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- #########################################################################################
- # #
- # LifestealCore, a premium resource by Norska @ https://norska.dev #
- # #
- # Wiki: https://norska.dev/docs/welcome #
- # Support: https://norska.dev/discord/ #
- # #
- # You are editing the items.yml file of LifestealCore. #
- # #
- #########################################################################################
- #########################################################################################
- # #
- # NOTE: PLEASE READ BEFORE CONFIGURING! #
- # #
- # Please consult the wiki for any questions regarding the setup of this plugin, if you #
- # still require help, open a ticket on my discord server! #
- # #
- #########################################################################################
- items:
- hearts:
- heart_tier1:
- item:
- name: '<SOLID:ff0000>Heart &7[Tier &fI&7]'
- lore:
- - ''
- - '&7Consume to gain <SOLID:ff0000>❤ &7extra heart!'
- - ''
- - '&c» &7You can steal hearts from other players'
- - '&7by killing them, find them in event crates or'
- - '&7purchase them directly from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 1
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:ff0000>Heart &7[Tier &fI&7]'
- settings:
- hearts: 1
- cooldown: 10
- # Note: Chance to drop this heart when a player gets killed.
- dropchance: 80
- effects:
- onConsume:
- effect: 'HEART'
- amount: 10
- recipe:
- enabled: true
- layout:
- - '*-*'
- - '-+-'
- - '*-*'
- items:
- "*":
- material: "IRON_INGOT"
- "+":
- material: "LANTERN"
- "-":
- material: "GOLDEN_APPLE"
- heart_tier2:
- item:
- name: '<SOLID:ff0000>Heart &7[Tier &fII&7]'
- lore:
- - ''
- - '&7Consume to gain <SOLID:ff0000>❤❤ &7extra hearts!'
- - ''
- - '&c» &7You can steal hearts from other players'
- - '&7by killing them, find them in event crates or'
- - '&7purchase them directly from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 2
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:ff0000>Heart &7[Tier &fII&7]'
- settings:
- hearts: 2
- cooldown: 30
- # Note: Chance to drop this heart when a player gets killed.
- dropchance: 15
- effects:
- onConsume:
- effect: 'HEART'
- amount: 20
- recipe:
- enabled: true
- layout:
- - '*-*'
- - '-+-'
- - '*-*'
- items:
- "*":
- material: "GOLD_INGOT"
- "+":
- material: "HEART_TIER1"
- "-":
- material: "GOLDEN_APPLE"
- heart_tier3:
- item:
- name: '<SOLID:ff0000>Heart &7[Tier &fIII&7]'
- lore:
- - ''
- - '&7Consume to gain <SOLID:ff0000>❤❤❤ &7extra hearts!'
- - ''
- - '&c» &7You can steal hearts from other players'
- - '&7by killing them, find them in event crates or'
- - '&7purchase them directly from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 3
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:ff0000>Heart &7[Tier &fIII&7]'
- settings:
- hearts: 3
- cooldown: 60
- # Note: Chance to drop this heart when a player gets killed.
- dropchance: 5
- effects:
- onConsume:
- effect: 'HEART'
- amount: 30
- recipe:
- enabled: true
- layout:
- - '*-*'
- - '-+-'
- - '*-*'
- items:
- "*":
- material: "DIAMOND"
- "+":
- material: "HEART_TIER2"
- "-":
- material: "GOLDEN_APPLE"
- effecthearts:
- scroll_escape:
- item:
- name: '<SOLID:bafcff>Sacrificial Escape Scroll &7(<SOLID:ff0000>-❤&7)'
- lore:
- - ''
- - '&7Consume to gain a temporary "<SOLID:bafcff>Escape" &7buff!'
- - ''
- - '&f&lBuff: &bSpeed & Invisibility (10s)'
- - ''
- - '<SOLID:bafcff>» &7You can craft sacrificial scrolls, find them'
- - '&7in event crates or purchase them directly'
- - '&7from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 4
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:bafcff>Sacrificial Escape Scroll'
- settings:
- # Note: Effect format -> EFFECT:LEVEL:DURATION
- # Note: Find potion effect names by googling "<Server Version> Potion Effect Enum"
- effects:
- - 'SPEED:1:10'
- - 'INVISIBILITY:1:10'
- # Note: Cooldown is in seconds.
- cooldown: 600
- heartCost: 1
- effects:
- onConsume:
- effect: 'SMOKE_LARGE'
- amount: 10
- recipe:
- enabled: true
- layout:
- - '-+-'
- - '+*+'
- - '-+-'
- items:
- "+":
- material: "PAPER"
- "-":
- material: "FEATHER"
- "*":
- material: "HEART_TIER1"
- scroll_shell:
- item:
- name: '<SOLID:8fff75>Sacrificial Shell Scroll &7(<SOLID:ff0000>-❤❤&7)'
- lore:
- - ''
- - '&7Consume to gain a temporary "<SOLID:8fff75>Shell" &7buff!'
- - ''
- - '&f&lBuff: &aDamage & Fire Resistance (10s)'
- - ''
- - '<SOLID:8fff75>» &7You can craft sacrificial scrolls, find them'
- - '&7in event crates or purchase them directly'
- - '&7from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 6
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:8fff75>Sacrificial Shell Scroll'
- settings:
- # Note: Effect format -> EFFECT:LEVEL:DURATION
- # Note: Find potion effect names by googling "<Server Version> Potion Effect Enum"
- effects:
- - 'DAMAGE_RESISTANCE:1:10'
- - 'FIRE_RESISTANCE:1:10'
- # Note: Cooldown is in seconds.
- cooldown: 600
- heartCost: 2
- effects:
- onConsume:
- effect: 'VILLAGER_HAPPY'
- amount: 10
- recipe:
- enabled: true
- layout:
- - '-+-'
- - '+*+'
- - '-+-'
- items:
- "+":
- material: "PAPER"
- "-":
- material: "TURTLE_HELMET"
- "*":
- material: "HEART_TIER2"
- scroll_rage:
- item:
- name: '<SOLID:ff5e5e>Sacrificial Rage Scroll &7(<SOLID:ff0000>-❤❤❤&7)'
- lore:
- - ''
- - '&7Consume to gain a temporary "<SOLID:ff5e5e>Rage" &7buff!'
- - ''
- - '&f&lBuff: &cDamage & Haste (10s)'
- - ''
- - '<SOLID:ff5e5e>» &7You can craft sacrificial scrolls, find them'
- - '&7in event crates or purchase them directly'
- - '&7from the webstore!'
- - ''
- - '&e(store.yourserver.com)'
- - ''
- - '&8[Click to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CLOCK'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 7
- glow: false
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- - 'HIDE_DESTROYS'
- - 'HIDE_DYE'
- - 'HIDE_POTION_EFFECTS'
- - 'HIDE_UNBREAKABLE'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:ff5e5e>Sacrificial Rage Scroll'
- settings:
- # Note: Effect format -> EFFECT:LEVEL:DURATION
- # Note: Find potion effect names by googling "<Server Version> Potion Effect Enum"
- effects:
- - 'INCREASE_DAMAGE:1:10'
- - 'FAST_DIGGING:1:10'
- # Note: Cooldown is in seconds.
- cooldown: 600
- heartCost: 3
- effects:
- onConsume:
- effect: 'CRIMSON_SPORE'
- amount: 10
- recipe:
- enabled: true
- layout:
- - '-+-'
- - '+*+'
- - '-+-'
- items:
- "+":
- material: "PAPER"
- "-":
- material: "SWEET_BERRIES"
- "*":
- material: "HEART_TIER3"
- beacons:
- # Placeholders: {PLAYER} = player bound to beacon for resurrection.
- beacon_Tier1:
- item:
- name: '<SOLID:b5abaa>Revive Beacon [Tier I]'
- lore:
- - ''
- - '<SOLID:b5abaa>· &fInformation:'
- - ' <SOLID:827a79>» &7Revive Time: <SOLID:b5abaa>120s'
- - ' <SOLID:827a79>» &7Cooldown: <SOLID:b5abaa>2h'
- - ' <SOLID:827a79>» &7Durability: <SOLID:b5abaa>5'
- - ''
- - '<SOLID:b5abaa>· &fUsage:'
- - ' <SOLID:827a79>» &7Place this beacon down to revive an'
- - ' &7eliminated player. You must protect the'
- - ' &7beacon during the resurrection process!'
- - ''
- - '<SOLID:b5abaa>· &fBound to:'
- - ' <SOLID:827a79>» &7{PLAYER}'
- - ''
- - '<SOLID:b5abaa>· &c&nWarning:&r &7Location will be broadcasted upon usage!'
- - ''
- - '&8[Place down to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CUSTOM_SKULL-17ee3377f507ef255108e7f229f0f735455a6d9ce9673b6574bfd46ae8008853'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 0
- glow: true
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:b5abaa>Revive Beacon [Tier I]'
- settings:
- # Note: Amount of time (in seconds) to finish the resurrection process.
- reviveTime: 120
- # Note: Amount of times the beacon can be broken before breaking entirely.
- durability: 5
- cooldown: 7200
- # Note: Whether or not there will be a broadcast when using the revive beacon.
- silent: false
- effects:
- duringResurrection:
- effect: 'SMOKE_LARGE'
- amount: 10
- onFinish:
- effect: 'EXPLOSION_LARGE'
- amount: 5
- hologram:
- # Placeholders: {0} = player, {1} = time left, {2} = durability
- layout:
- - '<SOLID:b5abaa>Revive Beacon [Tier I]'
- - ''
- - '&8[&c☠&8] <SOLID:ff1c55>{0}'
- - '&7Resurrecting the dead... &f(<SOLID:ff1c55>{1}&f)'
- - '<SOLID:ff1c55>⚠ &fDurability left: &4{2} breaks'
- # Note: Select which lines to update (with placeholders). It is more efficient than updating the whole placeholder.
- updateLines: [2,3,4]
- offset:
- X: 0.5
- Y: 2.5
- Z: 0.5
- recipe:
- enabled: true
- layout:
- - '-*-'
- - '&+&'
- - '-*-'
- items:
- "*":
- material: "SOUL_LANTERN"
- "+":
- material: "BEACON"
- "-":
- material: "IRON_INGOT"
- "&":
- material: "HEART_TIER1"
- beacon_Tier2:
- item:
- name: '<SOLID:6eff88>Revive Beacon [Tier II]'
- lore:
- - ''
- - '<SOLID:6eff88>· &fInformation:'
- - ' <SOLID:33a648>» &7Revive Time: <SOLID:6eff88>90s'
- - ' <SOLID:33a648>» &7Cooldown: <SOLID:6eff88>2.5h'
- - ' <SOLID:33a648>» &7Durability: <SOLID:6eff88>5 breaks'
- - ''
- - '<SOLID:6eff88>· &fUsage:'
- - ' <SOLID:33a648>» &7Place this beacon down to revive an'
- - ' &7eliminated player. You must protect the'
- - ' &7beacon during the resurrection process!'
- - ''
- - '<SOLID:6eff88>· &fBound to:'
- - ' <SOLID:33a648>» &7{PLAYER}'
- - ''
- - '<SOLID:6eff88>· &c&nWarning:&r &7Location will be broadcasted upon usage!'
- - ''
- - '&8[Place down to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CUSTOM_SKULL-83a6858012b25e1e86adbf8cf06ba5d2d924b4c23fcd4d5e513cfa81242623b9'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 0
- glow: true
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:6eff88>Revive Beacon [Tier II]'
- settings:
- # Note: Amount of time (in seconds) to finish the resurrection process.
- reviveTime: 90
- # Note: Amount of times the beacon can be broken before breaking entirely.
- durability: 5
- cooldown: 9000
- # Note: Whether or not there will be a broadcast when using the revive beacon.
- silent: false
- effects:
- duringResurrection:
- effect: 'VILLAGER_HELP'
- amount: 10
- onFinish:
- effect: 'EXPLOSION_LARGE'
- amount: 5
- hologram:
- # Placeholders: {0} = player, {1} = time left, {2} = durability
- layout:
- - '<SOLID:6eff88>Revive Beacon [Tier II]'
- - ''
- - '&8[&c☠&8] <SOLID:ff1c55>{0}'
- - '&7Resurrecting the dead... &f(<SOLID:ff1c55>{1}&f)'
- - '<SOLID:ff1c55>⚠ &fDurability left: &4{2} breaks'
- # Note: Select which lines to update (with placeholders). It is more efficient than updating the whole placeholder.
- updateLines: [2,3,4]
- offset:
- X: 0.5
- Y: 2.5
- Z: 0.5
- recipe:
- enabled: true
- layout:
- - '-*-'
- - '&+&'
- - '-*-'
- items:
- "*":
- material: "SOUL_LANTERN"
- "+":
- material: "BEACON"
- "-":
- material: "IRON_INGOT"
- "&":
- material: "HEART_TIER2"
- beacon_Tier3:
- item:
- name: '<SOLID:f5f760>Revive Beacon [Tier III]'
- lore:
- - ''
- - '<SOLID:f5f760>· &fInformation:'
- - ' <SOLID:cc983f>» &7Revive Time: <SOLID:f5f760>60s'
- - ' <SOLID:cc983f>» &7Cooldown: <SOLID:f5f760>3h'
- - ' <SOLID:cc983f>» &7Durability: <SOLID:f5f760>5 breaks'
- - ''
- - '<SOLID:f5f760>· &fUsage:'
- - ' <SOLID:cc983f>» &7Place this beacon down to revive an'
- - ' &7eliminated player. You must protect the'
- - ' &7beacon during the resurrection process!'
- - ''
- - '<SOLID:f5f760>· &fBound to:'
- - ' <SOLID:cc983f>» &7{PLAYER}'
- - ''
- - '<SOLID:f5f760>· &c&nWarning:&r &7Location will be broadcasted upon usage!'
- - ''
- - '&8[Place down to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CUSTOM_SKULL-9265f96f54b78885c46e7d2f86b1c1dbfe643c6060fc7fcc9834c3e3fd595135'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 0
- glow: true
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:f5f760>Revive Beacon [Tier III]'
- settings:
- # Note: Amount of time (in seconds) to finish the resurrection process.
- reviveTime: 60
- # Note: Amount of times the beacon can be broken before breaking entirely.
- durability: 5
- cooldown: 10800
- # Note: Whether or not there will be a broadcast when using the revive beacon.
- silent: false
- effects:
- duringResurrection:
- effect: 'FLAME'
- amount: 10
- onFinish:
- effect: 'EXPLOSION_LARGE'
- amount: 5
- hologram:
- # Placeholders: {0} = player, {1} = time left, {2} = durability
- layout:
- - '<SOLID:f5f760>Revive Beacon [Tier III]'
- - ''
- - '&8[&c☠&8] <SOLID:ff1c55>{0}'
- - '&7Resurrecting the dead... &f(<SOLID:ff1c55>{1}&f)'
- - '<SOLID:ff1c55>⚠ &fDurability left: &4{2} breaks'
- # Note: Select which lines to update (with placeholders). It is more efficient than updating the whole placeholder.
- updateLines: [2,3,4]
- offset:
- X: 0.5
- Y: 2.5
- Z: 0.5
- recipe:
- enabled: true
- layout:
- - '-*-'
- - '&+&'
- - '-*-'
- items:
- "*":
- material: "SOUL_LANTERN"
- "+":
- material: "BEACON"
- "-":
- material: "IRON_INGOT"
- "&":
- material: "HEART_TIER3"
- beacon_Ghost:
- item:
- name: '<SOLID:e7a1ff>Revive Beacon [Ghost]'
- lore:
- - ''
- - '<SOLID:e7a1ff>· &fInformation:'
- - ' <SOLID:dab3e8>» &7Revive Time: <SOLID:dab3e8>5m'
- - ' <SOLID:dab3e8>» &7Cooldown: <SOLID:dab3e8>6h'
- - ' <SOLID:dab3e8>» &7Durability: <SOLID:dab3e8>1 break'
- - ''
- - '<SOLID:e7a1ff>· &fUsage:'
- - ' <SOLID:dab3e8>» &7Place this beacon down to revive an'
- - ' &7eliminated player. You must protect the'
- - ' &7beacon during the resurrection process!'
- - ''
- - '<SOLID:e7a1ff>· &fBound to:'
- - ' <SOLID:dab3e8>» &7{PLAYER}'
- - ''
- - '<SOLID:e7a1ff>· <SOLID:b570ff>&nSpecial Effect:&r &7No location broadcast upon usage!'
- - ''
- - '&8[Place down to use]'
- # Note: To use custom skulls use "CUSTOM_SKULL-<URL>". 1.14.4+ ONLY.
- # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
- material: 'CUSTOM_SKULL-dfa13032fa939f184daa6a4e11e6f3a913e48f250498165c5665ccf49c72a140'
- materialData: 0
- # Note: Custom Model Data 1.14.4+ ONLY.
- customModelData: 0
- glow: true
- itemFlags:
- - 'HIDE_ATTRIBUTES'
- - 'HIDE_ENCHANTS'
- - 'HIDE_PLACED_ON'
- # Note: How the item shows up in give commands, etc.
- typeName: '<SOLID:e7a1ff>Revive Beacon [Ghost]'
- settings:
- # Note: Amount of time (in seconds) to finish the resurrection process.
- reviveTime: 300
- # Note: Amount of times the beacon can be broken before breaking entirely.
- durability: 1
- cooldown: 21600
- # Note: Whether or not there will be a broadcast when using the revive beacon.
- silent: true
- effects:
- duringResurrection:
- effect: 'CLOUD'
- amount: 10
- onFinish:
- effect: 'EXPLOSION_LARGE'
- amount: 5
- hologram:
- # Placeholders: {0} = player, {1} = time left, {2} = durability
- layout:
- - '<SOLID:e7a1ff>Revive Beacon [Ghost]'
- - ''
- - '&8[&c☠&8] <SOLID:ff1c55>{0}'
- - '&7Resurrecting the dead... &f(<SOLID:ff1c55>{1}&f)'
- - '<SOLID:ff1c55>⚠ &fDurability left: &4{2} breaks'
- # Note: Select which lines to update (with placeholders). It is more efficient than updating the whole placeholder.
- updateLines: [2,3,4]
- offset:
- X: 0.5
- Y: 2.5
- Z: 0.5
- recipe:
- enabled: true
- layout:
- - '^@-'
- - '*+*'
- - '-@^'
- items:
- "*":
- material: "SOUL_LANTERN"
- "+":
- material: "BEACON"
- "-":
- material: "DIAMOND"
- "@":
- material: "GHAST_TEAR"
- "^":
- material: "HEART_TIER3"
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