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c_gatling_gun

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Sep 20th, 2018
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  1. "VertexLitGeneric"
  2. {
  3. "$basetexture" "models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun"
  4. "$phongexponenttexture" "models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun_exponent"
  5. "$envmapmask" "models/workshop/weapons/c_models/c_gatling_gun/c_gatling_gun_envmask"
  6.  
  7. "$basemapalphaphongmask" "1"
  8. // "$basealphaenvmapmask" "1"
  9.  
  10. "$phong" "1"
  11. // "$phongexponent" "20"
  12. "$phongexponentfactor" "150"
  13. "$phongboost" "6"
  14. // "$phongtint" "[1 1 .7]"
  15. "$phongalbedotint" "1"
  16. "$phongfresnelranges" "[.2 .5 1]"
  17.  
  18. "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
  19.  
  20. "$envmap" "env_cubemap"
  21. // "$envmaptint" "[1.00 0.59 0.46]"
  22.  
  23. "$rimlight" "1"
  24. "$rimlightexponent" "20"
  25. "$rimlightboost" ".25"
  26. "$rimmask" "1"
  27.  
  28. "$glowcolor" "1"
  29. "360?$color2" "[ 0.4 0.4 0.4 ]"
  30.  
  31. "$halflambert" "1"
  32. "$yellow" "0"
  33.  
  34. // Cloaking
  35. "$cloakPassEnabled" "1"
  36. "$sheenPassEnabled" "1"
  37.  
  38. "$sheenmap" "cubemaps/cubemap_sheen001"
  39. "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
  40. "$sheenmaptint" "[ 1 1 1 ]"
  41. "$sheenmapmaskframe" "0"
  42. "$sheenindex" "0"
  43.  
  44. "Proxies"
  45. {
  46. "invis"
  47. {
  48. }
  49. "AnimatedWeaponSheen"
  50. {
  51. "animatedtexturevar" "$sheenmapmask"
  52. "animatedtextureframenumvar" "$sheenmapmaskframe"
  53. "animatedtextureframerate" "40"
  54. }
  55. "ModelGlowColor"
  56. {
  57. "resultVar" "$glowcolor"
  58. }
  59. "Equals"
  60. {
  61. "srcVar1" "$glowcolor"
  62. "resultVar" "$selfillumtint"
  63. }
  64. "Equals"
  65. {
  66. "srcVar1" "$glowcolor"
  67. "resultVar" "$color2"
  68. }
  69. "YellowLevel"
  70. {
  71. "resultVar" "$yellow"
  72. }
  73. "Multiply"
  74. {
  75. "srcVar1" "$color2"
  76. "srcVar2" "$yellow"
  77. "resultVar" "$color2"
  78. }
  79. "WeaponSkin"
  80. {
  81. }
  82. }
  83. }
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