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- Spells
- 0 - Create Water Detect Magic, Light, Mending, Read Magic
- 1 - Entropic Shield x2, Obscuring Mist, Sanctuary x2, Comprehend Languages, Protection from Evil Detect Secret Doors (D)
- 2 - Sound Burst x2, Hold Person x2, Silence x2, Produce Flames (D)
- 3 - Searing Light, Dispel Magic x2, Invisibility Purge, Magic Vestments x2, Resist Energy Cold or Fire (D)
- Heroic -Fire Seeds (D), Flame Strike, Blade Barrier x2, Air Walk, Freedom of Movement, Protection from Energy Communal
- Blessing, Air Walk, Flame Strike, Protection from Energy and Freedom are Stilled
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