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- Update 2 Changelog:
- ______________________________
- BUGS:
- • The mission run with difficulty 50 wasn't completable. This is fixed.
- • Bug fix on item tooltip when changing tab with the gamepad.
- IMPROVEMENTS:
- • More waves for the third faction.
- • Unknown gamepads are now usable (worst case scenario, you will have to rebind controls in the Settings).
- • Default bindings for command buttons (Back and Start on a XBox360 controller) should be correctly set on other gamepads. You may have to rebind your custom gamepad controls.
- • A sound feedback is now played when achieving a mission goal (ie: when you drop the correct items in a delivery mission).
- • Quality improved on characters illustrations.
- • Improved GFX on the Expert Blade skill.
- BALANCE:
- • Antimatter bullets (purple) are not reflected anymore with the Reflecting Bubble, but absorbed instead.
- Update 1 Changelog:
- FEATURES :
- • Very fast moving elements in the foreground of some levels can now be deactivated in the Settings.
- BUGS :
- • Black drones from Redemption were not black anymore because of a stupid mistake... Reminder Black drones are dying with an explosion for difficulty levels above 10.
- • Removed a UI sound playing sometimes when using the skill #2 (button B)
- IMPROVEMENTS :
- • Corrected a few typos
- • Adjusted the position of the Repair button in the Market for forgiving mode when resolution is 1920x1080
- • In the Hangar, Added the distinction between base characteristic and bonus from items even if the base characteristic is 0
- • Characters during dialogues are now scaled with resolution. They were too small in full HD.
- • The Holo Map doesn't rotate automatically anymore
- • You can now see the value of recovered HPs with Repair Skills
- • Combat reflexes was darkening some environments a bit too much. This is now fixed.
- BALANCE :
- • A bit less bullets on some waves of the third faction
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