Advertisement
JeffersonHardy

Mapp Ayuntamiento

Apr 14th, 2017
100
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.46 KB | None | 0 0
  1. Jefferson Hardy Mapp Oficial.
  2.  
  3. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  4. new ayuntamiento;
  5. ayuntamiento = CreateDynamicObject(19340, -64.616699, 2284.182861, 750.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  6. SetDynamicObjectMaterial(ayuntamiento, 0, 4593, "buildblk55", "sl_plazatile01", 0x00000000);
  7. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2346.591552, 757.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  8. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  9. ayuntamiento = CreateDynamicObject(14394, -55.253299, 2352.363525, 754.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  10. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  11. ayuntamiento = CreateDynamicObject(14394, -24.182870, 2352.363525, 754.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  12. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  13. ayuntamiento = CreateDynamicObject(14394, -32.087200, 2352.363525, 754.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  14. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  15. ayuntamiento = CreateDynamicObject(14394, -39.759700, 2352.363525, 754.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  16. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  17. ayuntamiento = CreateDynamicObject(18766, -50.509998, 2344.008789, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  18. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  19. ayuntamiento = CreateDynamicObject(14394, -47.374298, 2352.363525, 754.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  20. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  21. ayuntamiento = CreateDynamicObject(18766, -20.709400, 2356.288085, 756.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  22. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  23. ayuntamiento = CreateDynamicObject(18766, -38.540500, 2376.615234, 754.700012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  24. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  25. ayuntamiento = CreateDynamicObject(18766, -20.709350, 2366.154296, 756.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  26. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  27. ayuntamiento = CreateDynamicObject(18766, -50.735599, 2348.864990, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  28. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  29. ayuntamiento = CreateDynamicObject(18766, -40.920700, 2348.864990, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  30. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  31. ayuntamiento = CreateDynamicObject(18766, -31.120399, 2348.864990, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  32. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  33. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2366.159912, 756.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  34. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  35. ayuntamiento = CreateDynamicObject(18766, -33.377799, 2376.149902, 755.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  36. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  37. ayuntamiento = CreateDynamicObject(18766, -19.051300, 2371.649658, 756.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  38. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  39. ayuntamiento = CreateDynamicObject(18766, -42.238998, 2376.149902, 755.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  40. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  41. ayuntamiento = CreateDynamicObject(18766, -55.622699, 2341.507324, 757.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  42. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  43. ayuntamiento = CreateDynamicObject(18766, -46.738399, 2371.649658, 756.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  44. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  45. ayuntamiento = CreateDynamicObject(18766, -55.388698, 2346.384033, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  46. SetDynamicObjectMaterial(ayuntamiento, 0, 11100, "bendytunnel_sfse", "blackmetal", 0x00000000);
  47. ayuntamiento = CreateDynamicObject(18766, -21.278989, 2348.863525, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  48. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  49. ayuntamiento = CreateDynamicObject(18766, -21.278999, 2344.008789, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  50. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  51. ayuntamiento = CreateDynamicObject(18766, -31.278999, 2344.008789, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  52. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  53. ayuntamiento = CreateDynamicObject(18766, -41.172698, 2344.008789, 754.320007, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  54. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  55. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2356.261474, 756.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  56. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  57. ayuntamiento = CreateDynamicObject(18766, -20.709400, 2346.346679, 757.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  58. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  59. ayuntamiento = CreateDynamicObject(18766, -25.951559, 2346.384033, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  60. SetDynamicObjectMaterial(ayuntamiento, 0, 11100, "bendytunnel_sfse", "blackmetal", 0x00000000);
  61. ayuntamiento = CreateDynamicObject(18766, -35.931598, 2346.384033, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  62. SetDynamicObjectMaterial(ayuntamiento, 0, 11100, "bendytunnel_sfse", "blackmetal", 0x00000000);
  63. ayuntamiento = CreateDynamicObject(18766, -45.854400, 2346.384033, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  64. SetDynamicObjectMaterial(ayuntamiento, 0, 11100, "bendytunnel_sfse", "blackmetal", 0x00000000);
  65. ayuntamiento = CreateDynamicObject(18766, -28.870000, 2371.649658, 756.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  66. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  67. ayuntamiento = CreateDynamicObject(18766, -26.061019, 2341.507324, 757.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  68. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  69. ayuntamiento = CreateDynamicObject(18766, -36.000999, 2341.507324, 757.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  70. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  71. ayuntamiento = CreateDynamicObject(18766, -45.820201, 2341.507324, 757.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  72. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  73. ayuntamiento = CreateDynamicObject(18766, -56.645099, 2371.649658, 756.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  74. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  75. ayuntamiento = CreateDynamicObject(18980, -48.159999, 2373.979980, 760.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  76. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  77. ayuntamiento = CreateDynamicObject(18980, -61.101398, 2361.979980, 760.000000, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  78. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  79. ayuntamiento = CreateDynamicObject(18980, -48.152099, 2366.218750, 748.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  80. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  81. ayuntamiento = CreateDynamicObject(18980, -48.152111, 2361.975097, 748.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  82. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  83. ayuntamiento = CreateDynamicObject(18766, -25.361400, 2348.955566, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  84. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  85. ayuntamiento = CreateDynamicObject(18766, -38.540500, 2376.615234, 759.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  86. SetDynamicObjectMaterial(ayuntamiento, 0, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0x00000000);
  87. ayuntamiento = CreateDynamicObject(18766, -33.377799, 2376.149902, 759.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  88. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  89. ayuntamiento = CreateDynamicObject(18766, -42.238998, 2376.149902, 759.000000, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  90. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  91. ayuntamiento = CreateDynamicObject(18766, -28.870000, 2371.649658, 761.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  92. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  93. ayuntamiento = CreateDynamicObject(18766, -19.051300, 2371.649658, 761.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  94. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  95. ayuntamiento = CreateDynamicObject(18766, -20.709400, 2366.154296, 761.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  96. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  97. ayuntamiento = CreateDynamicObject(18766, -20.709400, 2356.288085, 761.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  98. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  99. ayuntamiento = CreateDynamicObject(18766, -20.709400, 2346.346679, 761.599975, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  100. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  101. ayuntamiento = CreateDynamicObject(18766, -26.061000, 2341.507324, 761.599975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  102. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  103. ayuntamiento = CreateDynamicObject(18766, -36.000999, 2341.507324, 761.599975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  104. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  105. ayuntamiento = CreateDynamicObject(18766, -45.820201, 2341.507324, 761.599975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  106. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  107. ayuntamiento = CreateDynamicObject(18766, -55.622699, 2341.507324, 761.599975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  108. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  109. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2346.591552, 761.599975, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  110. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  111. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2356.261474, 761.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  112. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  113. ayuntamiento = CreateDynamicObject(18766, -55.803298, 2366.159912, 761.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  114. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  115. ayuntamiento = CreateDynamicObject(18766, -46.738399, 2371.649658, 761.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  116. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  117. ayuntamiento = CreateDynamicObject(18766, -56.645099, 2371.649658, 761.200012, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  118. SetDynamicObjectMaterial(ayuntamiento, 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  119. ayuntamiento = CreateDynamicObject(19450, -23.259700, 2367.196044, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  120. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  121. ayuntamiento = CreateDynamicObject(19450, -18.518299, 2352.942138, 753.299987, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  122. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  123. ayuntamiento = CreateDynamicObject(19450, -23.259700, 2357.691894, 753.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  124. SetDynamicObjectMaterial(ayuntamiento, 0, 3676, "lawnxref", "lasthoose6", 0x00000000);
  125. ayuntamiento = CreateDynamicObject(19452, -50.261798, 2357.100097, 753.659973, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  126. SetDynamicObjectMaterial(ayuntamiento, 0, 4829, "airport_las", "Grass_128HV", 0x00000000);
  127. ayuntamiento = CreateDynamicObject(19452, -21.452749, 2367.155029, 754.900024, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  128. SetDynamicObjectMaterial(ayuntamiento, 0, 11496, "des_nwstuff", "brdwalkwater_la", 0x00000000);
  129. ayuntamiento = CreateDynamicObject(970, -48.492401, 2354.932128, 754.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  130. SetDynamicObjectMaterial(ayuntamiento, 0, 10412, "hotel1", "ws_hotelrail", 0x00000000);
  131. SetDynamicObjectMaterial(ayuntamiento, 1, 3676, "lawnxref", "lasthoose5", 0x00000000);
  132. ayuntamiento = CreateDynamicObject(19452, -21.556259, 2357.752441, 754.900024, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  133. SetDynamicObjectMaterial(ayuntamiento, 0, 11496, "des_nwstuff", "brdwalkwater_la", 0x00000000);
  134. ayuntamiento = CreateDynamicObject(19452, -53.721199, 2357.100097, 753.659973, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  135. SetDynamicObjectMaterial(ayuntamiento, 0, 4829, "airport_las", "Grass_128HV", 0x00000000);
  136. ayuntamiento = CreateDynamicObject(970, -48.492370, 2359.298339, 754.200012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  137. SetDynamicObjectMaterial(ayuntamiento, 0, 10412, "hotel1", "ws_hotelrail", 0x00000000);
  138. SetDynamicObjectMaterial(ayuntamiento, 1, 3676, "lawnxref", "lasthoose5", 0x00000000);
  139. ayuntamiento = CreateDynamicObject(18766, -25.270830, 2344.240722, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  140. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  141. ayuntamiento = CreateDynamicObject(18766, -35.121398, 2344.240722, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  142. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  143. ayuntamiento = CreateDynamicObject(18766, -44.963199, 2344.240722, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  144. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  145. ayuntamiento = CreateDynamicObject(18766, -54.636600, 2344.240722, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  146. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  147. ayuntamiento = CreateDynamicObject(18766, -54.615898, 2358.688720, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  148. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  149. ayuntamiento = CreateDynamicObject(18766, -45.133701, 2348.955566, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  150. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  151. ayuntamiento = CreateDynamicObject(18766, -35.357498, 2348.955566, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  152. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  153. ayuntamiento = CreateDynamicObject(18766, -54.687129, 2348.955566, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  154. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  155. ayuntamiento = CreateDynamicObject(18766, -54.562099, 2353.757568, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  156. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  157. ayuntamiento = CreateDynamicObject(18766, -44.781700, 2353.757568, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  158. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  159. ayuntamiento = CreateDynamicObject(18766, -35.017398, 2353.757568, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  160. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  161. ayuntamiento = CreateDynamicObject(18766, -25.148500, 2353.757568, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  162. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  163. ayuntamiento = CreateDynamicObject(18766, -55.033199, 2363.399902, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  164. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  165. ayuntamiento = CreateDynamicObject(18766, -35.032001, 2358.688720, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  166. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  167. ayuntamiento = CreateDynamicObject(18766, -44.770500, 2358.688720, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  168. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  169. ayuntamiento = CreateDynamicObject(18766, -25.049800, 2358.688720, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  170. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  171. ayuntamiento = CreateDynamicObject(18766, -54.993900, 2368.248291, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  172. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  173. ayuntamiento = CreateDynamicObject(18766, -35.132198, 2363.399902, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  174. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  175. ayuntamiento = CreateDynamicObject(18766, -45.091098, 2363.399902, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  176. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  177. ayuntamiento = CreateDynamicObject(18766, -25.284120, 2363.399902, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  178. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  179. ayuntamiento = CreateDynamicObject(18766, -54.880500, 2373.191406, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  180. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  181. ayuntamiento = CreateDynamicObject(18766, -35.286701, 2368.248291, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  182. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  183. ayuntamiento = CreateDynamicObject(18766, -44.990001, 2368.248291, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  184. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  185. ayuntamiento = CreateDynamicObject(18766, -25.301069, 2368.248291, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  186. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  187. ayuntamiento = CreateDynamicObject(18766, -25.278810, 2373.191406, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  188. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  189. ayuntamiento = CreateDynamicObject(18766, -35.229999, 2373.191406, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  190. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  191. ayuntamiento = CreateDynamicObject(18766, -45.018600, 2373.191406, 761.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  192. SetDynamicObjectMaterial(ayuntamiento, 0, 19595, "lsappartments1", "ceilingtiles3-128x128", 0x00000000);
  193. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  194. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  195. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  196. ayuntamiento = CreateDynamicObject(14394, -37.840900, 2372.199951, 752.924987, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  197. ayuntamiento = CreateDynamicObject(18766, -38.034400, 2374.128173, 751.799987, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  198. ayuntamiento = CreateDynamicObject(19325, -57.563701, 2361.908447, 755.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  199. ayuntamiento = CreateDynamicObject(19325, -56.680801, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  200. ayuntamiento = CreateDynamicObject(19325, -48.119998, 2369.752929, 759.099975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  201. ayuntamiento = CreateDynamicObject(19325, -48.119998, 2369.752929, 755.000000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  202. ayuntamiento = CreateDynamicObject(19325, -51.070999, 2361.908447, 759.099975, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  203. ayuntamiento = CreateDynamicObject(19325, -51.071041, 2361.908447, 755.000000, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  204. ayuntamiento = CreateDynamicObject(19325, -57.563701, 2361.908447, 759.099975, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  205. ayuntamiento = CreateDynamicObject(1742, -52.981498, 2371.300048, 753.750000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  206. ayuntamiento = CreateDynamicObject(1742, -54.554039, 2371.300048, 753.750000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  207. ayuntamiento = CreateDynamicObject(2161, -50.917499, 2371.159912, 753.799987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  208. ayuntamiento = CreateDynamicObject(2604, -53.024799, 2363.786376, 754.450012, 0.000000, 0.000000, 270.000000, -1, -1, -1, 300.00, 300.00);
  209. ayuntamiento = CreateDynamicObject(1715, -54.431030, 2363.733154, 753.744812, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  210. ayuntamiento = CreateDynamicObject(949, -48.638561, 2370.778076, 754.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  211. ayuntamiento = CreateDynamicObject(18766, -21.278999, 2344.008789, 7.000000, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  212. ayuntamiento = CreateDynamicObject(816, -22.114309, 2370.605957, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  213. ayuntamiento = CreateDynamicObject(816, -21.973009, 2364.408691, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  214. ayuntamiento = CreateDynamicObject(816, -21.931419, 2361.195800, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  215. ayuntamiento = CreateDynamicObject(816, -22.010850, 2354.699707, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  216. ayuntamiento = CreateDynamicObject(816, -22.110260, 2367.291015, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  217. ayuntamiento = CreateDynamicObject(816, -22.094360, 2357.921875, 755.000000, 0.000000, 0.000000, 60.000000, -1, -1, -1, 300.00, 300.00);
  218. ayuntamiento = CreateDynamicObject(751, -51.612148, 2357.468505, 753.741210, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  219. ayuntamiento = CreateDynamicObject(868, -50.970790, 2354.782714, 753.744567, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  220. ayuntamiento = CreateDynamicObject(868, -54.046821, 2361.204345, 753.744567, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  221. ayuntamiento = CreateDynamicObject(2773, -49.015098, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  222. ayuntamiento = CreateDynamicObject(2773, -24.553199, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  223. ayuntamiento = CreateDynamicObject(2773, -29.130899, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  224. ayuntamiento = CreateDynamicObject(2773, -33.370700, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  225. ayuntamiento = CreateDynamicObject(2773, -37.257598, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  226. ayuntamiento = CreateDynamicObject(2773, -41.085700, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  227. ayuntamiento = CreateDynamicObject(2773, -44.853900, 2348.153564, 755.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  228. ayuntamiento = CreateDynamicObject(1569, -36.290798, 2376.091796, 752.292724, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  229. ayuntamiento = CreateDynamicObject(1569, -39.274600, 2376.091796, 752.292724, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  230. ayuntamiento = CreateDynamicObject(2011, -41.342098, 2375.834228, 752.294372, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  231. ayuntamiento = CreateDynamicObject(2011, -34.287399, 2375.834228, 752.294372, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  232. ayuntamiento = CreateDynamicObject(1256, -24.048099, 2355.135498, 754.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  233. ayuntamiento = CreateDynamicObject(1256, -24.048089, 2369.003173, 754.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  234. ayuntamiento = CreateDynamicObject(1256, -24.048099, 2362.101074, 754.400024, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  235. ayuntamiento = CreateDynamicObject(1715, -47.135971, 2344.742187, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  236. ayuntamiento = CreateDynamicObject(1715, -26.582670, 2344.527343, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  237. ayuntamiento = CreateDynamicObject(1715, -31.314460, 2344.473632, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  238. ayuntamiento = CreateDynamicObject(1715, -35.509998, 2344.528320, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  239. ayuntamiento = CreateDynamicObject(1715, -39.160911, 2344.589843, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  240. ayuntamiento = CreateDynamicObject(1715, -42.909889, 2344.645751, 754.815673, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  241. ayuntamiento = CreateDynamicObject(1657, -24.781330, 2349.162841, 760.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  242. ayuntamiento = CreateDynamicObject(1657, -37.921669, 2372.125244, 760.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  243. ayuntamiento = CreateDynamicObject(1657, -52.383300, 2349.162841, 760.299987, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  244. ayuntamiento = CreateDynamicObject(19325, -48.117000, 2364.872802, 759.599975, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  245. ayuntamiento = CreateDynamicObject(19325, -24.397800, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  246. ayuntamiento = CreateDynamicObject(19325, -30.804399, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  247. ayuntamiento = CreateDynamicObject(19325, -37.241600, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  248. ayuntamiento = CreateDynamicObject(19325, -43.652400, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  249. ayuntamiento = CreateDynamicObject(19325, -50.179100, 2346.316162, 759.700012, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
  250. ayuntamiento = CreateDynamicObject(19943, -43.550079, 2361.816894, 753.743957, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  251. ayuntamiento = CreateDynamicObject(19943, -30.433900, 2361.816894, 753.744018, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
  252. ayuntamiento = CreateDynamicObject(2164, -53.222698, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  253. ayuntamiento = CreateDynamicObject(2164, -21.817729, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  254. ayuntamiento = CreateDynamicObject(2164, -23.550300, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  255. ayuntamiento = CreateDynamicObject(2164, -25.275699, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  256. ayuntamiento = CreateDynamicObject(2164, -27.038099, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  257. ayuntamiento = CreateDynamicObject(2164, -28.796100, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  258. ayuntamiento = CreateDynamicObject(2164, -30.582599, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  259. ayuntamiento = CreateDynamicObject(2164, -32.291801, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  260. ayuntamiento = CreateDynamicObject(2164, -34.017101, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  261. ayuntamiento = CreateDynamicObject(2164, -35.727699, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  262. ayuntamiento = CreateDynamicObject(2164, -37.523300, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  263. ayuntamiento = CreateDynamicObject(2164, -39.229999, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  264. ayuntamiento = CreateDynamicObject(2164, -40.992500, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  265. ayuntamiento = CreateDynamicObject(2164, -42.699600, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  266. ayuntamiento = CreateDynamicObject(2164, -44.460300, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  267. ayuntamiento = CreateDynamicObject(2164, -46.256000, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  268. ayuntamiento = CreateDynamicObject(2164, -48.007801, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  269. ayuntamiento = CreateDynamicObject(2164, -49.747600, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
  270. ayuntamiento = CreateDynamicObject(2164, -51.472499, 2342.229248, 754.818298, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement