. 1 warning generated.
  576. [ 49%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerWeaponsEffects.cpp.o
  577. [ 49%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Updateable.cpp.o
  578. [ 50%] Building CXX object CMakeFiles/Entities.dir/Entities/PlayerWeapons.cpp.o
  579. [ 50%] Building CXX object CMakeFiles/Entities.dir/Entities/Projectile.cpp.o
  580. In file included from /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:25:
  581. In file included from /home/schatteneis/Serious-Engine/Sources/./Engine/Base/Stream.h:28:
  582. /home/schatteneis/Serious-Engine/Sources/./Engine/Templates/DynamicStackArray.h:34:10: warning: inline function 'CDynamicStackArray<CTFileName>::CDynamicStackArray' is not defined [-Wundefined-inline]
  583. inline CDynamicStackArray(void);
  584. ^
  585. /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:186:34: note: used here
  586. CDynamicStackArray<CTFileName> afnmTables;
  587. ^
  588. In file included from /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:25:
  589. In file included from /home/schatteneis/Serious-Engine/Sources/./Engine/Base/Stream.h:28:
  590. /home/schatteneis/Serious-Engine/Sources/./Engine/Templates/DynamicStackArray.h:36:10: warning: inline function 'CDynamicStackArray<CTFileName>::~CDynamicStackArray' is not defined [-Wundefined-inline]
  591. inline ~CDynamicStackArray(void);
  592. ^
  593. /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:186:34: note: used here
  594. CDynamicStackArray<CTFileName> afnmTables;
  595. ^
  596. In file included from /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:25:
  597. In file included from /home/schatteneis/Serious-Engine/Sources/./Engine/Base/Stream.h:28:
  598. /home/schatteneis/Serious-Engine/Sources/./Engine/Templates/DynamicStackArray.h:50:16: warning: inline function 'CDynamicStackArray<CTFileName>::operator[]' is not defined [-Wundefined-inline]
  599. inline Type &operator[](INDEX iObject);
  600. ^
  601. /home/schatteneis/Serious-Engine/Sources/Engine/Base/Translation.cpp:189:49: note: used here
  602. ReadTranslationTable_t(_atpPairs, afnmTables[i]);
  603. ^
  604. [ 50%] Building CXX object CMakeFiles/Entities.dir/Entities/PyramidSpaceShip.cpp.o
  605. [ 50%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/CTString.cpp.o
  606. [ 50%] Building CXX object CMakeFiles/Entities.dir/Entities/PyramidSpaceShipMarker.cpp.o
  607. 3 warnings generated.
  608. [ 50%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Scanner.cpp.o
  609. [ 50%] Building CXX object CMakeFiles/Entities.dir/Entities/Reminder.cpp.o
  610. [ 50%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Parser.cpp.o
  611. Engine/Base/Scanner.cpp:1653:17: warning: unused function 'yyunput' [-Wunused-function]
  612. static void yyunput (int c, char * yy_bp )
  613. ^
  614. Engine/Base/Scanner.cpp:1694:16: warning: function 'yyinput' is not needed and will not be emitted [-Wunneeded-internal-declaration]
  615. static int yyinput (void)
  616. ^
  617. [ 50%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/IFeel.cpp.o
  618. /home/schatteneis/Serious-Engine/Sources/Entities/PlayerWeapons.es:1241:77: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  619. pamo -> amo_plRelative . pl_OrientationAngle (3) = (rand () * 360.0f) / RAND_MAX ;
  620. ~ ^~~~~~~~
  621. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  622. #define RAND_MAX 2147483647
  623. ^~~~~~~~~~
  624. [ 51%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Unix/UnixFileSystem.cpp.o
  625. 2 warnings generated.
  626. [ 51%] Building CXX object CMakeFiles/Entities.dir/Entities/RobotDriving.cpp.o
  627. [ 52%] Building CXX object CMakeFiles/Entities.dir/Entities/RobotFixed.cpp.o
  628. [ 52%] Building CXX object CMakeFiles/Entities.dir/Entities/RobotFlying.cpp.o
  629. [ 52%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/Unix/UnixDynamicLoader.cpp.o
  630. [ 52%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/SDL/SDLTimer.cpp.o
  631. [ 52%] Building CXX object CMakeFiles/Entities.dir/Entities/RollingStone.cpp.o
  632. [ 52%] Building CXX object CMakeFiles/Entities.dir/Entities/Scorpman.cpp.o
  633. [ 52%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/SDL/SDLInput.cpp.o
  634. [ 52%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/SDL/SDLEvents.cpp.o
  635. [ 52%] Building CXX object CMakeFiles/Entities.dir/Entities/Ship.cpp.o
  636. [ 52%] Building CXX object CMakeFiles/ssam.dir/Engine/Base/NullSynchronization.cpp.o
  637. [ 53%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushIO.cpp.o
  638. [ 53%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushShadows.cpp.o
  639. /home/schatteneis/Serious-Engine/Sources/Entities/Scorpman.es:231:1: warning: variable 'iAnim' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
  640. default : ASSERTALWAYS ("Scorpman unknown damage");
  641. ^~~~~~~
  642. /home/schatteneis/Serious-Engine/Sources/Entities/Scorpman.es:233:18: note: uninitialized use occurs here
  643. StartModelAnim (iAnim , 0);
  644. ^~~~~
  645. /home/schatteneis/Serious-Engine/Sources/Entities/Scorpman.es:226:12: note: initialize the variable 'iAnim' to silence this warning
  646. INDEX iAnim ;
  647. ^
  648. = 0
  649. In file included from /home/schatteneis/Serious-Engine/Sources/Engine/Base/NullSynchronization.cpp:2:
  650. /home/schatteneis/Serious-Engine/Sources/./Engine/Base/Synchronization.h:37:9: warning: private field 'LockCounter' is not used [-Wunused-private-field]
  651. ULONG LockCounter;
  652. ^
  653. /home/schatteneis/Serious-Engine/Sources/./Engine/Base/Synchronization.h:38:9: warning: private field 'owner' is not used [-Wunused-private-field]
  654. ULONG owner;
  655. ^
  656. [ 53%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushTriangularize.cpp.o
  657. 2 warnings generated.
  658. [ 53%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushArchive.cpp.o
  659. 1 warning generated.
  660. [ 53%] Building CXX object CMakeFiles/Entities.dir/Entities/ShipMarker.cpp.o
  661. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/SoundHolder.cpp.o
  662. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/StormController.cpp.o
  663. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/Switch.cpp.o
  664. [ 54%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushImport.cpp.o
  665. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/Teleport.cpp.o
  666. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/TouchField.cpp.o
  667. [ 54%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushMip.cpp.o
  668. [ 54%] Building CXX object CMakeFiles/Entities.dir/Entities/Trigger.cpp.o
  669. [ 55%] Building CXX object CMakeFiles/ssam.dir/Engine/Brushes/BrushExport.cpp.o
  670. 1 warning generated.
  671. [ 55%] Building CXX object CMakeFiles/ssam.dir/Engine/Entities/NearestPolygon.cpp.o
  672. [ 56%] Building CXX object CMakeFiles/Entities.dir/Entities/Twister.cpp.o
  673. [ 56%] Building CXX object CMakeFiles/ssam.dir/Engine/Entities/EntityProperties.cpp.o
  674. [ 56%] Building CXX object CMakeFiles/Entities.dir/Entities/VoiceHolder.cpp.o
  675. 1 warning generated.
  676. [ 56%] Building CXX object CMakeFiles/Entities.dir/Entities/Walker.cpp.o
  677. [ 56%] Building CXX object CMakeFiles/ssam.dir/Engine/Entities/FieldBSPTesting.cpp.o
  678. [ 56%] Building CXX object CMakeFiles/ssam.dir/Engine/Entities/EntityCopying.cpp.o
  679. [ 56%] Building CXX object CMakeFiles/Entities.dir/Entities/Watcher.cpp.o
  680. [ 56%] Building CXX object CMakeFiles/Entities.dir/Entities/WatchPlayers.cpp.o
  681. [ 56%] Building CXX object CMakeFiles/ssam.dir/Engine/Entities/LastPositions.cpp.o
  682. [ 57%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Projection_Isometric.cpp.o
  683. [ 57%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Object3D.cpp.o
  684. [ 57%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Projection_Parallel.cpp.o
  685. [ 57%] Building CXX object CMakeFiles/Entities.dir/Entities/Water.cpp.o
  686. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/WeaponItem.cpp.o
  687. [ 58%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Projection_Perspective.cpp.o
  688. /home/schatteneis/Serious-Engine/Sources/Engine/Entities/EntityCopying.cpp:162:13: warning: >> CEntity::Copy [-W#pragma-messages]
  689. #pragma message(">> CEntity::Copy")
  690. ^
  691. [ 58%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Float.cpp.o
  692. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/Werebull.cpp.o
  693. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/Woman.cpp.o
  694. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/WorldBase.cpp.o
  695. 1 warning generated.
  696. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/WorldLink.cpp.o
  697. [ 58%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Object3D_CSG.cpp.o
  698. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/WorldSettingsController.cpp.o
  699. [ 58%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/Common.cpp.o
  700. [ 59%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Projection_Simple.cpp.o
  701. [ 60%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/Debris.cpp.o
  702. [ 60%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/Particles.cpp.o
  703. [ 60%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/PathFinding.cpp.o
  704. [ 60%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/Stats.cpp.o
  705. [ 60%] Building CXX object CMakeFiles/Entities.dir/Entities/Common/HUD.cpp.o
  706. [ 60%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Functions.cpp.o
  707. [ 60%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/ObjectSector.cpp.o
  708. [ 60%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Placement.cpp.o
  709. [ 60%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/TextureMapping.cpp.o
  710. [ 60%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Geometry.cpp.o
  711. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Math/Projection.cpp.o
  712. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/Model.cpp.o
  713. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/RenderModel_View.cpp.o
  714. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/Normals.cpp.o
  715. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/VertexGetting.cpp.o
  716. [ 61%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/RenderModel.cpp.o
  717. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/MipMaker.cpp.o
  718. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/ModelProfile.cpp.o
  719. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Models/RenderModel_Mask.cpp.o
  720. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Light/LayerMaker.cpp.o
  721. [ 62%] Linking CXX shared library Debug/libEntities.so
  722. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Light/LayerMixer.cpp.o
  723. [ 62%] Building CXX object CMakeFiles/ssam.dir/Engine/Light/LightSource.cpp.o
  724. [ 81%] Built target Entities
  725. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Adapter.cpp.o
  726. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Raster.cpp.o
  727. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/GfxLibrary.cpp.o
  728. /home/schatteneis/Serious-Engine/Sources/Engine/Light/LayerMaker.cpp:734:44: warning: binding dereferenced null pointer to reference has undefined behavior [-Wnull-dereference]
  729. ulLighted&=RenderShadows(*lm_pwoWorld, *(CEntity*)NULL, apr,
  730. ^~~~~~~~~~~~~~~
  731. /home/schatteneis/Serious-Engine/Sources/Engine/Light/LayerMaker.cpp:792:46: warning: binding dereferenced null pointer to reference has undefined behavior [-Wnull-dereference]
  732. ulLighted&=RenderShadows(*lm_pwoWorld, *(CEntity*)NULL, apr, box,
  733. ^~~~~~~~~~~~~~~
  734. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Benchmark.cpp.o
  735. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/GfxProfile.cpp.o
  736. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Color.cpp.o
  737. [ 82%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/ShadowMap.cpp.o
  738. 2 warnings generated.
  739. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/DepthCheck.cpp.o
  740. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Texture.cpp.o
  741. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/DisplayMode.cpp.o
  742. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Gfx_OpenGL.cpp.o
  743. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Gfx_OpenGL_Textures.cpp.o
  744. [ 83%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/TextureEffects.cpp.o
  745. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/DrawPort.cpp.o
  746. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Gfx_wrapper.cpp.o
  747. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/DrawPort_Particles.cpp.o
  748. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Graphics.cpp.o
  749. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/ViewPort.cpp.o
  750. [ 84%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/DrawPort_RenderScene.cpp.o
  751. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/ImageInfo.cpp.o
  752. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Fog.cpp.o
  753. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/MultiMonitor.cpp.o
  754. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Font.cpp.o
  755. /home/schatteneis/Serious-Engine/Sources/Engine/Graphics/ImageInfo.cpp:124:9: warning: array index 5 is past the end of the array (which contains 5 elements) [-Warray-bounds]
  756. strm>>t.ColorMapSpec[5];
  757. ^ ~
  758. /home/schatteneis/Serious-Engine/Sources/Engine/Graphics/ImageInfo.cpp:111:3: note: array 'ColorMapSpec' declared here
  759. UBYTE ColorMapSpec[5];
  760. ^
  761. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Shader.cpp.o
  762. [ 85%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/Stereo.cpp.o
  763. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/SDL/SDLOpenGL.cpp.o
  764. 1 warning generated.
  765. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Graphics/SDL/SDLAdapter.cpp.o
  766. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/ActionBuffer.cpp.o
  767. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/NetworkMessage.cpp.o
  768. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/Server.cpp.o
  769. [ 86%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/Buffer.cpp.o
  770. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/NetworkProfile.cpp.o
  771. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/PlayerBuffer.cpp.o
  772. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/SessionState.cpp.o
  773. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/MessageDispatcher.cpp.o
  774. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/PlayerSource.cpp.o
  775. [ 87%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/Compression.cpp.o
  776. /home/schatteneis/Serious-Engine/Sources/Engine/Network/Buffer.cpp:308:84: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  777. tvLatency = CTimerValue(DOUBLE(bbs_fLatencyLimit+(bbs_fLatencyVariation*rand())/RAND_MAX));
  778. ~^~~~~~~~
  779. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  780. #define RAND_MAX 2147483647
  781. ^~~~~~~~~~
  782. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/Network.cpp.o
  783. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/PlayerTarget.cpp.o
  784. 1 warning generated.
  785. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/CPacket.cpp.o
  786. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/ClientInterface.cpp.o
  787. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/CommunicationInterface.cpp.o
  788. [ 88%] Building CXX object CMakeFiles/ssam.dir/Engine/Network/Diff.cpp.o
  789. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/GameAgent/GameAgent.cpp.o
  790. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/ArrayHolder.cpp.o
  791. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/Terrain.cpp.o
  792. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/TerrainArchive.cpp.o
  793. /home/schatteneis/Serious-Engine/Sources/Engine/Network/CPacket.cpp:306:84: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  794. tvLatency = CTimerValue(DOUBLE(pbs_fLatencyLimit+(pbs_fLatencyVariation*rand())/RAND_MAX));
  795. ~^~~~~~~~
  796. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  797. #define RAND_MAX 2147483647
  798. ^~~~~~~~~~
  799. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/TerrainEditing.cpp.o
  800. [ 89%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/TerrainLayer.cpp.o
  801. 1 warning generated.
  802. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/TerrainRender.cpp.o
  803. /home/schatteneis/Serious-Engine/Sources/Engine/Network/CommunicationInterface.cpp:1313:57: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
  804. } else if (net_fDropPackets <= 0 || (FLOAT(rand())/RAND_MAX) > net_fDropPackets) {
  805. ~^~~~~~~~
  806. /usr/include/stdlib.h:86:18: note: expanded from macro 'RAND_MAX'
  807. #define RAND_MAX 2147483647
  808. ^~~~~~~~~~
  809. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Terrain/TerrainTile.cpp.o
  810. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/Terrain.cpp:548:11: warning: >> Clamp dn SetShadowMapsSize [-W#pragma-messages]
  811. #pragma message(">> Clamp dn SetShadowMapsSize")
  812. ^
  813. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/Terrain.cpp:1143:11: warning: >> Fix DitherMipmaps [-W#pragma-messages]
  814. #pragma message(">> Fix DitherMipmaps")
  815. ^
  816. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Rendering/Render.cpp.o
  817. 1 warning generated.
  818. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Rendering/RenderProfile.cpp.o
  819. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Rendering/SelectOnRender.cpp.o
  820. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/AnimSet.cpp.o
  821. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/TerrainRender.cpp:242:17: warning: >> Fix this [-W#pragma-messages]
  822. #pragma message(">> Fix this")
  823. ^
  824. /home/schatteneis/Serious-Engine/Sources/Engine/Terrain/TerrainRender.cpp:858:9: warning: >> no asm in GetHazeMapInVertex and GetFogMapInVertex [-W#pragma-messages]
  825. #pragma message(">> no asm in GetHazeMapInVertex and GetFogMapInVertex")
  826. ^
  827. [ 90%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/RMRender.cpp.o
  828. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/Skeleton.cpp.o
  829. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/ModelInstance.cpp.o
  830. 2 warnings generated.
  831. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/StringTable.cpp.o
  832. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/Mesh.cpp.o
  833. In file included from /home/schatteneis/Serious-Engine/Sources/Engine/Rendering/Render.cpp:253:
  834. /home/schatteneis/Serious-Engine/Sources/Engine/Rendering/RenderAdding.cpp:627:15: warning: >> Is terrain visible [-W#pragma-messages]
  835. #pragma message(">> Is terrain visible")
  836. ^
  837. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/RMRenderMask.cpp.o
  838. 2 warnings generated.
  839. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/RMRender.cpp:468:17: warning: >> Fix this [-W#pragma-messages]
  840. #pragma message(">> Fix this")
  841. ^
  842. [ 91%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/smcPars.cpp.o
  843. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/RMRender.cpp:1333:13: warning: >> Check if this is ok [-W#pragma-messages]
  844. #pragma message(">> Check if this is ok")
  845. ^
  846. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/RMRender.cpp:2153:17: warning: >> FIX THIS !!! [-W#pragma-messages]
  847. #pragma message(">> FIX THIS !!!")
  848. ^
  849. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/RMRender.cpp:2386:15: warning: >> Fix face forward meshes, when objects are left in object space [-W#pragma-messages]
  850. #pragma message(">> Fix face forward meshes, when objects are left in object space")
  851. ^
  852. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/RMRender.cpp:2579:11: warning: >> Add ska_bShowActiveBones [-W#pragma-messages]
  853. #pragma message(">> Add ska_bShowActiveBones")
  854. ^
  855. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Ska/smcScan.cpp.o
  856. Engine/Ska/smcScan.cpp:1727:17: warning: unused function 'yyunput' [-Wunused-function]
  857. static void yyunput (int c, char * yy_bp )
  858. ^
  859. Engine/Ska/smcScan.cpp:1768:16: warning: function 'yyinput' is not needed and will not be emitted [-Wunneeded-internal-declaration]
  860. static int yyinput (void)
  861. ^
  862. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/ModelInstance.cpp:907:11: warning: >> IsModelVisible [-W#pragma-messages]
  863. #pragma message(">> IsModelVisible")
  864. ^
  865. /home/schatteneis/Serious-Engine/Sources/Engine/Ska/ModelInstance.cpp:913:11: warning: >> HasShadow [-W#pragma-messages]
  866. #pragma message(">> HasShadow")
  867. ^
  868. 2 warnings generated.
  869. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundDecoder.cpp.o
  870. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundObject.cpp.o
  871. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundLibrary.cpp.o
  872. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundProfile.cpp.o
  873. [ 92%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundData.cpp.o
  874. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/Wave.cpp.o
  875. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Sound/SoundMixer.cpp.o
  876. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CAnimData.cpp.o
  877. 2 warnings generated.
  878. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CAnimSet.cpp.o
  879. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CEntityClass.cpp.o
  880. [ 93%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CMesh.cpp.o
  881. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CModelData.cpp.o
  882. 5 warnings generated.
  883. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CSkeleton.cpp.o
  884. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CSoundData.cpp.o
  885. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CTextureData.cpp.o
  886. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/Stock_CShader.cpp.o
  887. [ 94%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/NameTable_CTFileName.cpp.o
  888. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/NameTable_CTranslationPair.cpp.o
  889. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/Templates/BSP.cpp.o
  890. 1 warning generated.
  891. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/World/PhysicsProfile.cpp.o
  892. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/World/World.cpp.o
  893. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/World/WorldEditingProfile.cpp.o
  894. [ 95%] Building CXX object CMakeFiles/ssam.dir/Engine/World/WorldIO.cpp.o
  895. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/LevelInfo.cpp.o
  896. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/CmdLine.cpp.o
  897. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/SeriousSam.cpp.o
  898. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/VarList.cpp.o
  899. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:18: warning: variable 'pbnFront' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
  900. } else if (tDirection < -BSP_EPSILON) {
  901. ^~~~~~~~~~~~~~~~~~~~~~~~~
  902. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1607:16: note: in instantiation of member function 'BSPCutter<double, 3>::CutPolygon' requested here
  903. template class BSPCutter<DOUBLE, 3>;
  904. ^
  905. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1007:57: note: uninitialized use occurs here
  906. BSPCutter<Type, iDimensions> bcFront(bpoPolygon, *pbnFront);
  907. ^~~~~~~~
  908. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:14: note: remove the 'if' if its condition is always true
  909. } else if (tDirection < -BSP_EPSILON) {
  910. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  911. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:984:43: note: initialize the variable 'pbnFront' to silence this warning
  912. BSPNode<Type, iDimensions> *pbnFront; // front node (relative to the polygon orientation)
  913. ^
  914. = nullptr
  915. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:18: warning: variable 'pbnBack' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
  916. } else if (tDirection < -BSP_EPSILON) {
  917. ^~~~~~~~~~~~~~~~~~~~~~~~~
  918. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1014:71: note: uninitialized use occurs here
  919. BSPCutter<Type, iDimensions> bcBackInsideFront(bpoInsideFront, *pbnBack);
  920. ^~~~~~~
  921. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:14: note: remove the 'if' if its condition is always true
  922. } else if (tDirection < -BSP_EPSILON) {
  923. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  924. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:985:42: note: initialize the variable 'pbnBack' to silence this warning
  925. BSPNode<Type, iDimensions> *pbnBack; // back node (relative to the polygon orientation)
  926. ^
  927. = nullptr
  928. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:18: warning: variable 'pbnFront' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
  929. } else if (tDirection < -BSP_EPSILON) {
  930. ^~~~~~~~~~~~~~~~~~~~~~~~~
  931. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1615:16: note: in instantiation of member function 'BSPCutter<float, 3>::CutPolygon' requested here
  932. template class BSPCutter<FLOAT, 3>;
  933. ^
  934. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1007:57: note: uninitialized use occurs here
  935. BSPCutter<Type, iDimensions> bcFront(bpoPolygon, *pbnFront);
  936. ^~~~~~~~
  937. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:14: note: remove the 'if' if its condition is always true
  938. } else if (tDirection < -BSP_EPSILON) {
  939. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  940. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:984:43: note: initialize the variable 'pbnFront' to silence this warning
  941. BSPNode<Type, iDimensions> *pbnFront; // front node (relative to the polygon orientation)
  942. ^
  943. = nullptr
  944. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:18: warning: variable 'pbnBack' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
  945. } else if (tDirection < -BSP_EPSILON) {
  946. ^~~~~~~~~~~~~~~~~~~~~~~~~
  947. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:1014:71: note: uninitialized use occurs here
  948. BSPCutter<Type, iDimensions> bcBackInsideFront(bpoInsideFront, *pbnBack);
  949. ^~~~~~~
  950. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:996:14: note: remove the 'if' if its condition is always true
  951. } else if (tDirection < -BSP_EPSILON) {
  952. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  953. /home/schatteneis/Serious-Engine/Sources/Engine/Templates/BSP.cpp:985:42: note: initialize the variable 'pbnBack' to silence this warning
  954. BSPNode<Type, iDimensions> *pbnBack; // back node (relative to the polygon orientation)
  955. ^
  956. = nullptr
  957. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/Credits.cpp.o
  958. [ 96%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/GLSettings.cpp.o
  959. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/LCDDrawing.cpp.o
  960. /home/schatteneis/Serious-Engine/Sources/SeriousSam/SeriousSam.cpp:1190:72: warning: '&&' within '||' [-Wlogical-op-parentheses]
  961. BOOL bConsoleKey = sam_bToggleConsole || msg.message==WM_KEYDOWN &&
  962. ~~ ~~~~~~~~~~~~~~~~~~~~~~~~^~
  963. /home/schatteneis/Serious-Engine/Sources/SeriousSam/SeriousSam.cpp:1190:72: note: place parentheses around the '&&' expression to silence this warning
  964. BOOL bConsoleKey = sam_bToggleConsole || msg.message==WM_KEYDOWN &&
  965. ^
  966. (
  967. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/SplashScreen.cpp.o
  968. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/MainWindow.cpp.o
  969. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/Menu.cpp.o
  970. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/MenuGadgets.cpp.o
  971. [ 97%] Building CXX object CMakeFiles/ssam.dir/SeriousSam/MenuPrinting.cpp.o
  972. 1 warning generated.
  973. 4 warnings generated.
  974. [ 98%] Linking CXX executable ssam-tfe
  975. [100%] Built target ssam
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