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- //I'll get this outta the way
- //Resolution: 4:3 1280x960
- //DPI: 400
- //InGame: 1.2
- //MouseAccel: 1.5
- //Polling Rate: 1000hz
- echo Hacks Loaded!!! (1/2) //This confirms that the config has been loaded
- echo Hacks Loaded!!! (1/2) //This confirms that the config has been loaded
- // 1. Main Settings
- con_enable "1"
- gameinstructor_enable "0"
- cl_showhelp "0"
- cl_autohelp "0"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "0"
- cl_forcepreload "1"
- // 2. Bindings
- bind "t" "+voicerecord"
- bind "f1" "autobuy"
- bind "f4" "ignoremsg"
- bind "f" "+lookatweapon;r_cleardecals"
- bind "n" "-attack"
- unbind "i"
- // 3. Crosshair
- // Made with Crashz Crosshair Generator
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.300000"
- cl_crosshair_dynamic_splitdist "3.5"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "99999"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-4.000000"
- // 4. Hud (Personal preference)
- hud_scaling "0.950000"
- hud_showtargetid "1"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "1"
- cl_hud_playercount_showcount "1"
- cl_hud_playercount_pos "1"
- cl_hud_healthammo_style "1"
- cl_hud_background_alpha "1.000000"
- cl_loadout_colorweaponnames "0"
- cl_showloadout "1"
- cl_teamid_overhead_always "2"
- safezonex "1"
- safezoney "1"
- // 5. Radar (Optimized radar settings)
- cl_teammate_colors_show 2
- cl_hud_radar_scale "1.005000"
- cl_radar_scale "0.4"
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "1"
- // 6. Mouse (Makes sure mouse is using "Raw Input")
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "0.818933027098955175"
- // 7. Viewmodel
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.5"
- viewmodel_fov "68"
- viewmodel_recoil "1"
- cl_righthand "0"
- viewmodel_presetpos "0"
- // 8. Bob (Less movement when you move around with weapons)
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.98"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- // 9. Rates (These network settings are optimized for high speed internet)
- rate "400000"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0.007813"
- cl_interp_ratio "1"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_predictweapons "1"
- // 10. Net (Netgraph positioning)
- net_graph "1"
- net_graphheight "0"
- net_graphmsecs "400"
- net_graphpos "2"
- net_graphproportionalfont "0"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphsolid "1"
- net_graphtext "1"
- net_maxroutable "1200"
- net_scale "5"
- // 11. Video (Video settings and FPS Boosts)
- fps_max "350"
- fps_max_menu "150"
- mat_monitorgamma "1.6"
- mat_monitorgamma_tv_enabled "0"
- mat_powersavingsmode "0"
- mat_queue_mode "2"
- r_dynamic "0"
- r_drawtracers_firstperson "0"
- // 12. Sound (Optimized sound settings, does not affect volume, adjust that yourself with "volume")
- snd_hwcompat 0
- // 13. Other
- lobby_voice_chat_enabled "0"
- cl_use_opens_buy_menu "0"
- cl_autowepswitch 0
- mm_dedicated_search_maxping "50"
- func_break_max_pieces 0
- echo Aimbot Loaded!!! (2/2)
- // 14. Scripts
- echo Triggerbot Loaded (1/2)
- // Shortcut for disconnect
- alias "dc" "disconnect"
- // Netgraph inside Scoreboard
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // Display Advanced Damage Details
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "F5" "displaydamage"
- // Jump Throw (For Smokes)
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "j" "+jumpthrow"
- //Clear Decals
- bind "w" "+forward;r_cleardecals"
- bind "a" "+moveleft;r_cleardecals"
- bind "s" "+back;r_cleardecals"
- bind "d" "+moveright;r_cleardecals"
- bind "r" "+reload;r_cleardecals"
- //HandSwitch
- bind "mouse5" "toggle cl_righthand 0 1"
- //Drop c4
- bind "g" "use weapon_knife;use weapon_c4;drop"
- //Expose Team Equipment
- bind "space" "+jump;+cl_show_team_equipment"
- //Nade Binds
- bind "v" "use weapon_knife;use weapon_smokegrenade"
- bind "x" "use weapon_knife;use weapon_hegrenade"
- bind "c" "use weapon_knife;use weapon_flashbang"
- bind "z" "use weapon_knife;use weapon_incgrenade; use weapon_molotov"
- //Volume Console
- alias "volmin" "volume 0.0;echo |*__________| VOLUME 0% MINIMUM!;alias volup vol1;alias voldn ngmin"
- alias "vol1" "volume 0.1;echo |_*_________| VOLUME 10%;alias volup vol2;alias voldn volmin"
- alias "vol2" "volume 0.2;echo |__*________| VOLUME 20%;alias volup vol3;alias voldn vol1"
- alias "vol3" "volume 0.3;echo |___*_______| VOLUME 30%;alias volup vol4;alias voldn vol2"
- alias "vol4" "volume 0.4;echo |____*______| VOLUME 40%;alias volup vol5;alias voldn vol3"
- alias "vol5" "volume 0.5;echo |_____*_____| VOLUME 50%;alias volup vol6;alias voldn vol4"
- alias "vol6" "volume 0.6;echo |______*____| VOLUME 60%;alias volup vol7;alias voldn vol5"
- alias "vol7" "volume 0.7;echo |_______*___| VOLUME 70%;alias volup vol8;alias voldn vol6"
- alias "vol8" "volume 0.8;echo |________*__| VOLUME 80%;alias volup vol9;alias voldn vol7"
- alias "vol9" "volume 0.9;echo |_________*_| VOLUME 90%;alias volup vol10;alias voldn vol8"
- alias "vol10" "volume 1.0;echo |__________*| VOLUME 100% MAXIMUM!;alias voldn vol9"
- alias "volup" "vol2"
- alias "voldn" "volmin"
- bind "pgup" "volup"
- bind "pgdn" "voldn"
- //Smoke Crosshair
- bind "f3" "toggle cl_crosshairsize 3.5 500"
- //Sound Whore
- dsp_enhance_stereo "0";
- snd_mixahead "0.05";
- snd_pitchquality "1";
- snd_deathcamera_volume "0.0";
- snd_mapobjective_volume "0.12";
- snd_menumusic_volume "0.0";
- snd_musicvolume "0.11";
- snd_roundend_volume "0.2";
- snd_roundstart_volume "0.06";
- snd_tensecondwarning_volume "0.35";
- voice_scale "0.62";
- snd_mute_losefocus "0";
- windows_speaker_config "1"
- snd_front_headphone_position "45.0";
- snd_rear_headphone_position "90.0";
- snd_headphone_pan_exponent "1.2";
- snd_headphone_pan_radial_weight "0.5"
- //Buy Binds
- bind "rightarrow" "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade"
- bind "uparrow" "buy ak47; buy m4a1;"
- bind "downarrow" "buy awp;"
- bind "leftarrow" "buy vesthelm; buy defuser;"
- bind "home" "buy deagle;"
- bind "del" "buy tec9; buy fiveseven;"
- bind "end" "buy p250;"
- /////////////////////////////////////////////////////////////////////
- echo Scripts Loaded (2/2)
- Code:
- //Skazzy3's epic clutch bind - START
- //Remake by Maxim
- //Don't touch this
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Clutch On!; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Clutch Off.; alias clutch clutchon"
- clutchoff
- //Bind this to a key (this will turn on & off the clutch)
- bind "k" clutch
- //Skazzy3's epic clutch bind - END
- //End of Script
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